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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2020-03-01 23:00:42 +0100 |
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committer | GitHub <noreply@github.com> | 2020-03-01 23:00:42 +0100 |
commit | e2b66cacf78ae39b94df748e9740b98a1f011e77 (patch) | |
tree | 56d468d762c43879c20b342702e8fc999221e6c6 /core/input_map.cpp | |
parent | 55396d6e06f8e4e355e9ab0595bdb7f27c1c36dd (diff) | |
parent | 1af06d3d4608b17c74caed951cd9579ccbba229d (diff) |
Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes
Fix non-latin layout scancodes on Linux, adds access to physical scancodes.
Diffstat (limited to 'core/input_map.cpp')
-rw-r--r-- | core/input_map.cpp | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/core/input_map.cpp b/core/input_map.cpp index 36a0e88ae0..b855e14e0d 100644 --- a/core/input_map.cpp +++ b/core/input_map.cpp @@ -256,76 +256,76 @@ void InputMap::load_default() { add_action("ui_accept"); key.instance(); - key->set_scancode(KEY_ENTER); + key->set_keycode(KEY_ENTER); action_add_event("ui_accept", key); key.instance(); - key->set_scancode(KEY_KP_ENTER); + key->set_keycode(KEY_KP_ENTER); action_add_event("ui_accept", key); key.instance(); - key->set_scancode(KEY_SPACE); + key->set_keycode(KEY_SPACE); action_add_event("ui_accept", key); add_action("ui_select"); key.instance(); - key->set_scancode(KEY_SPACE); + key->set_keycode(KEY_SPACE); action_add_event("ui_select", key); add_action("ui_cancel"); key.instance(); - key->set_scancode(KEY_ESCAPE); + key->set_keycode(KEY_ESCAPE); action_add_event("ui_cancel", key); add_action("ui_focus_next"); key.instance(); - key->set_scancode(KEY_TAB); + key->set_keycode(KEY_TAB); action_add_event("ui_focus_next", key); add_action("ui_focus_prev"); key.instance(); - key->set_scancode(KEY_TAB); + key->set_keycode(KEY_TAB); key->set_shift(true); action_add_event("ui_focus_prev", key); add_action("ui_left"); key.instance(); - key->set_scancode(KEY_LEFT); + key->set_keycode(KEY_LEFT); action_add_event("ui_left", key); add_action("ui_right"); key.instance(); - key->set_scancode(KEY_RIGHT); + key->set_keycode(KEY_RIGHT); action_add_event("ui_right", key); add_action("ui_up"); key.instance(); - key->set_scancode(KEY_UP); + key->set_keycode(KEY_UP); action_add_event("ui_up", key); add_action("ui_down"); key.instance(); - key->set_scancode(KEY_DOWN); + key->set_keycode(KEY_DOWN); action_add_event("ui_down", key); add_action("ui_page_up"); key.instance(); - key->set_scancode(KEY_PAGEUP); + key->set_keycode(KEY_PAGEUP); action_add_event("ui_page_up", key); add_action("ui_page_down"); key.instance(); - key->set_scancode(KEY_PAGEDOWN); + key->set_keycode(KEY_PAGEDOWN); action_add_event("ui_page_down", key); add_action("ui_home"); key.instance(); - key->set_scancode(KEY_HOME); + key->set_keycode(KEY_HOME); action_add_event("ui_home", key); add_action("ui_end"); key.instance(); - key->set_scancode(KEY_END); + key->set_keycode(KEY_END); action_add_event("ui_end", key); //set("display/window/handheld/orientation", "landscape"); |