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author | reduz <reduzio@gmail.com> | 2021-07-11 19:30:33 -0300 |
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committer | reduz <reduzio@gmail.com> | 2021-07-13 09:25:14 -0300 |
commit | 5ad4f26659b435add8c4d36009be6a2222a0a624 (patch) | |
tree | dc19033d4ca18272ef5e8393ec95ff6667a903e1 /SConstruct | |
parent | fc00a8390193220cea702d9ab684fb6c53d97a6b (diff) |
Implement the ability to disable classes
* This PR adds the ability to disable classes when building.
* For now it's only possible to do this via command like:
`scons disable_classes=RayCast2D,Area3D`
* Eventually, a proper UI will be implemented to create a build config file to do this at large scale, as well as detect what is used in the project.
Diffstat (limited to 'SConstruct')
-rw-r--r-- | SConstruct | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/SConstruct b/SConstruct index 8b37bb8285..601b2d6e80 100644 --- a/SConstruct +++ b/SConstruct @@ -142,6 +142,7 @@ opts.Add("extra_suffix", "Custom extra suffix added to the base filename of all opts.Add(BoolVariable("vsproj", "Generate a Visual Studio solution", False)) opts.Add(BoolVariable("disable_3d", "Disable 3D nodes for a smaller executable", False)) opts.Add(BoolVariable("disable_advanced_gui", "Disable advanced GUI nodes and behaviors", False)) +opts.Add("disable_classes", "Disable given classes (comma separated)", "") opts.Add(BoolVariable("modules_enabled_by_default", "If no, disable all modules except ones explicitly enabled", True)) opts.Add(BoolVariable("no_editor_splash", "Don't use the custom splash screen for the editor", False)) opts.Add("system_certs_path", "Use this path as SSL certificates default for editor (for package maintainers)", "") @@ -642,6 +643,7 @@ if selected_platform in platform_list: if env["tools"]: env.Append(CPPDEFINES=["TOOLS_ENABLED"]) + methods.write_disabled_classes(env["disable_classes"].split(",")) if env["disable_3d"]: if env["tools"]: print( |