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author | Juan Linietsky <reduzio@gmail.com> | 2019-06-15 23:45:24 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2020-02-11 11:53:27 +0100 |
commit | 9b0dd4f571ff431e23b9097e7f29746f4157be12 (patch) | |
tree | aa18fc6803e8733f8f270666e691153c72b6066d /SConstruct | |
parent | 836c2109a0b1371653e3c82100199dfdabd47da9 (diff) |
A lot of progress with canvas rendering, still far from working.
Diffstat (limited to 'SConstruct')
-rw-r--r-- | SConstruct | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/SConstruct b/SConstruct index a8a4acbcdb..a0ca34ac8f 100644 --- a/SConstruct +++ b/SConstruct @@ -497,6 +497,7 @@ if selected_platform in platform_list: if (not env["platform"] == "server"): # FIXME: detect GLES3 env.Append(BUILDERS = { 'GLES3_GLSL' : env.Builder(action=run_in_subprocess(gles_builders.build_gles3_headers), suffix='glsl.gen.h', src_suffix='.glsl')}) env.Append(BUILDERS = { 'GLES2_GLSL' : env.Builder(action=run_in_subprocess(gles_builders.build_gles2_headers), suffix='glsl.gen.h', src_suffix='.glsl')}) + env.Append(BUILDERS = { 'RD_GLSL' : env.Builder(action=run_in_subprocess(gles_builders.build_rd_headers), suffix='glsl.gen.h', src_suffix='.glsl')}) scons_cache_path = os.environ.get("SCONS_CACHE") if scons_cache_path != None: |