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authorAndrii Doroshenko (Xrayez) <xrayez@gmail.com>2018-07-07 17:51:18 +0300
committerAndrii Doroshenko (Xrayez) <xrayez@gmail.com>2019-04-21 13:50:30 +0300
commit824f68483f60934f5f6dca11e90f187ab99d57ba (patch)
treedadf62808fa62e6e3d95b31d944b1b51546df2dd /core/hashfuncs.h
parent03dfac8609c01de4cfc219a5703ece2f2bb6b3f1 (diff)
Add ability to expand/collapse nodes recursively in scene tree dock
To expand or collapse the node recursively (all children), hold `Shift` button and click on the node's folding arrow. The popup menu option `Expand/Collapse All" checks whether any node is expanded or collapsed first and performs the opposite operation. That means if any children node is collapsed, it will first expand all nodes at selected node. Co-authored-by: Rikhardur Bjarni Einarsson (MunWolf) badulf96@gmail.com
Diffstat (limited to 'core/hashfuncs.h')
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