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authorAriel Manzur <punto@godotengine.org>2015-12-18 09:48:39 -0300
committerAriel Manzur <punto@godotengine.org>2015-12-18 09:48:39 -0300
commitb989d4f887b6c823850e92ab7c5d47311de59b9d (patch)
treef588aac48362446d6dbb54d59fa11abc63ce64ce /core/bind/core_bind.cpp
parent5e0f43d051b6a794a8f5f6385335d441e1a038e3 (diff)
thread can't rename itself on initialization :(
Diffstat (limited to 'core/bind/core_bind.cpp')
-rw-r--r--core/bind/core_bind.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/core/bind/core_bind.cpp b/core/bind/core_bind.cpp
index a5f778deb4..438db5d518 100644
--- a/core/bind/core_bind.cpp
+++ b/core/bind/core_bind.cpp
@@ -1883,11 +1883,12 @@ void _Thread::_start_func(void *ud) {
Variant::CallError ce;
const Variant* arg[1]={&t->userdata};
+ // we don't know our thread pointer yet :(
if (t->name == "") {
// come up with a better name using maybe the filename on the Script?
- t->thread->set_name(t->target_method);
+ //t->thread->set_name(t->target_method);
} else {
- t->thread->set_name(t->name);
+ //t->thread->set_name(t->name);
};
t->ret=t->target_instance->call(t->target_method,arg,1,ce);