diff options
author | Rémi Verschelde <remi@verschelde.fr> | 2021-11-23 11:41:35 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-11-23 11:41:35 +0100 |
commit | a8c305acfaf3c394a4c300df1aa99a35fe1344aa (patch) | |
tree | 947fdafaa6594961f750cacf61a03a09da2fdd4a /core/input/input.cpp | |
parent | bf341bf430a8a968e25a7138248e0182ab849d1a (diff) | |
parent | 9877d91c4a573a7538c042f7f01b5c97e17dcd2d (diff) |
Merge pull request #55251 from bruvzg/is_physical_key_pressed
Diffstat (limited to 'core/input/input.cpp')
-rw-r--r-- | core/input/input.cpp | 14 |
1 files changed, 14 insertions, 0 deletions
diff --git a/core/input/input.cpp b/core/input/input.cpp index 6fd8aca01b..d0144ca47f 100644 --- a/core/input/input.cpp +++ b/core/input/input.cpp @@ -91,6 +91,7 @@ Input::MouseMode Input::get_mouse_mode() const { void Input::_bind_methods() { ClassDB::bind_method(D_METHOD("is_key_pressed", "keycode"), &Input::is_key_pressed); + ClassDB::bind_method(D_METHOD("is_physical_key_pressed", "keycode"), &Input::is_physical_key_pressed); ClassDB::bind_method(D_METHOD("is_mouse_button_pressed", "button"), &Input::is_mouse_button_pressed); ClassDB::bind_method(D_METHOD("is_joy_button_pressed", "device", "button"), &Input::is_joy_button_pressed); ClassDB::bind_method(D_METHOD("is_action_pressed", "action", "exact_match"), &Input::is_action_pressed, DEFVAL(false)); @@ -223,6 +224,11 @@ bool Input::is_key_pressed(Key p_keycode) const { return keys_pressed.has(p_keycode); } +bool Input::is_physical_key_pressed(Key p_keycode) const { + _THREAD_SAFE_METHOD_ + return physical_keys_pressed.has(p_keycode); +} + bool Input::is_mouse_button_pressed(MouseButton p_button) const { _THREAD_SAFE_METHOD_ return (mouse_button_mask & mouse_button_to_mask(p_button)) != MouseButton::NONE; @@ -465,6 +471,13 @@ void Input::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_em keys_pressed.erase(k->get_keycode()); } } + if (k.is_valid() && !k->is_echo() && k->get_physical_keycode() != Key::NONE) { + if (k->is_pressed()) { + physical_keys_pressed.insert(k->get_physical_keycode()); + } else { + physical_keys_pressed.erase(k->get_physical_keycode()); + } + } Ref<InputEventMouseButton> mb = p_event; @@ -862,6 +875,7 @@ void Input::release_pressed_events() { flush_buffered_events(); // this is needed to release actions strengths keys_pressed.clear(); + physical_keys_pressed.clear(); joy_buttons_pressed.clear(); _joy_axis.clear(); |