diff options
author | Juan Linietsky <reduzio@gmail.com> | 2017-01-07 18:25:37 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2017-01-07 18:26:38 -0300 |
commit | 2ab83e1abbf5ee6d00e16056a9e9394114026f28 (patch) | |
tree | 7efbb375cc4d00d8e8589fcf1b6a1303bec5df2d /core/bind/core_bind.h | |
parent | 2a38a5eaa844043b846e03d6655f84caf8a31e74 (diff) |
Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector
Diffstat (limited to 'core/bind/core_bind.h')
-rw-r--r-- | core/bind/core_bind.h | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/core/bind/core_bind.h b/core/bind/core_bind.h index 9a4f26a12d..f1c98a58dc 100644 --- a/core/bind/core_bind.h +++ b/core/bind/core_bind.h @@ -50,7 +50,7 @@ public: static _ResourceLoader *get_singleton() { return singleton; } Ref<ResourceInteractiveLoader> load_interactive(const String& p_path,const String& p_type_hint=""); RES load(const String &p_path,const String& p_type_hint="", bool p_no_cache = false); - DVector<String> get_recognized_extensions_for_type(const String& p_type); + PoolVector<String> get_recognized_extensions_for_type(const String& p_type); void set_abort_on_missing_resources(bool p_abort); StringArray get_dependencies(const String& p_path); bool has(const String& p_path); @@ -81,7 +81,7 @@ public: static _ResourceSaver *get_singleton() { return singleton; } Error save(const String &p_path,const RES& p_resource, uint32_t p_flags); - DVector<String> get_recognized_extensions(const RES& p_resource); + PoolVector<String> get_recognized_extensions(const RES& p_resource); _ResourceSaver(); @@ -342,20 +342,20 @@ protected: public: static _Geometry *get_singleton(); - DVector<Plane> build_box_planes(const Vector3& p_extents); - DVector<Plane> build_cylinder_planes(float p_radius, float p_height, int p_sides, Vector3::Axis p_axis=Vector3::AXIS_Z); - DVector<Plane> build_capsule_planes(float p_radius, float p_height, int p_sides, int p_lats, Vector3::Axis p_axis=Vector3::AXIS_Z); + PoolVector<Plane> build_box_planes(const Vector3& p_extents); + PoolVector<Plane> build_cylinder_planes(float p_radius, float p_height, int p_sides, Vector3::Axis p_axis=Vector3::AXIS_Z); + PoolVector<Plane> build_capsule_planes(float p_radius, float p_height, int p_sides, int p_lats, Vector3::Axis p_axis=Vector3::AXIS_Z); Variant segment_intersects_segment_2d(const Vector2& p_from_a,const Vector2& p_to_a,const Vector2& p_from_b,const Vector2& p_to_b); - DVector<Vector2> get_closest_points_between_segments_2d( const Vector2& p1,const Vector2& q1, const Vector2& p2,const Vector2& q2); - DVector<Vector3> get_closest_points_between_segments(const Vector3& p1,const Vector3& p2,const Vector3& q1,const Vector3& q2); + PoolVector<Vector2> get_closest_points_between_segments_2d( const Vector2& p1,const Vector2& q1, const Vector2& p2,const Vector2& q2); + PoolVector<Vector3> get_closest_points_between_segments(const Vector3& p1,const Vector3& p2,const Vector3& q1,const Vector3& q2); Vector3 get_closest_point_to_segment(const Vector3& p_point, const Vector3& p_a,const Vector3& p_b); Variant ray_intersects_triangle( const Vector3& p_from, const Vector3& p_dir, const Vector3& p_v0,const Vector3& p_v1,const Vector3& p_v2); Variant segment_intersects_triangle( const Vector3& p_from, const Vector3& p_to, const Vector3& p_v0,const Vector3& p_v1,const Vector3& p_v2); bool point_is_inside_triangle(const Vector2& s, const Vector2& a, const Vector2& b, const Vector2& c) const; - DVector<Vector3> segment_intersects_sphere( const Vector3& p_from, const Vector3& p_to, const Vector3& p_sphere_pos,real_t p_sphere_radius); - DVector<Vector3> segment_intersects_cylinder( const Vector3& p_from, const Vector3& p_to, float p_height,float p_radius); - DVector<Vector3> segment_intersects_convex(const Vector3& p_from, const Vector3& p_to,const Vector<Plane>& p_planes); + PoolVector<Vector3> segment_intersects_sphere( const Vector3& p_from, const Vector3& p_to, const Vector3& p_sphere_pos,real_t p_sphere_radius); + PoolVector<Vector3> segment_intersects_cylinder( const Vector3& p_from, const Vector3& p_to, float p_height,float p_radius); + PoolVector<Vector3> segment_intersects_convex(const Vector3& p_from, const Vector3& p_to,const Vector<Plane>& p_planes); real_t segment_intersects_circle(const Vector2& p_from, const Vector2& p_to, const Vector2& p_circle_pos, real_t p_circle_radius); int get_uv84_normal_bit(const Vector3& p_vector); @@ -413,7 +413,7 @@ public: Variant get_var() const; - DVector<uint8_t> get_buffer(int p_length) const; ///< get an array of bytes + PoolVector<uint8_t> get_buffer(int p_length) const; ///< get an array of bytes String get_line() const; String get_as_text() const; String get_md5(const String& p_path) const; @@ -447,7 +447,7 @@ public: Vector<String> get_csv_line(String delim=",") const; - void store_buffer(const DVector<uint8_t>& p_buffer); ///< store an array of bytes + void store_buffer(const PoolVector<uint8_t>& p_buffer); ///< store an array of bytes void store_var(const Variant& p_var); @@ -517,8 +517,8 @@ public: String variant_to_base64(const Variant& p_var); Variant base64_to_variant(const String& p_str); - String raw_to_base64(const DVector<uint8_t>& p_arr); - DVector<uint8_t> base64_to_raw(const String& p_str); + String raw_to_base64(const PoolVector<uint8_t>& p_arr); + PoolVector<uint8_t> base64_to_raw(const String& p_str); String utf8_to_base64(const String& p_str); String base64_to_utf8(const String& p_str); |