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authorAaron Franke <arnfranke@yahoo.com>2021-03-25 16:56:12 -0400
committerAaron Franke <arnfranke@yahoo.com>2021-06-20 11:54:24 -0400
commit0ce49800acf464c2242c3f7e021b4ab8f49ec366 (patch)
treeba1b10099dfbaf9798a16f619493a49a37701dbc /core/input/input.cpp
parente919d894f84ea86ee43a3e1b8a675b9fec28f01c (diff)
Use mouse and joypad enums instead of plain integers
Also MIDIMessage
Diffstat (limited to 'core/input/input.cpp')
-rw-r--r--core/input/input.cpp54
1 files changed, 27 insertions, 27 deletions
diff --git a/core/input/input.cpp b/core/input/input.cpp
index 384b617d13..a712394b35 100644
--- a/core/input/input.cpp
+++ b/core/input/input.cpp
@@ -227,7 +227,7 @@ bool Input::is_key_pressed(int p_keycode) const {
return keys_pressed.has(p_keycode);
}
-bool Input::is_mouse_button_pressed(int p_button) const {
+bool Input::is_mouse_button_pressed(MouseButton p_button) const {
_THREAD_SAFE_METHOD_
return (mouse_button_mask & (1 << (p_button - 1))) != 0;
}
@@ -236,7 +236,7 @@ static int _combine_device(int p_value, int p_device) {
return p_value | (p_device << 20);
}
-bool Input::is_joy_button_pressed(int p_device, int p_button) const {
+bool Input::is_joy_button_pressed(int p_device, JoyButton p_button) const {
_THREAD_SAFE_METHOD_
return joy_buttons_pressed.has(_combine_device(p_button, p_device));
}
@@ -352,7 +352,7 @@ Vector2 Input::get_vector(const StringName &p_negative_x, const StringName &p_po
return vector;
}
-float Input::get_joy_axis(int p_device, int p_axis) const {
+float Input::get_joy_axis(int p_device, JoyAxis p_axis) const {
_THREAD_SAFE_METHOD_
int c = _combine_device(p_axis, p_device);
if (_joy_axis.has(c)) {
@@ -433,7 +433,7 @@ void Input::joy_connection_changed(int p_idx, bool p_connected, String p_name, S
joy_buttons_pressed.erase(c);
}
for (int i = 0; i < JOY_AXIS_MAX; i++) {
- set_joy_axis(p_idx, i, 0.0f);
+ set_joy_axis(p_idx, (JoyAxis)i, 0.0f);
}
}
joy_names[p_idx] = js;
@@ -488,9 +488,9 @@ void Input::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_em
if (mb.is_valid()) {
if (mb->is_pressed()) {
- mouse_button_mask |= (1 << (mb->get_button_index() - 1));
+ mouse_button_mask |= (MouseButton)(1 << (mb->get_button_index() - 1));
} else {
- mouse_button_mask &= ~(1 << (mb->get_button_index() - 1));
+ mouse_button_mask &= (MouseButton) ~(1 << (mb->get_button_index() - 1));
}
Point2 pos = mb->get_global_position();
@@ -563,9 +563,9 @@ void Input::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_em
button_event->set_pressed(st->is_pressed());
button_event->set_button_index(MOUSE_BUTTON_LEFT);
if (st->is_pressed()) {
- button_event->set_button_mask(mouse_button_mask | (1 << (MOUSE_BUTTON_LEFT - 1)));
+ button_event->set_button_mask(MouseButton(mouse_button_mask | MOUSE_BUTTON_MASK_LEFT));
} else {
- button_event->set_button_mask(mouse_button_mask & ~(1 << (MOUSE_BUTTON_LEFT - 1)));
+ button_event->set_button_mask(MouseButton(mouse_button_mask & ~MOUSE_BUTTON_MASK_LEFT));
}
_parse_input_event_impl(button_event, true);
@@ -644,7 +644,7 @@ void Input::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_em
}
}
-void Input::set_joy_axis(int p_device, int p_axis, float p_value) {
+void Input::set_joy_axis(int p_device, JoyAxis p_axis, float p_value) {
_THREAD_SAFE_METHOD_
int c = _combine_device(p_axis, p_device);
_joy_axis[c] = p_value;
@@ -794,7 +794,7 @@ void Input::ensure_touch_mouse_raised() {
button_event->set_global_position(mouse_pos);
button_event->set_pressed(false);
button_event->set_button_index(MOUSE_BUTTON_LEFT);
- button_event->set_button_mask(mouse_button_mask & ~(1 << (MOUSE_BUTTON_LEFT - 1)));
+ button_event->set_button_mask(MouseButton(mouse_button_mask & ~MOUSE_BUTTON_MASK_LEFT));
_parse_input_event_impl(button_event, true);
}
@@ -882,7 +882,7 @@ void Input::set_event_dispatch_function(EventDispatchFunc p_function) {
event_dispatch_function = p_function;
}
-void Input::joy_button(int p_device, int p_button, bool p_pressed) {
+void Input::joy_button(int p_device, JoyButton p_button, bool p_pressed) {
_THREAD_SAFE_METHOD_;
Joypad &joy = joy_names[p_device];
//printf("got button %i, mapping is %i\n", p_button, joy.mapping);
@@ -898,17 +898,17 @@ void Input::joy_button(int p_device, int p_button, bool p_pressed) {
JoyEvent map = _get_mapped_button_event(map_db[joy.mapping], p_button);
if (map.type == TYPE_BUTTON) {
- _button_event(p_device, map.index, p_pressed);
+ _button_event(p_device, (JoyButton)map.index, p_pressed);
return;
}
if (map.type == TYPE_AXIS) {
- _axis_event(p_device, map.index, p_pressed ? map.value : 0.0);
+ _axis_event(p_device, (JoyAxis)map.index, p_pressed ? map.value : 0.0);
}
// no event?
}
-void Input::joy_axis(int p_device, int p_axis, const JoyAxisValue &p_value) {
+void Input::joy_axis(int p_device, JoyAxis p_axis, const JoyAxisValue &p_value) {
_THREAD_SAFE_METHOD_;
ERR_FAIL_INDEX(p_axis, JOY_AXIS_MAX);
@@ -949,7 +949,7 @@ void Input::joy_axis(int p_device, int p_axis, const JoyAxisValue &p_value) {
// Button already pressed or released; so ignore.
return;
}
- _button_event(p_device, map.index, pressed);
+ _button_event(p_device, (JoyButton)map.index, pressed);
// Ensure opposite D-Pad button is also released.
switch (map.index) {
@@ -981,7 +981,7 @@ void Input::joy_axis(int p_device, int p_axis, const JoyAxisValue &p_value) {
}
if (map.type == TYPE_AXIS) {
- _axis_event(p_device, map.index, map.value);
+ _axis_event(p_device, (JoyAxis)map.index, map.value);
return;
}
//printf("invalid mapping\n");
@@ -1010,7 +1010,7 @@ void Input::joy_hat(int p_device, int p_val) {
map[HatDir::HAT_LEFT].value = 0;
if (joy.mapping != -1) {
- _get_mapped_hat_events(map_db[joy.mapping], 0, map);
+ _get_mapped_hat_events(map_db[joy.mapping], (HatDir)0, map);
}
int cur_val = joy_names[p_device].hat_current;
@@ -1018,10 +1018,10 @@ void Input::joy_hat(int p_device, int p_val) {
for (int hat_direction = 0, hat_mask = 1; hat_direction < HAT_MAX; hat_direction++, hat_mask <<= 1) {
if ((p_val & hat_mask) != (cur_val & hat_mask)) {
if (map[hat_direction].type == TYPE_BUTTON) {
- _button_event(p_device, map[hat_direction].index, p_val & hat_mask);
+ _button_event(p_device, (JoyButton)map[hat_direction].index, p_val & hat_mask);
}
if (map[hat_direction].type == TYPE_AXIS) {
- _axis_event(p_device, map[hat_direction].index, (p_val & hat_mask) ? map[hat_direction].value : 0.0);
+ _axis_event(p_device, (JoyAxis)map[hat_direction].index, (p_val & hat_mask) ? map[hat_direction].value : 0.0);
}
}
}
@@ -1029,7 +1029,7 @@ void Input::joy_hat(int p_device, int p_val) {
joy_names[p_device].hat_current = p_val;
}
-void Input::_button_event(int p_device, int p_index, bool p_pressed) {
+void Input::_button_event(int p_device, JoyButton p_index, bool p_pressed) {
Ref<InputEventJoypadButton> ievent;
ievent.instantiate();
ievent->set_device(p_device);
@@ -1039,7 +1039,7 @@ void Input::_button_event(int p_device, int p_index, bool p_pressed) {
parse_input_event(ievent);
}
-void Input::_axis_event(int p_device, int p_axis, float p_value) {
+void Input::_axis_event(int p_device, JoyAxis p_axis, float p_value) {
Ref<InputEventJoypadMotion> ievent;
ievent.instantiate();
ievent->set_device(p_device);
@@ -1049,7 +1049,7 @@ void Input::_axis_event(int p_device, int p_axis, float p_value) {
parse_input_event(ievent);
}
-Input::JoyEvent Input::_get_mapped_button_event(const JoyDeviceMapping &mapping, int p_button) {
+Input::JoyEvent Input::_get_mapped_button_event(const JoyDeviceMapping &mapping, JoyButton p_button) {
JoyEvent event;
event.type = TYPE_MAX;
@@ -1085,7 +1085,7 @@ Input::JoyEvent Input::_get_mapped_button_event(const JoyDeviceMapping &mapping,
return event;
}
-Input::JoyEvent Input::_get_mapped_axis_event(const JoyDeviceMapping &mapping, int p_axis, float p_value) {
+Input::JoyEvent Input::_get_mapped_axis_event(const JoyDeviceMapping &mapping, JoyAxis p_axis, float p_value) {
JoyEvent event;
event.type = TYPE_MAX;
@@ -1156,7 +1156,7 @@ Input::JoyEvent Input::_get_mapped_axis_event(const JoyDeviceMapping &mapping, i
return event;
}
-void Input::_get_mapped_hat_events(const JoyDeviceMapping &mapping, int p_hat, JoyEvent r_events[]) {
+void Input::_get_mapped_hat_events(const JoyDeviceMapping &mapping, HatDir p_hat, JoyEvent r_events[]) {
for (int i = 0; i < mapping.bindings.size(); i++) {
const JoyBinding binding = mapping.bindings[i];
if (binding.inputType == TYPE_HAT && binding.input.hat.hat == p_hat) {
@@ -1300,11 +1300,11 @@ void Input::parse_mapping(String p_mapping) {
switch (input[0]) {
case 'b':
binding.inputType = TYPE_BUTTON;
- binding.input.button = input.substr(1).to_int();
+ binding.input.button = (JoyButton)input.substr(1).to_int();
break;
case 'a':
binding.inputType = TYPE_AXIS;
- binding.input.axis.axis = input.substr(1).to_int();
+ binding.input.axis.axis = (JoyAxis)input.substr(1).to_int();
binding.input.axis.range = input_range;
binding.input.axis.invert = invert_axis;
break;
@@ -1312,7 +1312,7 @@ void Input::parse_mapping(String p_mapping) {
ERR_CONTINUE_MSG(input.length() != 4 || input[2] != '.',
String(entry[idx] + "\nInvalid hat input: " + input));
binding.inputType = TYPE_HAT;
- binding.input.hat.hat = input.substr(1, 1).to_int();
+ binding.input.hat.hat = (HatDir)input.substr(1, 1).to_int();
binding.input.hat.hat_mask = static_cast<HatMask>(input.substr(3).to_int());
break;
default: