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authorRémi Verschelde <rverschelde@gmail.com>2017-08-19 16:45:03 +0200
committerRémi Verschelde <rverschelde@gmail.com>2017-08-21 08:09:22 +0200
commit93f1fb1c2f74de3ff996895761d083fadd257397 (patch)
treeb19c4fd599024b43bdbf90258b523b0e73a08a0d /core/core_string_names.cpp
parent1d757c43d74447be8cd015b54463615c81b5050c (diff)
Fixes for new two-dash long command line arguments
- Fixes some single-dash leftovers that were missed in the previous commit - Reorder the help output for clarity, and document missing options - Drop obsolete options: --noop, --pack, --editor-scene, --level, --import, --import-script, --no-quit - Improve error message on malformed arguments and do not display help on error - Always use long form of arguments when starting a new Godot process from C++, for clarity and easy grepping - Cleanup obsolete code here and there
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