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author | Rémi Verschelde <rverschelde@gmail.com> | 2021-06-11 14:51:48 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2021-06-11 14:52:39 +0200 |
commit | 9e328bb5b7bfb30b832e9ef733e535de93e1c60b (patch) | |
tree | f575edc2e7649a28cf62c02a9acc89fbbfa6a5e0 /core/io/file_access.h | |
parent | 74b3b0db0e8e9dbe337faed7ce7c142327617a93 (diff) |
Core: Move DirAccess and FileAccess to `core/io`
File handling APIs are typically considered part of I/O, and we did have most
`FileAccess` implementations in `core/io` already.
Diffstat (limited to 'core/io/file_access.h')
-rw-r--r-- | core/io/file_access.h | 198 |
1 files changed, 198 insertions, 0 deletions
diff --git a/core/io/file_access.h b/core/io/file_access.h new file mode 100644 index 0000000000..5804aa2c47 --- /dev/null +++ b/core/io/file_access.h @@ -0,0 +1,198 @@ +/*************************************************************************/ +/* file_access.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef FILE_ACCESS_H +#define FILE_ACCESS_H + +#include "core/math/math_defs.h" +#include "core/os/memory.h" +#include "core/string/ustring.h" +#include "core/typedefs.h" + +/** + * Multi-Platform abstraction for accessing to files. + */ + +class FileAccess { +public: + enum AccessType { + ACCESS_RESOURCES, + ACCESS_USERDATA, + ACCESS_FILESYSTEM, + ACCESS_MAX + }; + + typedef void (*FileCloseFailNotify)(const String &); + + typedef FileAccess *(*CreateFunc)(); + bool big_endian = false; + bool real_is_double = false; + + virtual uint32_t _get_unix_permissions(const String &p_file) = 0; + virtual Error _set_unix_permissions(const String &p_file, uint32_t p_permissions) = 0; + +protected: + String fix_path(const String &p_path) const; + virtual Error _open(const String &p_path, int p_mode_flags) = 0; ///< open a file + virtual uint64_t _get_modified_time(const String &p_file) = 0; + + static FileCloseFailNotify close_fail_notify; + +private: + static bool backup_save; + + AccessType _access_type = ACCESS_FILESYSTEM; + static CreateFunc create_func[ACCESS_MAX]; /** default file access creation function for a platform */ + template <class T> + static FileAccess *_create_builtin() { + return memnew(T); + } + +public: + static void set_file_close_fail_notify_callback(FileCloseFailNotify p_cbk) { close_fail_notify = p_cbk; } + + virtual void _set_access_type(AccessType p_access); + + enum ModeFlags { + READ = 1, + WRITE = 2, + READ_WRITE = 3, + WRITE_READ = 7, + }; + + virtual void close() = 0; ///< close a file + virtual bool is_open() const = 0; ///< true when file is open + + virtual String get_path() const { return ""; } /// returns the path for the current open file + virtual String get_path_absolute() const { return ""; } /// returns the absolute path for the current open file + + virtual void seek(uint64_t p_position) = 0; ///< seek to a given position + virtual void seek_end(int64_t p_position = 0) = 0; ///< seek from the end of file with negative offset + virtual uint64_t get_position() const = 0; ///< get position in the file + virtual uint64_t get_length() const = 0; ///< get size of the file + + virtual bool eof_reached() const = 0; ///< reading passed EOF + + virtual uint8_t get_8() const = 0; ///< get a byte + virtual uint16_t get_16() const; ///< get 16 bits uint + virtual uint32_t get_32() const; ///< get 32 bits uint + virtual uint64_t get_64() const; ///< get 64 bits uint + + virtual float get_float() const; + virtual double get_double() const; + virtual real_t get_real() const; + + virtual uint64_t get_buffer(uint8_t *p_dst, uint64_t p_length) const; ///< get an array of bytes + virtual String get_line() const; + virtual String get_token() const; + virtual Vector<String> get_csv_line(const String &p_delim = ",") const; + virtual String get_as_utf8_string() const; + + /** + * Use this for files WRITTEN in _big_ endian machines (ie, amiga/mac) + * It's not about the current CPU type but file formats. + * This flag gets reset to `false` (little endian) on each open. + */ + virtual void set_big_endian(bool p_big_endian) { big_endian = p_big_endian; } + inline bool is_big_endian() const { return big_endian; } + + virtual Error get_error() const = 0; ///< get last error + + virtual void flush() = 0; + virtual void store_8(uint8_t p_dest) = 0; ///< store a byte + virtual void store_16(uint16_t p_dest); ///< store 16 bits uint + virtual void store_32(uint32_t p_dest); ///< store 32 bits uint + virtual void store_64(uint64_t p_dest); ///< store 64 bits uint + + virtual void store_float(float p_dest); + virtual void store_double(double p_dest); + virtual void store_real(real_t p_real); + + virtual void store_string(const String &p_string); + virtual void store_line(const String &p_line); + virtual void store_csv_line(const Vector<String> &p_values, const String &p_delim = ","); + + virtual void store_pascal_string(const String &p_string); + virtual String get_pascal_string(); + + virtual void store_buffer(const uint8_t *p_src, uint64_t p_length); ///< store an array of bytes + + virtual bool file_exists(const String &p_name) = 0; ///< return true if a file exists + + virtual Error reopen(const String &p_path, int p_mode_flags); ///< does not change the AccessType + + static FileAccess *create(AccessType p_access); /// Create a file access (for the current platform) this is the only portable way of accessing files. + static FileAccess *create_for_path(const String &p_path); + static FileAccess *open(const String &p_path, int p_mode_flags, Error *r_error = nullptr); /// Create a file access (for the current platform) this is the only portable way of accessing files. + static CreateFunc get_create_func(AccessType p_access); + static bool exists(const String &p_name); ///< return true if a file exists + static uint64_t get_modified_time(const String &p_file); + static uint32_t get_unix_permissions(const String &p_file); + static Error set_unix_permissions(const String &p_file, uint32_t p_permissions); + + static void set_backup_save(bool p_enable) { backup_save = p_enable; }; + static bool is_backup_save_enabled() { return backup_save; }; + + static String get_md5(const String &p_file); + static String get_sha256(const String &p_file); + static String get_multiple_md5(const Vector<String> &p_file); + + static Vector<uint8_t> get_file_as_array(const String &p_path, Error *r_error = nullptr); + static String get_file_as_string(const String &p_path, Error *r_error = nullptr); + + template <class T> + static void make_default(AccessType p_access) { + create_func[p_access] = _create_builtin<T>; + } + + FileAccess() {} + virtual ~FileAccess() {} +}; + +struct FileAccessRef { + _FORCE_INLINE_ FileAccess *operator->() { + return f; + } + + operator bool() const { return f != nullptr; } + + FileAccess *f; + + operator FileAccess *() { return f; } + + FileAccessRef(FileAccess *fa) { f = fa; } + ~FileAccessRef() { + if (f) { + memdelete(f); + } + } +}; + +#endif // FILE_ACCESS_H |