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authorRémi Verschelde <rverschelde@gmail.com>2017-09-26 19:29:31 +0200
committerRémi Verschelde <rverschelde@gmail.com>2017-09-26 19:34:17 +0200
commit203fed204c5d473aa171796f7ba4fe082f391ba1 (patch)
treea8ef6638bca272e4c927528f33428d20a919f693 /README.md
parent9a87fe37c19d36b6edf5fbc7ccb08528f25833a9 (diff)
CI: Disable MinGW build on Travis and add AppVeyor badge
Now that AppVeyor handles testing Windows builds with MSVC, we can skip the need to test against Travis' old MinGW toolchain and have a faster CI process. Also try building X11 binaries against system OpenSSL, should speed up build.
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diff --git a/README.md b/README.md
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@@ -62,5 +62,6 @@ There are also a number of other learning resources provided by the community,
such as text and video tutorials, demos, etc. Consult the [community channels](https://godotengine.org/community)
for more info.
-[![Build Status](https://travis-ci.org/godotengine/godot.svg?branch=master)](https://travis-ci.org/godotengine/godot)
+[![Travis Build Status](https://travis-ci.org/godotengine/godot.svg?branch=master)](https://travis-ci.org/godotengine/godot)
+[![AppVeyor Build Status](https://ci.appveyor.com/api/projects/status/bfiihqq6byxsjxxh/branch/master?svg=true)](https://ci.appveyor.com/project/akien-mga/godot)
[![Code Triagers Badge](https://www.codetriage.com/godotengine/godot/badges/users.svg)](https://www.codetriage.com/godotengine/godot)