diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2017-05-06 23:38:44 +0200 |
---|---|---|
committer | Rémi Verschelde <rverschelde@gmail.com> | 2017-05-07 11:42:37 +0200 |
commit | c8aea60324e3e219945a805f871363c10292f38b (patch) | |
tree | 791577ddbf7e55dd1f8a985a6d029279f235ac5f | |
parent | 5d10b8fabdc9acc8b5296f1805c12648d4c5df4c (diff) |
Improve documentation of thirdparty code snippets
53 files changed, 382 insertions, 46 deletions
diff --git a/LOGO_LICENSE.md b/LOGO_LICENSE.md index 2858712f18..b357c49664 100644 --- a/LOGO_LICENSE.md +++ b/LOGO_LICENSE.md @@ -1,2 +1,3 @@ -Godot Logo (c) Andrea Calabró, distributed under the terms of the CC By License: -https://creativecommons.org/licenses/by/3.0/legalcode
\ No newline at end of file +Godot Logo (C) Andrea Calabró +Distributed under the terms of the Creative Commons Attribution License +version 3.0 (CC-BY 3.0) <https://creativecommons.org/licenses/by/3.0/legalcode>. diff --git a/editor/translations/ar.po b/editor/translations/ar.po index 766d8f9676..867302b657 100644 --- a/editor/translations/ar.po +++ b/editor/translations/ar.po @@ -1,5 +1,6 @@ # Arabic translation of the Godot Engine editor -# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community +# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur +# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) # This file is distributed under the same license as the Godot source code. # # athomield <athomield@hotmail.com>, 2017. diff --git a/editor/translations/bg.po b/editor/translations/bg.po index b23fa3a8fb..f884b33773 100644 --- a/editor/translations/bg.po +++ b/editor/translations/bg.po @@ -1,5 +1,6 @@ # Bulgarian translation of the Godot Engine editor -# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community +# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur +# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) # This file is distributed under the same license as the Godot source code. # # Bojidar Marinov <bojidar.marinov.bg@gmail.com>, 2016. diff --git a/editor/translations/bn.po b/editor/translations/bn.po index 224c00cf5d..3e4dec7656 100644 --- a/editor/translations/bn.po +++ b/editor/translations/bn.po @@ -1,5 +1,6 @@ # Bengali translation of the Godot Engine editor -# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community +# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur +# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) # This file is distributed under the same license as the Godot source code. # # Abu Md. Maruf Sarker <maruf.webdev@gmail.com>, 2016-2017. diff --git a/editor/translations/ca.po b/editor/translations/ca.po index 581e862716..6d7b245e58 100644 --- a/editor/translations/ca.po +++ b/editor/translations/ca.po @@ -1,5 +1,6 @@ # Catalan translation of the Godot Engine editor -# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community +# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur +# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) # This file is distributed under the same license as the Godot source code. # # Roger BR <drai_kin@hotmail.com>, 2016. diff --git a/editor/translations/cs.po b/editor/translations/cs.po index 89d88a234f..4643a9ac21 100644 --- a/editor/translations/cs.po +++ b/editor/translations/cs.po @@ -1,5 +1,6 @@ # Czech translation of the Godot Engine editor -# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community +# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur +# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) # This file is distributed under the same license as the Godot source code. # # Jan 'spl!te' Kondelík <j.kondelik@centrum.cz>, 2016. diff --git a/editor/translations/da.po b/editor/translations/da.po index b84be76247..ba9d018e5a 100644 --- a/editor/translations/da.po +++ b/editor/translations/da.po @@ -1,5 +1,6 @@ # Danish translation of the Godot Engine editor -# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community +# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur +# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) # This file is distributed under the same license as the Godot source code. # # David Lamhauge <davidlamhauge@gmail.com>, 2016. diff --git a/editor/translations/de.po b/editor/translations/de.po index ba6805d1f1..a10eaefa29 100644 --- a/editor/translations/de.po +++ b/editor/translations/de.po @@ -1,5 +1,6 @@ # German translation of the Godot Engine editor -# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community +# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur +# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) # This file is distributed under the same license as the Godot source code. # # Alexander Mahr <alex.mahr@gmail.com>, 2016. diff --git a/editor/translations/de_CH.po b/editor/translations/de_CH.po index aeae6a5537..183f09e9a6 100644 --- a/editor/translations/de_CH.po +++ b/editor/translations/de_CH.po @@ -1,5 +1,6 @@ # Swiss High German translation of the Godot Engine editor -# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community +# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur +# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) # This file is distributed under the same license as the Godot source code. # # Christian Fisch <christian.fiesel@gmail.com>, 2016. diff --git a/editor/translations/editor.pot b/editor/translations/editor.pot index 5b62f132fa..5f50c159b8 100644 --- a/editor/translations/editor.pot +++ b/editor/translations/editor.pot @@ -1,5 +1,6 @@ # LANGUAGE translation of the Godot Engine editor -# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community +# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur +# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) # This file is distributed under the same license as the Godot source code. # # FIRST AUTHOR <EMAIL@ADDRESS>, YEAR. diff --git a/editor/translations/el.po b/editor/translations/el.po index 292c5a6fd3..0879b693ff 100644 --- a/editor/translations/el.po +++ b/editor/translations/el.po @@ -1,5 +1,6 @@ # Greek translation of the Godot Engine editor -# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community +# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur +# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) # This file is distributed under the same license as the Godot source code. # # gtsiam <gtsiam@windowslive.com>, 2017. diff --git a/editor/translations/es.po b/editor/translations/es.po index a7b9553892..f01c84718b 100644 --- a/editor/translations/es.po +++ b/editor/translations/es.po @@ -1,5 +1,6 @@ # Spanish translation of the Godot Engine editor -# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community +# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur +# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) # This file is distributed under the same license as the Godot source code. # # Alejandro Alvarez <eliluminado00@gmail.com>, 2017. diff --git a/editor/translations/es_AR.po b/editor/translations/es_AR.po index 6c9579916f..f826517b27 100644 --- a/editor/translations/es_AR.po +++ b/editor/translations/es_AR.po @@ -1,5 +1,6 @@ # Spanish (Argentina) translation of the Godot Engine editor -# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community +# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur +# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) # This file is distributed under the same license as the Godot source code. # # Lisandro Lorea <lisandrolorea@gmail.com>, 2016-2017. diff --git a/editor/translations/extract.py b/editor/translations/extract.py index 616fec17a0..5e6c894936 100755 --- a/editor/translations/extract.py +++ b/editor/translations/extract.py @@ -38,7 +38,8 @@ unique_str = [] unique_loc = {} main_po = """ # LANGUAGE translation of the Godot Engine editor -# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community +# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur +# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) # This file is distributed under the same license as the Godot source code. # # FIRST AUTHOR <EMAIL@ADDRESS>, YEAR. diff --git a/editor/translations/fa.po b/editor/translations/fa.po index 2ec9b18d78..e8402fcb25 100644 --- a/editor/translations/fa.po +++ b/editor/translations/fa.po @@ -1,5 +1,6 @@ # Persian translation of the Godot Engine editor -# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community +# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur +# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) # This file is distributed under the same license as the Godot source code. # # alabd14313 <alabd14313@yahoo.com>, 2016. diff --git a/editor/translations/fr.po b/editor/translations/fr.po index 1418e6f493..8db0cf2555 100644 --- a/editor/translations/fr.po +++ b/editor/translations/fr.po @@ -1,5 +1,6 @@ # French translation of the Godot Engine editor -# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community +# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur +# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) # This file is distributed under the same license as the Godot source code. # # Brice <bbric@free.fr>, 2016. diff --git a/editor/translations/hu.po b/editor/translations/hu.po index 8cb6c2caf1..2d1b36d2ea 100644 --- a/editor/translations/hu.po +++ b/editor/translations/hu.po @@ -1,5 +1,6 @@ # Hungarian translation of the Godot Engine editor -# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community +# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur +# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) # This file is distributed under the same license as the Godot source code. # # Varga Dániel <danikah.danikah@gmail.com>, 2016. diff --git a/editor/translations/id.po b/editor/translations/id.po index 2126d324dd..2abf4090c8 100644 --- a/editor/translations/id.po +++ b/editor/translations/id.po @@ -1,5 +1,6 @@ # Indonesian translation of the Godot Engine editor -# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community +# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur +# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) # This file is distributed under the same license as the Godot source code. # # Abdul Aziz Muslim Alqudsy <abdul.aziz.muslim.alqudsy@gmail.com>, 2016. diff --git a/editor/translations/it.po b/editor/translations/it.po index e055c6996a..08d04d296b 100644 --- a/editor/translations/it.po +++ b/editor/translations/it.po @@ -1,5 +1,6 @@ # Italian translation of the Godot Engine editor -# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community +# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur +# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) # This file is distributed under the same license as the Godot source code. # # Dario Bonfanti <bonfi.96@hotmail.it>, 2016-2017. diff --git a/editor/translations/ja.po b/editor/translations/ja.po index f34e0d118b..beeaf264a2 100644 --- a/editor/translations/ja.po +++ b/editor/translations/ja.po @@ -1,5 +1,6 @@ # Japanese translation of the Godot Engine editor -# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community +# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur +# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) # This file is distributed under the same license as the Godot source code. # # akirakido <achts.y@gmail.com>, 2016. diff --git a/editor/translations/ko.po b/editor/translations/ko.po index 769089b860..08b10d2f7a 100644 --- a/editor/translations/ko.po +++ b/editor/translations/ko.po @@ -1,5 +1,6 @@ # Korean translation of the Godot Engine editor -# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community +# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur +# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) # This file is distributed under the same license as the Godot source code. # # 박한얼 (volzhs) <volzhs@gmail.com>, 2016-2017. diff --git a/editor/translations/nb.po b/editor/translations/nb.po index e7a64f501a..7ce577ebfa 100644 --- a/editor/translations/nb.po +++ b/editor/translations/nb.po @@ -1,5 +1,6 @@ # Norwegian Bokmål translation of the Godot Engine editor -# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community +# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur +# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) # This file is distributed under the same license as the Godot source code. # # Anonymous <GentleSaucepan@protonmail.com>, 2017. diff --git a/editor/translations/nl.po b/editor/translations/nl.po index 55407145d2..f0d54ebd9d 100644 --- a/editor/translations/nl.po +++ b/editor/translations/nl.po @@ -1,5 +1,6 @@ # Dutch translation of the Godot Engine editor -# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community +# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur +# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) # This file is distributed under the same license as the Godot source code. # # Aram Nap <xyphex.aram@gmail.com>, 2017 diff --git a/editor/translations/pl.po b/editor/translations/pl.po index 8eb2e9c884..ccee170c57 100644 --- a/editor/translations/pl.po +++ b/editor/translations/pl.po @@ -1,5 +1,6 @@ # Polish translation of the Godot Engine editor -# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community +# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur +# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) # This file is distributed under the same license as the Godot source code. # # 8-bit Pixel <dawdejw@gmail.com>, 2016. diff --git a/editor/translations/pr.po b/editor/translations/pr.po index 4df9c04664..4629c24f45 100644 --- a/editor/translations/pr.po +++ b/editor/translations/pr.po @@ -1,5 +1,6 @@ # Pirate translation of the Godot Engine editor -# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community +# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur +# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) # This file is distributed under the same license as the Godot source code. # # Zion Nimchuk <zionnimchuk@gmail.com>, 2016-2017. diff --git a/editor/translations/pt_BR.po b/editor/translations/pt_BR.po index 75be59068c..25055a0b7b 100644 --- a/editor/translations/pt_BR.po +++ b/editor/translations/pt_BR.po @@ -1,5 +1,6 @@ # Portuguese (Brazil) translation of the Godot Engine editor -# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community +# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur +# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) # This file is distributed under the same license as the Godot source code. # # Allyson Souza <allyson_as@outlook.com>, 2017. diff --git a/editor/translations/pt_PT.po b/editor/translations/pt_PT.po index 913455b999..fa4629c5c1 100644 --- a/editor/translations/pt_PT.po +++ b/editor/translations/pt_PT.po @@ -1,5 +1,6 @@ # Portuguese (Portugal) translation of the Godot Engine editor -# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community +# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur +# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) # This file is distributed under the same license as the Godot source code. # # António Sarmento <antonio.luis.sarmento@gmail.com>, 2016. diff --git a/editor/translations/ru.po b/editor/translations/ru.po index 9f7aa6e26a..0c4a29fb63 100644 --- a/editor/translations/ru.po +++ b/editor/translations/ru.po @@ -1,5 +1,6 @@ # Russian translation of the Godot Engine editor -# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community +# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur +# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) # This file is distributed under the same license as the Godot source code. # # DimOkGamer <dimokgamer@gmail.com>, 2016-2017. diff --git a/editor/translations/sk.po b/editor/translations/sk.po index 697def1043..b0bee6aa6f 100644 --- a/editor/translations/sk.po +++ b/editor/translations/sk.po @@ -1,5 +1,6 @@ # Slovak translation of the Godot Engine editor -# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community +# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur +# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) # This file is distributed under the same license as the Godot source code. # # J08nY <johnenter@gmail.com>, 2016. diff --git a/editor/translations/sl.po b/editor/translations/sl.po index fad12d7f13..ea634658ce 100644 --- a/editor/translations/sl.po +++ b/editor/translations/sl.po @@ -1,5 +1,6 @@ # Slovenian translation of the Godot Engine editor -# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community +# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur +# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) # This file is distributed under the same license as the Godot source code. # # matevž lapajne <sivar.lapajne@gmail.com>, 2016. diff --git a/editor/translations/th.po b/editor/translations/th.po index 79cdaf6b10..b31532f3bf 100644 --- a/editor/translations/th.po +++ b/editor/translations/th.po @@ -1,5 +1,6 @@ # Thai translation of the Godot Engine editor -# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community +# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur +# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) # This file is distributed under the same license as the Godot source code. # # Poommetee Ketson <poommetee@protonmail.com>, 2017. diff --git a/editor/translations/tr.po b/editor/translations/tr.po index 20a794b34a..b4d8975649 100644 --- a/editor/translations/tr.po +++ b/editor/translations/tr.po @@ -1,5 +1,6 @@ # Turkish translation of the Godot Engine editor -# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community +# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur +# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) # This file is distributed under the same license as the Godot source code. # # Aprın Çor Tigin <kabusturk38@gmail.com>, 2016-2017. diff --git a/editor/translations/ur_PK.po b/editor/translations/ur_PK.po index 651aa62001..ef3e3b30ca 100644 --- a/editor/translations/ur_PK.po +++ b/editor/translations/ur_PK.po @@ -1,5 +1,6 @@ # Urdu (Pakistan) translation of the Godot Engine editor -# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community +# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur +# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) # This file is distributed under the same license as the Godot source code. # # Muhammad Ali <ali@codeonion.com>, 2016. diff --git a/editor/translations/zh_CN.po b/editor/translations/zh_CN.po index 87ca113ce2..f3afcab79d 100644 --- a/editor/translations/zh_CN.po +++ b/editor/translations/zh_CN.po @@ -1,5 +1,6 @@ # Chinese (China) translation of the Godot Engine editor -# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community +# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur +# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) # This file is distributed under the same license as the Godot source code. # # 纯洁的坏蛋 <tqj.zyy@gmail.com>, 2016. diff --git a/editor/translations/zh_HK.po b/editor/translations/zh_HK.po index dfac75ecab..e49582e901 100644 --- a/editor/translations/zh_HK.po +++ b/editor/translations/zh_HK.po @@ -1,5 +1,6 @@ # Chinese (Honk Kong) translation of the Godot Engine editor -# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community +# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur +# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) # This file is distributed under the same license as the Godot source code. # # Wesley (zx-wt) <ZX_WT@ymail.com>, 2016. diff --git a/editor/translations/zh_TW.po b/editor/translations/zh_TW.po index 48b76484e0..7836cd2f76 100644 --- a/editor/translations/zh_TW.po +++ b/editor/translations/zh_TW.po @@ -1,5 +1,6 @@ # Chinese (Taiwan) translation of the Godot Engine editor -# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community +# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur +# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) # This file is distributed under the same license as the Godot source code. # # popcade <popcade@gmail.com>, 2016. diff --git a/platform/android/java/src/com/android/vending/licensing/ILicenseResultListener.java b/platform/android/java/src/com/android/vending/licensing/ILicenseResultListener.java index d90d6eac7b..63720999a7 100644 --- a/platform/android/java/src/com/android/vending/licensing/ILicenseResultListener.java +++ b/platform/android/java/src/com/android/vending/licensing/ILicenseResultListener.java @@ -1,4 +1,20 @@ /* + * Copyright (C) 2010 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. +*/ + +/* * This file is auto-generated. DO NOT MODIFY. * Original file: aidl/ILicenseResultListener.aidl */ diff --git a/platform/android/java/src/com/android/vending/licensing/ILicensingService.java b/platform/android/java/src/com/android/vending/licensing/ILicensingService.java index 95599544e4..36afc0537d 100644 --- a/platform/android/java/src/com/android/vending/licensing/ILicensingService.java +++ b/platform/android/java/src/com/android/vending/licensing/ILicensingService.java @@ -1,4 +1,20 @@ /* + * Copyright (C) 2010 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. +*/ + +/* * This file is auto-generated. DO NOT MODIFY. * Original file: aidl/ILicensingService.aidl */ diff --git a/platform/android/power_android.cpp b/platform/android/power_android.cpp index 57977dd4b9..bb5a1db250 100644 --- a/platform/android/power_android.cpp +++ b/platform/android/power_android.cpp @@ -28,10 +28,35 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "core/error_macros.h" +/* +Adapted from corresponding SDL 2.0 code. +*/ + +/* + Simple DirectMedia Layer + Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org> + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ #include "power_android.h" +#include "core/error_macros.h" + static void LocalReferenceHolder_Cleanup(struct LocalReferenceHolder *refholder) { if (refholder->m_env) { JNIEnv *env = refholder->m_env; diff --git a/platform/bb10/bbutil.c b/platform/bb10/bbutil.c index ab3dcf69b2..6c3c814ab6 100644 --- a/platform/bb10/bbutil.c +++ b/platform/bb10/bbutil.c @@ -1,3 +1,19 @@ +/* + * Copyright (c) 2011-2013 Research In Motion Limited. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + #include <assert.h> #include <ctype.h> #include <stdio.h> diff --git a/platform/bb10/bbutil.h b/platform/bb10/bbutil.h index 77f4402fbd..ff25ddf976 100644 --- a/platform/bb10/bbutil.h +++ b/platform/bb10/bbutil.h @@ -1,3 +1,19 @@ +/* + * Copyright (c) 2011-2013 Research In Motion Limited. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + #ifndef _UTILITY_H_INCLUDED #define _UTILITY_H_INCLUDED diff --git a/platform/osx/power_osx.cpp b/platform/osx/power_osx.cpp index 0057fe8acc..2ef1a65ff1 100644 --- a/platform/osx/power_osx.cpp +++ b/platform/osx/power_osx.cpp @@ -27,6 +27,32 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ + +/* +Adapted from corresponding SDL 2.0 code. +*/ + +/* + Simple DirectMedia Layer + Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org> + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ + #include "power_osx.h" #include <CoreFoundation/CoreFoundation.h> diff --git a/platform/uwp/power_uwp.cpp b/platform/uwp/power_uwp.cpp index a8f0f5ba6d..ece07f84ad 100644 --- a/platform/uwp/power_uwp.cpp +++ b/platform/uwp/power_uwp.cpp @@ -5,7 +5,8 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/uwp/power_uwp.h b/platform/uwp/power_uwp.h index 465473bc1d..c23d712980 100644 --- a/platform/uwp/power_uwp.h +++ b/platform/uwp/power_uwp.h @@ -5,7 +5,8 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/power_windows.cpp b/platform/windows/power_windows.cpp index 1d9756f68b..428bc5dcc2 100644 --- a/platform/windows/power_windows.cpp +++ b/platform/windows/power_windows.cpp @@ -28,6 +28,31 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ +/* +Adapted from corresponding SDL 2.0 code. +*/ + +/* + Simple DirectMedia Layer + Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org> + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ + #include "power_windows.h" // CODE CHUNK IMPORTED FROM SDL 2.0 diff --git a/platform/x11/power_x11.cpp b/platform/x11/power_x11.cpp index 3454a6313e..093d24f406 100644 --- a/platform/x11/power_x11.cpp +++ b/platform/x11/power_x11.cpp @@ -28,6 +28,31 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ +/* +Adapted from corresponding SDL 2.0 code. +*/ + +/* + Simple DirectMedia Layer + Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org> + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ + #include "power_x11.h" #include <stdio.h> diff --git a/servers/physics/gjk_epa.cpp b/servers/physics/gjk_epa.cpp index 2819aa7ca0..ab2a9b507a 100644 --- a/servers/physics/gjk_epa.cpp +++ b/servers/physics/gjk_epa.cpp @@ -34,6 +34,31 @@ /*************** Bullet's GJK-EPA2 IMPLEMENTATION *******************/ +/* +Bullet Continuous Collision Detection and Physics Library +Copyright (c) 2003-2008 Erwin Coumans http://continuousphysics.com/Bullet/ + +This software is provided 'as-is', without any express or implied warranty. +In no event will the authors be held liable for any damages arising from the +use of this software. +Permission is granted to anyone to use this software for any purpose, +including commercial applications, and to alter it and redistribute it +freely, +subject to the following restrictions: + +1. The origin of this software must not be misrepresented; you must not +claim that you wrote the original software. If you use this software in a +product, an acknowledgment in the product documentation would be appreciated +but is not required. +2. Altered source versions must be plainly marked as such, and must not be +misrepresented as being the original software. +3. This notice may not be removed or altered from any source distribution. +*/ + +/* +GJK-EPA collision solver by Nathanael Presson, 2008 +*/ + // Config /* GJK */ diff --git a/servers/physics/joints/cone_twist_joint_sw.cpp b/servers/physics/joints/cone_twist_joint_sw.cpp index d94618fd9f..7e13909592 100644 --- a/servers/physics/joints/cone_twist_joint_sw.cpp +++ b/servers/physics/joints/cone_twist_joint_sw.cpp @@ -30,7 +30,23 @@ /* Adapted to Godot from the Bullet library. -See corresponding header file for licensing info. +*/ + +/* +Bullet Continuous Collision Detection and Physics Library +ConeTwistJointSW is Copyright (c) 2007 Starbreeze Studios + +This software is provided 'as-is', without any express or implied warranty. +In no event will the authors be held liable for any damages arising from the use of this software. +Permission is granted to anyone to use this software for any purpose, +including commercial applications, and to alter it and redistribute it freely, +subject to the following restrictions: + +1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. +2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. +3. This notice may not be removed or altered from any source distribution. + +Written by: Marcus Hennix */ #include "cone_twist_joint_sw.h" diff --git a/servers/physics/joints/generic_6dof_joint_sw.cpp b/servers/physics/joints/generic_6dof_joint_sw.cpp index a1d0360db6..e4349bda9a 100644 --- a/servers/physics/joints/generic_6dof_joint_sw.cpp +++ b/servers/physics/joints/generic_6dof_joint_sw.cpp @@ -30,7 +30,28 @@ /* Adapted to Godot from the Bullet library. -See corresponding header file for licensing info. +*/ + +/* +Bullet Continuous Collision Detection and Physics Library +Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ + +This software is provided 'as-is', without any express or implied warranty. +In no event will the authors be held liable for any damages arising from the use of this software. +Permission is granted to anyone to use this software for any purpose, +including commercial applications, and to alter it and redistribute it freely, +subject to the following restrictions: + +1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. +2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. +3. This notice may not be removed or altered from any source distribution. +*/ + +/* +2007-09-09 +Generic6DOFJointSW Refactored by Francisco Le?n +email: projectileman@yahoo.com +http://gimpact.sf.net */ #include "generic_6dof_joint_sw.h" diff --git a/servers/physics/joints/hinge_joint_sw.cpp b/servers/physics/joints/hinge_joint_sw.cpp index b63fcaecd1..3938427cea 100644 --- a/servers/physics/joints/hinge_joint_sw.cpp +++ b/servers/physics/joints/hinge_joint_sw.cpp @@ -30,7 +30,21 @@ /* Adapted to Godot from the Bullet library. -See corresponding header file for licensing info. +*/ + +/* +Bullet Continuous Collision Detection and Physics Library +Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ + +This software is provided 'as-is', without any express or implied warranty. +In no event will the authors be held liable for any damages arising from the use of this software. +Permission is granted to anyone to use this software for any purpose, +including commercial applications, and to alter it and redistribute it freely, +subject to the following restrictions: + +1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. +2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. +3. This notice may not be removed or altered from any source distribution. */ #include "hinge_joint_sw.h" diff --git a/servers/physics/joints/pin_joint_sw.cpp b/servers/physics/joints/pin_joint_sw.cpp index 80a4bd7f44..0792ffeecd 100644 --- a/servers/physics/joints/pin_joint_sw.cpp +++ b/servers/physics/joints/pin_joint_sw.cpp @@ -30,7 +30,21 @@ /* Adapted to Godot from the Bullet library. -See corresponding header file for licensing info. +*/ + +/* +Bullet Continuous Collision Detection and Physics Library +Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ + +This software is provided 'as-is', without any express or implied warranty. +In no event will the authors be held liable for any damages arising from the use of this software. +Permission is granted to anyone to use this software for any purpose, +including commercial applications, and to alter it and redistribute it freely, +subject to the following restrictions: + +1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. +2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. +3. This notice may not be removed or altered from any source distribution. */ #include "pin_joint_sw.h" diff --git a/servers/physics/joints/slider_joint_sw.cpp b/servers/physics/joints/slider_joint_sw.cpp index ecc4be3b5e..947f46e960 100644 --- a/servers/physics/joints/slider_joint_sw.cpp +++ b/servers/physics/joints/slider_joint_sw.cpp @@ -30,7 +30,27 @@ /* Adapted to Godot from the Bullet library. -See corresponding header file for licensing info. +*/ + +/* +Bullet Continuous Collision Detection and Physics Library +Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ + +This software is provided 'as-is', without any express or implied warranty. +In no event will the authors be held liable for any damages arising from the use of this software. +Permission is granted to anyone to use this software for any purpose, +including commercial applications, and to alter it and redistribute it freely, +subject to the following restrictions: + +1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. +2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. +3. This notice may not be removed or altered from any source distribution. +*/ + +/* +Added by Roman Ponomarev (rponom@gmail.com) +April 04, 2008 + */ #include "slider_joint_sw.h" diff --git a/thirdparty/misc/yuv2rgb.h b/thirdparty/misc/yuv2rgb.h index a9bef76da8..d0c2813a75 100644 --- a/thirdparty/misc/yuv2rgb.h +++ b/thirdparty/misc/yuv2rgb.h @@ -1,5 +1,28 @@ /* Thirdparty code presumably from http://wss.co.uk/pinknoise/yuv2rgb/ */ -/* FIXME: Move to thirdparty dir */ + +/* +This YUV2RGB code is Copyright (C) 2008-11 Robin Watts +<theorarm@wss.co.uk>. + +The software is released under the BSD license. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION +OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +In particular, I warrant absolutely nothing about how patent free +this method is. It is your responsibility to ensure that this code +does not infringe any patents that apply in your area before you +ship it. +*/ #ifndef YUV2RGB_H #define YUV2RGB_H |