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authorEvgeny Zuev <evgeny.zuev@xored.com>2017-08-21 11:01:06 +0700
committerEvgeny Zuev <evgeny.zuev@xored.com>2017-08-22 13:46:59 +0700
commit1a2622d344d8e4f58de15096d2f38f6c4bd0644f (patch)
tree556817d2e141fa162d80c0872e70a294699663f4 /AUTHORS.md
parentc8d655f239de57e8f3258917cb281a6cc0a8fca1 (diff)
Add stretching to `TextureProgress`
Now `TextureProgress` has `nine_patch_stretch` flag. With this flag enabled, it's being rendered as 9-path using `stretch_margin_*` properties as texture margins. Stretching doesn't support `FILL_CLOCKWISE` and `FILL_COUNTER_CLOCKWISE` fill modes.
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