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authorRĂ©mi Verschelde <rverschelde@gmail.com>2018-09-14 18:06:11 +0200
committerGitHub <noreply@github.com>2018-09-14 18:06:11 +0200
commitc9df3fbfdb03d9d9fd6ba4740dcbd800e39a3e04 (patch)
tree574ca52551caa8a453c3cf74fd36b8e68c568187 /core/input_map.cpp
parente099fea259d85a44f533821c5337cdb0f91c00cc (diff)
parentbf16f89a302239ea1abc4dd767eda01f61cb9feb (diff)
Merge pull request #21954 from isaacremnant/fix_inputs
Fix is_action_pressed for InputEventActions
Diffstat (limited to 'core/input_map.cpp')
-rw-r--r--core/input_map.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/core/input_map.cpp b/core/input_map.cpp
index 51e3f311a9..b88d99470a 100644
--- a/core/input_map.cpp
+++ b/core/input_map.cpp
@@ -199,6 +199,10 @@ bool InputMap::event_get_action_status(const Ref<InputEvent> &p_event, const Str
Ref<InputEventAction> input_event_action = p_event;
if (input_event_action.is_valid()) {
+ if (p_pressed != NULL)
+ *p_pressed = input_event_action->is_pressed();
+ if (p_strength != NULL)
+ *p_strength = (*p_pressed) ? 1.0f : 0.0f;
return input_event_action->get_action() == p_action;
}