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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-06-04 11:26:14 +0200 |
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committer | GitHub <noreply@github.com> | 2021-06-04 11:26:14 +0200 |
commit | 875ed4d600e6ae3a41841443a34ed4ede1c8e6fd (patch) | |
tree | ab2ffccce1654093fba800f09afc4e1ff821b5c9 /core/config | |
parent | c33d444a546674572f3cfdcad47e1f990abb5390 (diff) | |
parent | b191a7547c0bc6b14ab7e37e7cd36d37ec6dc276 (diff) |
Merge pull request #47336 from Calinou/rename-shader-file-extension
Rename the `.shader` file extension to `.gdshader`
Diffstat (limited to 'core/config')
-rw-r--r-- | core/config/project_settings.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/core/config/project_settings.cpp b/core/config/project_settings.cpp index 53d13f7429..9baec79d43 100644 --- a/core/config/project_settings.cpp +++ b/core/config/project_settings.cpp @@ -1102,7 +1102,7 @@ ProjectSettings::ProjectSettings() { if (Engine::get_singleton()->has_singleton("GodotSharp")) { extensions.push_back("cs"); } - extensions.push_back("shader"); + extensions.push_back("gdshader"); GLOBAL_DEF("editor/run/main_run_args", ""); |