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authorHugo Locurcio <hugo.locurcio@hugo.pro>2022-12-17 18:47:29 +0100
committerHugo Locurcio <hugo.locurcio@hugo.pro>2022-12-17 18:47:29 +0100
commit70f6d42c92844803d6e3d0b19fff6dcff4bc45cf (patch)
tree1f1864c62654e9690a9ec53e0b789688e384ff7e /core/config
parent8d52eea52b4914a26409823047fc2ffd82c294f0 (diff)
Remove Disable Touch debug project setting
This project setting was only implemented and iOS and likely served no purpose outside of debugging during development of engine features. It was also located in a confusing location in the project settings editor, as it was located below a root category (which appears in bold and is normally not seen as clickable by users).
Diffstat (limited to 'core/config')
-rw-r--r--core/config/project_settings.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/core/config/project_settings.cpp b/core/config/project_settings.cpp
index d0de39a79d..310df46085 100644
--- a/core/config/project_settings.cpp
+++ b/core/config/project_settings.cpp
@@ -1277,7 +1277,6 @@ ProjectSettings::ProjectSettings() {
GLOBAL_DEF("physics/2d/run_on_separate_thread", false);
GLOBAL_DEF("physics/3d/run_on_separate_thread", false);
- GLOBAL_DEF("debug/disable_touch", false);
GLOBAL_DEF("debug/settings/profiler/max_functions", 16384);
custom_prop_info["debug/settings/profiler/max_functions"] = PropertyInfo(Variant::INT, "debug/settings/profiler/max_functions", PROPERTY_HINT_RANGE, "128,65535,1");