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authorRémi Verschelde <rverschelde@gmail.com>2021-06-11 14:51:48 +0200
committerRémi Verschelde <rverschelde@gmail.com>2021-06-11 14:52:39 +0200
commit9e328bb5b7bfb30b832e9ef733e535de93e1c60b (patch)
treef575edc2e7649a28cf62c02a9acc89fbbfa6a5e0 /core/io/file_access.h
parent74b3b0db0e8e9dbe337faed7ce7c142327617a93 (diff)
Core: Move DirAccess and FileAccess to `core/io`
File handling APIs are typically considered part of I/O, and we did have most `FileAccess` implementations in `core/io` already.
Diffstat (limited to 'core/io/file_access.h')
-rw-r--r--core/io/file_access.h198
1 files changed, 198 insertions, 0 deletions
diff --git a/core/io/file_access.h b/core/io/file_access.h
new file mode 100644
index 0000000000..5804aa2c47
--- /dev/null
+++ b/core/io/file_access.h
@@ -0,0 +1,198 @@
+/*************************************************************************/
+/* file_access.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef FILE_ACCESS_H
+#define FILE_ACCESS_H
+
+#include "core/math/math_defs.h"
+#include "core/os/memory.h"
+#include "core/string/ustring.h"
+#include "core/typedefs.h"
+
+/**
+ * Multi-Platform abstraction for accessing to files.
+ */
+
+class FileAccess {
+public:
+ enum AccessType {
+ ACCESS_RESOURCES,
+ ACCESS_USERDATA,
+ ACCESS_FILESYSTEM,
+ ACCESS_MAX
+ };
+
+ typedef void (*FileCloseFailNotify)(const String &);
+
+ typedef FileAccess *(*CreateFunc)();
+ bool big_endian = false;
+ bool real_is_double = false;
+
+ virtual uint32_t _get_unix_permissions(const String &p_file) = 0;
+ virtual Error _set_unix_permissions(const String &p_file, uint32_t p_permissions) = 0;
+
+protected:
+ String fix_path(const String &p_path) const;
+ virtual Error _open(const String &p_path, int p_mode_flags) = 0; ///< open a file
+ virtual uint64_t _get_modified_time(const String &p_file) = 0;
+
+ static FileCloseFailNotify close_fail_notify;
+
+private:
+ static bool backup_save;
+
+ AccessType _access_type = ACCESS_FILESYSTEM;
+ static CreateFunc create_func[ACCESS_MAX]; /** default file access creation function for a platform */
+ template <class T>
+ static FileAccess *_create_builtin() {
+ return memnew(T);
+ }
+
+public:
+ static void set_file_close_fail_notify_callback(FileCloseFailNotify p_cbk) { close_fail_notify = p_cbk; }
+
+ virtual void _set_access_type(AccessType p_access);
+
+ enum ModeFlags {
+ READ = 1,
+ WRITE = 2,
+ READ_WRITE = 3,
+ WRITE_READ = 7,
+ };
+
+ virtual void close() = 0; ///< close a file
+ virtual bool is_open() const = 0; ///< true when file is open
+
+ virtual String get_path() const { return ""; } /// returns the path for the current open file
+ virtual String get_path_absolute() const { return ""; } /// returns the absolute path for the current open file
+
+ virtual void seek(uint64_t p_position) = 0; ///< seek to a given position
+ virtual void seek_end(int64_t p_position = 0) = 0; ///< seek from the end of file with negative offset
+ virtual uint64_t get_position() const = 0; ///< get position in the file
+ virtual uint64_t get_length() const = 0; ///< get size of the file
+
+ virtual bool eof_reached() const = 0; ///< reading passed EOF
+
+ virtual uint8_t get_8() const = 0; ///< get a byte
+ virtual uint16_t get_16() const; ///< get 16 bits uint
+ virtual uint32_t get_32() const; ///< get 32 bits uint
+ virtual uint64_t get_64() const; ///< get 64 bits uint
+
+ virtual float get_float() const;
+ virtual double get_double() const;
+ virtual real_t get_real() const;
+
+ virtual uint64_t get_buffer(uint8_t *p_dst, uint64_t p_length) const; ///< get an array of bytes
+ virtual String get_line() const;
+ virtual String get_token() const;
+ virtual Vector<String> get_csv_line(const String &p_delim = ",") const;
+ virtual String get_as_utf8_string() const;
+
+ /**
+ * Use this for files WRITTEN in _big_ endian machines (ie, amiga/mac)
+ * It's not about the current CPU type but file formats.
+ * This flag gets reset to `false` (little endian) on each open.
+ */
+ virtual void set_big_endian(bool p_big_endian) { big_endian = p_big_endian; }
+ inline bool is_big_endian() const { return big_endian; }
+
+ virtual Error get_error() const = 0; ///< get last error
+
+ virtual void flush() = 0;
+ virtual void store_8(uint8_t p_dest) = 0; ///< store a byte
+ virtual void store_16(uint16_t p_dest); ///< store 16 bits uint
+ virtual void store_32(uint32_t p_dest); ///< store 32 bits uint
+ virtual void store_64(uint64_t p_dest); ///< store 64 bits uint
+
+ virtual void store_float(float p_dest);
+ virtual void store_double(double p_dest);
+ virtual void store_real(real_t p_real);
+
+ virtual void store_string(const String &p_string);
+ virtual void store_line(const String &p_line);
+ virtual void store_csv_line(const Vector<String> &p_values, const String &p_delim = ",");
+
+ virtual void store_pascal_string(const String &p_string);
+ virtual String get_pascal_string();
+
+ virtual void store_buffer(const uint8_t *p_src, uint64_t p_length); ///< store an array of bytes
+
+ virtual bool file_exists(const String &p_name) = 0; ///< return true if a file exists
+
+ virtual Error reopen(const String &p_path, int p_mode_flags); ///< does not change the AccessType
+
+ static FileAccess *create(AccessType p_access); /// Create a file access (for the current platform) this is the only portable way of accessing files.
+ static FileAccess *create_for_path(const String &p_path);
+ static FileAccess *open(const String &p_path, int p_mode_flags, Error *r_error = nullptr); /// Create a file access (for the current platform) this is the only portable way of accessing files.
+ static CreateFunc get_create_func(AccessType p_access);
+ static bool exists(const String &p_name); ///< return true if a file exists
+ static uint64_t get_modified_time(const String &p_file);
+ static uint32_t get_unix_permissions(const String &p_file);
+ static Error set_unix_permissions(const String &p_file, uint32_t p_permissions);
+
+ static void set_backup_save(bool p_enable) { backup_save = p_enable; };
+ static bool is_backup_save_enabled() { return backup_save; };
+
+ static String get_md5(const String &p_file);
+ static String get_sha256(const String &p_file);
+ static String get_multiple_md5(const Vector<String> &p_file);
+
+ static Vector<uint8_t> get_file_as_array(const String &p_path, Error *r_error = nullptr);
+ static String get_file_as_string(const String &p_path, Error *r_error = nullptr);
+
+ template <class T>
+ static void make_default(AccessType p_access) {
+ create_func[p_access] = _create_builtin<T>;
+ }
+
+ FileAccess() {}
+ virtual ~FileAccess() {}
+};
+
+struct FileAccessRef {
+ _FORCE_INLINE_ FileAccess *operator->() {
+ return f;
+ }
+
+ operator bool() const { return f != nullptr; }
+
+ FileAccess *f;
+
+ operator FileAccess *() { return f; }
+
+ FileAccessRef(FileAccess *fa) { f = fa; }
+ ~FileAccessRef() {
+ if (f) {
+ memdelete(f);
+ }
+ }
+};
+
+#endif // FILE_ACCESS_H