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author | Ignacio Roldán Etcheverry <ignalfonsore@gmail.com> | 2022-10-28 22:59:15 +0200 |
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committer | Ignacio Roldán Etcheverry <ignalfonsore@gmail.com> | 2022-10-30 01:24:15 +0200 |
commit | f66a352c0fc03758e3ac54443a70ded6afe22d92 (patch) | |
tree | 1b47cafd151730d9ac226fbc5e3f880a5d6ba2d4 /core/debugger/remote_debugger_peer.cpp | |
parent | 282bd37e5c9dbc1bba4fe349fc7868643a54164b (diff) |
C#: Add Variant conversion callbacks for generic Godot collections
This allows using generic Godot collections as type arguments for other
generic Godot collections. This also allows generic Godot collections
as parameter or return type in dynamic Callable invocations.
Diffstat (limited to 'core/debugger/remote_debugger_peer.cpp')
0 files changed, 0 insertions, 0 deletions