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authorRémi Verschelde <rverschelde@gmail.com>2017-03-05 14:21:25 +0100
committerRémi Verschelde <rverschelde@gmail.com>2017-03-05 14:21:25 +0100
commit49c065d29ca07040c3fd810026121164ad86b247 (patch)
tree285176e0c80a41c22c3e8f171024472cfdc7d765 /SConstruct
parent532f6d4b431f940432e82b7fc7826652b7a4520d (diff)
Refactoring: rename tools/editor/ to editor/
The other subfolders of tools/ had already been moved to either editor/, misc/ or thirdparty/, so the hiding the editor code that deep was no longer meaningful.
Diffstat (limited to 'SConstruct')
-rw-r--r--SConstruct4
1 files changed, 2 insertions, 2 deletions
diff --git a/SConstruct b/SConstruct
index 4c79304ef2..2e7683d17a 100644
--- a/SConstruct
+++ b/SConstruct
@@ -179,7 +179,7 @@ Help(opts.GenerateHelpText(env_base)) # generate help
# add default include paths
-env_base.Append(CPPPATH=['#core', '#core/math', '#tools', '#drivers', '#'])
+env_base.Append(CPPPATH=['#core', '#core/math', '#editor', '#drivers', '#'])
# configure ENV for platform
env_base.platform_exporters = platform_exporters
@@ -358,7 +358,7 @@ if selected_platform in platform_list:
SConscript("core/SCsub")
SConscript("servers/SCsub")
SConscript("scene/SCsub")
- SConscript("tools/editor/SCsub")
+ SConscript("editor/SCsub")
SConscript("drivers/SCsub")
SConscript("modules/SCsub")