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authorRémi Verschelde <rverschelde@gmail.com>2022-02-16 13:56:32 +0100
committerRémi Verschelde <rverschelde@gmail.com>2022-02-16 14:06:29 +0100
commitb8b45804485f7ca18f035f1eeb7a1ac0cf591cac (patch)
treec0fb75bd8d45125f436ccf0b64fcbae464b11ad9 /core/input
parentf5b9cbaff6f0a058d08187b3124948ae68848cd0 (diff)
Style: Cleanup single-line blocks, semicolons, dead code
Remove currently unused implementation of TextureBasisU, could be re-added later on if needed and ported.
Diffstat (limited to 'core/input')
-rw-r--r--core/input/input.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/core/input/input.cpp b/core/input/input.cpp
index d36d0f4da0..656bb92203 100644
--- a/core/input/input.cpp
+++ b/core/input/input.cpp
@@ -1145,7 +1145,6 @@ Input::JoyEvent Input::_get_mapped_axis_event(const JoyDeviceMapping &mapping, J
// It doesn't make sense for a full axis to map to a button,
// but keeping as a default for a trigger with a positive half-axis.
event.value = (shifted_positive_value * 2) - 1;
- ;
break;
}
return event;