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author | Rémi Verschelde <rverschelde@gmail.com> | 2020-01-26 16:01:49 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2020-01-26 16:02:39 +0100 |
commit | 2d20fc39aaa3a3e48f25cbb95f38f54fe2bcdd9f (patch) | |
tree | dd7f0c0305d3a6133f01e96ad0d6a3cbc54550eb /core/command_queue_mt.h | |
parent | 689db68822ad48a75a595e3dae17388dbbf64c10 (diff) |
doc: Drop unused 'category' property from header
We already removed it from the online docs with #35132.
Currently it can only be "Built-In Types" (Variant types) or "Core"
(everything else), which is of limited use.
We might also want to consider dropping it from `ClassDB` altogether
in Godot 4.0.
Diffstat (limited to 'core/command_queue_mt.h')
0 files changed, 0 insertions, 0 deletions