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authorPouleyKetchoupp <pouleyketchoup@gmail.com>2019-10-22 16:28:11 +0200
committerPouleyKetchoupp <pouleyketchoup@gmail.com>2019-10-22 16:28:11 +0200
commite3d4b96ba748c3945d66d018531bb6de86a9c622 (patch)
treec860c35667d7fcc10e883c8854cf80e8ed65b600 /core/core_string_names.cpp
parent1be39232b4294f1a1f253426978ab8ed2954b05a (diff)
Fixed crashes when renaming a state in AnimationNodeStateMachineEditor
Recursive calls to Control::_modal_stack_remove could cause a crash because of the list element not being invalidated while being erased from the list. It happens in the state machine case by hiding a line edit control when it loses focus. Fixes #23808
Diffstat (limited to 'core/core_string_names.cpp')
0 files changed, 0 insertions, 0 deletions