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author | Juan Linietsky <reduzio@gmail.com> | 2020-05-01 09:34:23 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2020-05-10 15:59:09 -0300 |
commit | 1bea8e1eacc68bcedbd3f207395bccf11011dae2 (patch) | |
tree | b75303a69491978c1e13360a3e6f355c5234dfe0 /SConstruct | |
parent | 6a0473bcc23c096ef9ee929632a209761c2668f6 (diff) |
New lightmapper
-Added LocalVector (needed it)
-Added stb_rect_pack (It's pretty cool, we could probably use it for other stuff too)
-Fixes and changes all around the place
-Added library for 128 bits fixed point (required for Delaunay3D)
Diffstat (limited to 'SConstruct')
-rw-r--r-- | SConstruct | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/SConstruct b/SConstruct index e866a4c998..0c91399a12 100644 --- a/SConstruct +++ b/SConstruct @@ -598,6 +598,13 @@ if selected_platform in platform_list: ) } ) + env.Append( + BUILDERS={ + "GLSL_HEADER": env.Builder( + action=run_in_subprocess(gles_builders.build_raw_headers), suffix="glsl.gen.h", src_suffix=".glsl" + ) + } + ) scons_cache_path = os.environ.get("SCONS_CACHE") if scons_cache_path != None: |