diff options
author | Juan Linietsky <reduzio@gmail.com> | 2017-07-15 01:23:10 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2017-07-15 08:32:34 -0300 |
commit | 2e73be99d8d86d9dad7bcb99518a4d3cbb5c373c (patch) | |
tree | d863db50852afe5d4b0bc15b8452054498004cb1 /SConstruct | |
parent | e64b82ebfcc3475c7a7d2a9196bfe20d6c9e3614 (diff) |
Lots of work on Audio & Physics engine:
-Added new 3D stream player node
-Added ability for Area to capture sound from streams
-Added small features in physics to be able to properly guess distance to areas for sound
-Fixed 3D CollisionObject so shapes are added the same as in 2D, directly from children
-Fixed KinematicBody API to make it the same as 2D.
Diffstat (limited to 'SConstruct')
-rw-r--r-- | SConstruct | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/SConstruct b/SConstruct index e2cfd3ec35..f8b2d82b66 100644 --- a/SConstruct +++ b/SConstruct @@ -210,8 +210,8 @@ if (env_base['target'] == 'debug'): env_base.Append(CPPFLAGS=['-DDEBUG_MEMORY_ALLOC']) env_base.Append(CPPFLAGS=['-DSCI_NAMESPACE']) -if (env_base['deprecated'] != 'no'): - env_base.Append(CPPFLAGS=['-DENABLE_DEPRECATED']) +if (env_base['deprecated'] == 'no'): + env_base.Append(CPPFLAGS=['-DDISABLE_DEPRECATED']) env_base.platforms = {} |