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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-03-20 21:45:20 +0100 |
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committer | GitHub <noreply@github.com> | 2021-03-20 21:45:20 +0100 |
commit | fa681d04b7434c3db8c556d5fc046b702c731d98 (patch) | |
tree | a39079990bae6c4227cc16d90db274ffe1119c87 /COPYRIGHT.txt | |
parent | 793000c6a90211a32b478fb550d82221e2817da0 (diff) | |
parent | d5ea4acd2dddfe13ad7989aa54d9cb5739e678d5 (diff) |
Merge pull request #46937 from nekomatata/soft-body-support
SoftBody support in GodotPhysics 3D
Diffstat (limited to 'COPYRIGHT.txt')
-rw-r--r-- | COPYRIGHT.txt | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/COPYRIGHT.txt b/COPYRIGHT.txt index 96aedccd7f..6684978318 100644 --- a/COPYRIGHT.txt +++ b/COPYRIGHT.txt @@ -87,6 +87,8 @@ Files: ./servers/physics_3d/gjk_epa.cpp ./servers/physics_3d/joints/pin_joint_3d_sw.h ./servers/physics_3d/joints/slider_joint_3d_sw.cpp ./servers/physics_3d/joints/slider_joint_3d_sw.h + ./servers/physics_3d/soft_body_3d_sw.cpp + ./servers/physics_3d/soft_body_3d_sw.h Comment: Bullet Continuous Collision Detection and Physics Library Copyright: 2003-2008, Erwin Coumans 2007-2021, Juan Linietsky, Ariel Manzur. |