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authorRĂ©mi Verschelde <rverschelde@gmail.com>2020-03-09 19:08:07 +0100
committerGitHub <noreply@github.com>2020-03-09 19:08:07 +0100
commit478337c412f767b908820d7bb56c786bf0b909cb (patch)
tree019ee1871f24bed0b9c56391830a48583dd15a54 /core/debugger/local_debugger.h
parent640169da5b20538c2d5c1106957461a3c988e2bc (diff)
parent3b47eb51e4025fae6dd63eb405dee54c49281a5f (diff)
Merge pull request #36751 from Faless/debugger/threads_and_profilers
ScriptDebugger refactor, threading, profilers.
Diffstat (limited to 'core/debugger/local_debugger.h')
-rw-r--r--core/debugger/local_debugger.h60
1 files changed, 60 insertions, 0 deletions
diff --git a/core/debugger/local_debugger.h b/core/debugger/local_debugger.h
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+/*************************************************************************/
+/* local_debugger.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef LOCAL_DEBUGGER_H
+#define LOCAL_DEBUGGER_H
+
+#include "core/debugger/engine_debugger.h"
+#include "core/list.h"
+#include "core/script_language.h"
+
+class LocalDebugger : public EngineDebugger {
+
+private:
+ struct ScriptsProfiler;
+
+ ScriptsProfiler *scripts_profiler = NULL;
+
+ String target_function;
+ Map<String, String> options;
+
+ Pair<String, int> to_breakpoint(const String &p_line);
+ void print_variables(const List<String> &names, const List<Variant> &values, const String &variable_prefix);
+
+public:
+ void debug(bool p_can_continue, bool p_is_error_breakpoint);
+ void send_message(const String &p_message, const Array &p_args);
+ void send_error(const String &p_func, const String &p_file, int p_line, const String &p_err, const String &p_descr, ErrorHandlerType p_type);
+
+ LocalDebugger();
+ ~LocalDebugger();
+};
+
+#endif // LOCAL_DEBUGGER_H