diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2023-02-01 08:45:41 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2023-02-01 08:45:41 +0100 |
commit | 394bb0ee2bcd863aed75e1c6799c4c8138dbf269 (patch) | |
tree | 05e28b1b54da3ac7939fc3529191390a8f7e66a2 /core/input | |
parent | e101305950883661f9c47d8e6c552355f5e1fc2e (diff) |
Fix various typos with codespell
Finally do the childs -> children rename too.
Diffstat (limited to 'core/input')
-rw-r--r-- | core/input/input.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/core/input/input.cpp b/core/input/input.cpp index aa89facdd7..2e886f9093 100644 --- a/core/input/input.cpp +++ b/core/input/input.cpp @@ -904,7 +904,7 @@ void Input::parse_input_event(const Ref<InputEvent> &p_event) { // - If platform doesn't use buffering and event accumulation is disabled. // - If platform doesn't use buffering and the event type is not accumulable. // However, it wouldn't be reasonable to ask users to remember the full ruleset and be aware at all times - // of the possibilites of the target platform, project settings and engine internals, which may change + // of the possibilities of the target platform, project settings and engine internals, which may change // without prior notice. // Therefore, the guideline is, "don't send the same event object more than once per frame". WARN_PRINT_ONCE( |