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authorRémi Verschelde <rverschelde@gmail.com>2019-03-13 17:15:26 +0100
committerRémi Verschelde <rverschelde@gmail.com>2019-03-13 17:15:26 +0100
commite4a09a8fb77cd2d8e1720dc2d03fc486cfa1c0ee (patch)
tree055d33e097e58c23228ea6f62b0669f48c53a0fd /CHANGELOG.md
parent4326fd5a7edac86cbcb5c53dfcd79b7614bdbbfe (diff)
Add some more features to changelog
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diff --git a/CHANGELOG.md b/CHANGELOG.md
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@@ -23,6 +23,7 @@ The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/).
- Support for RayCast shapes in kinematic bodies.
- Support for synchronizing kinematic movement to physics, avoiding an one-frame delay.
- WebSockets support using [libwebsockets](https://libwebsockets.org/).
+- UPnP support using [MiniUPnP](http://miniupnp.free.fr).
- [Revamped inspector.](https://godotengine.org/article/godot-gets-new-inspector)
- Improved visualization and editing of numeric properties.
- Vector and matrix types can now be edited directly (no pop-ups).
@@ -128,6 +129,7 @@ The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/).
- Universal translation of touch input to mouse input.
- AudioStreamPlayer, AudioStreamPlayer2D, and AudioStreamPlayer3D now have a pitch scale property.
- Support for MIDI input.
+- Support for audio capture from microphones.
- `GROW_DIRECTION_BOTH` for Controls.
- Selected tiles can be moved in the tile map editor.
- The editor can now be configured to display the project window on the previous or next monitor (relative to the editor).