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author | Rémi Verschelde <rverschelde@gmail.com> | 2021-12-06 17:24:45 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2021-12-06 19:01:28 +0100 |
commit | 7ac9ea75cc37ecf688441f05b6c36ef4ffeb7a77 (patch) | |
tree | f91c498264508ab0c05a64fd3976b3f85c63505e /SConstruct | |
parent | 75ac048e4bc672b9dedf434d71465e6c2703eaec (diff) |
Rename `VideoPlayer` to `VideoStreamPlayer` for consistency
It's a player for `VideoStream` resources, just like `AudioStreamPlayer` is a
player for `AudioStream` resources.
Closes https://github.com/godotengine/godot-proposals/issues/3624.
Diffstat (limited to 'SConstruct')
-rw-r--r-- | SConstruct | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/SConstruct b/SConstruct index 1922e904d0..9dcc6c554f 100644 --- a/SConstruct +++ b/SConstruct @@ -127,7 +127,7 @@ opts.Add(BoolVariable("production", "Set defaults to build Godot for use in prod opts.Add(BoolVariable("use_lto", "Use link-time optimization", False)) # Components -opts.Add(BoolVariable("deprecated", "Enable deprecated features", True)) +opts.Add(BoolVariable("deprecated", "Enable compatibility code for deprecated and removed features", True)) opts.Add(BoolVariable("minizip", "Enable ZIP archive support using minizip", True)) opts.Add(BoolVariable("xaudio2", "Enable the XAudio2 audio driver", False)) opts.Add(BoolVariable("vulkan", "Enable the vulkan video driver", True)) |