diff options
author | Alfred Reinold Baudisch <alfred@alfredbaudisch.com> | 2022-11-02 15:14:08 +0100 |
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committer | Alfred Reinold Baudisch <alfred@alfredbaudisch.com> | 2022-11-02 18:23:24 +0100 |
commit | a862583d05c30030ab42d2f0abe8e9211503ae22 (patch) | |
tree | 9e0cc5fb34b983c94d1b17fa0c2f1ff6fe072abe /core/input | |
parent | 0a0e99cadc6e250ff2ee27ef31760eb9c2e21040 (diff) |
Unified shortcut to clear carets and selections
Refactors`ui_text_remove_secondary_carets` from https://github.com/godotengine/godot/pull/68089 as `ui_text_clear_carets_and_selection`, with extra behaviour:
- If there's only one active caret active with a selection, clears the selection.
- In case there's more than one caret active, removes the secondary carets and clears selections.
With this change, `TextEdit` then imitates the behaviour of VSCode for clearing carets and selections.
Diffstat (limited to 'core/input')
-rw-r--r-- | core/input/input_map.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/core/input/input_map.cpp b/core/input/input_map.cpp index aebb9caa2f..1c7d71e309 100644 --- a/core/input/input_map.cpp +++ b/core/input/input_map.cpp @@ -342,7 +342,7 @@ static const _BuiltinActionDisplayName _builtin_action_display_names[] = { { "ui_text_select_all", TTRC("Select All") }, { "ui_text_select_word_under_caret", TTRC("Select Word Under Caret") }, { "ui_text_add_selection_for_next_occurrence", TTRC("Add Selection for Next Occurrence") }, - { "ui_text_remove_secondary_carets", TTRC("Remove Secondary Carets") }, + { "ui_text_clear_carets_and_selection", TTRC("Clear Carets and Selection") }, { "ui_text_toggle_insert_mode", TTRC("Toggle Insert Mode") }, { "ui_text_submit", TTRC("Text Submitted") }, { "ui_graph_duplicate", TTRC("Duplicate Nodes") }, @@ -674,7 +674,7 @@ const HashMap<String, List<Ref<InputEvent>>> &InputMap::get_builtins() { inputs = List<Ref<InputEvent>>(); inputs.push_back(InputEventKey::create_reference(Key::ESCAPE)); - default_builtin_cache.insert("ui_text_remove_secondary_carets", inputs); + default_builtin_cache.insert("ui_text_clear_carets_and_selection", inputs); inputs = List<Ref<InputEvent>>(); inputs.push_back(InputEventKey::create_reference(Key::INSERT)); |