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authorRémi Verschelde <rverschelde@gmail.com>2017-10-31 10:13:02 +0100
committerRémi Verschelde <rverschelde@gmail.com>2017-10-31 10:15:36 +0100
commit91adb58d3de1cb22196203d0184374ff034bf950 (patch)
treea556b577cbfb7d58536cf26619e8426d23eda39b /README.md
parent2b82997052ad0c37cdae53ecaf2ca9dab85b5244 (diff)
Add screenshot to the README
3D scene courtesy of @fracteed.
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@@ -26,6 +26,8 @@ Before being open sourced in February 2014, Godot had been developed by Juan
Linietsky and Ariel Manzur (both still maintaining the project) for several
years as an in-house engine, used to publish several work-for-hire titles.
+![Screenshot of a 3D scene in Godot Engine](http://download.tuxfamily.org/godotengine/media/screenshots/editor_3d_fracteed.jpg)
+
### Getting the engine
#### Binary downloads