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author | Rémi Verschelde <rverschelde@gmail.com> | 2022-03-09 21:15:53 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2022-03-09 21:45:47 +0100 |
commit | 3d7f1555865a981b7144becfc58d3f3f34362f5f (patch) | |
tree | d92912c6d700468b3330148b9179026b9f4efcb4 /SConstruct | |
parent | 33c907f9f5b3ec1a43d0251d7cac80da49b5b658 (diff) |
Remove unused Bullet module and thirdparty code
It has been disabled in `master` since one year (#45852) and our plan
is for Bullet, and possibly other thirdparty physics engines, to be
implemented via GDExtension so that they can be selected by the users
who need them.
Diffstat (limited to 'SConstruct')
-rw-r--r-- | SConstruct | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/SConstruct b/SConstruct index 233a79f635..aa31c39d32 100644 --- a/SConstruct +++ b/SConstruct @@ -198,7 +198,6 @@ opts.Add("system_certs_path", "Use this path as SSL certificates default for edi opts.Add(BoolVariable("use_precise_math_checks", "Math checks use very precise epsilon (debug option)", False)) # Thirdparty libraries -opts.Add(BoolVariable("builtin_bullet", "Use the built-in Bullet library", True)) opts.Add(BoolVariable("builtin_certs", "Use the built-in SSL certificates bundles", True)) opts.Add(BoolVariable("builtin_embree", "Use the built-in Embree library", True)) opts.Add(BoolVariable("builtin_enet", "Use the built-in ENet library", True)) |