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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2020-03-26 17:23:11 +0100 |
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committer | GitHub <noreply@github.com> | 2020-03-26 17:23:11 +0100 |
commit | 5f1107aa30295e686be6f41cb6d17fc2cff1e036 (patch) | |
tree | 7bce4c680e6686c9d29be8b479be5b39205ce7a3 /core/input/SCsub | |
parent | a2da99f40cf2123c0906c734a2eb01e9b65a45a2 (diff) | |
parent | be07f86f85ab70a48b310b42faa64e72a74ca694 (diff) |
Merge pull request #37317 from akien-mga/display-server-rebased
Separate DisplayServer from OS and add multiple windows support
Diffstat (limited to 'core/input/SCsub')
-rw-r--r-- | core/input/SCsub | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/core/input/SCsub b/core/input/SCsub new file mode 100644 index 0000000000..f1660932e5 --- /dev/null +++ b/core/input/SCsub @@ -0,0 +1,20 @@ +#!/usr/bin/env python + +Import('env') + +from platform_methods import run_in_subprocess +import input_builders + + +# Order matters here. Higher index controller database files write on top of lower index database files. +controller_databases = ["#core/input/gamecontrollerdb_204.txt", "#core/input/gamecontrollerdb_205.txt", "#core/input/gamecontrollerdb.txt", "#core/input/godotcontrollerdb.txt"] + +env.Depends("#core/input/default_controller_mappings.gen.cpp", controller_databases) +env.CommandNoCache("#core/input/default_controller_mappings.gen.cpp", controller_databases, run_in_subprocess(input_builders.make_default_controller_mappings)) + +env.add_source_files(env.core_sources, "*.cpp") + +# Don't warn about duplicate entry here, we need it registered manually for first build, +# even if later builds will pick it up twice due to above *.cpp globbing. +env.add_source_files(env.core_sources, "#core/input/default_controller_mappings.gen.cpp", warn_duplicates=False) + |