diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2023-01-05 13:25:55 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2023-01-05 13:25:55 +0100 |
commit | d95794ec8a7c362b06a9cf080e2554ef77adb667 (patch) | |
tree | 8b300aac4579ce26e7ed8f17aaf02da51c666266 /COPYRIGHT.txt | |
parent | b2a5b55533b8c4c543eb33b028a4ae5da99b070c (diff) |
One Copyright Update to rule them all
As many open source projects have started doing it, we're removing the
current year from the copyright notice, so that we don't need to bump
it every year.
It seems like only the first year of publication is technically
relevant for copyright notices, and even that seems to be something
that many companies stopped listing altogether (in a version controlled
codebase, the commits are a much better source of date of publication
than a hardcoded copyright statement).
We also now list Godot Engine contributors first as we're collectively
the current maintainers of the project, and we clarify that the
"exclusive" copyright of the co-founders covers the timespan before
opensourcing (their further contributions are included as part of Godot
Engine contributors).
Also fixed "cf." Frenchism - it's meant as "refer to / see".
Diffstat (limited to 'COPYRIGHT.txt')
-rw-r--r-- | COPYRIGHT.txt | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/COPYRIGHT.txt b/COPYRIGHT.txt index d41f40a78b..6a4d2df9e4 100644 --- a/COPYRIGHT.txt +++ b/COPYRIGHT.txt @@ -43,8 +43,8 @@ Source: https://github.com/godotengine/godot Files: * Comment: Godot Engine -Copyright: 2007-2022, Juan Linietsky, Ariel Manzur. - 2014-2022, Godot Engine contributors. +Copyright: 2014-present, Godot Engine contributors + 2007-2014, Juan Linietsky, Ariel Manzur License: Expat Files: ./icon.png @@ -59,8 +59,8 @@ Files: ./core/math/convex_hull.cpp ./core/math/convex_hull.h Comment: Bullet Continuous Collision Detection and Physics Library Copyright: 2011, Ole Kniemeyer, MAXON, www.maxon.net - 2007-2022, Juan Linietsky, Ariel Manzur. - 2014-2022, Godot Engine contributors. + 2014-present, Godot Engine contributors + 2007-2014, Juan Linietsky, Ariel Manzur License: Expat and Zlib Files: ./platform/android/java/lib/aidl/com/android/* @@ -81,8 +81,8 @@ License: Apache-2.0 Files: ./scene/animation/easing_equations.h Comment: Robert Penner's Easing Functions Copyright: 2001, Robert Penner - 2007-2022 Juan Linietsky, Ariel Manzur. - 2014-2022 Godot Engine contributors. + 2014-present, Godot Engine contributors + 2007-2014, Juan Linietsky, Ariel Manzur License: Expat Files: ./servers/physics_3d/collision_solver_3d_sat.cpp @@ -106,16 +106,16 @@ Files: ./servers/physics_3d/gjk_epa.cpp ./servers/physics_3d/shape_3d_sw.h Comment: Bullet Continuous Collision Detection and Physics Library Copyright: 2003-2008, Erwin Coumans - 2007-2022, Juan Linietsky, Ariel Manzur. - 2014-2022, Godot Engine contributors. + 2014-present, Godot Engine contributors + 2007-2014, Juan Linietsky, Ariel Manzur License: Expat and Zlib Files: ./servers/physics_3d/joints/cone_twist_joint_3d_sw.cpp ./servers/physics_3d/joints/cone_twist_joint_3d_sw.h Comment: Bullet Continuous Collision Detection and Physics Library Copyright: 2007, Starbreeze Studios - 2007-2022, Juan Linietsky, Ariel Manzur. - 2014-2022, Godot Engine contributors. + 2014-present, Godot Engine contributors + 2007-2014, Juan Linietsky, Ariel Manzur License: Expat and Zlib Files: ./servers/rendering/renderer_rd/shaders/ss_effects_downsample.glsl |