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authorRémi Verschelde <rverschelde@gmail.com>2022-05-02 16:28:25 +0200
committerRémi Verschelde <rverschelde@gmail.com>2022-05-02 16:28:25 +0200
commitc273ddc3eefce78f8eed86dbc71fffd1b0443e2a (patch)
treec3f86b1b345720b6e0a56db4fbb75a20a0bf82ee
parentdd06cb90c541b39de764ac7bbafd61fb2b9abb48 (diff)
Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
Didn't commit all the changes where it wants to initialize a struct with `{}`. Should be reviewed in a separate PR. Option `IgnoreArrays` enabled for now to be conservative, can be disabled to see if it proposes more useful changes. Also fixed manually a handful of other missing initializations / moved some from constructors.
-rw-r--r--.clang-tidy6
-rw-r--r--core/config/project_settings.cpp6
-rw-r--r--core/core_constants.cpp2
-rw-r--r--core/input/input.h4
-rw-r--r--core/io/file_access_network.h11
-rw-r--r--core/io/file_access_zip.h2
-rw-r--r--core/io/ip.cpp3
-rw-r--r--core/math/convex_hull.cpp2
-rw-r--r--core/math/geometry_2d.cpp6
-rw-r--r--core/math/random_pcg.h4
-rw-r--r--core/os/os.h3
-rw-r--r--core/os/pool_allocator.h16
-rw-r--r--core/string/optimized_translation.cpp4
-rw-r--r--core/variant/variant_call.cpp18
-rw-r--r--core/variant/variant_construct.cpp10
-rw-r--r--core/variant/variant_setget.cpp26
-rw-r--r--core/variant/variant_utility.cpp14
-rw-r--r--drivers/gles3/rasterizer_storage_gles3.h2
-rw-r--r--drivers/gles3/shader_gles3.h2
-rw-r--r--drivers/gles3/storage/config.h68
-rw-r--r--drivers/unix/dir_access_unix.h4
-rw-r--r--drivers/vulkan/rendering_device_vulkan.h4
-rw-r--r--drivers/vulkan/vulkan_context.h42
-rw-r--r--editor/animation_bezier_editor.h12
-rw-r--r--editor/animation_track_editor.cpp18
-rw-r--r--editor/animation_track_editor.h33
-rw-r--r--editor/animation_track_editor_plugins.cpp1
-rw-r--r--editor/animation_track_editor_plugins.h8
-rw-r--r--editor/code_editor.cpp4
-rw-r--r--editor/code_editor.h8
-rw-r--r--editor/connections_dialog.h2
-rw-r--r--editor/debugger/debug_adapter/debug_adapter_protocol.h6
-rw-r--r--editor/debugger/editor_performance_profiler.h2
-rw-r--r--editor/debugger/editor_profiler.cpp6
-rw-r--r--editor/debugger/editor_profiler.h14
-rw-r--r--editor/debugger/editor_visual_profiler.cpp14
-rw-r--r--editor/debugger/editor_visual_profiler.h17
-rw-r--r--editor/editor_audio_buses.cpp1
-rw-r--r--editor/editor_audio_buses.h8
-rw-r--r--editor/editor_file_dialog.cpp7
-rw-r--r--editor/editor_file_dialog.h18
-rw-r--r--editor/editor_help.h4
-rw-r--r--editor/editor_node.cpp10
-rw-r--r--editor/editor_node.h24
-rw-r--r--editor/editor_spin_slider.cpp4
-rw-r--r--editor/editor_spin_slider.h17
-rw-r--r--editor/fileserver/editor_file_server.cpp3
-rw-r--r--editor/fileserver/editor_file_server.h8
-rw-r--r--editor/import/scene_import_settings.h14
-rw-r--r--editor/plugin_config_dialog.h2
-rw-r--r--editor/plugins/abstract_polygon_2d_editor.cpp4
-rw-r--r--editor/plugins/abstract_polygon_2d_editor.h8
-rw-r--r--editor/plugins/animation_blend_space_1d_editor.cpp5
-rw-r--r--editor/plugins/animation_blend_space_1d_editor.h10
-rw-r--r--editor/plugins/animation_state_machine_editor.cpp9
-rw-r--r--editor/plugins/animation_state_machine_editor.h20
-rw-r--r--editor/plugins/asset_library_editor_plugin.h10
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp8
-rw-r--r--editor/plugins/canvas_item_editor_plugin.h20
-rw-r--r--editor/plugins/mesh_library_editor_plugin.h6
-rw-r--r--editor/plugins/multimesh_editor_plugin.h2
-rw-r--r--editor/plugins/node_3d_editor_plugin.h8
-rw-r--r--editor/plugins/path_2d_editor_plugin.h6
-rw-r--r--editor/plugins/path_3d_editor_plugin.h2
-rw-r--r--editor/plugins/polygon_2d_editor_plugin.h4
-rw-r--r--editor/plugins/polygon_3d_editor_plugin.h4
-rw-r--r--editor/plugins/script_editor_plugin.h2
-rw-r--r--editor/plugins/shader_editor_plugin.h2
-rw-r--r--editor/plugins/skeleton_3d_editor_plugin.h2
-rw-r--r--editor/plugins/sprite_frames_editor_plugin.h2
-rw-r--r--editor/plugins/texture_region_editor_plugin.h4
-rw-r--r--editor/plugins/tiles/tile_data_editors.h10
-rw-r--r--editor/plugins/visual_shader_editor_plugin.cpp4
-rw-r--r--editor/progress_dialog.h2
-rw-r--r--editor/property_editor.h4
-rw-r--r--editor/property_selector.h2
-rw-r--r--editor/rename_dialog.h6
-rw-r--r--editor/scene_tree_dock.h2
-rw-r--r--modules/cvtt/image_compress_cvtt.cpp4
-rw-r--r--modules/dds/texture_loader_dds.cpp2
-rw-r--r--modules/gdscript/gdscript_utility_functions.cpp2
-rw-r--r--modules/openxr/extensions/openxr_vulkan_extension.h10
-rw-r--r--modules/openxr/openxr_api.h4
-rw-r--r--modules/text_server_adv/text_server_adv.cpp4
-rw-r--r--modules/text_server_fb/text_server_fb.cpp4
-rw-r--r--modules/theora/video_stream_theora.h2
-rw-r--r--modules/visual_script/editor/visual_script_property_selector.h4
-rw-r--r--modules/visual_script/visual_script_builtin_funcs.cpp4
-rw-r--r--modules/visual_script/visual_script_expression.cpp4
-rw-r--r--modules/visual_script/visual_script_flow_control.cpp30
-rw-r--r--modules/visual_script/visual_script_func_nodes.cpp26
-rw-r--r--modules/visual_script/visual_script_nodes.cpp72
-rw-r--r--modules/visual_script/visual_script_yield_nodes.cpp8
-rw-r--r--modules/websocket/wsl_client.h2
-rw-r--r--platform/iphone/export/export_plugin.h2
-rw-r--r--platform/linuxbsd/detect_prime_x11.cpp2
-rw-r--r--platform/linuxbsd/display_server_x11.cpp30
-rw-r--r--platform/linuxbsd/display_server_x11.h38
-rw-r--r--platform/uwp/export/app_packager.h4
-rw-r--r--scene/2d/area_2d.h2
-rw-r--r--scene/2d/cpu_particles_2d.h2
-rw-r--r--scene/2d/gpu_particles_2d.cpp3
-rw-r--r--scene/2d/gpu_particles_2d.h22
-rw-r--r--scene/2d/light_occluder_2d.cpp1
-rw-r--r--scene/2d/light_occluder_2d.h5
-rw-r--r--scene/2d/navigation_agent_2d.h14
-rw-r--r--scene/3d/area_3d.h4
-rw-r--r--scene/3d/cpu_particles_3d.h6
-rw-r--r--scene/3d/gpu_particles_3d.h18
-rw-r--r--scene/3d/navigation_agent_3d.h16
-rw-r--r--scene/3d/skeleton_3d.h2
-rw-r--r--scene/3d/sprite_3d.h8
-rw-r--r--scene/3d/vehicle_body_3d.cpp2
-rw-r--r--scene/gui/graph_edit.h11
-rw-r--r--scene/main/viewport.h1
-rw-r--r--scene/resources/canvas_item_material.h8
-rw-r--r--scene/resources/material.h64
-rw-r--r--scene/resources/particles_material.h32
-rw-r--r--scene/resources/skeleton_modification_2d_physicalbones.h2
-rw-r--r--scene/resources/sky_material.h28
-rw-r--r--scene/resources/sphere_shape_3d.h2
-rw-r--r--servers/audio/audio_filter_sw.cpp9
-rw-r--r--servers/audio/audio_filter_sw.h34
-rw-r--r--servers/audio/audio_stream.cpp5
-rw-r--r--servers/audio/audio_stream.h10
-rw-r--r--servers/audio/effects/audio_effect_stereo_enhance.cpp8
-rw-r--r--servers/audio/effects/audio_effect_stereo_enhance.h18
-rw-r--r--servers/audio/effects/reverb.cpp2
-rw-r--r--servers/audio/effects/reverb.h7
-rw-r--r--servers/audio_server.cpp20
-rw-r--r--servers/audio_server.h90
-rw-r--r--servers/physics_2d/godot_collision_solver_2d.cpp2
-rw-r--r--servers/physics_2d/godot_collision_solver_2d_sat.cpp2
-rw-r--r--servers/physics_3d/gjk_epa.cpp18
-rw-r--r--servers/physics_3d/godot_collision_solver_3d.cpp28
-rw-r--r--servers/physics_3d/godot_collision_solver_3d_sat.cpp2
-rw-r--r--servers/physics_3d/godot_shape_3d.cpp8
-rw-r--r--servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp2
-rw-r--r--servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.h50
-rw-r--r--servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp2
-rw-r--r--servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.h46
-rw-r--r--servers/rendering/renderer_rd/pipeline_cache_rd.h2
-rw-r--r--servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp6
-rw-r--r--servers/rendering/renderer_rd/renderer_canvas_render_rd.h6
-rw-r--r--servers/rendering/renderer_rd/renderer_compositor_rd.cpp1
-rw-r--r--servers/rendering/renderer_rd/renderer_compositor_rd.h14
-rw-r--r--servers/rendering/renderer_rd/renderer_scene_render_rd.cpp4
-rw-r--r--servers/rendering/renderer_rd/renderer_scene_render_rd.h59
-rw-r--r--servers/rendering/renderer_rd/renderer_scene_sky_rd.cpp4
-rw-r--r--servers/rendering/renderer_rd/renderer_scene_sky_rd.h17
-rw-r--r--servers/rendering/renderer_rd/storage_rd/particles_storage.cpp4
-rw-r--r--servers/rendering/renderer_rd/storage_rd/particles_storage.h7
-rw-r--r--servers/rendering/renderer_scene_cull.h2
-rw-r--r--servers/rendering/shader_compiler.h4
-rw-r--r--servers/rendering/shader_language.h18
-rw-r--r--servers/rendering_server.h2
156 files changed, 757 insertions, 959 deletions
diff --git a/.clang-tidy b/.clang-tidy
index fa57c94a21..659b91013d 100644
--- a/.clang-tidy
+++ b/.clang-tidy
@@ -1,5 +1,5 @@
---
-Checks: 'clang-diagnostic-*,clang-analyzer-*,-*,modernize-redundant-void-arg,modernize-use-bool-literals,modernize-use-default-member-init,modernize-use-nullptr,readability-braces-around-statements,readability-redundant-member-init'
+Checks: 'clang-diagnostic-*,clang-analyzer-*,-*,cppcoreguidelines-pro-type-member-init,modernize-redundant-void-arg,modernize-use-bool-literals,modernize-use-default-member-init,modernize-use-nullptr,readability-braces-around-statements,readability-redundant-member-init'
WarningsAsErrors: ''
HeaderFilterRegex: ''
AnalyzeTemporaryDtors: false
@@ -13,6 +13,10 @@ CheckOptions:
value: '1'
- key: cppcoreguidelines-non-private-member-variables-in-classes.IgnoreClassesWithAllMemberVariablesBeingPublic
value: '1'
+ - key: cppcoreguidelines-pro-type-member-init.IgnoreArrays
+ value: '1'
+ - key: cppcoreguidelines-pro-type-member-init.UseAssignment
+ value: '1'
- key: google-readability-function-size.StatementThreshold
value: '800'
- key: google-readability-namespace-comments.ShortNamespaceLines
diff --git a/core/config/project_settings.cpp b/core/config/project_settings.cpp
index 06bfc0c562..79fa6a0895 100644
--- a/core/config/project_settings.cpp
+++ b/core/config/project_settings.cpp
@@ -321,9 +321,9 @@ bool ProjectSettings::_get(const StringName &p_name, Variant &r_ret) const {
struct _VCSort {
String name;
- Variant::Type type;
- int order;
- uint32_t flags;
+ Variant::Type type = Variant::VARIANT_MAX;
+ int order = 0;
+ uint32_t flags = 0;
bool operator<(const _VCSort &p_vcs) const { return order == p_vcs.order ? name < p_vcs.name : order < p_vcs.order; }
};
diff --git a/core/core_constants.cpp b/core/core_constants.cpp
index 98b720ab65..2a514b68d8 100644
--- a/core/core_constants.cpp
+++ b/core/core_constants.cpp
@@ -41,7 +41,7 @@ struct _CoreConstant {
StringName enum_name;
bool ignore_value_in_docs = false;
#endif
- const char *name;
+ const char *name = nullptr;
int value = 0;
_CoreConstant() {}
diff --git a/core/input/input.h b/core/input/input.h
index 42016f2417..23c7ebee02 100644
--- a/core/input/input.h
+++ b/core/input/input.h
@@ -113,10 +113,10 @@ private:
int mouse_from_touch_index = -1;
struct VelocityTrack {
- uint64_t last_tick;
+ uint64_t last_tick = 0;
Vector2 velocity;
Vector2 accum;
- float accum_t;
+ float accum_t = 0.0f;
float min_ref_frame;
float max_ref_frame;
diff --git a/core/io/file_access_network.h b/core/io/file_access_network.h
index 6afbf6adf5..214d391c95 100644
--- a/core/io/file_access_network.h
+++ b/core/io/file_access_network.h
@@ -86,15 +86,15 @@ class FileAccessNetwork : public FileAccess {
Semaphore page_sem;
Mutex buffer_mutex;
bool opened = false;
- uint64_t total_size;
+ uint64_t total_size = 0;
mutable uint64_t pos = 0;
- int32_t id;
+ int32_t id = -1;
mutable bool eof_flag = false;
mutable int32_t last_page = -1;
mutable uint8_t *last_page_buff = nullptr;
- int32_t page_size;
- int32_t read_ahead;
+ int32_t page_size = 0;
+ int32_t read_ahead = 0;
mutable int waiting_on_page = -1;
@@ -108,7 +108,8 @@ class FileAccessNetwork : public FileAccess {
mutable Error response;
- uint64_t exists_modtime;
+ uint64_t exists_modtime = 0;
+
friend class FileAccessNetworkClient;
void _queue_page(int32_t p_page) const;
void _respond(uint64_t p_len, Error p_status);
diff --git a/core/io/file_access_zip.h b/core/io/file_access_zip.h
index 2504aeedc4..ae58d99a66 100644
--- a/core/io/file_access_zip.h
+++ b/core/io/file_access_zip.h
@@ -80,7 +80,7 @@ class FileAccessZip : public FileAccess {
unzFile zfile = nullptr;
unz_file_info64 file_info;
- mutable bool at_eof;
+ mutable bool at_eof = false;
void _close();
diff --git a/core/io/ip.cpp b/core/io/ip.cpp
index 52674150bb..5156a5cb99 100644
--- a/core/io/ip.cpp
+++ b/core/io/ip.cpp
@@ -74,8 +74,7 @@ struct _IP_ResolverPrivate {
Semaphore sem;
Thread thread;
- //Semaphore* semaphore;
- bool thread_abort;
+ bool thread_abort = false;
void resolve_queues() {
for (int i = 0; i < IP::RESOLVER_MAX_QUERIES; i++) {
diff --git a/core/math/convex_hull.cpp b/core/math/convex_hull.cpp
index 23a0b5dd54..996f4f4d67 100644
--- a/core/math/convex_hull.cpp
+++ b/core/math/convex_hull.cpp
@@ -666,7 +666,7 @@ public:
face_pool.reset(true);
}
- Vertex *vertex_list;
+ Vertex *vertex_list = nullptr;
void compute(const Vector3 *p_coords, int32_t p_count);
diff --git a/core/math/geometry_2d.cpp b/core/math/geometry_2d.cpp
index 46b7d99b43..31fade5a99 100644
--- a/core/math/geometry_2d.cpp
+++ b/core/math/geometry_2d.cpp
@@ -74,14 +74,14 @@ Vector<Vector<Vector2>> Geometry2D::decompose_polygon_in_convex(Vector<Point2> p
struct _AtlasWorkRect {
Size2i s;
Point2i p;
- int idx;
+ int idx = 0;
_FORCE_INLINE_ bool operator<(const _AtlasWorkRect &p_r) const { return s.width > p_r.s.width; };
};
struct _AtlasWorkRectResult {
Vector<_AtlasWorkRect> result;
- int max_w;
- int max_h;
+ int max_w = 0;
+ int max_h = 0;
};
void Geometry2D::make_atlas(const Vector<Size2i> &p_rects, Vector<Point2i> &r_result, Size2i &r_size) {
diff --git a/core/math/random_pcg.h b/core/math/random_pcg.h
index 65fcf67664..a088b30d17 100644
--- a/core/math/random_pcg.h
+++ b/core/math/random_pcg.h
@@ -61,8 +61,8 @@ static int __bsr_clz32(uint32_t x) {
class RandomPCG {
pcg32_random_t pcg;
- uint64_t current_seed; // The seed the current generator state started from.
- uint64_t current_inc;
+ uint64_t current_seed = 0; // The seed the current generator state started from.
+ uint64_t current_inc = 0;
public:
static const uint64_t DEFAULT_SEED = 12047754176567800795U;
diff --git a/core/os/os.h b/core/os/os.h
index 9ec0dd7728..0047943056 100644
--- a/core/os/os.h
+++ b/core/os/os.h
@@ -54,7 +54,6 @@ class OS {
bool _single_window = false;
String _local_clipboard;
int _exit_code = EXIT_FAILURE; // unexpected exit is marked as failure
- int _orientation;
bool _allow_hidpi = false;
bool _allow_layered = false;
bool _stdout_enabled = true;
@@ -68,7 +67,7 @@ class OS {
// for the user interface we keep a record of the current display driver
// so we can retrieve the rendering drivers available
int _display_driver_id = -1;
- String _current_rendering_driver_name = "";
+ String _current_rendering_driver_name;
protected:
void _set_logger(CompositeLogger *p_logger);
diff --git a/core/os/pool_allocator.h b/core/os/pool_allocator.h
index 27a936ed78..a7a8523aa4 100644
--- a/core/os/pool_allocator.h
+++ b/core/os/pool_allocator.h
@@ -77,20 +77,20 @@ private:
Entry *entry_array = nullptr;
int *entry_indices = nullptr;
- int entry_max;
- int entry_count;
+ int entry_max = 0;
+ int entry_count = 0;
uint8_t *pool = nullptr;
void *mem_ptr = nullptr;
- int pool_size;
+ int pool_size = 0;
- int free_mem;
- int free_mem_peak;
+ int free_mem = 0;
+ int free_mem_peak = 0;
- unsigned int check_count;
- int align;
+ unsigned int check_count = 0;
+ int align = 1;
- bool needs_locking;
+ bool needs_locking = false;
inline int entry_end(const Entry &p_entry) const {
return p_entry.pos + aligned(p_entry.len);
diff --git a/core/string/optimized_translation.cpp b/core/string/optimized_translation.cpp
index 07b58f2418..93429744fc 100644
--- a/core/string/optimized_translation.cpp
+++ b/core/string/optimized_translation.cpp
@@ -37,9 +37,9 @@ extern "C" {
}
struct CompressedString {
- int orig_len;
+ int orig_len = 0;
CharString compressed;
- int offset;
+ int offset = 0;
};
void OptimizedTranslation::generate(const Ref<Translation> &p_from) {
diff --git a/core/variant/variant_call.cpp b/core/variant/variant_call.cpp
index 9dae0720d9..cc7e84203f 100644
--- a/core/variant/variant_call.cpp
+++ b/core/variant/variant_call.cpp
@@ -949,20 +949,20 @@ struct _VariantCall {
_VariantCall::ConstantData *_VariantCall::constant_data = nullptr;
struct VariantBuiltInMethodInfo {
- void (*call)(Variant *base, const Variant **p_args, int p_argcount, Variant &r_ret, const Vector<Variant> &p_defvals, Callable::CallError &r_error);
- Variant::ValidatedBuiltInMethod validated_call;
- Variant::PTRBuiltInMethod ptrcall;
+ void (*call)(Variant *base, const Variant **p_args, int p_argcount, Variant &r_ret, const Vector<Variant> &p_defvals, Callable::CallError &r_error) = nullptr;
+ Variant::ValidatedBuiltInMethod validated_call = nullptr;
+ Variant::PTRBuiltInMethod ptrcall = nullptr;
Vector<Variant> default_arguments;
Vector<String> argument_names;
- bool is_const;
- bool is_static;
- bool has_return_type;
- bool is_vararg;
+ bool is_const = false;
+ bool is_static = false;
+ bool has_return_type = false;
+ bool is_vararg = false;
Variant::Type return_type;
- int argument_count;
- Variant::Type (*get_argument_type)(int p_arg);
+ int argument_count = 0;
+ Variant::Type (*get_argument_type)(int p_arg) = nullptr;
};
typedef OAHashMap<StringName, VariantBuiltInMethodInfo> BuiltinMethodMap;
diff --git a/core/variant/variant_construct.cpp b/core/variant/variant_construct.cpp
index 351f4ae253..6b12b054a0 100644
--- a/core/variant/variant_construct.cpp
+++ b/core/variant/variant_construct.cpp
@@ -31,11 +31,11 @@
#include "variant_construct.h"
struct VariantConstructData {
- void (*construct)(Variant &r_base, const Variant **p_args, Callable::CallError &r_error);
- Variant::ValidatedConstructor validated_construct;
- Variant::PTRConstructor ptr_construct;
- Variant::Type (*get_argument_type)(int);
- int argument_count;
+ void (*construct)(Variant &r_base, const Variant **p_args, Callable::CallError &r_error) = nullptr;
+ Variant::ValidatedConstructor validated_construct = nullptr;
+ Variant::PTRConstructor ptr_construct = nullptr;
+ Variant::Type (*get_argument_type)(int) = nullptr;
+ int argument_count = 0;
Vector<String> arg_names;
};
diff --git a/core/variant/variant_setget.cpp b/core/variant/variant_setget.cpp
index 705aa27be6..397a57f59f 100644
--- a/core/variant/variant_setget.cpp
+++ b/core/variant/variant_setget.cpp
@@ -805,16 +805,16 @@ INDEXED_SETGET_STRUCT_TYPED(PackedColorArray, Color)
INDEXED_SETGET_STRUCT_DICT(Dictionary)
struct VariantIndexedSetterGetterInfo {
- void (*setter)(Variant *base, int64_t index, const Variant *value, bool *valid, bool *oob);
- void (*getter)(const Variant *base, int64_t index, Variant *value, bool *oob);
+ void (*setter)(Variant *base, int64_t index, const Variant *value, bool *valid, bool *oob) = nullptr;
+ void (*getter)(const Variant *base, int64_t index, Variant *value, bool *oob) = nullptr;
- Variant::ValidatedIndexedSetter validated_setter;
- Variant::ValidatedIndexedGetter validated_getter;
+ Variant::ValidatedIndexedSetter validated_setter = nullptr;
+ Variant::ValidatedIndexedGetter validated_getter = nullptr;
- Variant::PTRIndexedSetter ptr_setter;
- Variant::PTRIndexedGetter ptr_getter;
+ Variant::PTRIndexedSetter ptr_setter = nullptr;
+ Variant::PTRIndexedGetter ptr_getter = nullptr;
- uint64_t (*get_indexed_size)(const Variant *base);
+ uint64_t (*get_indexed_size)(const Variant *base) = nullptr;
Variant::Type index_type;
@@ -1018,13 +1018,13 @@ struct VariantKeyedSetGetObject {
};
struct VariantKeyedSetterGetterInfo {
- Variant::ValidatedKeyedSetter validated_setter;
- Variant::ValidatedKeyedGetter validated_getter;
- Variant::ValidatedKeyedChecker validated_checker;
+ Variant::ValidatedKeyedSetter validated_setter = nullptr;
+ Variant::ValidatedKeyedGetter validated_getter = nullptr;
+ Variant::ValidatedKeyedChecker validated_checker = nullptr;
- Variant::PTRKeyedSetter ptr_setter;
- Variant::PTRKeyedGetter ptr_getter;
- Variant::PTRKeyedChecker ptr_checker;
+ Variant::PTRKeyedSetter ptr_setter = nullptr;
+ Variant::PTRKeyedGetter ptr_getter = nullptr;
+ Variant::PTRKeyedChecker ptr_checker = nullptr;
bool valid = false;
};
diff --git a/core/variant/variant_utility.cpp b/core/variant/variant_utility.cpp
index 6ed85815be..7c821ad41d 100644
--- a/core/variant/variant_utility.cpp
+++ b/core/variant/variant_utility.cpp
@@ -1110,14 +1110,14 @@ static _FORCE_INLINE_ Variant::Type get_ret_type_helper(void (*p_func)(P...)) {
register_utility_function<Func_##m_func>(#m_func, m_args)
struct VariantUtilityFunctionInfo {
- void (*call_utility)(Variant *r_ret, const Variant **p_args, int p_argcount, Callable::CallError &r_error);
- Variant::ValidatedUtilityFunction validated_call_utility;
- Variant::PTRUtilityFunction ptr_call_utility;
+ void (*call_utility)(Variant *r_ret, const Variant **p_args, int p_argcount, Callable::CallError &r_error) = nullptr;
+ Variant::ValidatedUtilityFunction validated_call_utility = nullptr;
+ Variant::PTRUtilityFunction ptr_call_utility = nullptr;
Vector<String> argnames;
- bool is_vararg;
- bool returns_value;
- int argcount;
- Variant::Type (*get_arg_type)(int);
+ bool is_vararg = false;
+ bool returns_value = false;
+ int argcount = 0;
+ Variant::Type (*get_arg_type)(int) = nullptr;
Variant::Type return_type;
Variant::UtilityFunctionType type;
};
diff --git a/drivers/gles3/rasterizer_storage_gles3.h b/drivers/gles3/rasterizer_storage_gles3.h
index 0aa486cbb5..3858f2bbd0 100644
--- a/drivers/gles3/rasterizer_storage_gles3.h
+++ b/drivers/gles3/rasterizer_storage_gles3.h
@@ -53,7 +53,7 @@ public:
// RasterizerCanvasGLES3 *canvas;
// RasterizerSceneGLES3 *scene;
- GLES3::Config *config;
+ GLES3::Config *config = nullptr;
struct Resources {
GLuint mipmap_blur_fbo;
diff --git a/drivers/gles3/shader_gles3.h b/drivers/gles3/shader_gles3.h
index 14579e6535..15281064af 100644
--- a/drivers/gles3/shader_gles3.h
+++ b/drivers/gles3/shader_gles3.h
@@ -141,7 +141,7 @@ private:
static bool shader_cache_save_debug;
bool shader_cache_dir_valid = false;
- GLint max_image_units;
+ GLint max_image_units = 0;
enum StageType {
STAGE_TYPE_VERTEX,
diff --git a/drivers/gles3/storage/config.h b/drivers/gles3/storage/config.h
index bb4352ce9a..0646881b72 100644
--- a/drivers/gles3/storage/config.h
+++ b/drivers/gles3/storage/config.h
@@ -51,47 +51,47 @@ private:
static Config *singleton;
public:
- bool use_nearest_mip_filter;
- bool use_skeleton_software;
+ bool use_nearest_mip_filter = false;
+ bool use_skeleton_software = false;
- int max_vertex_texture_image_units;
- int max_texture_image_units;
- int max_texture_size;
- int max_uniform_buffer_size;
+ int max_vertex_texture_image_units = 0;
+ int max_texture_image_units = 0;
+ int max_texture_size = 0;
+ int max_uniform_buffer_size = 0;
// TODO implement wireframe in OpenGL
// bool generate_wireframes;
Set<String> extensions;
- bool float_texture_supported;
- bool s3tc_supported;
- bool latc_supported;
- bool rgtc_supported;
- bool bptc_supported;
- bool etc_supported;
- bool etc2_supported;
- bool srgb_decode_supported;
-
- bool keep_original_textures;
-
- bool force_vertex_shading;
-
- bool use_rgba_2d_shadows;
- bool use_rgba_3d_shadows;
-
- bool support_32_bits_indices;
- bool support_write_depth;
- bool support_half_float_vertices;
- bool support_npot_repeat_mipmap;
- bool support_depth_cubemaps;
- bool support_shadow_cubemaps;
- bool support_anisotropic_filter;
- float anisotropic_level;
-
- GLuint depth_internalformat;
- GLuint depth_type;
- GLuint depth_buffer_internalformat;
+ bool float_texture_supported = false;
+ bool s3tc_supported = false;
+ bool latc_supported = false;
+ bool rgtc_supported = false;
+ bool bptc_supported = false;
+ bool etc_supported = false;
+ bool etc2_supported = false;
+ bool srgb_decode_supported = false;
+
+ bool keep_original_textures = false;
+
+ bool force_vertex_shading = false;
+
+ bool use_rgba_2d_shadows = false;
+ bool use_rgba_3d_shadows = false;
+
+ bool support_32_bits_indices = false;
+ bool support_write_depth = false;
+ bool support_half_float_vertices = false;
+ bool support_npot_repeat_mipmap = false;
+ bool support_depth_cubemaps = false;
+ bool support_shadow_cubemaps = false;
+ bool support_anisotropic_filter = false;
+ float anisotropic_level = 0.0f;
+
+ GLuint depth_internalformat = 0;
+ GLuint depth_type = 0;
+ GLuint depth_buffer_internalformat = 0;
// in some cases the legacy render didn't orphan. We will mark these
// so the user can switch orphaning off for them.
diff --git a/drivers/unix/dir_access_unix.h b/drivers/unix/dir_access_unix.h
index 4fea7cd154..69530de337 100644
--- a/drivers/unix/dir_access_unix.h
+++ b/drivers/unix/dir_access_unix.h
@@ -46,8 +46,8 @@ class DirAccessUnix : public DirAccess {
static Ref<DirAccess> create_fs();
String current_dir;
- bool _cisdir;
- bool _cishidden;
+ bool _cisdir = false;
+ bool _cishidden = false;
protected:
virtual String fix_unicode_name(const char *p_name) const { return String::utf8(p_name); }
diff --git a/drivers/vulkan/rendering_device_vulkan.h b/drivers/vulkan/rendering_device_vulkan.h
index 7d9bd19309..219d48a9f5 100644
--- a/drivers/vulkan/rendering_device_vulkan.h
+++ b/drivers/vulkan/rendering_device_vulkan.h
@@ -886,8 +886,8 @@ class RenderingDeviceVulkan : public RenderingDevice {
DrawList *draw_list = nullptr; // One for regular draw lists, multiple for split.
uint32_t draw_list_subpass_count = 0;
uint32_t draw_list_count = 0;
- VkRenderPass draw_list_render_pass;
- VkFramebuffer draw_list_vkframebuffer;
+ VkRenderPass draw_list_render_pass = VK_NULL_HANDLE;
+ VkFramebuffer draw_list_vkframebuffer = VK_NULL_HANDLE;
#ifdef DEBUG_ENABLED
FramebufferFormatID draw_list_framebuffer_format = INVALID_ID;
#endif
diff --git a/drivers/vulkan/vulkan_context.h b/drivers/vulkan/vulkan_context.h
index 8c0111714c..365ee3c9b0 100644
--- a/drivers/vulkan/vulkan_context.h
+++ b/drivers/vulkan/vulkan_context.h
@@ -185,27 +185,27 @@ private:
*/
bool enabled_debug_report = false;
- PFN_vkCreateDebugUtilsMessengerEXT CreateDebugUtilsMessengerEXT;
- PFN_vkDestroyDebugUtilsMessengerEXT DestroyDebugUtilsMessengerEXT;
- PFN_vkSubmitDebugUtilsMessageEXT SubmitDebugUtilsMessageEXT;
- PFN_vkCmdBeginDebugUtilsLabelEXT CmdBeginDebugUtilsLabelEXT;
- PFN_vkCmdEndDebugUtilsLabelEXT CmdEndDebugUtilsLabelEXT;
- PFN_vkCmdInsertDebugUtilsLabelEXT CmdInsertDebugUtilsLabelEXT;
- PFN_vkSetDebugUtilsObjectNameEXT SetDebugUtilsObjectNameEXT;
- PFN_vkCreateDebugReportCallbackEXT CreateDebugReportCallbackEXT;
- PFN_vkDebugReportMessageEXT DebugReportMessageEXT;
- PFN_vkDestroyDebugReportCallbackEXT DestroyDebugReportCallbackEXT;
- PFN_vkGetPhysicalDeviceSurfaceSupportKHR fpGetPhysicalDeviceSurfaceSupportKHR;
- PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR fpGetPhysicalDeviceSurfaceCapabilitiesKHR;
- PFN_vkGetPhysicalDeviceSurfaceFormatsKHR fpGetPhysicalDeviceSurfaceFormatsKHR;
- PFN_vkGetPhysicalDeviceSurfacePresentModesKHR fpGetPhysicalDeviceSurfacePresentModesKHR;
- PFN_vkCreateSwapchainKHR fpCreateSwapchainKHR;
- PFN_vkDestroySwapchainKHR fpDestroySwapchainKHR;
- PFN_vkGetSwapchainImagesKHR fpGetSwapchainImagesKHR;
- PFN_vkAcquireNextImageKHR fpAcquireNextImageKHR;
- PFN_vkQueuePresentKHR fpQueuePresentKHR;
- PFN_vkGetRefreshCycleDurationGOOGLE fpGetRefreshCycleDurationGOOGLE;
- PFN_vkGetPastPresentationTimingGOOGLE fpGetPastPresentationTimingGOOGLE;
+ PFN_vkCreateDebugUtilsMessengerEXT CreateDebugUtilsMessengerEXT = nullptr;
+ PFN_vkDestroyDebugUtilsMessengerEXT DestroyDebugUtilsMessengerEXT = nullptr;
+ PFN_vkSubmitDebugUtilsMessageEXT SubmitDebugUtilsMessageEXT = nullptr;
+ PFN_vkCmdBeginDebugUtilsLabelEXT CmdBeginDebugUtilsLabelEXT = nullptr;
+ PFN_vkCmdEndDebugUtilsLabelEXT CmdEndDebugUtilsLabelEXT = nullptr;
+ PFN_vkCmdInsertDebugUtilsLabelEXT CmdInsertDebugUtilsLabelEXT = nullptr;
+ PFN_vkSetDebugUtilsObjectNameEXT SetDebugUtilsObjectNameEXT = nullptr;
+ PFN_vkCreateDebugReportCallbackEXT CreateDebugReportCallbackEXT = nullptr;
+ PFN_vkDebugReportMessageEXT DebugReportMessageEXT = nullptr;
+ PFN_vkDestroyDebugReportCallbackEXT DestroyDebugReportCallbackEXT = nullptr;
+ PFN_vkGetPhysicalDeviceSurfaceSupportKHR fpGetPhysicalDeviceSurfaceSupportKHR = nullptr;
+ PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR fpGetPhysicalDeviceSurfaceCapabilitiesKHR = nullptr;
+ PFN_vkGetPhysicalDeviceSurfaceFormatsKHR fpGetPhysicalDeviceSurfaceFormatsKHR = nullptr;
+ PFN_vkGetPhysicalDeviceSurfacePresentModesKHR fpGetPhysicalDeviceSurfacePresentModesKHR = nullptr;
+ PFN_vkCreateSwapchainKHR fpCreateSwapchainKHR = nullptr;
+ PFN_vkDestroySwapchainKHR fpDestroySwapchainKHR = nullptr;
+ PFN_vkGetSwapchainImagesKHR fpGetSwapchainImagesKHR = nullptr;
+ PFN_vkAcquireNextImageKHR fpAcquireNextImageKHR = nullptr;
+ PFN_vkQueuePresentKHR fpQueuePresentKHR = nullptr;
+ PFN_vkGetRefreshCycleDurationGOOGLE fpGetRefreshCycleDurationGOOGLE = nullptr;
+ PFN_vkGetPastPresentationTimingGOOGLE fpGetPastPresentationTimingGOOGLE = nullptr;
VkDebugUtilsMessengerEXT dbg_messenger = VK_NULL_HANDLE;
VkDebugReportCallbackEXT dbg_debug_report = VK_NULL_HANDLE;
diff --git a/editor/animation_bezier_editor.h b/editor/animation_bezier_editor.h
index dcb6502440..f228f66771 100644
--- a/editor/animation_bezier_editor.h
+++ b/editor/animation_bezier_editor.h
@@ -53,7 +53,7 @@ class AnimationBezierTrackEdit : public Control {
float play_position_pos = 0;
Ref<Animation> animation;
- int selected_track;
+ int selected_track = 0;
Vector<Rect2> view_rects;
@@ -98,8 +98,8 @@ class AnimationBezierTrackEdit : public Control {
bool moving_selection_attempt = false;
IntPair select_single_attempt;
bool moving_selection = false;
- int moving_selection_from_key;
- int moving_selection_from_track;
+ int moving_selection_from_key = 0;
+ int moving_selection_from_track = 0;
Vector2 moving_selection_offset;
@@ -114,7 +114,7 @@ class AnimationBezierTrackEdit : public Control {
int moving_handle_track = 0;
Vector2 moving_handle_left;
Vector2 moving_handle_right;
- int moving_handle_mode; // value from Animation::HandleMode
+ int moving_handle_mode = 0; // value from Animation::HandleMode
void _clear_selection();
void _clear_selection_for_anim(const Ref<Animation> &p_anim);
@@ -136,8 +136,8 @@ class AnimationBezierTrackEdit : public Control {
Rect2 point_rect;
Rect2 in_rect;
Rect2 out_rect;
- int track;
- int key;
+ int track = 0;
+ int key = 0;
};
Vector<EditPoint> edit_points;
diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp
index e724d4ccdb..462622fec5 100644
--- a/editor/animation_track_editor.cpp
+++ b/editor/animation_track_editor.cpp
@@ -1886,10 +1886,7 @@ void AnimationTimelineEdit::_bind_methods() {
AnimationTimelineEdit::AnimationTimelineEdit() {
name_limit = 150 * EDSCALE;
- zoom = nullptr;
- track_edit = nullptr;
- play_position_pos = 0;
play_position = memnew(Control);
play_position->set_mouse_filter(MOUSE_FILTER_PASS);
add_child(play_position);
@@ -3217,17 +3214,6 @@ void AnimationTrackEdit::_bind_methods() {
}
AnimationTrackEdit::AnimationTrackEdit() {
- undo_redo = nullptr;
- timeline = nullptr;
- root = nullptr;
- path = nullptr;
- path_popup = nullptr;
- menu = nullptr;
- dropping_at = 0;
-
- select_single_attempt = -1;
-
- play_position_pos = 0;
play_position = memnew(Control);
play_position->set_mouse_filter(MOUSE_FILTER_PASS);
add_child(play_position);
@@ -6238,8 +6224,6 @@ void AnimationTrackEditor::_pick_track_filter_input(const Ref<InputEvent> &p_ie)
}
AnimationTrackEditor::AnimationTrackEditor() {
- root = nullptr;
-
undo_redo = EditorNode::get_singleton()->get_undo_redo();
main_panel = memnew(PanelContainer);
@@ -6452,8 +6436,6 @@ AnimationTrackEditor::AnimationTrackEditor() {
insert_confirm_reset->set_text(TTR("Create RESET Track(s)", ""));
insert_confirm_reset->set_pressed(EDITOR_GET("editors/animation/default_create_reset_tracks"));
ichb->add_child(insert_confirm_reset);
- key_edit = nullptr;
- multi_key_edit = nullptr;
box_selection = memnew(Control);
add_child(box_selection);
diff --git a/editor/animation_track_editor.h b/editor/animation_track_editor.h
index 92b203d183..bd66a4b2df 100644
--- a/editor/animation_track_editor.h
+++ b/editor/animation_track_editor.h
@@ -54,10 +54,10 @@ class AnimationTimelineEdit : public Range {
Ref<Animation> animation;
AnimationTrackEdit *track_edit = nullptr;
- int name_limit;
+ int name_limit = 0;
Range *zoom = nullptr;
Range *h_scroll = nullptr;
- float play_position_pos;
+ float play_position_pos = 0.0f;
HBoxContainer *len_hb = nullptr;
EditorSpinSlider *length = nullptr;
@@ -86,8 +86,8 @@ class AnimationTimelineEdit : public Range {
bool dragging_timeline = false;
bool dragging_hsize = false;
- float dragging_hsize_from;
- float dragging_hsize_at;
+ float dragging_hsize_from = 0.0f;
+ float dragging_hsize_at = 0.0f;
virtual void gui_input(const Ref<InputEvent> &p_event) override;
void _track_added(int p_track);
@@ -145,17 +145,18 @@ class AnimationTrackEdit : public Control {
MENU_KEY_ADD_RESET,
MENU_KEY_DELETE
};
+
AnimationTimelineEdit *timeline = nullptr;
UndoRedo *undo_redo = nullptr;
Popup *path_popup = nullptr;
LineEdit *path = nullptr;
Node *root = nullptr;
Control *play_position = nullptr; //separate control used to draw so updates for only position changed are much faster
- float play_position_pos;
+ float play_position_pos = 0.0f;
NodePath node_path;
Ref<Animation> animation;
- int track;
+ int track = 0;
Rect2 check_rect;
Rect2 path_rect;
@@ -187,12 +188,12 @@ class AnimationTrackEdit : public Control {
Ref<Texture2D> _get_key_type_icon() const;
- mutable int dropping_at;
- float insert_at_pos;
+ mutable int dropping_at = 0;
+ float insert_at_pos = 0.0f;
bool moving_selection_attempt = false;
- int select_single_attempt;
+ int select_single_attempt = -1;
bool moving_selection = false;
- float moving_selection_from_ofs;
+ float moving_selection_from_ofs = 0.0f;
bool in_group = false;
AnimationTrackEditor *editor = nullptr;
@@ -341,7 +342,7 @@ class AnimationTrackEditor : public VBoxContainer {
PropertySelector *prop_selector = nullptr;
PropertySelector *method_selector = nullptr;
SceneTreeDialog *pick_track = nullptr;
- int adding_track_type;
+ int adding_track_type = 0;
NodePath adding_track_path;
bool keying = false;
@@ -353,7 +354,7 @@ class AnimationTrackEditor : public VBoxContainer {
Variant value;
String query;
bool advance = false;
- }; /* insert_data;*/
+ };
Label *insert_confirm_text = nullptr;
CheckBox *insert_confirm_bezier = nullptr;
@@ -388,8 +389,8 @@ class AnimationTrackEditor : public VBoxContainer {
void _timeline_value_changed(double);
- float insert_key_from_track_call_ofs;
- int insert_key_from_track_call_track;
+ float insert_key_from_track_call_ofs = 0.0f;
+ int insert_key_from_track_call_track = 0;
void _insert_key_from_track(float p_ofs, int p_track);
void _add_method_key(const String &p_method);
@@ -415,7 +416,7 @@ class AnimationTrackEditor : public VBoxContainer {
void _key_deselected(int p_key, int p_track);
bool moving_selection = false;
- float moving_selection_offset;
+ float moving_selection_offset = 0.0f;
void _move_selection_begin();
void _move_selection(float p_offset);
void _move_selection_commit();
@@ -459,7 +460,7 @@ class AnimationTrackEditor : public VBoxContainer {
void _edit_menu_about_to_popup();
void _edit_menu_pressed(int p_option);
- int last_menu_track_opt;
+ int last_menu_track_opt = 0;
void _cleanup_animation(Ref<Animation> p_animation);
diff --git a/editor/animation_track_editor_plugins.cpp b/editor/animation_track_editor_plugins.cpp
index d07881e28e..cd40b53919 100644
--- a/editor/animation_track_editor_plugins.cpp
+++ b/editor/animation_track_editor_plugins.cpp
@@ -966,7 +966,6 @@ void AnimationTrackEditTypeAudio::_bind_methods() {
AnimationTrackEditTypeAudio::AnimationTrackEditTypeAudio() {
AudioStreamPreviewGenerator::get_singleton()->connect("preview_updated", callable_mp(this, &AnimationTrackEditTypeAudio::_preview_changed));
- len_resizing = false;
}
bool AnimationTrackEditTypeAudio::can_drop_data(const Point2 &p_point, const Variant &p_data) const {
diff --git a/editor/animation_track_editor_plugins.h b/editor/animation_track_editor_plugins.h
index adfe517356..e3cafaa97d 100644
--- a/editor/animation_track_editor_plugins.h
+++ b/editor/animation_track_editor_plugins.h
@@ -115,10 +115,10 @@ class AnimationTrackEditTypeAudio : public AnimationTrackEdit {
void _preview_changed(ObjectID p_which);
bool len_resizing = false;
- bool len_resizing_start;
- int len_resizing_index;
- float len_resizing_from_px;
- float len_resizing_rel;
+ bool len_resizing_start = false;
+ int len_resizing_index = 0;
+ float len_resizing_from_px = 0.0f;
+ float len_resizing_rel = 0.0f;
bool over_drag_position = false;
protected:
diff --git a/editor/code_editor.cpp b/editor/code_editor.cpp
index c9868bc3c2..7c00cf351c 100644
--- a/editor/code_editor.cpp
+++ b/editor/code_editor.cpp
@@ -657,10 +657,6 @@ void FindReplaceBar::_bind_methods() {
}
FindReplaceBar::FindReplaceBar() {
- results_count = -1;
- results_count_to_current = -1;
- needs_to_count_results = true;
-
vbc_lineedit = memnew(VBoxContainer);
add_child(vbc_lineedit);
vbc_lineedit->set_alignment(BoxContainer::ALIGNMENT_CENTER);
diff --git a/editor/code_editor.h b/editor/code_editor.h
index bb1791940e..e2441cec2b 100644
--- a/editor/code_editor.h
+++ b/editor/code_editor.h
@@ -84,10 +84,10 @@ class FindReplaceBar : public HBoxContainer {
uint32_t flags = 0;
- int result_line;
- int result_col;
- int results_count;
- int results_count_to_current;
+ int result_line = 0;
+ int result_col = 0;
+ int results_count = -1;
+ int results_count_to_current = -1;
bool replace_all_mode = false;
bool preserve_cursor = false;
diff --git a/editor/connections_dialog.h b/editor/connections_dialog.h
index 4b1b8363dd..f8f15b32af 100644
--- a/editor/connections_dialog.h
+++ b/editor/connections_dialog.h
@@ -111,7 +111,7 @@ private:
StringName signal;
LineEdit *dst_method = nullptr;
ConnectDialogBinds *cdbinds = nullptr;
- bool edit_mode;
+ bool edit_mode = false;
NodePath dst_path;
VBoxContainer *vbc_right = nullptr;
diff --git a/editor/debugger/debug_adapter/debug_adapter_protocol.h b/editor/debugger/debug_adapter/debug_adapter_protocol.h
index e4760bea54..66db75c634 100644
--- a/editor/debugger/debug_adapter/debug_adapter_protocol.h
+++ b/editor/debugger/debug_adapter/debug_adapter_protocol.h
@@ -111,9 +111,9 @@ private:
String _current_request;
Ref<DAPeer> _current_peer;
- int breakpoint_id;
- int stackframe_id;
- int variable_id;
+ int breakpoint_id = 0;
+ int stackframe_id = 0;
+ int variable_id = 0;
List<DAP::Breakpoint> breakpoint_list;
Map<DAP::StackFrame, List<int>> stackframe_list;
Map<int, Array> variable_list;
diff --git a/editor/debugger/editor_performance_profiler.h b/editor/debugger/editor_performance_profiler.h
index a917ddbe28..ab0e43de2f 100644
--- a/editor/debugger/editor_performance_profiler.h
+++ b/editor/debugger/editor_performance_profiler.h
@@ -66,7 +66,7 @@ private:
Control *monitor_draw = nullptr;
Label *info_message = nullptr;
StringName marker_key;
- int marker_frame;
+ int marker_frame = 0;
const int MARGIN = 4;
const int POINT_SEPARATION = 5;
const int MARKER_MARGIN = 2;
diff --git a/editor/debugger/editor_profiler.cpp b/editor/debugger/editor_profiler.cpp
index 4e2e8634e5..50f3b19cc2 100644
--- a/editor/debugger/editor_profiler.cpp
+++ b/editor/debugger/editor_profiler.cpp
@@ -662,9 +662,6 @@ EditorProfiler::EditorProfiler() {
int metric_size = CLAMP(int(EDITOR_GET("debugger/profiler_frame_history_size")), 60, 1024);
frame_metrics.resize(metric_size);
- total_metrics = 0;
- last_metric = -1;
- hover_metric = -1;
EDITOR_DEF("debugger/profiler_frame_max_functions", 64);
@@ -682,7 +679,4 @@ EditorProfiler::EditorProfiler() {
plot_sigs.insert("physics_frame_time");
plot_sigs.insert("category_frame_time");
-
- seeking = false;
- graph_height = 1;
}
diff --git a/editor/debugger/editor_profiler.h b/editor/debugger/editor_profiler.h
index 34f34be7c3..1a65e2e3d6 100644
--- a/editor/debugger/editor_profiler.h
+++ b/editor/debugger/editor_profiler.h
@@ -106,18 +106,18 @@ private:
SpinBox *cursor_metric_edit = nullptr;
Vector<Metric> frame_metrics;
- int total_metrics;
- int last_metric;
+ int total_metrics = 0;
+ int last_metric = -1;
- int max_functions;
+ int max_functions = 0;
- bool updating_frame;
+ bool updating_frame = false;
- int hover_metric;
+ int hover_metric = -1;
- float graph_height;
+ float graph_height = 1.0f;
- bool seeking;
+ bool seeking = false;
Timer *frame_delay = nullptr;
Timer *plot_delay = nullptr;
diff --git a/editor/debugger/editor_visual_profiler.cpp b/editor/debugger/editor_visual_profiler.cpp
index 2f33a0bc31..503c03bafe 100644
--- a/editor/debugger/editor_visual_profiler.cpp
+++ b/editor/debugger/editor_visual_profiler.cpp
@@ -782,7 +782,6 @@ EditorVisualProfiler::EditorVisualProfiler() {
graph = memnew(TextureRect);
graph->set_ignore_texture_size(true);
graph->set_mouse_filter(MOUSE_FILTER_STOP);
- //graph->set_ignore_mouse(false);
graph->connect("draw", callable_mp(this, &EditorVisualProfiler::_graph_tex_draw));
graph->connect("gui_input", callable_mp(this, &EditorVisualProfiler::_graph_tex_input));
graph->connect("mouse_exited", callable_mp(this, &EditorVisualProfiler::_graph_tex_mouse_exit));
@@ -792,11 +791,6 @@ EditorVisualProfiler::EditorVisualProfiler() {
int metric_size = CLAMP(int(EDITOR_GET("debugger/profiler_frame_history_size")), 60, 1024);
frame_metrics.resize(metric_size);
- last_metric = -1;
- //cursor_metric=-1;
- hover_metric = -1;
-
- //display_mode=DISPLAY_FRAME_TIME;
frame_delay = memnew(Timer);
frame_delay->set_wait_time(0.1);
@@ -809,12 +803,4 @@ EditorVisualProfiler::EditorVisualProfiler() {
plot_delay->set_one_shot(true);
add_child(plot_delay);
plot_delay->connect("timeout", callable_mp(this, &EditorVisualProfiler::_update_plot));
-
- seeking = false;
- graph_height_cpu = 1;
- graph_height_gpu = 1;
-
- graph_limit = 1000 / 60.0;
-
- //activate->set_disabled(true);
}
diff --git a/editor/debugger/editor_visual_profiler.h b/editor/debugger/editor_visual_profiler.h
index 14eacca02d..4e5169da9e 100644
--- a/editor/debugger/editor_visual_profiler.h
+++ b/editor/debugger/editor_visual_profiler.h
@@ -83,21 +83,20 @@ private:
SpinBox *cursor_metric_edit = nullptr;
Vector<Metric> frame_metrics;
- int last_metric;
+ int last_metric = -1;
- StringName selected_area;
+ int hover_metric = -1;
- bool updating_frame;
+ StringName selected_area;
- //int cursor_metric;
- int hover_metric;
+ bool updating_frame = false;
- float graph_height_cpu;
- float graph_height_gpu;
+ float graph_height_cpu = 1.0f;
+ float graph_height_gpu = 1.0f;
- float graph_limit;
+ float graph_limit = 1000.0f / 60;
- bool seeking;
+ bool seeking = false;
Timer *frame_delay = nullptr;
Timer *plot_delay = nullptr;
diff --git a/editor/editor_audio_buses.cpp b/editor/editor_audio_buses.cpp
index 4474d6893a..d34bc521f1 100644
--- a/editor/editor_audio_buses.cpp
+++ b/editor/editor_audio_buses.cpp
@@ -1263,7 +1263,6 @@ void EditorAudioBuses::_bind_methods() {
}
EditorAudioBuses::EditorAudioBuses() {
- drop_end = nullptr;
top_hb = memnew(HBoxContainer);
add_child(top_hb);
diff --git a/editor/editor_audio_buses.h b/editor/editor_audio_buses.h
index 81a6e5b86d..70c0712b52 100644
--- a/editor/editor_audio_buses.h
+++ b/editor/editor_audio_buses.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef EDITORAUDIOBUSES_H
-#define EDITORAUDIOBUSES_H
+#ifndef EDITOR_AUDIO_BUSES_H
+#define EDITOR_AUDIO_BUSES_H
#include "editor/editor_plugin.h"
#include "scene/gui/box_container.h"
@@ -192,7 +192,7 @@ class EditorAudioBuses : public VBoxContainer {
void _new_layout();
EditorFileDialog *file_dialog = nullptr;
- bool new_layout;
+ bool new_layout = false;
void _file_dialog_callback(const String &p_string);
@@ -275,4 +275,4 @@ public:
~AudioBusesEditorPlugin();
};
-#endif // EDITORAUDIOBUSES_H
+#endif // EDITOR_AUDIO_BUSES_H
diff --git a/editor/editor_file_dialog.cpp b/editor/editor_file_dialog.cpp
index 0ed0e9bcd7..0129a6453d 100644
--- a/editor/editor_file_dialog.cpp
+++ b/editor/editor_file_dialog.cpp
@@ -1583,11 +1583,9 @@ bool EditorFileDialog::are_previews_enabled() {
EditorFileDialog::EditorFileDialog() {
show_hidden_files = default_show_hidden_files;
display_mode = default_display_mode;
- local_history_pos = 0;
VBoxContainer *vbc = memnew(VBoxContainer);
add_child(vbc);
- mode = FILE_MODE_SAVE_FILE;
set_title(TTR("Save a File"));
ED_SHORTCUT("file_dialog/go_back", TTR("Go Back"), KeyModifierMask::ALT | Key::LEFT);
@@ -1795,7 +1793,6 @@ EditorFileDialog::EditorFileDialog() {
item_vb->add_child(file_box);
dir_access = DirAccess::create(DirAccess::ACCESS_RESOURCES);
- access = ACCESS_RESOURCES;
_update_drives();
connect("confirmed", callable_mp(this, &EditorFileDialog::_action_pressed));
@@ -1808,7 +1805,6 @@ EditorFileDialog::EditorFileDialog() {
filter->connect("item_selected", callable_mp(this, &EditorFileDialog::_filter_selected));
confirm_save = memnew(ConfirmationDialog);
- //confirm_save->set_as_top_level(true);
add_child(confirm_save);
confirm_save->connect("confirmed", callable_mp(this, &EditorFileDialog::_save_confirm_pressed));
@@ -1843,9 +1839,6 @@ EditorFileDialog::EditorFileDialog() {
if (register_func) {
register_func(this);
}
-
- preview_wheel_timeout = 0;
- preview_wheel_index = 0;
}
EditorFileDialog::~EditorFileDialog() {
diff --git a/editor/editor_file_dialog.h b/editor/editor_file_dialog.h
index db2a2ab09f..0460576bc5 100644
--- a/editor/editor_file_dialog.h
+++ b/editor/editor_file_dialog.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef EDITORFILEDIALOG_H
-#define EDITORFILEDIALOG_H
+#ifndef EDITOR_FILE_DIALOG_H
+#define EDITOR_FILE_DIALOG_H
#include "core/io/dir_access.h"
#include "editor/plugins/editor_preview_plugins.h"
@@ -88,11 +88,11 @@ private:
LineEdit *makedirname = nullptr;
Button *makedir = nullptr;
- Access access;
+ Access access = ACCESS_RESOURCES;
VBoxContainer *vbox = nullptr;
- FileMode mode;
- bool can_create_dir;
+ FileMode mode = FILE_MODE_SAVE_FILE;
+ bool can_create_dir = false;
LineEdit *dir = nullptr;
Button *dir_prev = nullptr;
@@ -130,15 +130,15 @@ private:
ItemList *recent = nullptr;
Vector<String> local_history;
- int local_history_pos;
+ int local_history_pos = 0;
void _push_history();
Vector<String> filters;
bool previews_enabled = true;
bool preview_waiting = false;
- int preview_wheel_index;
- float preview_wheel_timeout;
+ int preview_wheel_index = 0;
+ float preview_wheel_timeout = 0.0f;
static bool default_show_hidden_files;
static DisplayMode default_display_mode;
@@ -257,4 +257,4 @@ VARIANT_ENUM_CAST(EditorFileDialog::FileMode);
VARIANT_ENUM_CAST(EditorFileDialog::Access);
VARIANT_ENUM_CAST(EditorFileDialog::DisplayMode);
-#endif // EDITORFILEDIALOG_H
+#endif // EDITOR_FILE_DIALOG_H
diff --git a/editor/editor_help.h b/editor/editor_help.h
index 054fd84af6..e289f91414 100644
--- a/editor/editor_help.h
+++ b/editor/editor_help.h
@@ -56,7 +56,7 @@ class FindBar : public HBoxContainer {
RichTextLabel *rich_text_label = nullptr;
- int results_count;
+ int results_count = 0;
void _hide_bar();
@@ -112,7 +112,7 @@ class EditorHelp : public VBoxContainer {
Map<String, int> constant_line;
Map<String, int> enum_line;
Map<String, Map<String, int>> enum_values_line;
- int description_line;
+ int description_line = 0;
RichTextLabel *class_desc = nullptr;
HSplitContainer *h_split = nullptr;
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 3d52686378..20128b3436 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -5909,7 +5909,6 @@ EditorNode::EditorNode() {
}
singleton = this;
- last_checked_version = 0;
TranslationServer::get_singleton()->set_enabled(false);
// Load settings.
@@ -6263,8 +6262,6 @@ EditorNode::EditorNode() {
dock_vb->add_child(dock_float);
dock_select_popup->reset_size();
- dock_select_rect_over_idx = -1;
- dock_popup_selected_idx = -1;
for (int i = 0; i < DOCK_SLOT_MAX; i++) {
dock_slot[i]->set_custom_minimum_size(Size2(170, 0) * EDSCALE);
@@ -6811,7 +6808,6 @@ EditorNode::EditorNode() {
// Define corresponding default layout.
const String docks_section = "docks";
- overridden_default_layout = -1;
default_layout.instantiate();
// Dock numbers are based on DockSlot enum value + 1.
default_layout->set_value(docks_section, "dock_3", "Scene,Import");
@@ -6890,8 +6886,6 @@ EditorNode::EditorNode() {
Button *output_button = add_bottom_panel_item(TTR("Output"), log);
log->set_tool_button(output_button);
- old_split_ofs = 0;
-
center_split->connect("resized", callable_mp(this, &EditorNode::_vp_resized));
native_shader_source_visualizer = memnew(EditorNativeShaderSourceVisualizer);
@@ -7157,7 +7151,6 @@ EditorNode::EditorNode() {
}
update_spinner_step_msec = OS::get_singleton()->get_ticks_msec();
update_spinner_step_frame = Engine::get_singleton()->get_frames_drawn();
- update_spinner_step = 0;
editor_plugin_screen = nullptr;
editor_plugins_over = memnew(EditorPluginList);
@@ -7191,9 +7184,6 @@ EditorNode::EditorNode() {
open_imported->connect("custom_action", callable_mp(this, &EditorNode::_inherit_imported));
gui_base->add_child(open_imported);
- saved_version = 1;
- _last_instantiated_scene = nullptr;
-
quick_open = memnew(EditorQuickOpen);
gui_base->add_child(quick_open);
quick_open->connect("quick_open", callable_mp(this, &EditorNode::_quick_opened));
diff --git a/editor/editor_node.h b/editor/editor_node.h
index 82118b8b70..0d1ca3a42d 100644
--- a/editor/editor_node.h
+++ b/editor/editor_node.h
@@ -283,7 +283,7 @@ private:
ConfirmationDialog *video_restart_dialog = nullptr;
- int rendering_driver_current;
+ int rendering_driver_current = 0;
String rendering_driver_request;
// Split containers.
@@ -305,12 +305,12 @@ private:
PopupMenu *scene_tabs_context_menu = nullptr;
Panel *tab_preview_panel = nullptr;
TextureRect *tab_preview = nullptr;
- int tab_closing_idx;
+ int tab_closing_idx = 0;
bool exiting = false;
bool dimmed = false;
- int old_split_ofs;
+ int old_split_ofs = 0;
VSplitContainer *top_split = nullptr;
HBoxContainer *bottom_hb = nullptr;
Control *vp_base = nullptr;
@@ -363,7 +363,7 @@ private:
EditorAbout *about = nullptr;
AcceptDialog *warning = nullptr;
- int overridden_default_layout;
+ int overridden_default_layout = -1;
Ref<ConfigFile> default_layout;
PopupMenu *editor_layouts = nullptr;
EditorLayoutsDialog *layout_dialog = nullptr;
@@ -412,8 +412,8 @@ private:
TabContainer *dock_slot[DOCK_SLOT_MAX];
Timer *dock_drag_timer = nullptr;
bool docks_visible = true;
- int dock_popup_selected_idx;
- int dock_select_rect_over_idx;
+ int dock_popup_selected_idx = -1;
+ int dock_select_rect_over_idx = -1;
HBoxContainer *tabbar_container = nullptr;
Button *distraction_free = nullptr;
@@ -446,24 +446,24 @@ private:
bool unsaved_cache = true;
bool waiting_for_first_scan = true;
- int current_menu_option;
+ int current_menu_option = 0;
SubViewport *scene_root = nullptr; // Root of the scene being edited.
Object *current = nullptr;
Ref<Resource> saving_resource;
- uint64_t update_spinner_step_msec;
- uint64_t update_spinner_step_frame;
- int update_spinner_step;
+ uint64_t update_spinner_step_msec = 0;
+ uint64_t update_spinner_step_frame = 0;
+ int update_spinner_step = 0;
String _tmp_import_path;
String external_file;
String open_navigate;
String run_custom_filename;
- uint64_t saved_version;
- uint64_t last_checked_version;
+ uint64_t saved_version = 1;
+ uint64_t last_checked_version = 0;
DynamicFontImportSettings *fontdata_import_settings = nullptr;
SceneImportSettings *scene_import_settings = nullptr;
diff --git a/editor/editor_spin_slider.cpp b/editor/editor_spin_slider.cpp
index 32d28cd3a7..ec8130e862 100644
--- a/editor/editor_spin_slider.cpp
+++ b/editor/editor_spin_slider.cpp
@@ -656,10 +656,7 @@ void EditorSpinSlider::_ensure_input_popup() {
}
EditorSpinSlider::EditorSpinSlider() {
- grabbing_spinner_dist_cache = 0;
- pre_grab_value = 0;
set_focus_mode(FOCUS_ALL);
- updown_offset = -1;
grabber = memnew(TextureRect);
add_child(grabber);
grabber->hide();
@@ -668,5 +665,4 @@ EditorSpinSlider::EditorSpinSlider() {
grabber->connect("mouse_entered", callable_mp(this, &EditorSpinSlider::_grabber_mouse_entered));
grabber->connect("mouse_exited", callable_mp(this, &EditorSpinSlider::_grabber_mouse_exited));
grabber->connect("gui_input", callable_mp(this, &EditorSpinSlider::_grabber_gui_input));
- grabber_range = 1;
}
diff --git a/editor/editor_spin_slider.h b/editor/editor_spin_slider.h
index fc9f6b8722..f0adf5b7a1 100644
--- a/editor/editor_spin_slider.h
+++ b/editor/editor_spin_slider.h
@@ -40,41 +40,42 @@ class EditorSpinSlider : public Range {
String label;
String suffix;
- int updown_offset;
+ int updown_offset = -1;
bool hover_updown = false;
bool mouse_hover = false;
TextureRect *grabber = nullptr;
- int grabber_range;
+ int grabber_range = 1;
bool mouse_over_spin = false;
bool mouse_over_grabber = false;
bool mousewheel_over_grabber = false;
bool grabbing_grabber = false;
- int grabbing_from;
- float grabbing_ratio;
+ int grabbing_from = 0;
+ float grabbing_ratio = 0.0f;
bool grabbing_spinner_attempt = false;
bool grabbing_spinner = false;
bool read_only = false;
- float grabbing_spinner_dist_cache;
+ float grabbing_spinner_dist_cache = 0.0f;
Vector2 grabbing_spinner_mouse_pos;
- double pre_grab_value;
+ double pre_grab_value = 0.0;
Popup *value_input_popup = nullptr;
LineEdit *value_input = nullptr;
bool value_input_just_closed = false;
bool value_input_dirty = false;
+ bool hide_slider = false;
+ bool flat = false;
+
void _grabber_gui_input(const Ref<InputEvent> &p_event);
void _value_input_closed();
void _value_input_submitted(const String &);
void _value_focus_exited();
void _value_input_gui_input(const Ref<InputEvent> &p_event);
- bool hide_slider = false;
- bool flat = false;
void _evaluate_input_text();
diff --git a/editor/fileserver/editor_file_server.cpp b/editor/fileserver/editor_file_server.cpp
index 46fb767c00..0a59ecf1b3 100644
--- a/editor/fileserver/editor_file_server.cpp
+++ b/editor/fileserver/editor_file_server.cpp
@@ -311,9 +311,6 @@ void EditorFileServer::stop() {
EditorFileServer::EditorFileServer() {
server.instantiate();
- quit = false;
- active = false;
- cmd = CMD_NONE;
thread.start(_thread_start, this);
EDITOR_DEF("filesystem/file_server/port", 6010);
diff --git a/editor/fileserver/editor_file_server.h b/editor/fileserver/editor_file_server.h
index ccebd1465d..7e771db55f 100644
--- a/editor/fileserver/editor_file_server.h
+++ b/editor/fileserver/editor_file_server.h
@@ -63,12 +63,12 @@ class EditorFileServer : public Object {
Mutex wait_mutex;
Thread thread;
static void _thread_start(void *);
- bool quit;
- Command cmd;
+ bool quit = false;
+ Command cmd = CMD_NONE;
String password;
- int port;
- bool active;
+ int port = 0;
+ bool active = false;
public:
void start();
diff --git a/editor/import/scene_import_settings.h b/editor/import/scene_import_settings.h
index 55cfba3275..ec24a8a5a5 100644
--- a/editor/import/scene_import_settings.h
+++ b/editor/import/scene_import_settings.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef SCENEIMPORTSETTINGS_H
-#define SCENEIMPORTSETTINGS_H
+#ifndef SCENE_IMPORT_SETTINGS_H
+#define SCENE_IMPORT_SETTINGS_H
#include "editor/import/resource_importer_scene.h"
#include "scene/3d/camera_3d.h"
@@ -86,9 +86,9 @@ class SceneImportSettings : public ConfirmationDialog {
Ref<StandardMaterial3D> collider_mat;
- float cam_rot_x;
- float cam_rot_y;
- float cam_zoom;
+ float cam_rot_x = 0.0f;
+ float cam_rot_y = 0.0f;
+ float cam_zoom = 0.0f;
void _update_scene();
@@ -176,7 +176,7 @@ class SceneImportSettings : public ConfirmationDialog {
void _menu_callback(int p_id);
void _save_dir_callback(const String &p_path);
- int current_action;
+ int current_action = 0;
Vector<TreeItem *> save_path_items;
@@ -205,4 +205,4 @@ public:
~SceneImportSettings();
};
-#endif // SCENEIMPORTSETTINGS_H
+#endif // SCENE_IMPORT_SETTINGS_H
diff --git a/editor/plugin_config_dialog.h b/editor/plugin_config_dialog.h
index 76fec636f3..5c6043da12 100644
--- a/editor/plugin_config_dialog.h
+++ b/editor/plugin_config_dialog.h
@@ -54,7 +54,7 @@ class PluginConfigDialog : public ConfirmationDialog {
TextureRect *subfolder_validation = nullptr;
TextureRect *script_validation = nullptr;
- bool _edit_mode;
+ bool _edit_mode = false;
void _clear_fields();
void _on_confirmed();
diff --git a/editor/plugins/abstract_polygon_2d_editor.cpp b/editor/plugins/abstract_polygon_2d_editor.cpp
index 22e0a3dabb..ad6d8e6379 100644
--- a/editor/plugins/abstract_polygon_2d_editor.cpp
+++ b/editor/plugins/abstract_polygon_2d_editor.cpp
@@ -703,10 +703,8 @@ AbstractPolygon2DEditor::PosVertex AbstractPolygon2DEditor::closest_edge_point(c
}
AbstractPolygon2DEditor::AbstractPolygon2DEditor(bool p_wip_destructive) {
- canvas_item_editor = nullptr;
undo_redo = EditorNode::get_undo_redo();
- wip_active = false;
edited_point = PosVertex();
wip_destructive = p_wip_destructive;
@@ -736,8 +734,6 @@ AbstractPolygon2DEditor::AbstractPolygon2DEditor(bool p_wip_destructive) {
create_resource = memnew(ConfirmationDialog);
add_child(create_resource);
create_resource->get_ok_button()->set_text(TTR("Create"));
-
- mode = MODE_EDIT;
}
void AbstractPolygon2DEditorPlugin::edit(Object *p_object) {
diff --git a/editor/plugins/abstract_polygon_2d_editor.h b/editor/plugins/abstract_polygon_2d_editor.h
index b0483cbb62..696fd7b637 100644
--- a/editor/plugins/abstract_polygon_2d_editor.h
+++ b/editor/plugins/abstract_polygon_2d_editor.h
@@ -80,10 +80,10 @@ class AbstractPolygon2DEditor : public HBoxContainer {
Vector<Vector2> pre_move_edit;
Vector<Vector2> wip;
- bool wip_active;
- bool wip_destructive;
+ bool wip_active = false;
+ bool wip_destructive = false;
- bool _polygon_editing_enabled;
+ bool _polygon_editing_enabled = false;
CanvasItemEditor *canvas_item_editor = nullptr;
Panel *panel = nullptr;
@@ -97,7 +97,7 @@ protected:
MODE_CONT,
};
- int mode;
+ int mode = MODE_EDIT;
UndoRedo *undo_redo = nullptr;
diff --git a/editor/plugins/animation_blend_space_1d_editor.cpp b/editor/plugins/animation_blend_space_1d_editor.cpp
index 94882b3464..ae4482155c 100644
--- a/editor/plugins/animation_blend_space_1d_editor.cpp
+++ b/editor/plugins/animation_blend_space_1d_editor.cpp
@@ -594,7 +594,6 @@ AnimationNodeBlendSpace1DEditor *AnimationNodeBlendSpace1DEditor::singleton = nu
AnimationNodeBlendSpace1DEditor::AnimationNodeBlendSpace1DEditor() {
singleton = this;
- updating = false;
HBoxContainer *top_hb = memnew(HBoxContainer);
add_child(top_hb);
@@ -745,9 +744,5 @@ AnimationNodeBlendSpace1DEditor::AnimationNodeBlendSpace1DEditor() {
open_file->connect("file_selected", callable_mp(this, &AnimationNodeBlendSpace1DEditor::_file_opened));
undo_redo = EditorNode::get_undo_redo();
- selected_point = -1;
- dragging_selected = false;
- dragging_selected_attempt = false;
-
set_custom_minimum_size(Size2(0, 150 * EDSCALE));
}
diff --git a/editor/plugins/animation_blend_space_1d_editor.h b/editor/plugins/animation_blend_space_1d_editor.h
index 816c2555ca..2f7dee65fc 100644
--- a/editor/plugins/animation_blend_space_1d_editor.h
+++ b/editor/plugins/animation_blend_space_1d_editor.h
@@ -65,14 +65,14 @@ class AnimationNodeBlendSpace1DEditor : public AnimationTreeNodeEditorPlugin {
SpinBox *edit_value = nullptr;
Button *open_editor = nullptr;
- int selected_point;
+ int selected_point = -1;
Control *blend_space_draw = nullptr;
PanelContainer *error_panel = nullptr;
Label *error_label = nullptr;
- bool updating;
+ bool updating = false;
UndoRedo *undo_redo = nullptr;
@@ -90,11 +90,11 @@ class AnimationNodeBlendSpace1DEditor : public AnimationTreeNodeEditorPlugin {
PopupMenu *menu = nullptr;
PopupMenu *animations_menu = nullptr;
Vector<String> animations_to_add;
- float add_point_pos;
+ float add_point_pos = 0.0f;
Vector<real_t> points;
- bool dragging_selected_attempt;
- bool dragging_selected;
+ bool dragging_selected_attempt = false;
+ bool dragging_selected = false;
Vector2 drag_from;
Vector2 drag_ofs;
diff --git a/editor/plugins/animation_state_machine_editor.cpp b/editor/plugins/animation_state_machine_editor.cpp
index 8397772bf8..40e93780e4 100644
--- a/editor/plugins/animation_state_machine_editor.cpp
+++ b/editor/plugins/animation_state_machine_editor.cpp
@@ -1214,7 +1214,6 @@ AnimationNodeStateMachineEditor *AnimationNodeStateMachineEditor::singleton = nu
AnimationNodeStateMachineEditor::AnimationNodeStateMachineEditor() {
singleton = this;
- updating = false;
HBoxContainer *top_hb = memnew(HBoxContainer);
add_child(top_hb);
@@ -1347,12 +1346,4 @@ AnimationNodeStateMachineEditor::AnimationNodeStateMachineEditor() {
open_file->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_FILE);
open_file->connect("file_selected", callable_mp(this, &AnimationNodeStateMachineEditor::_file_opened));
undo_redo = EditorNode::get_undo_redo();
-
- over_node_what = -1;
- dragging_selected_attempt = false;
- connecting = false;
-
- last_active = false;
-
- error_time = 0;
}
diff --git a/editor/plugins/animation_state_machine_editor.h b/editor/plugins/animation_state_machine_editor.h
index fe3f6f370c..16542a4a1a 100644
--- a/editor/plugins/animation_state_machine_editor.h
+++ b/editor/plugins/animation_state_machine_editor.h
@@ -74,7 +74,7 @@ class AnimationNodeStateMachineEditor : public AnimationTreeNodeEditorPlugin {
PanelContainer *error_panel = nullptr;
Label *error_label = nullptr;
- bool updating;
+ bool updating = false;
UndoRedo *undo_redo = nullptr;
@@ -93,14 +93,14 @@ class AnimationNodeStateMachineEditor : public AnimationTreeNodeEditorPlugin {
Vector2 add_node_pos;
- bool dragging_selected_attempt;
- bool dragging_selected;
+ bool dragging_selected_attempt = false;
+ bool dragging_selected = false;
Vector2 drag_from;
Vector2 drag_ofs;
StringName snap_x;
StringName snap_y;
- bool connecting;
+ bool connecting = false;
StringName connecting_from;
Vector2 connecting_to;
StringName connecting_to_node;
@@ -139,7 +139,7 @@ class AnimationNodeStateMachineEditor : public AnimationTreeNodeEditorPlugin {
StringName selected_transition_to;
StringName over_node;
- int over_node_what;
+ int over_node_what = -1;
String prev_name;
void _name_edited(const String &p_text);
@@ -155,15 +155,15 @@ class AnimationNodeStateMachineEditor : public AnimationTreeNodeEditorPlugin {
void _autoplay_selected();
void _end_selected();
- bool last_active;
+ bool last_active = false;
StringName last_blend_from_node;
StringName last_current_node;
Vector<StringName> last_travel_path;
- float last_play_pos;
- float play_pos;
- float current_length;
+ float last_play_pos = 0.0f;
+ float play_pos = 0.0f;
+ float current_length = 0.0f;
- float error_time;
+ float error_time = 0.0f;
String error_text;
EditorFileDialog *open_file = nullptr;
diff --git a/editor/plugins/asset_library_editor_plugin.h b/editor/plugins/asset_library_editor_plugin.h
index 96830c31fd..65c8398558 100644
--- a/editor/plugins/asset_library_editor_plugin.h
+++ b/editor/plugins/asset_library_editor_plugin.h
@@ -60,9 +60,9 @@ class EditorAssetLibraryItem : public PanelContainer {
TextureRect *stars[5];
Label *price = nullptr;
- int asset_id;
- int category_id;
- int author_id;
+ int asset_id = 0;
+ int category_id = 0;
+ int author_id = 0;
void _asset_clicked();
void _category_clicked();
@@ -102,7 +102,7 @@ class EditorAssetLibraryItemDescription : public ConfirmationDialog {
void set_image(int p_type, int p_index, const Ref<Texture2D> &p_image);
- int asset_id;
+ int asset_id = 0;
String download_url;
String title;
String sha256;
@@ -146,7 +146,7 @@ class EditorAssetLibraryItemDownload : public MarginContainer {
int prev_status;
- int asset_id;
+ int asset_id = 0;
bool external_install;
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index c840ce22ce..09cca41bc9 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -4888,14 +4888,6 @@ CanvasItemEditor::CanvasItemEditor() {
view_offset = Point2(-150 - RULER_WIDTH, -95 - RULER_WIDTH);
previous_update_view_offset = view_offset; // Moves the view a little bit to the left so that (0,0) is visible. The values a relative to a 16/10 screen
- grid_offset = Point2();
- grid_step = Point2(8, 8); // A power-of-two value works better as a default
- primary_grid_steps = 8; // A power-of-two value works better as a default
- grid_step_multiplier = 0;
-
- snap_rotation_offset = 0;
- snap_rotation_step = Math::deg2rad(15.0);
- snap_scale_step = 0.1f;
snap_target[0] = SNAP_TARGET_NONE;
snap_target[1] = SNAP_TARGET_NONE;
diff --git a/editor/plugins/canvas_item_editor_plugin.h b/editor/plugins/canvas_item_editor_plugin.h
index 26852ea8ed..7a49041131 100644
--- a/editor/plugins/canvas_item_editor_plugin.h
+++ b/editor/plugins/canvas_item_editor_plugin.h
@@ -180,7 +180,7 @@ private:
GRID_VISIBILITY_HIDE,
};
- bool selection_menu_additive_selection;
+ bool selection_menu_additive_selection = false;
Tool tool = TOOL_SELECT;
Control *viewport = nullptr;
@@ -204,20 +204,20 @@ private:
bool show_edit_locks = true;
bool show_transformation_gizmos = true;
- real_t zoom;
+ real_t zoom = 1.0;
Point2 view_offset;
Point2 previous_update_view_offset;
bool selected_from_canvas = false;
Point2 grid_offset;
- Point2 grid_step;
- int primary_grid_steps;
- int grid_step_multiplier;
+ Point2 grid_step = Point2(8, 8); // A power-of-two value works better as a default.
+ int primary_grid_steps = 8;
+ int grid_step_multiplier = 0;
- real_t snap_rotation_step;
- real_t snap_rotation_offset;
- real_t snap_scale_step;
+ real_t snap_rotation_step = 0.0;
+ real_t snap_rotation_offset = Math::deg2rad(15.0);
+ real_t snap_scale_step = 0.1f;
bool smart_snap_active = false;
bool grid_snap_active = false;
@@ -241,7 +241,7 @@ private:
bool pan_pressed = false;
bool ruler_tool_active = false;
- Point2 ruler_tool_origin = Point2();
+ Point2 ruler_tool_origin;
Point2 node_create_position;
MenuOption last_option;
@@ -346,7 +346,7 @@ private:
bool is_hovering_h_guide = false;
bool is_hovering_v_guide = false;
- bool updating_value_dialog;
+ bool updating_value_dialog = false;
Point2 box_selecting_to;
diff --git a/editor/plugins/mesh_library_editor_plugin.h b/editor/plugins/mesh_library_editor_plugin.h
index 85ead35534..f4b4288a5f 100644
--- a/editor/plugins/mesh_library_editor_plugin.h
+++ b/editor/plugins/mesh_library_editor_plugin.h
@@ -47,8 +47,8 @@ class MeshLibraryEditor : public Control {
ConfirmationDialog *cd_remove = nullptr;
ConfirmationDialog *cd_update = nullptr;
EditorFileDialog *file = nullptr;
- bool apply_xforms;
- int to_erase;
+ bool apply_xforms = false;
+ int to_erase = 0;
enum {
MENU_OPTION_ADD_ITEM,
@@ -58,7 +58,7 @@ class MeshLibraryEditor : public Control {
MENU_OPTION_IMPORT_FROM_SCENE_APPLY_XFORMS
};
- int option;
+ int option = 0;
void _import_scene_cbk(const String &p_str);
void _menu_cbk(int p_option);
void _menu_remove_confirm();
diff --git a/editor/plugins/multimesh_editor_plugin.h b/editor/plugins/multimesh_editor_plugin.h
index 9f5e85216c..5773989d0d 100644
--- a/editor/plugins/multimesh_editor_plugin.h
+++ b/editor/plugins/multimesh_editor_plugin.h
@@ -46,7 +46,7 @@ class MultiMeshEditor : public Control {
AcceptDialog *err_dialog = nullptr;
MenuButton *options = nullptr;
MultiMeshInstance3D *_last_pp_node = nullptr;
- bool browsing_source;
+ bool browsing_source = false;
Panel *panel = nullptr;
MultiMeshInstance3D *node = nullptr;
diff --git a/editor/plugins/node_3d_editor_plugin.h b/editor/plugins/node_3d_editor_plugin.h
index d5d50c743c..43efdeec72 100644
--- a/editor/plugins/node_3d_editor_plugin.h
+++ b/editor/plugins/node_3d_editor_plugin.h
@@ -211,7 +211,7 @@ private:
Control *surface = nullptr;
SubViewport *viewport = nullptr;
Camera3D *camera = nullptr;
- bool transforming;
+ bool transforming = false;
bool orthogonal;
bool auto_orthogonal;
bool lock_rotation;
@@ -271,7 +271,7 @@ private:
ObjectID clicked;
Vector<_RayResult> selection_results;
- bool clicked_wants_append;
+ bool clicked_wants_append = false;
bool selection_in_progress = false;
PopupMenu *selection_menu = nullptr;
@@ -551,12 +551,12 @@ private:
RID origin;
RID origin_instance;
- bool origin_enabled;
+ bool origin_enabled = false;
RID grid[3];
RID grid_instance[3];
bool grid_visible[3]; //currently visible
bool grid_enable[3]; //should be always visible if true
- bool grid_enabled;
+ bool grid_enabled = false;
bool grid_init_draw = false;
Camera3D::Projection grid_camera_last_update_perspective = Camera3D::PROJECTION_PERSPECTIVE;
Vector3 grid_camera_last_update_position = Vector3();
diff --git a/editor/plugins/path_2d_editor_plugin.h b/editor/plugins/path_2d_editor_plugin.h
index ff74aeedf7..720f5c090f 100644
--- a/editor/plugins/path_2d_editor_plugin.h
+++ b/editor/plugins/path_2d_editor_plugin.h
@@ -82,11 +82,11 @@ class Path2DEditor : public HBoxContainer {
};
Action action;
- int action_point;
+ int action_point = 0;
Point2 moving_from;
Point2 moving_screen_from;
- float orig_in_length;
- float orig_out_length;
+ float orig_in_length = 0.0f;
+ float orig_out_length = 0.0f;
Vector2 edge_point;
void _mode_selected(int p_mode);
diff --git a/editor/plugins/path_3d_editor_plugin.h b/editor/plugins/path_3d_editor_plugin.h
index 72c24732c0..ee31fcf43d 100644
--- a/editor/plugins/path_3d_editor_plugin.h
+++ b/editor/plugins/path_3d_editor_plugin.h
@@ -84,7 +84,7 @@ class Path3DEditorPlugin : public EditorPlugin {
void _mode_changed(int p_idx);
void _close_curve();
void _handle_option_pressed(int p_option);
- bool handle_clicked;
+ bool handle_clicked = false;
bool mirror_handle_angle;
bool mirror_handle_length;
diff --git a/editor/plugins/polygon_2d_editor_plugin.h b/editor/plugins/polygon_2d_editor_plugin.h
index 4403d1e9c7..d878d3f9af 100644
--- a/editor/plugins/polygon_2d_editor_plugin.h
+++ b/editor/plugins/polygon_2d_editor_plugin.h
@@ -96,7 +96,7 @@ class Polygon2DEditor : public AbstractPolygon2DEditor {
SpinBox *bone_paint_radius = nullptr;
Label *bone_paint_radius_label = nullptr;
bool bone_painting;
- int bone_painting_bone;
+ int bone_painting_bone = 0;
Vector<float> prev_weights;
Vector2 bone_paint_pos;
AcceptDialog *grid_settings = nullptr;
@@ -110,7 +110,7 @@ class Polygon2DEditor : public AbstractPolygon2DEditor {
Vector<Vector2> uv_create_uv_prev;
Vector<Vector2> uv_create_poly_prev;
Vector<Color> uv_create_colors_prev;
- int uv_create_prev_internal_vertices;
+ int uv_create_prev_internal_vertices = 0;
Array uv_create_bones_prev;
Array polygons_prev;
diff --git a/editor/plugins/polygon_3d_editor_plugin.h b/editor/plugins/polygon_3d_editor_plugin.h
index 3ad7a4df58..e1e1261250 100644
--- a/editor/plugins/polygon_3d_editor_plugin.h
+++ b/editor/plugins/polygon_3d_editor_plugin.h
@@ -66,14 +66,14 @@ class Polygon3DEditor : public HBoxContainer {
MenuButton *options = nullptr;
- int edited_point;
+ int edited_point = 0;
Vector2 edited_point_pos;
PackedVector2Array pre_move_edit;
PackedVector2Array wip;
bool wip_active;
bool snap_ignore;
- float prev_depth;
+ float prev_depth = 0.0f;
void _wip_close();
void _polygon_draw();
diff --git a/editor/plugins/script_editor_plugin.h b/editor/plugins/script_editor_plugin.h
index 7885ffe2c5..f0e7fccdea 100644
--- a/editor/plugins/script_editor_plugin.h
+++ b/editor/plugins/script_editor_plugin.h
@@ -249,7 +249,7 @@ class ScriptEditor : public PanelContainer {
MenuButton *debug_menu = nullptr;
PopupMenu *context_menu = nullptr;
Timer *autosave_timer = nullptr;
- uint64_t idle;
+ uint64_t idle = 0;
PopupMenu *recent_scripts = nullptr;
PopupMenu *theme_submenu = nullptr;
diff --git a/editor/plugins/shader_editor_plugin.h b/editor/plugins/shader_editor_plugin.h
index 067711c75c..bd0c2db824 100644
--- a/editor/plugins/shader_editor_plugin.h
+++ b/editor/plugins/shader_editor_plugin.h
@@ -114,7 +114,7 @@ class ShaderEditor : public PanelContainer {
MenuButton *help_menu = nullptr;
PopupMenu *context_menu = nullptr;
RichTextLabel *warnings_panel = nullptr;
- uint64_t idle;
+ uint64_t idle = 0;
GotoLineDialog *goto_line_dialog = nullptr;
ConfirmationDialog *erase_tab_confirm = nullptr;
diff --git a/editor/plugins/skeleton_3d_editor_plugin.h b/editor/plugins/skeleton_3d_editor_plugin.h
index 911e39a34f..f4a82225f2 100644
--- a/editor/plugins/skeleton_3d_editor_plugin.h
+++ b/editor/plugins/skeleton_3d_editor_plugin.h
@@ -131,7 +131,7 @@ class Skeleton3DEditor : public VBoxContainer {
EditorFileDialog *file_dialog = nullptr;
- bool keyable;
+ bool keyable = false;
static Skeleton3DEditor *singleton;
diff --git a/editor/plugins/sprite_frames_editor_plugin.h b/editor/plugins/sprite_frames_editor_plugin.h
index d31ce84d09..3230228fdd 100644
--- a/editor/plugins/sprite_frames_editor_plugin.h
+++ b/editor/plugins/sprite_frames_editor_plugin.h
@@ -105,7 +105,7 @@ class SpriteFramesEditor : public HSplitContainer {
EditorFileDialog *file_split_sheet = nullptr;
Set<int> frames_selected;
Set<int> frames_toggled_by_mouse_hover;
- int last_frame_selected;
+ int last_frame_selected = 0;
float scale_ratio;
int thumbnail_default_size;
diff --git a/editor/plugins/texture_region_editor_plugin.h b/editor/plugins/texture_region_editor_plugin.h
index 1e1cc2b7b2..2493446303 100644
--- a/editor/plugins/texture_region_editor_plugin.h
+++ b/editor/plugins/texture_region_editor_plugin.h
@@ -87,14 +87,14 @@ class TextureRegionEditor : public VBoxContainer {
Rect2 rect;
Rect2 rect_prev;
- float prev_margin;
+ float prev_margin = 0.0f;
int edited_margin;
Map<RID, List<Rect2>> cache_map;
List<Rect2> autoslice_cache;
bool autoslice_is_dirty;
bool drag;
- bool creating;
+ bool creating = false;
Vector2 drag_from;
int drag_index;
diff --git a/editor/plugins/tiles/tile_data_editors.h b/editor/plugins/tiles/tile_data_editors.h
index 3ac9eacb05..2c849637f0 100644
--- a/editor/plugins/tiles/tile_data_editors.h
+++ b/editor/plugins/tiles/tile_data_editors.h
@@ -108,8 +108,8 @@ private:
DRAG_TYPE_PAN,
};
DragType drag_type = DRAG_TYPE_NONE;
- int drag_polygon_index;
- int drag_point_index;
+ int drag_polygon_index = 0;
+ int drag_point_index = 0;
Vector2 drag_last_pos;
PackedVector2Array drag_old_polygon;
@@ -132,9 +132,9 @@ private:
Ref<Texture2D> background_texture;
Rect2 background_region;
Vector2 background_offset;
- bool background_h_flip;
- bool background_v_flip;
- bool background_transpose;
+ bool background_h_flip = false;
+ bool background_v_flip = false;
+ bool background_transpose = false;
Color background_modulate;
Color polygon_color = Color(1.0, 0.0, 0.0);
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp
index dc07ac7c39..09a2b2ec92 100644
--- a/editor/plugins/visual_shader_editor_plugin.cpp
+++ b/editor/plugins/visual_shader_editor_plugin.cpp
@@ -5864,7 +5864,7 @@ public:
class VisualShaderNodePluginDefaultEditor : public VBoxContainer {
GDCLASS(VisualShaderNodePluginDefaultEditor, VBoxContainer);
Ref<Resource> parent_resource;
- int node_id;
+ int node_id = 0;
VisualShader::Type shader_type;
public:
@@ -5927,7 +5927,7 @@ public:
InspectorDock::get_inspector_singleton()->edit(p_resource.ptr());
}
- bool updating;
+ bool updating = false;
Ref<VisualShaderNode> node;
Vector<EditorProperty *> properties;
Vector<Label *> prop_names;
diff --git a/editor/progress_dialog.h b/editor/progress_dialog.h
index f395750165..23a77ea201 100644
--- a/editor/progress_dialog.h
+++ b/editor/progress_dialog.h
@@ -85,7 +85,7 @@ class ProgressDialog : public PopupPanel {
void _popup();
void _cancel_pressed();
- bool cancelled;
+ bool cancelled = false;
protected:
void _notification(int p_what);
diff --git a/editor/property_editor.h b/editor/property_editor.h
index 1a4d88f7fa..ae623f1ad3 100644
--- a/editor/property_editor.h
+++ b/editor/property_editor.h
@@ -104,7 +104,7 @@ class CustomPropertyEditor : public PopupPanel {
Variant::Type type;
Variant v;
List<String> field_names;
- int hint;
+ int hint = 0;
String hint_text;
HBoxContainer *value_hboxes[MAX_VALUE_EDITORS / 4];
VBoxContainer *value_vbox = nullptr;
@@ -120,7 +120,7 @@ class CustomPropertyEditor : public PopupPanel {
ColorPicker *color_picker = nullptr;
TextEdit *text_edit = nullptr;
bool read_only = false;
- bool picking_viewport;
+ bool picking_viewport = false;
GridContainer *checks20gc = nullptr;
CheckBox *checks20[20];
SpinBox *spinbox = nullptr;
diff --git a/editor/property_selector.h b/editor/property_selector.h
index 597804da31..f42f5daa3f 100644
--- a/editor/property_selector.h
+++ b/editor/property_selector.h
@@ -50,7 +50,7 @@ class PropertySelector : public ConfirmationDialog {
EditorHelpBit *help_bit = nullptr;
- bool properties;
+ bool properties = false;
String selected;
Variant::Type type;
String base_type;
diff --git a/editor/rename_dialog.h b/editor/rename_dialog.h
index d05e80fc04..f3a850045e 100644
--- a/editor/rename_dialog.h
+++ b/editor/rename_dialog.h
@@ -64,7 +64,7 @@ class RenameDialog : public ConfirmationDialog {
SceneTreeEditor *scene_tree_editor = nullptr;
UndoRedo *undo_redo = nullptr;
- int global_count;
+ int global_count = 0;
LineEdit *lne_search = nullptr;
LineEdit *lne_replace = nullptr;
@@ -97,9 +97,9 @@ class RenameDialog : public ConfirmationDialog {
List<Pair<NodePath, String>> to_rename;
Node *preview_node = nullptr;
- bool lock_preview_update;
+ bool lock_preview_update = false;
ErrorHandlerList eh;
- bool has_errors;
+ bool has_errors = false;
protected:
static void _bind_methods();
diff --git a/editor/scene_tree_dock.h b/editor/scene_tree_dock.h
index 77e727b2c8..76067ef8be 100644
--- a/editor/scene_tree_dock.h
+++ b/editor/scene_tree_dock.h
@@ -108,7 +108,7 @@ class SceneTreeDock : public VBoxContainer {
bool restore_script_editor_on_drag = false;
bool reset_create_dialog = false;
- int current_option;
+ int current_option = 0;
CreateDialog *create_dialog = nullptr;
#ifdef MODULE_REGEX_ENABLED
RenameDialog *rename_dialog = nullptr;
diff --git a/modules/cvtt/image_compress_cvtt.cpp b/modules/cvtt/image_compress_cvtt.cpp
index d18340a2c8..a7cfcaa262 100644
--- a/modules/cvtt/image_compress_cvtt.cpp
+++ b/modules/cvtt/image_compress_cvtt.cpp
@@ -46,7 +46,7 @@ struct CVTTCompressionJobParams {
};
struct CVTTCompressionRowTask {
- const uint8_t *in_mm_bytes;
+ const uint8_t *in_mm_bytes = nullptr;
uint8_t *out_mm_bytes = nullptr;
int y_start = 0;
int width = 0;
@@ -55,7 +55,7 @@ struct CVTTCompressionRowTask {
struct CVTTCompressionJobQueue {
CVTTCompressionJobParams job_params;
- const CVTTCompressionRowTask *job_tasks;
+ const CVTTCompressionRowTask *job_tasks = nullptr;
uint32_t num_tasks = 0;
SafeNumeric<uint32_t> current_task;
};
diff --git a/modules/dds/texture_loader_dds.cpp b/modules/dds/texture_loader_dds.cpp
index 58e5e31f46..ad2d58a0e9 100644
--- a/modules/dds/texture_loader_dds.cpp
+++ b/modules/dds/texture_loader_dds.cpp
@@ -68,7 +68,7 @@ enum DDSFormat {
};
struct DDSFormatInfo {
- const char *name;
+ const char *name = nullptr;
bool compressed = false;
bool palette = false;
uint32_t divisor = 0;
diff --git a/modules/gdscript/gdscript_utility_functions.cpp b/modules/gdscript/gdscript_utility_functions.cpp
index 89d94d8635..a914374985 100644
--- a/modules/gdscript/gdscript_utility_functions.cpp
+++ b/modules/gdscript/gdscript_utility_functions.cpp
@@ -545,7 +545,7 @@ struct GDScriptUtilityFunctionsDefinitions {
};
struct GDScriptUtilityFunctionInfo {
- GDScriptUtilityFunctions::FunctionPtr function;
+ GDScriptUtilityFunctions::FunctionPtr function = nullptr;
MethodInfo info;
bool is_constant = false;
};
diff --git a/modules/openxr/extensions/openxr_vulkan_extension.h b/modules/openxr/extensions/openxr_vulkan_extension.h
index cf55ae264f..1e34fe1f80 100644
--- a/modules/openxr/extensions/openxr_vulkan_extension.h
+++ b/modules/openxr/extensions/openxr_vulkan_extension.h
@@ -78,11 +78,11 @@ private:
bool check_graphics_api_support(XrVersion p_desired_version);
- VkInstance vulkan_instance;
- VkPhysicalDevice vulkan_physical_device;
- VkDevice vulkan_device;
- uint32_t vulkan_queue_family_index;
- uint32_t vulkan_queue_index;
+ VkInstance vulkan_instance = nullptr;
+ VkPhysicalDevice vulkan_physical_device = nullptr;
+ VkDevice vulkan_device = nullptr;
+ uint32_t vulkan_queue_family_index = 0;
+ uint32_t vulkan_queue_index = 0;
XrResult xrGetVulkanGraphicsRequirements2KHR(XrInstance p_instance, XrSystemId p_system_id, XrGraphicsRequirementsVulkanKHR *p_graphics_requirements);
XrResult xrCreateVulkanInstanceKHR(XrInstance p_instance, const XrVulkanInstanceCreateInfoKHR *p_create_info, VkInstance *r_vulkan_instance, VkResult *r_vulkan_result);
diff --git a/modules/openxr/openxr_api.h b/modules/openxr/openxr_api.h
index 57475944c0..702f6b9b1d 100644
--- a/modules/openxr/openxr_api.h
+++ b/modules/openxr/openxr_api.h
@@ -104,9 +104,9 @@ private:
// state
XrInstance instance = XR_NULL_HANDLE;
- XrSystemId system_id;
+ XrSystemId system_id = 0;
String system_name;
- uint32_t vendor_id;
+ uint32_t vendor_id = 0;
XrSystemTrackingProperties tracking_properties;
XrSession session = XR_NULL_HANDLE;
XrSessionState session_state = XR_SESSION_STATE_UNKNOWN;
diff --git a/modules/text_server_adv/text_server_adv.cpp b/modules/text_server_adv/text_server_adv.cpp
index 437fbe76ab..8e0bedd8f6 100644
--- a/modules/text_server_adv/text_server_adv.cpp
+++ b/modules/text_server_adv/text_server_adv.cpp
@@ -878,8 +878,8 @@ _FORCE_INLINE_ TextServerAdvanced::FontTexturePosition TextServerAdvanced::find_
struct MSContext {
msdfgen::Point2 position;
- msdfgen::Shape *shape;
- msdfgen::Contour *contour;
+ msdfgen::Shape *shape = nullptr;
+ msdfgen::Contour *contour = nullptr;
};
class DistancePixelConversion {
diff --git a/modules/text_server_fb/text_server_fb.cpp b/modules/text_server_fb/text_server_fb.cpp
index d84e9e581a..8ae56aa64d 100644
--- a/modules/text_server_fb/text_server_fb.cpp
+++ b/modules/text_server_fb/text_server_fb.cpp
@@ -322,8 +322,8 @@ _FORCE_INLINE_ TextServerFallback::FontTexturePosition TextServerFallback::find_
struct MSContext {
msdfgen::Point2 position;
- msdfgen::Shape *shape;
- msdfgen::Contour *contour;
+ msdfgen::Shape *shape = nullptr;
+ msdfgen::Contour *contour = nullptr;
};
class DistancePixelConversion {
diff --git a/modules/theora/video_stream_theora.h b/modules/theora/video_stream_theora.h
index 6fa7313fad..8fce85679f 100644
--- a/modules/theora/video_stream_theora.h
+++ b/modules/theora/video_stream_theora.h
@@ -99,7 +99,7 @@ class VideoStreamPlaybackTheora : public VideoStreamPlayback {
Ref<ImageTexture> texture;
- AudioMixCallback mix_callback;
+ AudioMixCallback mix_callback = nullptr;
void *mix_udata = nullptr;
bool paused = false;
diff --git a/modules/visual_script/editor/visual_script_property_selector.h b/modules/visual_script/editor/visual_script_property_selector.h
index 1b32ee2967..90a6265ab7 100644
--- a/modules/visual_script/editor/visual_script_property_selector.h
+++ b/modules/visual_script/editor/visual_script_property_selector.h
@@ -173,8 +173,8 @@ class VisualScriptPropertySelector::SearchRunner : public RefCounted {
Control *ui_service = nullptr;
Tree *results_tree = nullptr;
String term;
- int search_flags;
- int scope_flags;
+ int search_flags = 0;
+ int scope_flags = 0;
Ref<Texture2D> empty_icon;
Color disabled_color;
diff --git a/modules/visual_script/visual_script_builtin_funcs.cpp b/modules/visual_script/visual_script_builtin_funcs.cpp
index 7e2df23618..5320f99b7c 100644
--- a/modules/visual_script/visual_script_builtin_funcs.cpp
+++ b/modules/visual_script/visual_script_builtin_funcs.cpp
@@ -1180,8 +1180,8 @@ void VisualScriptBuiltinFunc::exec_func(BuiltinFunc p_func, const Variant **p_in
class VisualScriptNodeInstanceBuiltinFunc : public VisualScriptNodeInstance {
public:
- VisualScriptBuiltinFunc *node;
- VisualScriptInstance *instance;
+ VisualScriptBuiltinFunc *node = nullptr;
+ VisualScriptInstance *instance = nullptr;
VisualScriptBuiltinFunc::BuiltinFunc func;
diff --git a/modules/visual_script/visual_script_expression.cpp b/modules/visual_script/visual_script_expression.cpp
index bd36a9ceec..e0f6436094 100644
--- a/modules/visual_script/visual_script_expression.cpp
+++ b/modules/visual_script/visual_script_expression.cpp
@@ -1299,8 +1299,8 @@ bool VisualScriptExpression::_compile_expression() {
class VisualScriptNodeInstanceExpression : public VisualScriptNodeInstance {
public:
- VisualScriptInstance *instance;
- VisualScriptExpression *expression;
+ VisualScriptInstance *instance = nullptr;
+ VisualScriptExpression *expression = nullptr;
//virtual int get_working_memory_size() const override { return 0; }
//execute by parsing the tree directly
diff --git a/modules/visual_script/visual_script_flow_control.cpp b/modules/visual_script/visual_script_flow_control.cpp
index 7946d96b29..0e63753720 100644
--- a/modules/visual_script/visual_script_flow_control.cpp
+++ b/modules/visual_script/visual_script_flow_control.cpp
@@ -119,9 +119,9 @@ void VisualScriptReturn::_bind_methods() {
class VisualScriptNodeInstanceReturn : public VisualScriptNodeInstance {
public:
- VisualScriptReturn *node;
- VisualScriptInstance *instance;
- bool with_value;
+ VisualScriptReturn *node = nullptr;
+ VisualScriptInstance *instance = nullptr;
+ bool with_value = false;
virtual int get_working_memory_size() const override { return 1; }
//virtual bool is_output_port_unsequenced(int p_idx) const { return false; }
@@ -213,8 +213,8 @@ void VisualScriptCondition::_bind_methods() {
class VisualScriptNodeInstanceCondition : public VisualScriptNodeInstance {
public:
- VisualScriptCondition *node;
- VisualScriptInstance *instance;
+ VisualScriptCondition *node = nullptr;
+ VisualScriptInstance *instance = nullptr;
//virtual int get_working_memory_size() const override { return 1; }
//virtual bool is_output_port_unsequenced(int p_idx) const { return false; }
@@ -293,8 +293,8 @@ void VisualScriptWhile::_bind_methods() {
class VisualScriptNodeInstanceWhile : public VisualScriptNodeInstance {
public:
- VisualScriptWhile *node;
- VisualScriptInstance *instance;
+ VisualScriptWhile *node = nullptr;
+ VisualScriptInstance *instance = nullptr;
//virtual int get_working_memory_size() const override { return 1; }
//virtual bool is_output_port_unsequenced(int p_idx) const { return false; }
@@ -376,8 +376,8 @@ void VisualScriptIterator::_bind_methods() {
class VisualScriptNodeInstanceIterator : public VisualScriptNodeInstance {
public:
- VisualScriptIterator *node;
- VisualScriptInstance *instance;
+ VisualScriptIterator *node = nullptr;
+ VisualScriptInstance *instance = nullptr;
virtual int get_working_memory_size() const override { return 2; }
//virtual bool is_output_port_unsequenced(int p_idx) const { return false; }
@@ -508,9 +508,9 @@ void VisualScriptSequence::_bind_methods() {
class VisualScriptNodeInstanceSequence : public VisualScriptNodeInstance {
public:
- VisualScriptSequence *node;
- VisualScriptInstance *instance;
- int steps;
+ VisualScriptSequence *node = nullptr;
+ VisualScriptInstance *instance = nullptr;
+ int steps = 0;
virtual int get_working_memory_size() const override { return 1; }
//virtual bool is_output_port_unsequenced(int p_idx) const { return false; }
@@ -596,8 +596,8 @@ String VisualScriptSwitch::get_text() const {
class VisualScriptNodeInstanceSwitch : public VisualScriptNodeInstance {
public:
- VisualScriptInstance *instance;
- int case_count;
+ VisualScriptInstance *instance = nullptr;
+ int case_count = 0;
//virtual int get_working_memory_size() const override { return 0; }
//virtual bool is_output_port_unsequenced(int p_idx) const { return false; }
@@ -774,7 +774,7 @@ VisualScriptTypeCast::TypeGuess VisualScriptTypeCast::guess_output_type(TypeGues
class VisualScriptNodeInstanceTypeCast : public VisualScriptNodeInstance {
public:
- VisualScriptInstance *instance;
+ VisualScriptInstance *instance = nullptr;
StringName base_type;
String script;
diff --git a/modules/visual_script/visual_script_func_nodes.cpp b/modules/visual_script/visual_script_func_nodes.cpp
index 5cc9236a9a..483fc8b6c3 100644
--- a/modules/visual_script/visual_script_func_nodes.cpp
+++ b/modules/visual_script/visual_script_func_nodes.cpp
@@ -720,15 +720,15 @@ class VisualScriptNodeInstanceFunctionCall : public VisualScriptNodeInstance {
public:
VisualScriptFunctionCall::CallMode call_mode;
NodePath node_path;
- int input_args;
- bool validate;
- int returns;
+ int input_args = 0;
+ bool validate = false;
+ int returns = 0;
VisualScriptFunctionCall::RPCCallMode rpc_mode;
StringName function;
StringName singleton;
- VisualScriptFunctionCall *node;
- VisualScriptInstance *instance;
+ VisualScriptFunctionCall *node = nullptr;
+ VisualScriptInstance *instance = nullptr;
//virtual int get_working_memory_size() const override { return 0; }
//virtual bool is_output_port_unsequenced(int p_idx) const { return false; }
@@ -1462,11 +1462,11 @@ public:
NodePath node_path;
StringName property;
- VisualScriptPropertySet *node;
- VisualScriptInstance *instance;
+ VisualScriptPropertySet *node = nullptr;
+ VisualScriptInstance *instance = nullptr;
VisualScriptPropertySet::AssignOp assign_op;
StringName index;
- bool needs_get;
+ bool needs_get = false;
//virtual int get_working_memory_size() const override { return 0; }
//virtual bool is_output_port_unsequenced(int p_idx) const { return false; }
@@ -2152,8 +2152,8 @@ public:
StringName property;
StringName index;
- VisualScriptPropertyGet *node;
- VisualScriptInstance *instance;
+ VisualScriptPropertyGet *node = nullptr;
+ VisualScriptInstance *instance = nullptr;
virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) override {
switch (call_mode) {
@@ -2362,9 +2362,9 @@ void VisualScriptEmitSignal::_bind_methods() {
class VisualScriptNodeInstanceEmitSignal : public VisualScriptNodeInstance {
public:
- VisualScriptEmitSignal *node;
- VisualScriptInstance *instance;
- int argcount;
+ VisualScriptEmitSignal *node = nullptr;
+ VisualScriptInstance *instance = nullptr;
+ int argcount = 0;
StringName name;
//virtual int get_working_memory_size() const override { return 0; }
diff --git a/modules/visual_script/visual_script_nodes.cpp b/modules/visual_script/visual_script_nodes.cpp
index 6e10b72013..dbbe74f3d5 100644
--- a/modules/visual_script/visual_script_nodes.cpp
+++ b/modules/visual_script/visual_script_nodes.cpp
@@ -271,8 +271,8 @@ Multiplayer::RPCMode VisualScriptFunction::get_rpc_mode() const {
class VisualScriptNodeInstanceFunction : public VisualScriptNodeInstance {
public:
- VisualScriptFunction *node;
- VisualScriptInstance *instance;
+ VisualScriptFunction *node = nullptr;
+ VisualScriptInstance *instance = nullptr;
//virtual int get_working_memory_size() const override { return 0; }
@@ -1097,7 +1097,7 @@ void VisualScriptOperator::_bind_methods() {
class VisualScriptNodeInstanceOperator : public VisualScriptNodeInstance {
public:
- bool unary;
+ bool unary = false;
Variant::Operator op;
//virtual int get_working_memory_size() const override { return 0; }
@@ -1328,8 +1328,8 @@ void VisualScriptVariableGet::_bind_methods() {
class VisualScriptNodeInstanceVariableGet : public VisualScriptNodeInstance {
public:
- VisualScriptVariableGet *node;
- VisualScriptInstance *instance;
+ VisualScriptVariableGet *node = nullptr;
+ VisualScriptInstance *instance = nullptr;
StringName variable;
virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) override {
@@ -1438,8 +1438,8 @@ void VisualScriptVariableSet::_bind_methods() {
class VisualScriptNodeInstanceVariableSet : public VisualScriptNodeInstance {
public:
- VisualScriptVariableSet *node;
- VisualScriptInstance *instance;
+ VisualScriptVariableSet *node = nullptr;
+ VisualScriptInstance *instance = nullptr;
StringName variable;
//virtual int get_working_memory_size() const override { return 0; }
@@ -1851,8 +1851,7 @@ int VisualScriptGlobalConstant::get_global_constant() {
class VisualScriptNodeInstanceGlobalConstant : public VisualScriptNodeInstance {
public:
- int index;
- //virtual int get_working_memory_size() const override { return 0; }
+ int index = 0;
virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) override {
*p_outputs[0] = CoreConstants::get_global_constant_value(index);
@@ -1963,9 +1962,8 @@ StringName VisualScriptClassConstant::get_base_type() {
class VisualScriptNodeInstanceClassConstant : public VisualScriptNodeInstance {
public:
- int value;
- bool valid;
- //virtual int get_working_memory_size() const override { return 0; }
+ int value = 0;
+ bool valid = false;
virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) override {
if (!valid) {
@@ -2098,8 +2096,7 @@ Variant::Type VisualScriptBasicTypeConstant::get_basic_type() const {
class VisualScriptNodeInstanceBasicTypeConstant : public VisualScriptNodeInstance {
public:
Variant value;
- bool valid;
- //virtual int get_working_memory_size() const override { return 0; }
+ bool valid = false;
virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) override {
if (!valid) {
@@ -2227,8 +2224,7 @@ VisualScriptMathConstant::MathConstant VisualScriptMathConstant::get_math_consta
class VisualScriptNodeInstanceMathConstant : public VisualScriptNodeInstance {
public:
- float value;
- //virtual int get_working_memory_size() const override { return 0; }
+ float value = 0.0f;
virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) override {
*p_outputs[0] = value;
@@ -2320,7 +2316,7 @@ String VisualScriptEngineSingleton::get_singleton() {
class VisualScriptNodeInstanceEngineSingleton : public VisualScriptNodeInstance {
public:
- Object *singleton;
+ Object *singleton = nullptr;
//virtual int get_working_memory_size() const override { return 0; }
@@ -2429,8 +2425,8 @@ NodePath VisualScriptSceneNode::get_node_path() {
class VisualScriptNodeInstanceSceneNode : public VisualScriptNodeInstance {
public:
- VisualScriptSceneNode *node;
- VisualScriptInstance *instance;
+ VisualScriptSceneNode *node = nullptr;
+ VisualScriptInstance *instance = nullptr;
NodePath path;
//virtual int get_working_memory_size() const override { return 0; }
@@ -2610,8 +2606,8 @@ String VisualScriptSceneTree::get_caption() const {
class VisualScriptNodeInstanceSceneTree : public VisualScriptNodeInstance {
public:
- VisualScriptSceneTree *node;
- VisualScriptInstance *instance;
+ VisualScriptSceneTree *node = nullptr;
+ VisualScriptInstance *instance = nullptr;
//virtual int get_working_memory_size() const override { return 0; }
@@ -2779,7 +2775,7 @@ String VisualScriptSelf::get_caption() const {
class VisualScriptNodeInstanceSelf : public VisualScriptNodeInstance {
public:
- VisualScriptInstance *instance;
+ VisualScriptInstance *instance = nullptr;
//virtual int get_working_memory_size() const override { return 0; }
@@ -2965,11 +2961,11 @@ String VisualScriptCustomNode::get_category() const {
class VisualScriptNodeInstanceCustomNode : public VisualScriptNodeInstance {
public:
- VisualScriptInstance *instance;
- VisualScriptCustomNode *node;
- int in_count;
- int out_count;
- int work_mem_size;
+ VisualScriptInstance *instance = nullptr;
+ VisualScriptCustomNode *node = nullptr;
+ int in_count = 0;
+ int out_count = 0;
+ int work_mem_size = 0;
virtual int get_working_memory_size() const override { return work_mem_size; }
virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) override {
@@ -3161,10 +3157,10 @@ String VisualScriptSubCall::get_category() const {
class VisualScriptNodeInstanceSubCall : public VisualScriptNodeInstance {
public:
- VisualScriptInstance *instance;
- VisualScriptSubCall *subcall;
- int input_args;
- bool valid;
+ VisualScriptInstance *instance = nullptr;
+ VisualScriptSubCall *subcall = nullptr;
+ int input_args = 0;
+ bool valid = false;
//virtual int get_working_memory_size() const override { return 0; }
@@ -3281,7 +3277,7 @@ String VisualScriptComment::get_category() const {
class VisualScriptNodeInstanceComment : public VisualScriptNodeInstance {
public:
- VisualScriptInstance *instance;
+ VisualScriptInstance *instance = nullptr;
//virtual int get_working_memory_size() const override { return 0; }
@@ -3380,9 +3376,9 @@ Dictionary VisualScriptConstructor::get_constructor() const {
class VisualScriptNodeInstanceConstructor : public VisualScriptNodeInstance {
public:
- VisualScriptInstance *instance;
+ VisualScriptInstance *instance = nullptr;
Variant::Type type;
- int argcount;
+ int argcount = 0;
//virtual int get_working_memory_size() const override { return 0; }
@@ -3497,7 +3493,7 @@ Variant::Type VisualScriptLocalVar::get_var_type() const {
class VisualScriptNodeInstanceLocalVar : public VisualScriptNodeInstance {
public:
- VisualScriptInstance *instance;
+ VisualScriptInstance *instance = nullptr;
StringName name;
virtual int get_working_memory_size() const override { return 1; }
@@ -3604,7 +3600,7 @@ Variant::Type VisualScriptLocalVarSet::get_var_type() const {
class VisualScriptNodeInstanceLocalVarSet : public VisualScriptNodeInstance {
public:
- VisualScriptInstance *instance;
+ VisualScriptInstance *instance = nullptr;
StringName name;
virtual int get_working_memory_size() const override { return 1; }
@@ -3728,7 +3724,7 @@ VisualScriptInputAction::Mode VisualScriptInputAction::get_action_mode() const {
class VisualScriptNodeInstanceInputAction : public VisualScriptNodeInstance {
public:
- VisualScriptInstance *instance;
+ VisualScriptInstance *instance = nullptr;
StringName action;
VisualScriptInputAction::Mode mode;
@@ -3906,7 +3902,7 @@ Array VisualScriptDeconstruct::_get_elem_cache() const {
class VisualScriptNodeInstanceDeconstruct : public VisualScriptNodeInstance {
public:
- VisualScriptInstance *instance;
+ VisualScriptInstance *instance = nullptr;
Vector<StringName> outputs;
//virtual int get_working_memory_size() const override { return 0; }
diff --git a/modules/visual_script/visual_script_yield_nodes.cpp b/modules/visual_script/visual_script_yield_nodes.cpp
index e6e7f79d1f..96e91a0baf 100644
--- a/modules/visual_script/visual_script_yield_nodes.cpp
+++ b/modules/visual_script/visual_script_yield_nodes.cpp
@@ -93,7 +93,7 @@ String VisualScriptYield::get_text() const {
class VisualScriptNodeInstanceYield : public VisualScriptNodeInstance {
public:
VisualScriptYield::YieldMode mode;
- double wait_time;
+ double wait_time = 0.0;
virtual int get_working_memory_size() const override { return 1; } //yield needs at least 1
//virtual bool is_output_port_unsequenced(int p_idx) const { return false; }
@@ -500,11 +500,11 @@ class VisualScriptNodeInstanceYieldSignal : public VisualScriptNodeInstance {
public:
VisualScriptYieldSignal::CallMode call_mode;
NodePath node_path;
- int output_args;
+ int output_args = 0;
StringName signal;
- VisualScriptYieldSignal *node;
- VisualScriptInstance *instance;
+ VisualScriptYieldSignal *node = nullptr;
+ VisualScriptInstance *instance = nullptr;
virtual int get_working_memory_size() const override { return 1; }
//virtual bool is_output_port_unsequenced(int p_idx) const { return false; }
diff --git a/modules/websocket/wsl_client.h b/modules/websocket/wsl_client.h
index 22b3a4f373..04af83f28c 100644
--- a/modules/websocket/wsl_client.h
+++ b/modules/websocket/wsl_client.h
@@ -63,7 +63,7 @@ private:
String _key;
String _host;
- uint16_t _port;
+ uint16_t _port = 0;
Array _ip_candidates;
Vector<String> _protocols;
bool _use_ssl = false;
diff --git a/platform/iphone/export/export_plugin.h b/platform/iphone/export/export_plugin.h
index 3831f3bff2..2c6faed691 100644
--- a/platform/iphone/export/export_plugin.h
+++ b/platform/iphone/export/export_plugin.h
@@ -53,8 +53,6 @@
class EditorExportPlatformIOS : public EditorExportPlatform {
GDCLASS(EditorExportPlatformIOS, EditorExportPlatform);
- int version_code;
-
Ref<ImageTexture> logo;
// Plugins
diff --git a/platform/linuxbsd/detect_prime_x11.cpp b/platform/linuxbsd/detect_prime_x11.cpp
index 63531d33fa..42b7f68a5e 100644
--- a/platform/linuxbsd/detect_prime_x11.cpp
+++ b/platform/linuxbsd/detect_prime_x11.cpp
@@ -55,7 +55,7 @@
typedef GLXContext (*GLXCREATECONTEXTATTRIBSARBPROC)(Display *, GLXFBConfig, GLXContext, Bool, const int *);
struct vendor {
- const char *glxvendor;
+ const char *glxvendor = nullptr;
int priority = 0;
};
diff --git a/platform/linuxbsd/display_server_x11.cpp b/platform/linuxbsd/display_server_x11.cpp
index 027f8562eb..f0b3cfc5d3 100644
--- a/platform/linuxbsd/display_server_x11.cpp
+++ b/platform/linuxbsd/display_server_x11.cpp
@@ -4531,24 +4531,11 @@ DisplayServerX11::DisplayServerX11(const String &p_rendering_driver, WindowMode
r_error = OK;
- current_cursor = CURSOR_ARROW;
- mouse_mode = MOUSE_MODE_VISIBLE;
-
for (int i = 0; i < CURSOR_MAX; i++) {
cursors[i] = None;
img[i] = nullptr;
}
- xmbstring = nullptr;
-
- last_click_ms = 0;
- last_click_button_index = MouseButton::NONE;
- last_click_pos = Point2i(-100, -100);
-
- last_timestamp = 0;
- last_mouse_pos_valid = false;
- last_keyrelease_time = 0;
-
XInitThreads(); //always use threads
/** XLIB INITIALIZATION **/
@@ -4583,8 +4570,6 @@ DisplayServerX11::DisplayServerX11(const String &p_rendering_driver, WindowMode
}
const char *err;
- xrr_get_monitors = nullptr;
- xrr_free_monitors = nullptr;
int xrandr_major = 0;
int xrandr_minor = 0;
int event_base, error_base;
@@ -4660,11 +4645,10 @@ DisplayServerX11::DisplayServerX11(const String &p_rendering_driver, WindowMode
XFree(imvalret);
}
- /* Atorm internment */
+ /* Atom internment */
wm_delete = XInternAtom(x11_display, "WM_DELETE_WINDOW", true);
- //Set Xdnd (drag & drop) support
+ // Set Xdnd (drag & drop) support.
xdnd_aware = XInternAtom(x11_display, "XdndAware", False);
- xdnd_version = 5;
xdnd_enter = XInternAtom(x11_display, "XdndEnter", False);
xdnd_position = XInternAtom(x11_display, "XdndPosition", False);
xdnd_status = XInternAtom(x11_display, "XdndStatus", False);
@@ -4751,11 +4735,7 @@ DisplayServerX11::DisplayServerX11(const String &p_rendering_driver, WindowMode
}
driver_found = true;
- // gl_manager->set_use_vsync(current_videomode.use_vsync);
-
if (true) {
- // if (RasterizerGLES3::is_viable() == OK) {
- // RasterizerGLES3::register_config();
RasterizerGLES3::make_current();
} else {
memdelete(gl_manager);
@@ -4930,12 +4910,6 @@ DisplayServerX11::DisplayServerX11(const String &p_rendering_driver, WindowMode
}
cursor_set_shape(CURSOR_BUSY);
- requested = None;
-
- /*if (p_desired.layered) {
- set_window_per_pixel_transparency_enabled(true);
- }*/
-
XEvent xevent;
while (XPending(x11_display) > 0) {
XNextEvent(x11_display, &xevent);
diff --git a/platform/linuxbsd/display_server_x11.h b/platform/linuxbsd/display_server_x11.h
index 3d49886b94..5d5d01ed8d 100644
--- a/platform/linuxbsd/display_server_x11.h
+++ b/platform/linuxbsd/display_server_x11.h
@@ -100,8 +100,8 @@ class DisplayServerX11 : public DisplayServer {
Atom xdnd_finished;
Atom xdnd_selection;
Atom xdnd_aware;
- Atom requested;
- int xdnd_version;
+ Atom requested = None;
+ int xdnd_version = 5;
#if defined(GLES3_ENABLED)
GLManager_X11 *gl_manager = nullptr;
@@ -174,21 +174,21 @@ class DisplayServerX11 : public DisplayServer {
String internal_clipboard;
String internal_clipboard_primary;
- Window xdnd_source_window;
+ Window xdnd_source_window = 0;
::Display *x11_display;
char *xmbstring = nullptr;
- int xmblen;
- unsigned long last_timestamp;
- ::Time last_keyrelease_time;
+ int xmblen = 0;
+ unsigned long last_timestamp = 0;
+ ::Time last_keyrelease_time = 0;
::XIM xim;
::XIMStyle xim_style;
static void _xim_destroy_callback(::XIM im, ::XPointer client_data,
::XPointer call_data);
Point2i last_mouse_pos;
- bool last_mouse_pos_valid;
- Point2i last_click_pos;
- uint64_t last_click_ms;
+ bool last_mouse_pos_valid = false;
+ Point2i last_click_pos = Point2i(-100, -100);
+ uint64_t last_click_ms = 0;
MouseButton last_click_button_index = MouseButton::NONE;
MouseButton last_button_state = MouseButton::NONE;
bool app_focused = false;
@@ -221,7 +221,7 @@ class DisplayServerX11 : public DisplayServer {
void _get_key_modifier_state(unsigned int p_x11_state, Ref<InputEventWithModifiers> state);
void _flush_mouse_motion();
- MouseMode mouse_mode;
+ MouseMode mouse_mode = MOUSE_MODE_VISIBLE;
Point2i center;
void _handle_key_event(WindowID p_window, XKeyEvent *p_event, LocalVector<XEvent> &p_events, uint32_t &p_event_index, bool p_echo = false);
@@ -233,30 +233,26 @@ class DisplayServerX11 : public DisplayServer {
String _clipboard_get(Atom p_source, Window x11_window) const;
void _clipboard_transfer_ownership(Atom p_source, Window x11_window) const;
- //bool minimized;
- //bool window_has_focus;
- bool do_mouse_warp;
+ bool do_mouse_warp = false;
- const char *cursor_theme;
- int cursor_size;
+ const char *cursor_theme = nullptr;
+ int cursor_size = 0;
XcursorImage *img[CURSOR_MAX];
Cursor cursors[CURSOR_MAX];
Cursor null_cursor;
- CursorShape current_cursor;
+ CursorShape current_cursor = CURSOR_ARROW;
Map<CursorShape, Vector<Variant>> cursors_cache;
- bool layered_window;
+ bool layered_window = false;
String rendering_driver;
- //bool window_focused;
- //void set_wm_border(bool p_enabled);
void set_wm_fullscreen(bool p_enabled);
void set_wm_above(bool p_enabled);
typedef xrr_monitor_info *(*xrr_get_monitors_t)(Display *dpy, Window window, Bool get_active, int *nmonitors);
typedef void (*xrr_free_monitors_t)(xrr_monitor_info *monitors);
- xrr_get_monitors_t xrr_get_monitors;
- xrr_free_monitors_t xrr_free_monitors;
+ xrr_get_monitors_t xrr_get_monitors = nullptr;
+ xrr_free_monitors_t xrr_free_monitors = nullptr;
void *xrandr_handle = nullptr;
Bool xrandr_ext_ok;
diff --git a/platform/uwp/export/app_packager.h b/platform/uwp/export/app_packager.h
index a32b78bf04..ea42e9bdfe 100644
--- a/platform/uwp/export/app_packager.h
+++ b/platform/uwp/export/app_packager.h
@@ -93,8 +93,8 @@ class AppxPackager {
Vector<FileMeta> file_metadata;
- ZPOS64_T central_dir_offset;
- ZPOS64_T end_of_central_dir_offset;
+ ZPOS64_T central_dir_offset = 0;
+ ZPOS64_T end_of_central_dir_offset = 0;
Vector<uint8_t> central_dir_data;
String hash_block(const uint8_t *p_block_data, size_t p_block_len);
diff --git a/scene/2d/area_2d.h b/scene/2d/area_2d.h
index 68047ccebf..a42e7722b0 100644
--- a/scene/2d/area_2d.h
+++ b/scene/2d/area_2d.h
@@ -49,7 +49,7 @@ public:
private:
SpaceOverride gravity_space_override = SPACE_OVERRIDE_DISABLED;
Vector2 gravity_vec;
- real_t gravity;
+ real_t gravity = 0.0;
bool gravity_is_point = false;
real_t gravity_distance_scale = 0.0;
diff --git a/scene/2d/cpu_particles_2d.h b/scene/2d/cpu_particles_2d.h
index 7ae51e3966..51d58723b4 100644
--- a/scene/2d/cpu_particles_2d.h
+++ b/scene/2d/cpu_particles_2d.h
@@ -137,7 +137,7 @@ private:
real_t randomness_ratio = 0.0;
double lifetime_randomness = 0.0;
double speed_scale = 1.0;
- bool local_coords;
+ bool local_coords = false;
int fixed_fps = 0;
bool fractional_delta = true;
diff --git a/scene/2d/gpu_particles_2d.cpp b/scene/2d/gpu_particles_2d.cpp
index 04518dff97..35f1ae5421 100644
--- a/scene/2d/gpu_particles_2d.cpp
+++ b/scene/2d/gpu_particles_2d.cpp
@@ -666,9 +666,6 @@ GPUParticles2D::GPUParticles2D() {
set_speed_scale(1);
set_fixed_fps(30);
set_collision_base_size(collision_base_size);
-#ifdef TOOLS_ENABLED
- show_visibility_rect = false;
-#endif
}
GPUParticles2D::~GPUParticles2D() {
diff --git a/scene/2d/gpu_particles_2d.h b/scene/2d/gpu_particles_2d.h
index 852270dd3c..3c7f4cd9b5 100644
--- a/scene/2d/gpu_particles_2d.h
+++ b/scene/2d/gpu_particles_2d.h
@@ -47,20 +47,20 @@ public:
private:
RID particles;
- bool one_shot;
- int amount;
- double lifetime;
- double pre_process_time;
- real_t explosiveness_ratio;
- real_t randomness_ratio;
- double speed_scale;
+ bool one_shot = false;
+ int amount = 0;
+ double lifetime = 0.0;
+ double pre_process_time = 0.0;
+ real_t explosiveness_ratio = 0.0;
+ real_t randomness_ratio = 0.0;
+ double speed_scale = 0.0;
Rect2 visibility_rect;
- bool local_coords;
- int fixed_fps;
- bool fractional_delta;
+ bool local_coords = false;
+ int fixed_fps = 0;
+ bool fractional_delta = false;
bool interpolate = true;
#ifdef TOOLS_ENABLED
- bool show_visibility_rect;
+ bool show_visibility_rect = false;
#endif
Ref<Material> process_material;
diff --git a/scene/2d/light_occluder_2d.cpp b/scene/2d/light_occluder_2d.cpp
index c4e57b375d..14188d7120 100644
--- a/scene/2d/light_occluder_2d.cpp
+++ b/scene/2d/light_occluder_2d.cpp
@@ -285,7 +285,6 @@ void LightOccluder2D::_bind_methods() {
LightOccluder2D::LightOccluder2D() {
occluder = RS::get_singleton()->canvas_light_occluder_create();
- mask = 1;
set_notify_transform(true);
set_as_sdf_collision(true);
diff --git a/scene/2d/light_occluder_2d.h b/scene/2d/light_occluder_2d.h
index 4f8c6d20df..4acfeaf781 100644
--- a/scene/2d/light_occluder_2d.h
+++ b/scene/2d/light_occluder_2d.h
@@ -81,10 +81,9 @@ class LightOccluder2D : public Node2D {
GDCLASS(LightOccluder2D, Node2D);
RID occluder;
- bool enabled;
- int mask;
+ int mask = 1;
Ref<OccluderPolygon2D> occluder_polygon;
- bool sdf_collision;
+ bool sdf_collision = false;
void _poly_changed();
protected:
diff --git a/scene/2d/navigation_agent_2d.h b/scene/2d/navigation_agent_2d.h
index 2fb6fab91c..1447e25e8c 100644
--- a/scene/2d/navigation_agent_2d.h
+++ b/scene/2d/navigation_agent_2d.h
@@ -45,17 +45,17 @@ class NavigationAgent2D : public Node {
uint32_t navigable_layers = 1;
real_t target_desired_distance = 1.0;
- real_t radius;
- real_t neighbor_dist;
- int max_neighbors;
- real_t time_horizon;
- real_t max_speed;
+ real_t radius = 0.0;
+ real_t neighbor_dist = 0.0;
+ int max_neighbors = 0;
+ real_t time_horizon = 0.0;
+ real_t max_speed = 0.0;
real_t path_max_distance = 3.0;
Vector2 target_location;
Vector<Vector2> navigation_path;
- int nav_path_index;
+ int nav_path_index = 0;
bool velocity_submitted = false;
Vector2 prev_safe_velocity;
/// The submitted target velocity
@@ -63,7 +63,7 @@ class NavigationAgent2D : public Node {
bool target_reached = false;
bool navigation_finished = true;
// No initialized on purpose
- uint32_t update_frame_id;
+ uint32_t update_frame_id = 0;
protected:
static void _bind_methods();
diff --git a/scene/3d/area_3d.h b/scene/3d/area_3d.h
index c2399985ff..31ded00fb7 100644
--- a/scene/3d/area_3d.h
+++ b/scene/3d/area_3d.h
@@ -49,7 +49,7 @@ public:
private:
SpaceOverride gravity_space_override = SPACE_OVERRIDE_DISABLED;
Vector3 gravity_vec;
- real_t gravity;
+ real_t gravity = 0.0;
bool gravity_is_point = false;
real_t gravity_distance_scale = 0.0;
@@ -228,4 +228,4 @@ public:
VARIANT_ENUM_CAST(Area3D::SpaceOverride);
-#endif // AREA__H
+#endif // AREA_3D_H
diff --git a/scene/3d/cpu_particles_3d.h b/scene/3d/cpu_particles_3d.h
index 521b6c615e..7f225ee98d 100644
--- a/scene/3d/cpu_particles_3d.h
+++ b/scene/3d/cpu_particles_3d.h
@@ -174,9 +174,9 @@ private:
Vector<Color> emission_colors;
int emission_point_count = 0;
Vector3 emission_ring_axis;
- real_t emission_ring_height;
- real_t emission_ring_radius;
- real_t emission_ring_inner_radius;
+ real_t emission_ring_height = 0.0;
+ real_t emission_ring_radius = 0.0;
+ real_t emission_ring_inner_radius = 0.0;
Ref<Curve> scale_curve_x;
Ref<Curve> scale_curve_y;
diff --git a/scene/3d/gpu_particles_3d.h b/scene/3d/gpu_particles_3d.h
index f3eb52d124..adce45a0a9 100644
--- a/scene/3d/gpu_particles_3d.h
+++ b/scene/3d/gpu_particles_3d.h
@@ -61,16 +61,16 @@ private:
RID particles;
bool one_shot;
- int amount;
- double lifetime;
- double pre_process_time;
- real_t explosiveness_ratio;
- real_t randomness_ratio;
- double speed_scale;
+ int amount = 0;
+ double lifetime = 0.0;
+ double pre_process_time = 0.0;
+ real_t explosiveness_ratio = 0.0;
+ real_t randomness_ratio = 0.0;
+ double speed_scale = 0.0;
AABB visibility_aabb;
- bool local_coords;
- int fixed_fps;
- bool fractional_delta;
+ bool local_coords = false;
+ int fixed_fps = 0;
+ bool fractional_delta = false;
bool interpolate = true;
NodePath sub_emitter;
real_t collision_base_size = 0.01;
diff --git a/scene/3d/navigation_agent_3d.h b/scene/3d/navigation_agent_3d.h
index f4afebb36e..283b99a24f 100644
--- a/scene/3d/navigation_agent_3d.h
+++ b/scene/3d/navigation_agent_3d.h
@@ -45,19 +45,19 @@ class NavigationAgent3D : public Node {
uint32_t navigable_layers = 1;
real_t target_desired_distance = 1.0;
- real_t radius;
+ real_t radius = 0.0;
real_t navigation_height_offset = 0.0;
- bool ignore_y;
- real_t neighbor_dist;
- int max_neighbors;
- real_t time_horizon;
- real_t max_speed;
+ bool ignore_y = false;
+ real_t neighbor_dist = 0.0;
+ int max_neighbors = 0;
+ real_t time_horizon = 0.0;
+ real_t max_speed = 0.0;
real_t path_max_distance = 3.0;
Vector3 target_location;
Vector<Vector3> navigation_path;
- int nav_path_index;
+ int nav_path_index = 0;
bool velocity_submitted = false;
Vector3 prev_safe_velocity;
/// The submitted target velocity
@@ -65,7 +65,7 @@ class NavigationAgent3D : public Node {
bool target_reached = false;
bool navigation_finished = true;
// No initialized on purpose
- uint32_t update_frame_id;
+ uint32_t update_frame_id = 0;
protected:
static void _bind_methods();
diff --git a/scene/3d/skeleton_3d.h b/scene/3d/skeleton_3d.h
index f8c9fa2c96..ca706bea98 100644
--- a/scene/3d/skeleton_3d.h
+++ b/scene/3d/skeleton_3d.h
@@ -137,7 +137,7 @@ private:
bool animate_physical_bones = true;
Vector<Bone> bones;
- bool process_order_dirty;
+ bool process_order_dirty = false;
Vector<int> parentless_bones;
diff --git a/scene/3d/sprite_3d.h b/scene/3d/sprite_3d.h
index 351384cc15..028720a783 100644
--- a/scene/3d/sprite_3d.h
+++ b/scene/3d/sprite_3d.h
@@ -101,10 +101,10 @@ protected:
uint32_t mesh_surface_offsets[RS::ARRAY_MAX];
PackedByteArray vertex_buffer;
PackedByteArray attribute_buffer;
- uint32_t vertex_stride;
- uint32_t attrib_stride;
- uint32_t skin_stride;
- uint32_t mesh_surface_format;
+ uint32_t vertex_stride = 0;
+ uint32_t attrib_stride = 0;
+ uint32_t skin_stride = 0;
+ uint32_t mesh_surface_format = 0;
void _queue_update();
diff --git a/scene/3d/vehicle_body_3d.cpp b/scene/3d/vehicle_body_3d.cpp
index f5a451ca04..675cd1b172 100644
--- a/scene/3d/vehicle_body_3d.cpp
+++ b/scene/3d/vehicle_body_3d.cpp
@@ -40,7 +40,7 @@ public:
Vector3 m_0MinvJt;
Vector3 m_1MinvJt;
//Optimization: can be stored in the w/last component of one of the vectors
- real_t m_Adiag;
+ real_t m_Adiag = 0.0;
real_t getDiagonal() const { return m_Adiag; }
diff --git a/scene/gui/graph_edit.h b/scene/gui/graph_edit.h
index 18b9eeebd4..f556fcdd23 100644
--- a/scene/gui/graph_edit.h
+++ b/scene/gui/graph_edit.h
@@ -125,7 +125,7 @@ private:
VScrollBar *v_scroll = nullptr;
float port_grab_distance_horizontal = 0.0;
- float port_grab_distance_vertical;
+ float port_grab_distance_vertical = 0.0;
Ref<ViewPanner> panner;
bool warped_panning = true;
@@ -142,7 +142,7 @@ private:
bool connecting_target = false;
Vector2 connecting_to;
String connecting_target_to;
- int connecting_target_index;
+ int connecting_target_index = 0;
bool just_disconnected = false;
bool connecting_valid = false;
Vector2 click_pos;
@@ -155,8 +155,9 @@ private:
float zoom = 1.0;
float zoom_step = 1.2;
- float zoom_min;
- float zoom_max;
+ // Proper values set in constructor.
+ float zoom_min = 0.0;
+ float zoom_max = 0.0;
void _zoom_minus();
void _zoom_reset();
@@ -206,7 +207,7 @@ private:
Array _get_connection_list() const;
- bool lines_on_bg;
+ bool lines_on_bg = false;
struct ConnType {
union {
diff --git a/scene/main/viewport.h b/scene/main/viewport.h
index 32882fbb68..c1e71c69a3 100644
--- a/scene/main/viewport.h
+++ b/scene/main/viewport.h
@@ -230,7 +230,6 @@ private:
Rect2 last_vp_rect;
bool transparent_bg = false;
- bool filter;
bool gen_mipmaps = false;
bool snap_controls_to_pixels = true;
diff --git a/scene/resources/canvas_item_material.h b/scene/resources/canvas_item_material.h
index e40e4392cb..b097d174f0 100644
--- a/scene/resources/canvas_item_material.h
+++ b/scene/resources/canvas_item_material.h
@@ -107,10 +107,10 @@ private:
LightMode light_mode = LIGHT_MODE_NORMAL;
bool particles_animation = false;
- // Initialized in the constructor.
- int particles_anim_h_frames;
- int particles_anim_v_frames;
- bool particles_anim_loop;
+ // Proper values set in constructor.
+ int particles_anim_h_frames = 0;
+ int particles_anim_v_frames = 0;
+ bool particles_anim_loop = false;
protected:
static void _bind_methods();
diff --git a/scene/resources/material.h b/scene/resources/material.h
index 99e125f5b0..71150c2d23 100644
--- a/scene/resources/material.h
+++ b/scene/resources/material.h
@@ -449,36 +449,36 @@ private:
bool orm;
Color albedo;
- float specular;
- float metallic;
- float roughness;
+ float specular = 0.0f;
+ float metallic = 0.0f;
+ float roughness = 0.0f;
Color emission;
- float emission_energy;
- float normal_scale;
- float rim;
- float rim_tint;
- float clearcoat;
- float clearcoat_roughness;
- float anisotropy;
- float heightmap_scale;
- float subsurface_scattering_strength;
- float transmittance_amount;
+ float emission_energy = 0.0f;
+ float normal_scale = 0.0f;
+ float rim = 0.0f;
+ float rim_tint = 0.0f;
+ float clearcoat = 0.0f;
+ float clearcoat_roughness = 0.0f;
+ float anisotropy = 0.0f;
+ float heightmap_scale = 0.0f;
+ float subsurface_scattering_strength = 0.0f;
+ float transmittance_amount = 0.0f;
Color transmittance_color;
- float transmittance_depth;
- float transmittance_boost;
+ float transmittance_depth = 0.0f;
+ float transmittance_boost = 0.0f;
Color backlight;
- float refraction;
- float point_size;
- float alpha_scissor_threshold;
- float alpha_hash_scale;
- float alpha_antialiasing_edge;
+ float refraction = 0.0f;
+ float point_size = 0.0f;
+ float alpha_scissor_threshold = 0.0f;
+ float alpha_hash_scale = 0.0f;
+ float alpha_antialiasing_edge = 0.0f;
bool grow_enabled = false;
- float ao_light_affect;
- float grow;
- int particles_anim_h_frames;
- int particles_anim_v_frames;
- bool particles_anim_loop;
+ float ao_light_affect = 0.0f;
+ float grow = 0.0f;
+ int particles_anim_h_frames = 0;
+ int particles_anim_v_frames = 0;
+ bool particles_anim_loop = false;
Transparency transparency = TRANSPARENCY_DISABLED;
ShadingMode shading_mode = SHADING_MODE_PER_PIXEL;
@@ -486,29 +486,29 @@ private:
Vector3 uv1_scale;
Vector3 uv1_offset;
- float uv1_triplanar_sharpness;
+ float uv1_triplanar_sharpness = 0.0f;
Vector3 uv2_scale;
Vector3 uv2_offset;
- float uv2_triplanar_sharpness;
+ float uv2_triplanar_sharpness = 0.0f;
DetailUV detail_uv = DETAIL_UV_1;
bool deep_parallax = false;
- int deep_parallax_min_layers;
- int deep_parallax_max_layers;
+ int deep_parallax_min_layers = 0;
+ int deep_parallax_max_layers = 0;
bool heightmap_parallax_flip_tangent = false;
bool heightmap_parallax_flip_binormal = false;
bool proximity_fade_enabled = false;
- float proximity_fade_distance;
+ float proximity_fade_distance = 0.0f;
float msdf_pixel_range = 4.f;
float msdf_outline_size = 0.f;
DistanceFadeMode distance_fade = DISTANCE_FADE_DISABLED;
- float distance_fade_max_distance;
- float distance_fade_min_distance;
+ float distance_fade_max_distance = 0.0f;
+ float distance_fade_min_distance = 0.0f;
BlendMode blend_mode = BLEND_MODE_MIX;
BlendMode detail_blend_mode = BLEND_MODE_MIX;
diff --git a/scene/resources/particles_material.h b/scene/resources/particles_material.h
index 57da344ce0..4c3a3ba16c 100644
--- a/scene/resources/particles_material.h
+++ b/scene/resources/particles_material.h
@@ -230,8 +230,8 @@ private:
bool is_initialized = false;
Vector3 direction;
- float spread;
- float flatness;
+ float spread = 0.0f;
+ float flatness = 0.0f;
float params_min[PARAM_MAX];
float params_max[PARAM_MAX];
@@ -244,34 +244,34 @@ private:
bool particle_flags[PARTICLE_FLAG_MAX];
EmissionShape emission_shape;
- float emission_sphere_radius;
+ float emission_sphere_radius = 0.0f;
Vector3 emission_box_extents;
Ref<Texture2D> emission_point_texture;
Ref<Texture2D> emission_normal_texture;
Ref<Texture2D> emission_color_texture;
Vector3 emission_ring_axis;
- real_t emission_ring_height;
- real_t emission_ring_radius;
- real_t emission_ring_inner_radius;
+ real_t emission_ring_height = 0.0f;
+ real_t emission_ring_radius = 0.0f;
+ real_t emission_ring_inner_radius = 0.0f;
int emission_point_count = 1;
- bool anim_loop;
+ bool anim_loop = false;
Vector3 gravity;
- double lifetime_randomness;
+ double lifetime_randomness = 0.0;
SubEmitterMode sub_emitter_mode;
- double sub_emitter_frequency;
- int sub_emitter_amount_at_end;
- bool sub_emitter_keep_velocity;
+ double sub_emitter_frequency = 0.0;
+ int sub_emitter_amount_at_end = 0;
+ bool sub_emitter_keep_velocity = false;
//do not save emission points here
- bool attractor_interaction_enabled;
- bool collision_enabled;
- bool collision_scale;
- float collision_friction;
- float collision_bounce;
+ bool attractor_interaction_enabled = false;
+ bool collision_enabled = false;
+ bool collision_scale = false;
+ float collision_friction = 0.0f;
+ float collision_bounce = 0.0f;
protected:
static void _bind_methods();
diff --git a/scene/resources/skeleton_modification_2d_physicalbones.h b/scene/resources/skeleton_modification_2d_physicalbones.h
index d53102fa5e..373ff666ee 100644
--- a/scene/resources/skeleton_modification_2d_physicalbones.h
+++ b/scene/resources/skeleton_modification_2d_physicalbones.h
@@ -52,7 +52,7 @@ private:
bool _simulation_state_dirty = false;
TypedArray<StringName> _simulation_state_dirty_names;
- bool _simulation_state_dirty_process;
+ bool _simulation_state_dirty_process = false;
void _update_simulation_state();
protected:
diff --git a/scene/resources/sky_material.h b/scene/resources/sky_material.h
index 8112892ceb..8163a42519 100644
--- a/scene/resources/sky_material.h
+++ b/scene/resources/sky_material.h
@@ -40,19 +40,19 @@ class ProceduralSkyMaterial : public Material {
private:
Color sky_top_color;
Color sky_horizon_color;
- float sky_curve;
- float sky_energy;
+ float sky_curve = 0.0f;
+ float sky_energy = 0.0f;
Ref<Texture2D> sky_cover;
Color sky_cover_modulate;
Color ground_bottom_color;
Color ground_horizon_color;
- float ground_curve;
- float ground_energy;
+ float ground_curve = 0.0f;
+ float ground_energy = 0.0f;
- float sun_angle_max;
- float sun_curve;
- float dither_strength;
+ float sun_angle_max = 0.0f;
+ float sun_curve = 0.0f;
+ float dither_strength = 0.0f;
static Mutex shader_mutex;
static RID shader;
@@ -158,16 +158,16 @@ private:
static Mutex shader_mutex;
static RID shader;
- float rayleigh;
+ float rayleigh = 0.0f;
Color rayleigh_color;
- float mie;
- float mie_eccentricity;
+ float mie = 0.0f;
+ float mie_eccentricity = 0.0f;
Color mie_color;
- float turbidity;
- float sun_disk_scale;
+ float turbidity = 0.0f;
+ float sun_disk_scale = 0.0f;
Color ground_color;
- float exposure;
- float dither_strength;
+ float exposure = 0.0f;
+ float dither_strength = 0.0f;
Ref<Texture2D> night_sky;
static void _update_shader();
mutable bool shader_set = false;
diff --git a/scene/resources/sphere_shape_3d.h b/scene/resources/sphere_shape_3d.h
index ff6d883940..20887dd092 100644
--- a/scene/resources/sphere_shape_3d.h
+++ b/scene/resources/sphere_shape_3d.h
@@ -35,7 +35,7 @@
class SphereShape3D : public Shape3D {
GDCLASS(SphereShape3D, Shape3D);
- float radius;
+ float radius = 1.0f;
protected:
static void _bind_methods();
diff --git a/servers/audio/audio_filter_sw.cpp b/servers/audio/audio_filter_sw.cpp
index 082931647a..003275f302 100644
--- a/servers/audio/audio_filter_sw.cpp
+++ b/servers/audio/audio_filter_sw.cpp
@@ -211,15 +211,6 @@ float AudioFilterSW::get_response(float p_freq, Coeffs *p_coeffs) {
return H;
}
-AudioFilterSW::AudioFilterSW() {
- sampling_rate = 44100;
- resonance = 0.5;
- cutoff = 5000;
- gain = 1.0;
- mode = LOWPASS;
- stages = 1;
-}
-
AudioFilterSW::Processor::Processor() {
set_filter(nullptr);
}
diff --git a/servers/audio/audio_filter_sw.h b/servers/audio/audio_filter_sw.h
index 1ec1abd4d5..e3f8188997 100644
--- a/servers/audio/audio_filter_sw.h
+++ b/servers/audio/audio_filter_sw.h
@@ -36,11 +36,11 @@
class AudioFilterSW {
public:
struct Coeffs {
- float a1, a2;
- float b0, b1, b2;
-
- //bool operator==(const Coeffs &p_rv) { return (FLOATS_EQ(a1,p_rv.a1) && FLOATS_EQ(a2,p_rv.a2) && FLOATS_EQ(b1,p_rv.b1) && FLOATS_EQ(b2,p_rv.b2) && FLOATS_EQ(b0,p_rv.b0) ); }
- Coeffs() { a1 = a2 = b0 = b1 = b2 = 0.0; }
+ float a1 = 0.0f;
+ float a2 = 0.0f;
+ float b0 = 0.0f;
+ float b1 = 0.0f;
+ float b2 = 0.0f;
};
enum Mode {
@@ -52,14 +52,16 @@ public:
BANDLIMIT,
LOWSHELF,
HIGHSHELF
-
};
- class Processor { // simple filter processor
-
+ class Processor { // Simple filter processor.
AudioFilterSW *filter = nullptr;
Coeffs coeffs;
- float ha1, ha2, hb1, hb2; //history
+ // History.
+ float ha1 = 0.0f;
+ float ha2 = 0.0f;
+ float hb1 = 0.0f;
+ float hb2 = 0.0f;
Coeffs incr_coeffs;
public:
@@ -73,12 +75,12 @@ public:
};
private:
- float cutoff;
- float resonance;
- float gain;
- float sampling_rate;
- int stages;
- Mode mode;
+ float cutoff = 5000.0f;
+ float resonance = 0.5f;
+ float gain = 1.0f;
+ float sampling_rate = 44100.0f;
+ int stages = 1;
+ Mode mode = LOWPASS;
public:
float get_response(float p_freq, Coeffs *p_coeffs);
@@ -92,7 +94,7 @@ public:
void prepare_coefficients(Coeffs *p_coeffs);
- AudioFilterSW();
+ AudioFilterSW() {}
};
/* inline methods */
diff --git a/servers/audio/audio_stream.cpp b/servers/audio/audio_stream.cpp
index 1ebd57fa7f..9a9b9815ae 100644
--- a/servers/audio/audio_stream.cpp
+++ b/servers/audio/audio_stream.cpp
@@ -709,10 +709,7 @@ void AudioStreamRandomizer::_bind_methods() {
BIND_ENUM_CONSTANT(PLAYBACK_SEQUENTIAL);
}
-AudioStreamRandomizer::AudioStreamRandomizer() {
- random_pitch_scale = 1.1;
- random_volume_offset_db = 5;
-}
+AudioStreamRandomizer::AudioStreamRandomizer() {}
void AudioStreamPlaybackRandomizer::start(float p_from_pos) {
playing = playback;
diff --git a/servers/audio/audio_stream.h b/servers/audio/audio_stream.h
index 55031dec2c..9800707849 100644
--- a/servers/audio/audio_stream.h
+++ b/servers/audio/audio_stream.h
@@ -78,7 +78,7 @@ class AudioStreamPlaybackResampled : public AudioStreamPlayback {
AudioFrame internal_buffer[INTERNAL_BUFFER_LEN + CUBIC_INTERP_HISTORY];
unsigned int internal_buffer_end = -1;
- uint64_t mix_offset;
+ uint64_t mix_offset = 0;
protected:
void begin_resample();
@@ -145,8 +145,8 @@ class AudioStreamPlaybackMicrophone : public AudioStreamPlaybackResampled {
GDCLASS(AudioStreamPlaybackMicrophone, AudioStreamPlaybackResampled);
friend class AudioStreamMicrophone;
- bool active;
- unsigned int input_ofs;
+ bool active = false;
+ unsigned int input_ofs = 0;
Ref<AudioStreamMicrophone> microphone;
@@ -194,8 +194,8 @@ private:
Set<AudioStreamPlaybackRandomizer *> playbacks;
Vector<PoolEntry> audio_stream_pool;
- float random_pitch_scale;
- float random_volume_offset_db;
+ float random_pitch_scale = 1.1f;
+ float random_volume_offset_db = 5.0f;
Ref<AudioStreamPlayback> instance_playback_random();
Ref<AudioStreamPlayback> instance_playback_no_repeats();
diff --git a/servers/audio/effects/audio_effect_stereo_enhance.cpp b/servers/audio/effects/audio_effect_stereo_enhance.cpp
index c81efc55e2..7bb62bcbed 100644
--- a/servers/audio/effects/audio_effect_stereo_enhance.cpp
+++ b/servers/audio/effects/audio_effect_stereo_enhance.cpp
@@ -29,7 +29,9 @@
/*************************************************************************/
#include "audio_effect_stereo_enhance.h"
+
#include "servers/audio_server.h"
+
void AudioEffectStereoEnhanceInstance::process(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count) {
float intensity = base->pan_pullout;
bool surround_mode = base->surround > 0;
@@ -140,8 +142,4 @@ void AudioEffectStereoEnhance::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "surround", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_surround", "get_surround");
}
-AudioEffectStereoEnhance::AudioEffectStereoEnhance() {
- pan_pullout = 1;
- time_pullout = 0;
- surround = 0;
-}
+AudioEffectStereoEnhance::AudioEffectStereoEnhance() {}
diff --git a/servers/audio/effects/audio_effect_stereo_enhance.h b/servers/audio/effects/audio_effect_stereo_enhance.h
index 1f93d1cf9f..30ea11f625 100644
--- a/servers/audio/effects/audio_effect_stereo_enhance.h
+++ b/servers/audio/effects/audio_effect_stereo_enhance.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef AUDIOEFFECTSTEREOENHANCE_H
-#define AUDIOEFFECTSTEREOENHANCE_H
+#ifndef AUDIO_EFFECT_STEREO_ENHANCE_H
+#define AUDIO_EFFECT_STEREO_ENHANCE_H
#include "servers/audio/audio_effect.h"
@@ -45,8 +45,8 @@ class AudioEffectStereoEnhanceInstance : public AudioEffectInstance {
};
float *delay_ringbuff = nullptr;
- unsigned int ringbuff_pos;
- unsigned int ringbuff_mask;
+ unsigned int ringbuff_pos = 0;
+ unsigned int ringbuff_mask = 0;
public:
virtual void process(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count) override;
@@ -58,11 +58,11 @@ class AudioEffectStereoEnhance : public AudioEffect {
GDCLASS(AudioEffectStereoEnhance, AudioEffect);
friend class AudioEffectStereoEnhanceInstance;
- float volume_db;
+ float volume_db = 0.0f;
- float pan_pullout;
- float time_pullout;
- float surround;
+ float pan_pullout = 1.0f;
+ float time_pullout = 0.0f;
+ float surround = 0.0f;
protected:
static void _bind_methods();
@@ -82,4 +82,4 @@ public:
AudioEffectStereoEnhance();
};
-#endif // AUDIOEFFECTSTEREOENHANCE_H
+#endif // AUDIO_EFFECT_STEREO_ENHANCE_H
diff --git a/servers/audio/effects/reverb.cpp b/servers/audio/effects/reverb.cpp
index 4b5b9ab79f..adfd648514 100644
--- a/servers/audio/effects/reverb.cpp
+++ b/servers/audio/effects/reverb.cpp
@@ -28,8 +28,6 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-// Author: Juan Linietsky <reduzio@gmail.com>, (C) 2006
-
#include "reverb.h"
#include "core/math/math_funcs.h"
diff --git a/servers/audio/effects/reverb.h b/servers/audio/effects/reverb.h
index de25e8c52b..c9602c5b5a 100644
--- a/servers/audio/effects/reverb.h
+++ b/servers/audio/effects/reverb.h
@@ -77,10 +77,11 @@ private:
AllPass allpass[MAX_ALLPASS];
float *input_buffer = nullptr;
float *echo_buffer = nullptr;
- int echo_buffer_size;
- int echo_buffer_pos;
+ int echo_buffer_size = 0;
+ int echo_buffer_pos = 0;
- float hpf_h1, hpf_h2 = 0;
+ float hpf_h1 = 0.0f;
+ float hpf_h2 = 0.0f;
struct Parameters {
float room_size;
diff --git a/servers/audio_server.cpp b/servers/audio_server.cpp
index 777bebcf60..c8f48207e4 100644
--- a/servers/audio_server.cpp
+++ b/servers/audio_server.cpp
@@ -164,17 +164,6 @@ Array AudioDriver::capture_get_device_list() {
return list;
}
-AudioDriver::AudioDriver() {
- _last_mix_time = 0;
- _last_mix_frames = 0;
- input_position = 0;
- input_size = 0;
-
-#ifdef DEBUG_ENABLED
- prof_time = 0;
-#endif
-}
-
AudioDriverDummy AudioDriverManager::dummy_driver;
AudioDriver *AudioDriverManager::drivers[MAX_DRIVERS] = {
&AudioDriverManager::dummy_driver,
@@ -1748,15 +1737,6 @@ void AudioServer::_bind_methods() {
AudioServer::AudioServer() {
singleton = this;
- mix_frames = 0;
- channel_count = 0;
- to_mix = 0;
-#ifdef DEBUG_ENABLED
- prof_time = 0;
-#endif
- mix_time = 0;
- mix_size = 0;
- playback_speed_scale = 1;
}
AudioServer::~AudioServer() {
diff --git a/servers/audio_server.h b/servers/audio_server.h
index 5563d60e4a..3d8755071a 100644
--- a/servers/audio_server.h
+++ b/servers/audio_server.h
@@ -48,18 +48,18 @@ class AudioStreamPlayback;
class AudioDriver {
static AudioDriver *singleton;
- uint64_t _last_mix_time;
- uint64_t _last_mix_frames;
+ uint64_t _last_mix_time = 0;
+ uint64_t _last_mix_frames = 0;
#ifdef DEBUG_ENABLED
- uint64_t prof_ticks;
- uint64_t prof_time;
+ uint64_t prof_ticks = 0;
+ uint64_t prof_time = 0;
#endif
protected:
Vector<int32_t> input_buffer;
- unsigned int input_position;
- unsigned int input_size;
+ unsigned int input_position = 0;
+ unsigned int input_size = 0;
void audio_server_process(int p_frames, int32_t *p_buffer, bool p_update_mix_time = true);
void update_mix_time(int p_frames);
@@ -121,7 +121,7 @@ public:
void reset_profiling_time() { prof_time = 0; }
#endif
- AudioDriver();
+ AudioDriver() {}
virtual ~AudioDriver() {}
};
@@ -169,66 +169,61 @@ public:
typedef void (*AudioCallback)(void *p_userdata);
private:
- uint64_t mix_time;
- int mix_size;
+ uint64_t mix_time = 0;
+ int mix_size = 0;
- uint32_t buffer_size;
- uint64_t mix_count;
- uint64_t mix_frames;
+ uint32_t buffer_size = 0;
+ uint64_t mix_count = 0;
+ uint64_t mix_frames = 0;
#ifdef DEBUG_ENABLED
- uint64_t prof_time;
+ uint64_t prof_time = 0;
#endif
- float channel_disable_threshold_db;
- uint32_t channel_disable_frames;
+ float channel_disable_threshold_db = 0.0f;
+ uint32_t channel_disable_frames = 0;
- int channel_count;
- int to_mix;
+ int channel_count = 0;
+ int to_mix = 0;
- float playback_speed_scale;
+ float playback_speed_scale = 1.0f;
struct Bus {
StringName name;
- bool solo;
- bool mute;
- bool bypass;
+ bool solo = false;
+ bool mute = false;
+ bool bypass = false;
- bool soloed;
+ bool soloed = false;
- //Each channel is a stereo pair.
+ // Each channel is a stereo pair.
struct Channel {
- bool used;
- bool active;
- AudioFrame peak_volume;
+ bool used = false;
+ bool active = false;
+ AudioFrame peak_volume = AudioFrame(AUDIO_MIN_PEAK_DB, AUDIO_MIN_PEAK_DB);
Vector<AudioFrame> buffer;
Vector<Ref<AudioEffectInstance>> effect_instances;
- uint64_t last_mix_with_audio;
- Channel() {
- last_mix_with_audio = 0;
- used = false;
- active = false;
- peak_volume = AudioFrame(AUDIO_MIN_PEAK_DB, AUDIO_MIN_PEAK_DB);
- }
+ uint64_t last_mix_with_audio = 0;
+ Channel() {}
};
Vector<Channel> channels;
struct Effect {
Ref<AudioEffect> effect;
- bool enabled;
+ bool enabled = false;
#ifdef DEBUG_ENABLED
- uint64_t prof_time;
+ uint64_t prof_time = 0;
#endif
};
Vector<Effect> effects;
- float volume_db;
+ float volume_db = 0.0f;
StringName send;
- int index_cache;
+ int index_cache = 0;
};
struct AudioStreamPlaybackBusDetails {
- bool bus_active[MAX_BUSES_PER_PLAYBACK] = { false, false, false, false, false, false };
+ bool bus_active[MAX_BUSES_PER_PLAYBACK] = {};
StringName bus[MAX_BUSES_PER_PLAYBACK];
AudioFrame volume[MAX_BUSES_PER_PLAYBACK][MAX_CHANNELS_PER_BUS];
};
@@ -312,7 +307,7 @@ public:
ERR_FAIL_V(1);
}
- //do not use from outside audio thread
+ // Do not use from outside audio thread.
bool thread_has_channel_mix_buffer(int p_bus, int p_buffer) const;
AudioFrame *thread_get_channel_mix_buffer(int p_bus, int p_buffer);
int thread_get_mix_buffer_size() const;
@@ -442,26 +437,21 @@ class AudioBusLayout : public Resource {
struct Bus {
StringName name;
- bool solo;
- bool mute;
- bool bypass;
+ bool solo = false;
+ bool mute = false;
+ bool bypass = false;
struct Effect {
Ref<AudioEffect> effect;
- bool enabled;
+ bool enabled = false;
};
Vector<Effect> effects;
- float volume_db;
+ float volume_db = 0.0f;
StringName send;
- Bus() {
- solo = false;
- mute = false;
- bypass = false;
- volume_db = 0;
- }
+ Bus() {}
};
Vector<Bus> buses;
diff --git a/servers/physics_2d/godot_collision_solver_2d.cpp b/servers/physics_2d/godot_collision_solver_2d.cpp
index 383c6a915c..e1b49b77a3 100644
--- a/servers/physics_2d/godot_collision_solver_2d.cpp
+++ b/servers/physics_2d/godot_collision_solver_2d.cpp
@@ -140,7 +140,7 @@ struct _ConcaveCollisionInfo2D {
Vector2 motion_B;
real_t margin_A = 0.0;
real_t margin_B = 0.0;
- GodotCollisionSolver2D::CallbackResult result_callback;
+ GodotCollisionSolver2D::CallbackResult result_callback = nullptr;
void *userdata = nullptr;
bool swap_result = false;
bool collided = false;
diff --git a/servers/physics_2d/godot_collision_solver_2d_sat.cpp b/servers/physics_2d/godot_collision_solver_2d_sat.cpp
index ded3ff356b..d758d1e3b1 100644
--- a/servers/physics_2d/godot_collision_solver_2d_sat.cpp
+++ b/servers/physics_2d/godot_collision_solver_2d_sat.cpp
@@ -33,7 +33,7 @@
#include "core/math/geometry_2d.h"
struct _CollectorCallback2D {
- GodotCollisionSolver2D::CallbackResult callback;
+ GodotCollisionSolver2D::CallbackResult callback = nullptr;
void *userdata = nullptr;
bool swap = false;
bool collided = false;
diff --git a/servers/physics_3d/gjk_epa.cpp b/servers/physics_3d/gjk_epa.cpp
index 23c8079538..ba362740b2 100644
--- a/servers/physics_3d/gjk_epa.cpp
+++ b/servers/physics_3d/gjk_epa.cpp
@@ -113,7 +113,7 @@ struct MinkowskiDiff {
real_t margin_A = 0.0;
real_t margin_B = 0.0;
- Vector3 (*get_support)(const GodotShape3D*, const Vector3&, real_t);
+ Vector3 (*get_support)(const GodotShape3D*, const Vector3&, real_t) = nullptr;
void Initialize(const GodotShape3D* shape0, const Transform3D& wtrs0, const real_t margin0,
const GodotShape3D* shape1, const Transform3D& wtrs1, const real_t margin1) {
@@ -191,13 +191,13 @@ struct GJK
/* Fields */
tShape m_shape;
Vector3 m_ray;
- real_t m_distance;
+ real_t m_distance = 0.0f;
sSimplex m_simplices[2];
sSV m_store[4];
sSV* m_free[4];
- U m_nfree;
- U m_current;
- sSimplex* m_simplex;
+ U m_nfree = 0;
+ U m_current = 0;
+ sSimplex* m_simplex = nullptr;
eStatus::_ m_status;
/* Methods */
GJK()
@@ -548,12 +548,12 @@ struct GJK
struct sFace
{
Vector3 n;
- real_t d;
+ real_t d = 0.0f;
sSV* c[3];
sFace* f[3];
sFace* l[2];
U1 e[3];
- U1 pass;
+ U1 pass = 0;
};
struct sList
{
@@ -583,10 +583,10 @@ struct GJK
eStatus::_ m_status;
GJK::sSimplex m_result;
Vector3 m_normal;
- real_t m_depth;
+ real_t m_depth = 0.0f;
sSV m_sv_store[EPA_MAX_VERTICES];
sFace m_fc_store[EPA_MAX_FACES];
- U m_nextsv;
+ U m_nextsv = 0;
sList m_hull;
sList m_stock;
/* Methods */
diff --git a/servers/physics_3d/godot_collision_solver_3d.cpp b/servers/physics_3d/godot_collision_solver_3d.cpp
index 0adfabef78..afc74df166 100644
--- a/servers/physics_3d/godot_collision_solver_3d.cpp
+++ b/servers/physics_3d/godot_collision_solver_3d.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "godot_collision_solver_3d.h"
+
#include "godot_collision_solver_3d_sat.h"
#include "godot_soft_body_3d.h"
@@ -276,19 +277,20 @@ bool GodotCollisionSolver3D::solve_soft_body(const GodotShape3D *p_shape_A, cons
}
struct _ConcaveCollisionInfo {
- const Transform3D *transform_A;
- const GodotShape3D *shape_A;
- const Transform3D *transform_B;
- GodotCollisionSolver3D::CallbackResult result_callback;
- void *userdata;
- bool swap_result;
- bool collided;
- int aabb_tests;
- int collisions;
- bool tested;
- real_t margin_A;
- real_t margin_B;
- Vector3 close_A, close_B;
+ const Transform3D *transform_A = nullptr;
+ const GodotShape3D *shape_A = nullptr;
+ const Transform3D *transform_B = nullptr;
+ GodotCollisionSolver3D::CallbackResult result_callback = nullptr;
+ void *userdata = nullptr;
+ bool swap_result = false;
+ bool collided = false;
+ int aabb_tests = 0;
+ int collisions = 0;
+ bool tested = false;
+ real_t margin_A = 0.0f;
+ real_t margin_B = 0.0f;
+ Vector3 close_A;
+ Vector3 close_B;
};
bool GodotCollisionSolver3D::concave_callback(void *p_userdata, GodotShape3D *p_convex) {
diff --git a/servers/physics_3d/godot_collision_solver_3d_sat.cpp b/servers/physics_3d/godot_collision_solver_3d_sat.cpp
index ca429040f5..7b7a09f31d 100644
--- a/servers/physics_3d/godot_collision_solver_3d_sat.cpp
+++ b/servers/physics_3d/godot_collision_solver_3d_sat.cpp
@@ -68,7 +68,7 @@
*************************************************************************/
struct _CollectorCallback {
- GodotCollisionSolver3D::CallbackResult callback;
+ GodotCollisionSolver3D::CallbackResult callback = nullptr;
void *userdata = nullptr;
bool swap = false;
bool collided = false;
diff --git a/servers/physics_3d/godot_shape_3d.cpp b/servers/physics_3d/godot_shape_3d.cpp
index 21595c9612..63ba28258f 100644
--- a/servers/physics_3d/godot_shape_3d.cpp
+++ b/servers/physics_3d/godot_shape_3d.cpp
@@ -1438,7 +1438,7 @@ Vector3 GodotConcavePolygonShape3D::get_moment_of_inertia(real_t p_mass) const {
struct _Volume_BVH_Element {
AABB aabb;
Vector3 center;
- int face_index;
+ int face_index = 0;
};
struct _Volume_BVH_CompareX {
@@ -1461,10 +1461,10 @@ struct _Volume_BVH_CompareZ {
struct _Volume_BVH {
AABB aabb;
- _Volume_BVH *left;
- _Volume_BVH *right;
+ _Volume_BVH *left = nullptr;
+ _Volume_BVH *right = nullptr;
- int face_index;
+ int face_index = 0;
};
_Volume_BVH *_volume_build_bvh(_Volume_BVH_Element *p_elements, int p_size, int &count) {
diff --git a/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp b/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp
index 3c115c942b..e60651f092 100644
--- a/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp
+++ b/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp
@@ -452,8 +452,6 @@ RS::ShaderNativeSourceCode SceneShaderForwardClustered::ShaderData::get_native_s
SceneShaderForwardClustered::ShaderData::ShaderData() :
shader_list_element(this) {
- valid = false;
- uses_screen_texture = false;
}
SceneShaderForwardClustered::ShaderData::~ShaderData() {
diff --git a/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.h b/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.h
index 6185fa7413..0b2df983ff 100644
--- a/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.h
+++ b/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.h
@@ -130,9 +130,9 @@ public:
ALPHA_ANTIALIASING_ALPHA_TO_COVERAGE_AND_TO_ONE
};
- bool valid;
+ bool valid = false;
RID version;
- uint32_t vertex_input_mask;
+ uint32_t vertex_input_mask = 0;
PipelineCacheRD pipelines[CULL_VARIANT_MAX][RS::PRIMITIVE_MAX][PIPELINE_VERSION_MAX];
PipelineCacheRD color_pipelines[CULL_VARIANT_MAX][RS::PRIMITIVE_MAX][PIPELINE_COLOR_PASS_FLAG_COUNT];
@@ -142,7 +142,7 @@ public:
Vector<ShaderCompiler::GeneratedCode::Texture> texture_uniforms;
Vector<uint32_t> ubo_offsets;
- uint32_t ubo_size;
+ uint32_t ubo_size = 0;
String code;
Map<StringName, Map<int, RID>> default_texture_params;
@@ -150,28 +150,28 @@ public:
DepthDraw depth_draw;
DepthTest depth_test;
- bool uses_point_size;
- bool uses_alpha;
- bool uses_blend_alpha;
- bool uses_alpha_clip;
- bool uses_depth_pre_pass;
- bool uses_discard;
- bool uses_roughness;
- bool uses_normal;
- bool uses_particle_trails;
-
- bool unshaded;
- bool uses_vertex;
- bool uses_position;
- bool uses_sss;
- bool uses_transmittance;
- bool uses_screen_texture;
- bool uses_depth_texture;
- bool uses_normal_texture;
- bool uses_time;
- bool writes_modelview_or_projection;
- bool uses_world_coordinates;
- Cull cull_mode;
+ bool uses_point_size = false;
+ bool uses_alpha = false;
+ bool uses_blend_alpha = false;
+ bool uses_alpha_clip = false;
+ bool uses_depth_pre_pass = false;
+ bool uses_discard = false;
+ bool uses_roughness = false;
+ bool uses_normal = false;
+ bool uses_particle_trails = false;
+
+ bool unshaded = false;
+ bool uses_vertex = false;
+ bool uses_position = false;
+ bool uses_sss = false;
+ bool uses_transmittance = false;
+ bool uses_screen_texture = false;
+ bool uses_depth_texture = false;
+ bool uses_normal_texture = false;
+ bool uses_time = false;
+ bool writes_modelview_or_projection = false;
+ bool uses_world_coordinates = false;
+ Cull cull_mode = CULL_DISABLED;
uint64_t last_pass = 0;
uint32_t index = 0;
diff --git a/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp b/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp
index 60badbdfee..cdddc35579 100644
--- a/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp
+++ b/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp
@@ -415,8 +415,6 @@ RS::ShaderNativeSourceCode SceneShaderForwardMobile::ShaderData::get_native_sour
SceneShaderForwardMobile::ShaderData::ShaderData() :
shader_list_element(this) {
- valid = false;
- uses_screen_texture = false;
}
SceneShaderForwardMobile::ShaderData::~ShaderData() {
diff --git a/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.h b/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.h
index b89fe908d3..50b5fb26ec 100644
--- a/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.h
+++ b/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.h
@@ -97,9 +97,9 @@ public:
ALPHA_ANTIALIASING_ALPHA_TO_COVERAGE_AND_TO_ONE
};
- bool valid;
+ bool valid = false;
RID version;
- uint32_t vertex_input_mask;
+ uint32_t vertex_input_mask = 0;
PipelineCacheRD pipelines[CULL_VARIANT_MAX][RS::PRIMITIVE_MAX][SHADER_VERSION_MAX];
String path;
@@ -108,7 +108,7 @@ public:
Vector<ShaderCompiler::GeneratedCode::Texture> texture_uniforms;
Vector<uint32_t> ubo_offsets;
- uint32_t ubo_size;
+ uint32_t ubo_size = 0;
String code;
Map<StringName, Map<int, RID>> default_texture_params;
@@ -116,26 +116,26 @@ public:
DepthDraw depth_draw;
DepthTest depth_test;
- bool uses_point_size;
- bool uses_alpha;
- bool uses_blend_alpha;
- bool uses_alpha_clip;
- bool uses_depth_pre_pass;
- bool uses_discard;
- bool uses_roughness;
- bool uses_normal;
- bool uses_particle_trails;
-
- bool unshaded;
- bool uses_vertex;
- bool uses_sss;
- bool uses_transmittance;
- bool uses_screen_texture;
- bool uses_depth_texture;
- bool uses_normal_texture;
- bool uses_time;
- bool writes_modelview_or_projection;
- bool uses_world_coordinates;
+ bool uses_point_size = false;
+ bool uses_alpha = false;
+ bool uses_blend_alpha = false;
+ bool uses_alpha_clip = false;
+ bool uses_depth_pre_pass = false;
+ bool uses_discard = false;
+ bool uses_roughness = false;
+ bool uses_normal = false;
+ bool uses_particle_trails = false;
+
+ bool unshaded = false;
+ bool uses_vertex = false;
+ bool uses_sss = false;
+ bool uses_transmittance = false;
+ bool uses_screen_texture = false;
+ bool uses_depth_texture = false;
+ bool uses_normal_texture = false;
+ bool uses_time = false;
+ bool writes_modelview_or_projection = false;
+ bool uses_world_coordinates = false;
uint64_t last_pass = 0;
uint32_t index = 0;
diff --git a/servers/rendering/renderer_rd/pipeline_cache_rd.h b/servers/rendering/renderer_rd/pipeline_cache_rd.h
index 1e80381d88..ad83fc76b7 100644
--- a/servers/rendering/renderer_rd/pipeline_cache_rd.h
+++ b/servers/rendering/renderer_rd/pipeline_cache_rd.h
@@ -45,7 +45,7 @@ class PipelineCacheRD {
RD::PipelineMultisampleState multisample_state;
RD::PipelineDepthStencilState depth_stencil_state;
RD::PipelineColorBlendState blend_state;
- int dynamic_state_flags;
+ int dynamic_state_flags = 0;
Vector<RD::PipelineSpecializationConstant> base_specialization_constants;
struct Version {
diff --git a/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp b/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp
index 8c727b2512..506fc3b2ab 100644
--- a/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp
@@ -2232,12 +2232,6 @@ RS::ShaderNativeSourceCode RendererCanvasRenderRD::CanvasShaderData::get_native_
return canvas_singleton->shader.canvas_shader.version_get_native_source_code(version);
}
-RendererCanvasRenderRD::CanvasShaderData::CanvasShaderData() {
- valid = false;
- uses_screen_texture = false;
- uses_sdf = false;
-}
-
RendererCanvasRenderRD::CanvasShaderData::~CanvasShaderData() {
RendererCanvasRenderRD *canvas_singleton = static_cast<RendererCanvasRenderRD *>(RendererCanvasRender::singleton);
ERR_FAIL_COND(!canvas_singleton);
diff --git a/servers/rendering/renderer_rd/renderer_canvas_render_rd.h b/servers/rendering/renderer_rd/renderer_canvas_render_rd.h
index 6448e1a664..06970acca6 100644
--- a/servers/rendering/renderer_rd/renderer_canvas_render_rd.h
+++ b/servers/rendering/renderer_rd/renderer_canvas_render_rd.h
@@ -161,7 +161,7 @@ class RendererCanvasRenderRD : public RendererCanvasRender {
BLEND_MODE_DISABLED,
};
- bool valid;
+ bool valid = false;
RID version;
PipelineVariants pipeline_variants;
String path;
@@ -170,7 +170,7 @@ class RendererCanvasRenderRD : public RendererCanvasRender {
Vector<ShaderCompiler::GeneratedCode::Texture> texture_uniforms;
Vector<uint32_t> ubo_offsets;
- uint32_t ubo_size;
+ uint32_t ubo_size = 0;
String code;
Map<StringName, Map<int, RID>> default_texture_params;
@@ -190,7 +190,7 @@ class RendererCanvasRenderRD : public RendererCanvasRender {
virtual Variant get_default_parameter(const StringName &p_parameter) const;
virtual RS::ShaderNativeSourceCode get_native_source_code() const;
- CanvasShaderData();
+ CanvasShaderData() {}
virtual ~CanvasShaderData();
};
diff --git a/servers/rendering/renderer_rd/renderer_compositor_rd.cpp b/servers/rendering/renderer_rd/renderer_compositor_rd.cpp
index fd56de845f..759b8690eb 100644
--- a/servers/rendering/renderer_rd/renderer_compositor_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_compositor_rd.cpp
@@ -286,7 +286,6 @@ RendererCompositorRD::RendererCompositorRD() {
}
singleton = this;
- time = 0;
texture_storage = memnew(RendererRD::TextureStorage);
material_storage = memnew(RendererRD::MaterialStorage);
diff --git a/servers/rendering/renderer_rd/renderer_compositor_rd.h b/servers/rendering/renderer_rd/renderer_compositor_rd.h
index 768e9e0947..26bd28286b 100644
--- a/servers/rendering/renderer_rd/renderer_compositor_rd.h
+++ b/servers/rendering/renderer_rd/renderer_compositor_rd.h
@@ -50,11 +50,11 @@ class RendererCompositorRD : public RendererCompositor {
protected:
UniformSetCacheRD *uniform_set_cache = nullptr;
RendererCanvasRenderRD *canvas = nullptr;
- RendererRD::LightStorage *light_storage;
- RendererRD::MaterialStorage *material_storage;
- RendererRD::MeshStorage *mesh_storage;
- RendererRD::ParticlesStorage *particles_storage;
- RendererRD::TextureStorage *texture_storage;
+ RendererRD::LightStorage *light_storage = nullptr;
+ RendererRD::MaterialStorage *material_storage = nullptr;
+ RendererRD::MeshStorage *mesh_storage = nullptr;
+ RendererRD::ParticlesStorage *particles_storage = nullptr;
+ RendererRD::TextureStorage *texture_storage = nullptr;
RendererStorageRD *storage = nullptr;
RendererSceneRenderRD *scene = nullptr;
@@ -92,8 +92,8 @@ protected:
Map<RID, RID> render_target_descriptors;
- double time;
- double delta;
+ double time = 0.0;
+ double delta = 0.0;
static uint64_t frame;
diff --git a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp
index 26365aafc4..3bfcf18f12 100644
--- a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp
@@ -3976,10 +3976,6 @@ RS::ShaderNativeSourceCode RendererSceneRenderRD::FogShaderData::get_native_sour
return scene_singleton->volumetric_fog.shader.version_get_native_source_code(version);
}
-RendererSceneRenderRD::FogShaderData::FogShaderData() {
- valid = false;
-}
-
RendererSceneRenderRD::FogShaderData::~FogShaderData() {
RendererSceneRenderRD *scene_singleton = static_cast<RendererSceneRenderRD *>(RendererSceneRenderRD::singleton);
ERR_FAIL_COND(!scene_singleton);
diff --git a/servers/rendering/renderer_rd/renderer_scene_render_rd.h b/servers/rendering/renderer_rd/renderer_scene_render_rd.h
index 2b79d8997f..6bf3a95dd0 100644
--- a/servers/rendering/renderer_rd/renderer_scene_render_rd.h
+++ b/servers/rendering/renderer_rd/renderer_scene_render_rd.h
@@ -47,10 +47,10 @@
#include "servers/rendering/rendering_device.h"
struct RenderDataRD {
- RID render_buffers = RID();
+ RID render_buffers;
- Transform3D cam_transform = Transform3D();
- CameraMatrix cam_projection = CameraMatrix();
+ Transform3D cam_transform;
+ CameraMatrix cam_projection;
bool cam_orthogonal = false;
// For stereo rendering
@@ -67,18 +67,18 @@ struct RenderDataRD {
const PagedArray<RID> *decals = nullptr;
const PagedArray<RID> *lightmaps = nullptr;
const PagedArray<RID> *fog_volumes = nullptr;
- RID environment = RID();
- RID camera_effects = RID();
- RID shadow_atlas = RID();
- RID reflection_atlas = RID();
- RID reflection_probe = RID();
+ RID environment;
+ RID camera_effects;
+ RID shadow_atlas;
+ RID reflection_atlas;
+ RID reflection_probe;
int reflection_probe_pass = 0;
float lod_distance_multiplier = 0.0;
- Plane lod_camera_plane = Plane();
+ Plane lod_camera_plane;
float screen_mesh_lod_threshold = 0.0;
- RID cluster_buffer = RID();
+ RID cluster_buffer;
uint32_t cluster_size = 0;
uint32_t cluster_max_elements = 0;
@@ -95,8 +95,8 @@ class RendererSceneRenderRD : public RendererSceneRender {
protected:
RendererStorageRD *storage = nullptr;
RendererRD::ToneMapper *tone_mapper = nullptr;
- double time;
- double time_step = 0;
+ double time = 0.0;
+ double time_step = 0.0;
struct RenderBufferData {
virtual void configure(RID p_color_buffer, RID p_depth_buffer, RID p_target_buffer, int p_width, int p_height, RS::ViewportMSAA p_msaa, uint32_t p_view_count) = 0;
@@ -236,7 +236,7 @@ private:
struct DecalInstance {
RID decal;
Transform3D transform;
- uint32_t cull_mask;
+ uint32_t cull_mask = 0;
ForwardID forward_id = -1;
};
@@ -256,7 +256,7 @@ private:
struct ShadowShrinkStage {
RID texture;
RID filter_texture;
- uint32_t size;
+ uint32_t size = 0;
};
struct ShadowAtlas {
@@ -268,27 +268,20 @@ private:
};
struct Quadrant {
- uint32_t subdivision;
+ uint32_t subdivision = 0;
struct Shadow {
RID owner;
- uint64_t version;
- uint64_t fog_version; // used for fog
- uint64_t alloc_tick;
-
- Shadow() {
- version = 0;
- fog_version = 0;
- alloc_tick = 0;
- }
+ uint64_t version = 0;
+ uint64_t fog_version = 0; // used for fog
+ uint64_t alloc_tick = 0;
+
+ Shadow() {}
};
Vector<Shadow> shadows;
- Quadrant() {
- subdivision = 0; //not in use
- }
-
+ Quadrant() {}
} quadrants[4];
int size_order[4] = { 0, 1, 2, 3 };
@@ -337,7 +330,6 @@ private:
int size = 0;
bool use_16_bits = true;
int current_light = 0;
-
} directional_shadow;
void _update_directional_shadow_atlas();
@@ -910,7 +902,7 @@ private:
void _update_volumetric_fog(RID p_render_buffers, RID p_environment, const CameraMatrix &p_cam_projection, const Transform3D &p_cam_transform, RID p_shadow_atlas, int p_directional_light_count, bool p_use_directional_shadows, int p_positional_light_count, int p_voxel_gi_count, const PagedArray<RID> &p_fog_volumes);
struct FogShaderData : public RendererRD::ShaderData {
- bool valid;
+ bool valid = false;
RID version;
RID pipeline;
@@ -918,13 +910,13 @@ private:
Vector<ShaderCompiler::GeneratedCode::Texture> texture_uniforms;
Vector<uint32_t> ubo_offsets;
- uint32_t ubo_size;
+ uint32_t ubo_size = 0;
String path;
String code;
Map<StringName, Map<int, RID>> default_texture_params;
- bool uses_time;
+ bool uses_time = false;
virtual void set_code(const String &p_Code);
virtual void set_default_texture_param(const StringName &p_name, RID p_texture, int p_index);
@@ -935,7 +927,8 @@ private:
virtual bool casts_shadows() const;
virtual Variant get_default_parameter(const StringName &p_parameter) const;
virtual RS::ShaderNativeSourceCode get_native_source_code() const;
- FogShaderData();
+
+ FogShaderData() {}
virtual ~FogShaderData();
};
diff --git a/servers/rendering/renderer_rd/renderer_scene_sky_rd.cpp b/servers/rendering/renderer_rd/renderer_scene_sky_rd.cpp
index db7a5250b6..a3d53e00af 100644
--- a/servers/rendering/renderer_rd/renderer_scene_sky_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_scene_sky_rd.cpp
@@ -224,10 +224,6 @@ RS::ShaderNativeSourceCode RendererSceneSkyRD::SkyShaderData::get_native_source_
return scene_singleton->sky.sky_shader.shader.version_get_native_source_code(version);
}
-RendererSceneSkyRD::SkyShaderData::SkyShaderData() {
- valid = false;
-}
-
RendererSceneSkyRD::SkyShaderData::~SkyShaderData() {
RendererSceneRenderRD *scene_singleton = static_cast<RendererSceneRenderRD *>(RendererSceneRenderRD::singleton);
ERR_FAIL_COND(!scene_singleton);
diff --git a/servers/rendering/renderer_rd/renderer_scene_sky_rd.h b/servers/rendering/renderer_rd/renderer_scene_sky_rd.h
index 010e2178a9..497d27ec26 100644
--- a/servers/rendering/renderer_rd/renderer_scene_sky_rd.h
+++ b/servers/rendering/renderer_rd/renderer_scene_sky_rd.h
@@ -106,7 +106,7 @@ private:
};
struct SkyShaderData : public RendererRD::ShaderData {
- bool valid;
+ bool valid = false;
RID version;
PipelineCacheRD pipelines[SKY_VERSION_MAX];
@@ -114,17 +114,17 @@ private:
Vector<ShaderCompiler::GeneratedCode::Texture> texture_uniforms;
Vector<uint32_t> ubo_offsets;
- uint32_t ubo_size;
+ uint32_t ubo_size = 0;
String path;
String code;
Map<StringName, Map<int, RID>> default_texture_params;
- bool uses_time;
- bool uses_position;
- bool uses_half_res;
- bool uses_quarter_res;
- bool uses_light;
+ bool uses_time = false;
+ bool uses_position = false;
+ bool uses_half_res = false;
+ bool uses_quarter_res = false;
+ bool uses_light = false;
virtual void set_code(const String &p_Code);
virtual void set_default_texture_param(const StringName &p_name, RID p_texture, int p_index);
@@ -135,7 +135,8 @@ private:
virtual bool casts_shadows() const;
virtual Variant get_default_parameter(const StringName &p_parameter) const;
virtual RS::ShaderNativeSourceCode get_native_source_code() const;
- SkyShaderData();
+
+ SkyShaderData() {}
virtual ~SkyShaderData();
};
diff --git a/servers/rendering/renderer_rd/storage_rd/particles_storage.cpp b/servers/rendering/renderer_rd/storage_rd/particles_storage.cpp
index 402536de88..13b171979a 100644
--- a/servers/rendering/renderer_rd/storage_rd/particles_storage.cpp
+++ b/servers/rendering/renderer_rd/storage_rd/particles_storage.cpp
@@ -1664,10 +1664,6 @@ RS::ShaderNativeSourceCode ParticlesStorage::ParticlesShaderData::get_native_sou
return ParticlesStorage::get_singleton()->particles_shader.shader.version_get_native_source_code(version);
}
-ParticlesStorage::ParticlesShaderData::ParticlesShaderData() {
- valid = false;
-}
-
ParticlesStorage::ParticlesShaderData::~ParticlesShaderData() {
//pipeline variants will clear themselves if shader is gone
if (version.is_valid()) {
diff --git a/servers/rendering/renderer_rd/storage_rd/particles_storage.h b/servers/rendering/renderer_rd/storage_rd/particles_storage.h
index 7764af08f2..c6480794c1 100644
--- a/servers/rendering/renderer_rd/storage_rd/particles_storage.h
+++ b/servers/rendering/renderer_rd/storage_rd/particles_storage.h
@@ -341,16 +341,15 @@ private:
/* Particle Shader */
struct ParticlesShaderData : public ShaderData {
- bool valid;
+ bool valid = false;
RID version;
bool uses_collision = false;
- //PipelineCacheRD pipelines[SKY_VERSION_MAX];
Map<StringName, ShaderLanguage::ShaderNode::Uniform> uniforms;
Vector<ShaderCompiler::GeneratedCode::Texture> texture_uniforms;
Vector<uint32_t> ubo_offsets;
- uint32_t ubo_size;
+ uint32_t ubo_size = 0;
String path;
String code;
@@ -373,7 +372,7 @@ private:
virtual Variant get_default_parameter(const StringName &p_parameter) const;
virtual RS::ShaderNativeSourceCode get_native_source_code() const;
- ParticlesShaderData();
+ ParticlesShaderData() {}
virtual ~ParticlesShaderData();
};
diff --git a/servers/rendering/renderer_scene_cull.h b/servers/rendering/renderer_scene_cull.h
index 5f71250ced..b5e8cf702f 100644
--- a/servers/rendering/renderer_scene_cull.h
+++ b/servers/rendering/renderer_scene_cull.h
@@ -921,7 +921,7 @@ public:
RID_Owner<Instance, true> instance_owner;
- uint32_t geometry_instance_pair_mask; // used in traditional forward, unnecessary on clustered
+ uint32_t geometry_instance_pair_mask = 0; // used in traditional forward, unnecessary on clustered
virtual RID instance_allocate();
virtual void instance_initialize(RID p_rid);
diff --git a/servers/rendering/shader_compiler.h b/servers/rendering/shader_compiler.h
index 8f0ee664ac..347ecf2988 100644
--- a/servers/rendering/shader_compiler.h
+++ b/servers/rendering/shader_compiler.h
@@ -106,8 +106,8 @@ private:
void _dump_function_deps(const ShaderLanguage::ShaderNode *p_node, const StringName &p_for_func, const Map<StringName, String> &p_func_code, String &r_to_add, Set<StringName> &added);
String _dump_node_code(const ShaderLanguage::Node *p_node, int p_level, GeneratedCode &r_gen_code, IdentifierActions &p_actions, const DefaultIdentifierActions &p_default_actions, bool p_assigning, bool p_scope = true);
- const ShaderLanguage::ShaderNode *shader;
- const ShaderLanguage::FunctionNode *function;
+ const ShaderLanguage::ShaderNode *shader = nullptr;
+ const ShaderLanguage::FunctionNode *function = nullptr;
StringName current_func_name;
StringName time_name;
Set<StringName> texture_functions;
diff --git a/servers/rendering/shader_language.h b/servers/rendering/shader_language.h
index de6d912a4f..c707d09f29 100644
--- a/servers/rendering/shader_language.h
+++ b/servers/rendering/shader_language.h
@@ -874,11 +874,11 @@ private:
static const KeyWord keyword_list[];
- GlobalVariableGetTypeFunc global_var_get_type_func;
+ GlobalVariableGetTypeFunc global_var_get_type_func = nullptr;
- bool error_set;
+ bool error_set = false;
String error_str;
- int error_line;
+ int error_line = 0;
#ifdef DEBUG_ENABLED
struct Usage {
@@ -902,7 +902,7 @@ private:
List<ShaderWarning> warnings;
bool check_warnings = false;
- uint32_t warning_flags;
+ uint32_t warning_flags = 0;
void _add_line_warning(ShaderWarning::Code p_code, const StringName &p_subject = "", const Vector<Variant> &p_extra_args = Vector<Variant>()) {
warnings.push_back(ShaderWarning(p_code, tk_line, p_subject, p_extra_args));
@@ -917,8 +917,8 @@ private:
#endif // DEBUG_ENABLED
String code;
- int char_idx;
- int tk_line;
+ int char_idx = 0;
+ int tk_line = 0;
StringName current_function;
bool last_const = false;
@@ -1020,14 +1020,14 @@ private:
};
CompletionType completion_type;
- int completion_line;
+ int completion_line = 0;
BlockNode *completion_block = nullptr;
DataType completion_base;
- bool completion_base_array;
+ bool completion_base_array = false;
SubClassTag completion_class;
StringName completion_function;
StringName completion_struct;
- int completion_argument;
+ int completion_argument = 0;
const Map<StringName, FunctionInfo> *stages = nullptr;
diff --git a/servers/rendering_server.h b/servers/rendering_server.h
index 71896e9d11..2db384f7df 100644
--- a/servers/rendering_server.h
+++ b/servers/rendering_server.h
@@ -47,7 +47,7 @@ class RenderingServer : public Object {
static RenderingServer *singleton;
- int mm_policy;
+ int mm_policy = 0;
bool render_loop_enabled = true;
Array _get_array_from_surface(uint32_t p_format, Vector<uint8_t> p_vertex_data, Vector<uint8_t> p_attrib_data, Vector<uint8_t> p_skin_data, int p_vertex_len, Vector<uint8_t> p_index_data, int p_index_len) const;