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author | Raul Santos <raulsntos@gmail.com> | 2022-10-22 23:13:52 +0200 |
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committer | Raul Santos <raulsntos@gmail.com> | 2022-10-22 23:13:52 +0200 |
commit | 687633e5bd208e3dfa79d4a26b5dd4b24d53ef0c (patch) | |
tree | 1b6110cb970716e249a5af99de93cf3a25734f36 /core/input | |
parent | 0b627c413344e27b2581509279c8e7b38ccd108d (diff) |
Use `.generated` suffix for generated C# code
Use the `.generated` suffix instead of `_Generated` so .NET marks C#
file generated by Godot source generators as generated code.
Diffstat (limited to 'core/input')
0 files changed, 0 insertions, 0 deletions