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authorRĂ©mi Verschelde <remi@verschelde.fr>2021-07-26 15:39:59 +0200
committerGitHub <noreply@github.com>2021-07-26 15:39:59 +0200
commit64dc58bfba55c4e5dcdce18bf848abf43332afd0 (patch)
tree8e551de7f7418a6244d11c01af323cce5d41fd6f /LOGO_LICENSE.md
parentfdb74c7512b33d27a2fda58e64f97e936c9eac7c (diff)
parentb47b3a9957e8afcbc7421002d6a6e3a273a2b9b0 (diff)
Merge pull request #50884 from Chaosus/fix_shader_crash
Prevents shader crashing if varying assigned incorrectly by using compound assignment operators (*=, += etc.)
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