summaryrefslogtreecommitdiff
path: root/core/input
diff options
context:
space:
mode:
authorFireForge <67974470+fire-forge@users.noreply.github.com>2022-05-20 00:24:41 -0500
committerFireForge <67974470+fire-forge@users.noreply.github.com>2022-06-11 09:41:05 -0500
commit4678736a3958392362b805129aad1c41c36896c8 (patch)
tree5989c525a71166a1da7fc960bbc4bd2e0a90550c /core/input
parent126e4d0a5b182a2eea4e49e21344e376acdbba8c (diff)
Add suffixes to all nodes and resources
Diffstat (limited to 'core/input')
-rw-r--r--core/input/input_event.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/core/input/input_event.cpp b/core/input/input_event.cpp
index 2d4c203748..32e025417e 100644
--- a/core/input/input_event.cpp
+++ b/core/input/input_event.cpp
@@ -525,8 +525,8 @@ void InputEventMouse::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_global_position"), &InputEventMouse::get_global_position);
ADD_PROPERTY(PropertyInfo(Variant::INT, "button_mask"), "set_button_mask", "get_button_mask");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "position"), "set_position", "get_position");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "global_position"), "set_global_position", "get_global_position");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "position", PROPERTY_HINT_NONE, "suffix:px"), "set_position", "get_position");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "global_position", PROPERTY_HINT_NONE, "suffix:px"), "set_global_position", "get_global_position");
}
///////////////////////////////////
@@ -867,8 +867,8 @@ void InputEventMouseMotion::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "tilt"), "set_tilt", "get_tilt");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "pressure"), "set_pressure", "get_pressure");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "relative"), "set_relative", "get_relative");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "velocity"), "set_velocity", "get_velocity");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "relative", PROPERTY_HINT_NONE, "suffix:px"), "set_relative", "get_relative");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "velocity", PROPERTY_HINT_NONE, "suffix:px/s"), "set_velocity", "get_velocity");
}
///////////////////////////////////
@@ -1167,7 +1167,7 @@ void InputEventScreenTouch::_bind_methods() {
//ClassDB::bind_method(D_METHOD("is_pressed"),&InputEventScreenTouch::is_pressed);
ADD_PROPERTY(PropertyInfo(Variant::INT, "index"), "set_index", "get_index");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "position"), "set_position", "get_position");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "position", PROPERTY_HINT_NONE, "suffix:px"), "set_position", "get_position");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "pressed"), "set_pressed", "is_pressed");
}
@@ -1260,9 +1260,9 @@ void InputEventScreenDrag::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_velocity"), &InputEventScreenDrag::get_velocity);
ADD_PROPERTY(PropertyInfo(Variant::INT, "index"), "set_index", "get_index");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "position"), "set_position", "get_position");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "relative"), "set_relative", "get_relative");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "velocity"), "set_velocity", "get_velocity");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "position", PROPERTY_HINT_NONE, "suffix:px"), "set_position", "get_position");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "relative", PROPERTY_HINT_NONE, "suffix:px"), "set_relative", "get_relative");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "velocity", PROPERTY_HINT_NONE, "suffix:px/s"), "set_velocity", "get_velocity");
}
///////////////////////////////////
@@ -1362,7 +1362,7 @@ void InputEventGesture::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_position", "position"), &InputEventGesture::set_position);
ClassDB::bind_method(D_METHOD("get_position"), &InputEventGesture::get_position);
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "position"), "set_position", "get_position");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "position", PROPERTY_HINT_NONE, "suffix:px"), "set_position", "get_position");
}
Vector2 InputEventGesture::get_position() const {