diff options
author | George Marques <george@gmarqu.es> | 2016-10-20 19:02:10 -0200 |
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committer | George Marques <george@gmarqu.es> | 2016-10-20 19:02:10 -0200 |
commit | c8093678a08df8e5dc3878e6136cfab131a65227 (patch) | |
tree | d0cc22f75fa77c4d6c02107f986e35e8a4942a91 /SConstruct | |
parent | c23e8797f1bec30defd1903cfeef0992cb1f1a89 (diff) |
Fix output binary paths for VS project generation
Diffstat (limited to 'SConstruct')
-rw-r--r-- | SConstruct | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/SConstruct b/SConstruct index aab605cdcb..1dfb4a96ef 100644 --- a/SConstruct +++ b/SConstruct @@ -379,9 +379,9 @@ if selected_platform in platform_list: release_variants = ['release|Win32']+['release|x64'] release_debug_variants = ['release_debug|Win32']+['release_debug|x64'] variants = debug_variants + release_variants + release_debug_variants - debug_targets = ['Debug']+['Debug'] - release_targets = ['Release']+['Release'] - release_debug_targets = ['ReleaseDebug']+['ReleaseDebug'] + debug_targets = ['bin\\godot.windows.tools.32.exe']+['bin\\godot.windows.tools.64.exe'] + release_targets = ['bin\\godot.windows.opt.32.exe']+['bin\\godot.windows.opt.64.exe'] + release_debug_targets = ['bin\\godot.windows.opt.tools.32.exe']+['bin\\godot.windows.opt.tools.64.exe'] targets = debug_targets + release_targets + release_debug_targets msvproj = env.MSVSProject(target = ['#godot' + env['MSVSPROJECTSUFFIX'] ], incs = env.vs_incs, |