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author | Rémi Verschelde <rverschelde@gmail.com> | 2019-12-13 23:23:20 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2019-12-13 23:29:52 +0100 |
commit | f111d1aaede1b2036e63d5a44ecd0ecf057521c3 (patch) | |
tree | 8cda63d160f847650929cf7e45c924b3b6c4038d /COPYRIGHT.txt | |
parent | f18cb896813eea88a93829ca585b9cb6fe76950f (diff) |
Drop b2d_convexdecomp. no longer necessary.
We now use `thirdparty/misc/triangulator.h` for all physics-related
(collision, navigation) triangulation needs.
Follow-up to #34293.
Diffstat (limited to 'COPYRIGHT.txt')
-rw-r--r-- | COPYRIGHT.txt | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/COPYRIGHT.txt b/COPYRIGHT.txt index f86b8563ef..213eafdeb5 100644 --- a/COPYRIGHT.txt +++ b/COPYRIGHT.txt @@ -115,12 +115,6 @@ Comment: Open Asset Import Library (assimp) Copyright: 2006-2016, assimp team License: BSD-3-clause -Files: ./thirdparty/b2d_convexdecomp/ -Comment: Box2D (ConvexDecomp) -Copyright: 2007, Eric Jordan - 2006-2009, Erin Catto -License: Zlib - Files: ./thirdparty/bullet/ Comment: Bullet Continuous Collision Detection and Physics Library Copyright: 2003-2013, Erwin Coumans |