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authorCrazy-P <patrickolsen@myw.dk>2018-04-21 22:35:23 +0800
committerCrazy-P <patrickolsen@myw.dk>2018-04-21 22:35:23 +0800
commite6deba8d196a206ff350bc4d9fff783f78395d33 (patch)
tree883389f54ba956f929dc1b9d7b4f6d68c0f8ccbb
parent7d6f210ccb5de9ef414f94ad42f9f3dea14c0493 (diff)
Fixes logically dead code (Coverity)
Fixes reported logically dead codes by Coverity * image.cpp: Doesn't really need any modification. But to remove the bug report then we have to move the MAX call away from the for loop statement. * rasterizer_gles3.cpp: Removes unnecessary elif condition since it is checked earlier in the function * collada.cpp: If stamement never reached due to macro ERR_CONTINUE does the same. * navigation_mesh.cpp: Variables should always be null - however, also checked for the very same condition in their function call. Leaving this for review (whether the function call is necessary or not) * path_editor_plugin.cpp: If cancel is true, then it should restore the edited value to the original provided. http://docs.godotengine.org/en/3.0/classes/class_editorspatialgizmo.html#class-editorspatialgizmo-commit-handle * spatial_editor_gizmos.cpp: the very condition of i >= 3 is predetermined in the if case right before it. Thus case 1 is always '1' and case 2 is always '-1' * grid_map_editor.cpp: Same as above in spatial_editor_gizmos.cpp * voxel_light_baker.cpp: Same as above in spatial_editor_gizmos.cpp * visual_server.cpp: Same as above in spatial_editor_gizmos.cpp * visual_script_expression.cpp: char '-' is already true in the switch case mechanism. Thus it can never reach to default case. * particles.cpp: Case 'PARAM_MAX' is unreachable due to index checking right before the switch execution. * shader_language.cpp: Invalid index is handled in switch default case. `type < TYPE_FLOAT && type > TYPE_VEC4` -> `(type < TYPE_FLOAT || type > TYPE_VEC4`) Fixes the "always false problem" in TODO comment.
-rw-r--r--core/image.cpp5
-rw-r--r--core/node_path.cpp3
-rw-r--r--drivers/gles3/rasterizer_gles3.cpp2
-rw-r--r--editor/collada/collada.cpp4
-rw-r--r--editor/plugins/navigation_mesh_generator.cpp34
-rw-r--r--editor/plugins/path_editor_plugin.cpp11
-rw-r--r--editor/spatial_editor_gizmos.cpp4
-rw-r--r--modules/gridmap/grid_map_editor_plugin.cpp4
-rw-r--r--modules/visual_script/visual_script_expression.cpp7
-rw-r--r--scene/3d/particles.cpp6
-rw-r--r--scene/3d/voxel_light_baker.cpp4
-rw-r--r--servers/visual/shader_language.cpp15
-rw-r--r--servers/visual_server.cpp4
13 files changed, 38 insertions, 65 deletions
diff --git a/core/image.cpp b/core/image.cpp
index 2ac8ffea56..9f03892e74 100644
--- a/core/image.cpp
+++ b/core/image.cpp
@@ -366,6 +366,8 @@ int Image::get_mipmap_count() const {
template <uint32_t read_bytes, bool read_alpha, uint32_t write_bytes, bool write_alpha, bool read_gray, bool write_gray>
static void _convert(int p_width, int p_height, const uint8_t *p_src, uint8_t *p_dst) {
+ uint32_t max_bytes = MAX(read_bytes, write_bytes);
+
for (int y = 0; y < p_height; y++) {
for (int x = 0; x < p_width; x++) {
@@ -379,7 +381,8 @@ static void _convert(int p_width, int p_height, const uint8_t *p_src, uint8_t *p
rgba[1] = rofs[0];
rgba[2] = rofs[0];
} else {
- for (uint32_t i = 0; i < MAX(read_bytes, write_bytes); i++) {
+
+ for (uint32_t i = 0; i < max_bytes; i++) {
rgba[i] = (i < read_bytes) ? rofs[i] : 0;
}
diff --git a/core/node_path.cpp b/core/node_path.cpp
index cd7ad77534..64983fc091 100644
--- a/core/node_path.cpp
+++ b/core/node_path.cpp
@@ -264,8 +264,9 @@ NodePath NodePath::get_as_property_path() const {
Vector<StringName> new_path = data->subpath;
String initial_subname = data->path[0];
+
for (size_t i = 1; i < data->path.size(); i++) {
- initial_subname += i == 0 ? data->path[i].operator String() : "/" + data->path[i];
+ initial_subname += "/" + data->path[i];
}
new_path.insert(0, initial_subname);
diff --git a/drivers/gles3/rasterizer_gles3.cpp b/drivers/gles3/rasterizer_gles3.cpp
index ca39d9f966..0fb69494f4 100644
--- a/drivers/gles3/rasterizer_gles3.cpp
+++ b/drivers/gles3/rasterizer_gles3.cpp
@@ -111,8 +111,6 @@ static void GLAPIENTRY _gl_debug_print(GLenum source, GLenum type, GLuint id, GL
strcpy(debType, "Portability");
else if (type == _EXT_DEBUG_TYPE_PERFORMANCE_ARB)
strcpy(debType, "Performance");
- else if (type == _EXT_DEBUG_TYPE_OTHER_ARB)
- strcpy(debType, "Other");
if (severity == _EXT_DEBUG_SEVERITY_HIGH_ARB)
strcpy(debSev, "High");
diff --git a/editor/collada/collada.cpp b/editor/collada/collada.cpp
index 4ce57d7f63..734229d014 100644
--- a/editor/collada/collada.cpp
+++ b/editor/collada/collada.cpp
@@ -2266,10 +2266,8 @@ void Collada::_merge_skeletons2(VisualScene *p_vscene) {
}
node = node->parent;
}
- ERR_CONTINUE(!sk);
- if (!sk)
- continue; //bleh
+ ERR_CONTINUE(!sk);
if (!skeleton) {
skeleton = sk;
diff --git a/editor/plugins/navigation_mesh_generator.cpp b/editor/plugins/navigation_mesh_generator.cpp
index 5d4e5520f4..0537c5c31f 100644
--- a/editor/plugins/navigation_mesh_generator.cpp
+++ b/editor/plugins/navigation_mesh_generator.cpp
@@ -280,26 +280,20 @@ void NavigationMeshGenerator::bake(Ref<NavigationMesh> p_nav_mesh, Node *p_node)
_build_recast_navigation_mesh(p_nav_mesh, &ep, hf, chf, cset, poly_mesh, detail_mesh, vertices, indices);
- if (hf) {
- rcFreeHeightField(hf);
- hf = 0;
- }
- if (chf) {
- rcFreeCompactHeightfield(chf);
- chf = 0;
- }
- if (cset) {
- rcFreeContourSet(cset);
- cset = 0;
- }
- if (poly_mesh) {
- rcFreePolyMesh(poly_mesh);
- poly_mesh = 0;
- }
- if (detail_mesh) {
- rcFreePolyMeshDetail(detail_mesh);
- detail_mesh = 0;
- }
+ rcFreeHeightField(hf);
+ hf = 0;
+
+ rcFreeCompactHeightfield(chf);
+ chf = 0;
+
+ rcFreeContourSet(cset);
+ cset = 0;
+
+ rcFreePolyMesh(poly_mesh);
+ poly_mesh = 0;
+
+ rcFreePolyMeshDetail(detail_mesh);
+ detail_mesh = 0;
}
ep.step(TTR("Done!"), 11);
}
diff --git a/editor/plugins/path_editor_plugin.cpp b/editor/plugins/path_editor_plugin.cpp
index 056219a575..6dde639c54 100644
--- a/editor/plugins/path_editor_plugin.cpp
+++ b/editor/plugins/path_editor_plugin.cpp
@@ -167,18 +167,12 @@ void PathSpatialGizmo::commit_handle(int p_idx, const Variant &p_restore, bool p
Vector3 ofs;
- if (p_cancel) {
-
- return;
- }
-
if (t == 0) {
-
if (p_cancel) {
-
c->set_point_in(p_idx, p_restore);
return;
}
+
ur->create_action(TTR("Set Curve In Position"));
ur->add_do_method(c.ptr(), "set_point_in", idx, c->get_point_in(idx));
ur->add_undo_method(c.ptr(), "set_point_in", idx, p_restore);
@@ -186,10 +180,11 @@ void PathSpatialGizmo::commit_handle(int p_idx, const Variant &p_restore, bool p
} else {
if (p_cancel) {
-
c->set_point_out(idx, p_restore);
+
return;
}
+
ur->create_action(TTR("Set Curve Out Position"));
ur->add_do_method(c.ptr(), "set_point_out", idx, c->get_point_out(idx));
ur->add_undo_method(c.ptr(), "set_point_out", idx, p_restore);
diff --git a/editor/spatial_editor_gizmos.cpp b/editor/spatial_editor_gizmos.cpp
index 8c90d86b9e..a3c4b73ae4 100644
--- a/editor/spatial_editor_gizmos.cpp
+++ b/editor/spatial_editor_gizmos.cpp
@@ -4052,9 +4052,9 @@ SpatialEditorGizmos::SpatialEditorGizmos() {
for (int k = 0; k < 3; k++) {
if (i < 3)
- face_points[j][(i + k) % 3] = v[k] * (i >= 3 ? -1 : 1);
+ face_points[j][(i + k) % 3] = v[k];
else
- face_points[3 - j][(i + k) % 3] = v[k] * (i >= 3 ? -1 : 1);
+ face_points[3 - j][(i + k) % 3] = -v[k];
}
}
//tri 1
diff --git a/modules/gridmap/grid_map_editor_plugin.cpp b/modules/gridmap/grid_map_editor_plugin.cpp
index f523eef895..4b96824dca 100644
--- a/modules/gridmap/grid_map_editor_plugin.cpp
+++ b/modules/gridmap/grid_map_editor_plugin.cpp
@@ -1154,9 +1154,9 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) {
for (int k = 0; k < 3; k++) {
if (i < 3)
- face_points[j][(i + k) % 3] = v[k] * (i >= 3 ? -1 : 1);
+ face_points[j][(i + k) % 3] = v[k];
else
- face_points[3 - j][(i + k) % 3] = v[k] * (i >= 3 ? -1 : 1);
+ face_points[3 - j][(i + k) % 3] = -v[k];
}
}
diff --git a/modules/visual_script/visual_script_expression.cpp b/modules/visual_script/visual_script_expression.cpp
index 16de04e4cf..bf06e7af7f 100644
--- a/modules/visual_script/visual_script_expression.cpp
+++ b/modules/visual_script/visual_script_expression.cpp
@@ -455,7 +455,7 @@ Error VisualScriptExpression::_get_token(Token &r_token) {
break;
}
- if (cchar == '-' || (cchar >= '0' && cchar <= '9')) {
+ if (cchar >= '0' && cchar <= '9') {
//a number
String num;
@@ -466,11 +466,6 @@ Error VisualScriptExpression::_get_token(Token &r_token) {
#define READING_DONE 4
int reading = READING_INT;
- if (cchar == '-') {
- num += '-';
- cchar = GET_CHAR();
- }
-
CharType c = cchar;
bool exp_sign = false;
bool exp_beg = false;
diff --git a/scene/3d/particles.cpp b/scene/3d/particles.cpp
index 693b416f6d..d1bd059b63 100644
--- a/scene/3d/particles.cpp
+++ b/scene/3d/particles.cpp
@@ -1028,8 +1028,6 @@ void ParticlesMaterial::set_param(Parameter p_param, float p_value) {
case PARAM_ANIM_OFFSET: {
VisualServer::get_singleton()->material_set_param(_get_material(), shader_names->anim_offset, p_value);
} break;
- case PARAM_MAX: {
- };
}
}
float ParticlesMaterial::get_param(Parameter p_param) const {
@@ -1082,8 +1080,6 @@ void ParticlesMaterial::set_param_randomness(Parameter p_param, float p_value) {
case PARAM_ANIM_OFFSET: {
VisualServer::get_singleton()->material_set_param(_get_material(), shader_names->anim_offset_random, p_value);
} break;
- case PARAM_MAX: {
- };
}
}
float ParticlesMaterial::get_param_randomness(Parameter p_param) const {
@@ -1160,8 +1156,6 @@ void ParticlesMaterial::set_param_texture(Parameter p_param, const Ref<Texture>
case PARAM_ANIM_OFFSET: {
VisualServer::get_singleton()->material_set_param(_get_material(), shader_names->anim_offset_texture, p_texture);
} break;
- case PARAM_MAX: {
- };
}
_queue_shader_change();
diff --git a/scene/3d/voxel_light_baker.cpp b/scene/3d/voxel_light_baker.cpp
index d389b69ef3..13700e0bd3 100644
--- a/scene/3d/voxel_light_baker.cpp
+++ b/scene/3d/voxel_light_baker.cpp
@@ -2338,9 +2338,9 @@ Ref<MultiMesh> VoxelLightBaker::create_debug_multimesh(DebugMode p_mode) {
for (int k = 0; k < 3; k++) {
if (i < 3)
- face_points[j][(i + k) % 3] = v[k] * (i >= 3 ? -1 : 1);
+ face_points[j][(i + k) % 3] = v[k];
else
- face_points[3 - j][(i + k) % 3] = v[k] * (i >= 3 ? -1 : 1);
+ face_points[3 - j][(i + k) % 3] = -v[k];
}
}
diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp
index 7aca497881..01cf689a09 100644
--- a/servers/visual/shader_language.cpp
+++ b/servers/visual/shader_language.cpp
@@ -2677,7 +2677,6 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
return NULL;
}
- bool index_valid = false;
DataType member_type = TYPE_VOID;
switch (expr->get_datatype()) {
@@ -2696,7 +2695,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
_set_error("Only integer constants are allowed as index at the moment");
return NULL;
}
- index_valid = true;
+
switch (expr->get_datatype()) {
case TYPE_BVEC2: member_type = TYPE_BOOL; break;
case TYPE_VEC2: member_type = TYPE_FLOAT; break;
@@ -2721,7 +2720,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
_set_error("Only integer constants are allowed as index at the moment");
return NULL;
}
- index_valid = true;
+
switch (expr->get_datatype()) {
case TYPE_BVEC3: member_type = TYPE_BOOL; break;
case TYPE_VEC3: member_type = TYPE_FLOAT; break;
@@ -2745,7 +2744,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
_set_error("Only integer constants are allowed as index at the moment");
return NULL;
}
- index_valid = true;
+
switch (expr->get_datatype()) {
case TYPE_BVEC4: member_type = TYPE_BOOL; break;
case TYPE_VEC4: member_type = TYPE_FLOAT; break;
@@ -2760,11 +2759,6 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
}
}
- if (!index_valid) {
- _set_error("Invalid index");
- return NULL;
- }
-
OperatorNode *op = alloc_node<OperatorNode>();
op->op = OP_INDEX;
op->return_cache = member_type;
@@ -3662,7 +3656,8 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
_set_error("void datatype not allowed here");
return ERR_PARSE_ERROR;
}
- if (!uniform && type < TYPE_FLOAT && type > TYPE_VEC4) { // FIXME: always false! should it be || instead?
+
+ if (!uniform && (type < TYPE_FLOAT || type > TYPE_VEC4)) {
_set_error("Invalid type for varying, only float,vec2,vec3,vec4 allowed.");
return ERR_PARSE_ERROR;
}
diff --git a/servers/visual_server.cpp b/servers/visual_server.cpp
index f8640720cb..59dd1ab495 100644
--- a/servers/visual_server.cpp
+++ b/servers/visual_server.cpp
@@ -214,9 +214,9 @@ RID VisualServer::_make_test_cube() {
for (int k = 0; k < 3; k++) {
if (i < 3)
- face_points[j][(i + k) % 3] = v[k] * (i >= 3 ? -1 : 1);
+ face_points[j][(i + k) % 3] = v[k];
else
- face_points[3 - j][(i + k) % 3] = v[k] * (i >= 3 ? -1 : 1);
+ face_points[3 - j][(i + k) % 3] = -v[k];
}
normal_points[j] = Vector3();
normal_points[j][i % 3] = (i >= 3 ? -1 : 1);