summaryrefslogtreecommitdiff
path: root/SConstruct
diff options
context:
space:
mode:
authorPedro J. Estébanez <pedrojrulez@gmail.com>2022-10-06 20:45:56 +0200
committerPedro J. Estébanez <pedrojrulez@gmail.com>2022-10-06 21:08:54 +0200
commit24ff2929997302e54d4ed1b2a6787c814b22ee5a (patch)
treee8cf4f71fd80d1750cc5f888046f61dd49f2564a /SConstruct
parent0c23a2cfe3ad897e1e49008629c135764b2c155c (diff)
Polish rendering driver refactor further
Mainly: - Make `max_descriptors_per_pool` project setting Vulkan-specific. - Use a common, render driver agnostic magic FourCC for shader binary data. - Downgrade spirv_reflect to Vulkan-only dependency. - Add a `RENDER_DRIVER_*` macro to GLSL shader code for per-driver customizations.
Diffstat (limited to 'SConstruct')
-rw-r--r--SConstruct4
1 files changed, 2 insertions, 2 deletions
diff --git a/SConstruct b/SConstruct
index 646f41839d..3a13b03bcc 100644
--- a/SConstruct
+++ b/SConstruct
@@ -182,8 +182,8 @@ opts.Add(BoolVariable("deprecated", "Enable compatibility code for deprecated an
opts.Add(EnumVariable("float", "Floating-point precision", "32", ("32", "64")))
opts.Add(BoolVariable("minizip", "Enable ZIP archive support using minizip", True))
opts.Add(BoolVariable("xaudio2", "Enable the XAudio2 audio driver", False))
-opts.Add(BoolVariable("vulkan", "Enable the vulkan video driver", True))
-opts.Add(BoolVariable("opengl3", "Enable the OpenGL/GLES3 video driver", True))
+opts.Add(BoolVariable("vulkan", "Enable the vulkan rendering driver", True))
+opts.Add(BoolVariable("opengl3", "Enable the OpenGL/GLES3 rendering driver", True))
opts.Add(BoolVariable("openxr", "Enable the OpenXR driver", True))
opts.Add(BoolVariable("use_volk", "Use the volk library to load the Vulkan loader dynamically", True))
opts.Add("custom_modules", "A list of comma-separated directory paths containing custom modules to build.", "")