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author | Pedro J. Estébanez <pedrojrulez@gmail.com> | 2021-08-13 00:31:16 +0200 |
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committer | Pedro J. Estébanez <pedrojrulez@gmail.com> | 2021-08-13 11:19:19 +0200 |
commit | 7c864d41c9aa8c6b1c585175fc997af8070f6b30 (patch) | |
tree | 03ee430a5d2787190969291619bfa7af1063fd52 /core/input/input.h | |
parent | 39efccf3b8298e30aa67a726ffd8752b3dff4c66 (diff) |
Improve input event accumulation
- API has been simplified: all events now go through `parse_input_event()`. Whether they are accumulated or not depends on the `use_accumulated_input` flag.
- Event accumulation is now thread-safe (it was not needed so far, but it prepares the ground for the following changes).
- Touch drag events now support accumulation.
Diffstat (limited to 'core/input/input.h')
-rw-r--r-- | core/input/input.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/core/input/input.h b/core/input/input.h index ee991aa725..d08e6437a5 100644 --- a/core/input/input.h +++ b/core/input/input.h @@ -323,7 +323,6 @@ public: String get_joy_guid(int p_device) const; void set_fallback_mapping(String p_guid); - void accumulate_input_event(const Ref<InputEvent> &p_event); void flush_accumulated_events(); void set_use_accumulated_input(bool p_enable); |