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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2022-12-17 18:47:29 +0100 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2022-12-17 18:47:29 +0100 |
commit | 70f6d42c92844803d6e3d0b19fff6dcff4bc45cf (patch) | |
tree | 1f1864c62654e9690a9ec53e0b789688e384ff7e /core/config | |
parent | 8d52eea52b4914a26409823047fc2ffd82c294f0 (diff) |
Remove Disable Touch debug project setting
This project setting was only implemented and iOS and likely served
no purpose outside of debugging during development of engine features.
It was also located in a confusing location in the project settings
editor, as it was located below a root category (which appears in bold
and is normally not seen as clickable by users).
Diffstat (limited to 'core/config')
-rw-r--r-- | core/config/project_settings.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/core/config/project_settings.cpp b/core/config/project_settings.cpp index d0de39a79d..310df46085 100644 --- a/core/config/project_settings.cpp +++ b/core/config/project_settings.cpp @@ -1277,7 +1277,6 @@ ProjectSettings::ProjectSettings() { GLOBAL_DEF("physics/2d/run_on_separate_thread", false); GLOBAL_DEF("physics/3d/run_on_separate_thread", false); - GLOBAL_DEF("debug/disable_touch", false); GLOBAL_DEF("debug/settings/profiler/max_functions", 16384); custom_prop_info["debug/settings/profiler/max_functions"] = PropertyInfo(Variant::INT, "debug/settings/profiler/max_functions", PROPERTY_HINT_RANGE, "128,65535,1"); |