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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2022-06-12 08:47:41 +0200 |
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committer | GitHub <noreply@github.com> | 2022-06-12 08:47:41 +0200 |
commit | 79fd068a10e9976bf76d16e7cdf749693c9d4200 (patch) | |
tree | 0dfee3fd5789a5faac177a229ececddc1e489281 /core/input/input_event.cpp | |
parent | 8df8fff54ba2263d53448b0a7f4e33fa76fdea50 (diff) | |
parent | 4678736a3958392362b805129aad1c41c36896c8 (diff) |
Merge pull request #61240 from fire-forge/suffix
Add suffixes to all nodes and resources
Diffstat (limited to 'core/input/input_event.cpp')
-rw-r--r-- | core/input/input_event.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/core/input/input_event.cpp b/core/input/input_event.cpp index 2d4c203748..32e025417e 100644 --- a/core/input/input_event.cpp +++ b/core/input/input_event.cpp @@ -525,8 +525,8 @@ void InputEventMouse::_bind_methods() { ClassDB::bind_method(D_METHOD("get_global_position"), &InputEventMouse::get_global_position); ADD_PROPERTY(PropertyInfo(Variant::INT, "button_mask"), "set_button_mask", "get_button_mask"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "position"), "set_position", "get_position"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "global_position"), "set_global_position", "get_global_position"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "position", PROPERTY_HINT_NONE, "suffix:px"), "set_position", "get_position"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "global_position", PROPERTY_HINT_NONE, "suffix:px"), "set_global_position", "get_global_position"); } /////////////////////////////////// @@ -867,8 +867,8 @@ void InputEventMouseMotion::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "tilt"), "set_tilt", "get_tilt"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "pressure"), "set_pressure", "get_pressure"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "relative"), "set_relative", "get_relative"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "velocity"), "set_velocity", "get_velocity"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "relative", PROPERTY_HINT_NONE, "suffix:px"), "set_relative", "get_relative"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "velocity", PROPERTY_HINT_NONE, "suffix:px/s"), "set_velocity", "get_velocity"); } /////////////////////////////////// @@ -1167,7 +1167,7 @@ void InputEventScreenTouch::_bind_methods() { //ClassDB::bind_method(D_METHOD("is_pressed"),&InputEventScreenTouch::is_pressed); ADD_PROPERTY(PropertyInfo(Variant::INT, "index"), "set_index", "get_index"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "position"), "set_position", "get_position"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "position", PROPERTY_HINT_NONE, "suffix:px"), "set_position", "get_position"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "pressed"), "set_pressed", "is_pressed"); } @@ -1260,9 +1260,9 @@ void InputEventScreenDrag::_bind_methods() { ClassDB::bind_method(D_METHOD("get_velocity"), &InputEventScreenDrag::get_velocity); ADD_PROPERTY(PropertyInfo(Variant::INT, "index"), "set_index", "get_index"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "position"), "set_position", "get_position"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "relative"), "set_relative", "get_relative"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "velocity"), "set_velocity", "get_velocity"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "position", PROPERTY_HINT_NONE, "suffix:px"), "set_position", "get_position"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "relative", PROPERTY_HINT_NONE, "suffix:px"), "set_relative", "get_relative"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "velocity", PROPERTY_HINT_NONE, "suffix:px/s"), "set_velocity", "get_velocity"); } /////////////////////////////////// @@ -1362,7 +1362,7 @@ void InputEventGesture::_bind_methods() { ClassDB::bind_method(D_METHOD("set_position", "position"), &InputEventGesture::set_position); ClassDB::bind_method(D_METHOD("get_position"), &InputEventGesture::get_position); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "position"), "set_position", "get_position"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "position", PROPERTY_HINT_NONE, "suffix:px"), "set_position", "get_position"); } Vector2 InputEventGesture::get_position() const { |