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authorJuan Linietsky <reduzio@gmail.com>2020-05-01 09:34:23 -0300
committerJuan Linietsky <reduzio@gmail.com>2020-05-10 15:59:09 -0300
commit1bea8e1eacc68bcedbd3f207395bccf11011dae2 (patch)
treeb75303a69491978c1e13360a3e6f355c5234dfe0 /SConstruct
parent6a0473bcc23c096ef9ee929632a209761c2668f6 (diff)
New lightmapper
-Added LocalVector (needed it) -Added stb_rect_pack (It's pretty cool, we could probably use it for other stuff too) -Fixes and changes all around the place -Added library for 128 bits fixed point (required for Delaunay3D)
Diffstat (limited to 'SConstruct')
-rw-r--r--SConstruct7
1 files changed, 7 insertions, 0 deletions
diff --git a/SConstruct b/SConstruct
index e866a4c998..0c91399a12 100644
--- a/SConstruct
+++ b/SConstruct
@@ -598,6 +598,13 @@ if selected_platform in platform_list:
)
}
)
+ env.Append(
+ BUILDERS={
+ "GLSL_HEADER": env.Builder(
+ action=run_in_subprocess(gles_builders.build_raw_headers), suffix="glsl.gen.h", src_suffix=".glsl"
+ )
+ }
+ )
scons_cache_path = os.environ.get("SCONS_CACHE")
if scons_cache_path != None: