diff options
author | Tomasz Chabora <kobewi4e@gmail.com> | 2019-08-08 22:11:48 +0200 |
---|---|---|
committer | Tomasz Chabora <kobewi4e@gmail.com> | 2019-08-09 13:54:52 +0200 |
commit | af5e0fff66d55d07a7910bcd7f170da2f952f7cb (patch) | |
tree | cdf217de6cd3ce1c038b7d159d06635a641105f2 | |
parent | d2a67c9c1fdee470064f2b3c5750c98f174b5399 (diff) |
Remove ERR_EXPLAIN from scene/* code
36 files changed, 157 insertions, 473 deletions
diff --git a/scene/2d/animated_sprite.cpp b/scene/2d/animated_sprite.cpp index 83cc1eeb46..0b20b781f0 100644 --- a/scene/2d/animated_sprite.cpp +++ b/scene/2d/animated_sprite.cpp @@ -642,9 +642,8 @@ void AnimatedSprite::_reset_timeout() { void AnimatedSprite::set_animation(const StringName &p_animation) { - ERR_EXPLAIN(vformat("There is no animation with name '%s'.", p_animation)); - ERR_FAIL_COND(frames == NULL); - ERR_FAIL_COND(frames->get_animation_names().find(p_animation) == -1); + ERR_FAIL_COND_MSG(frames == NULL, vformat("There is no animation with name '%s'.", p_animation)); + ERR_FAIL_COND_MSG(frames->get_animation_names().find(p_animation) == -1, vformat("There is no animation with name '%s'.", p_animation)); if (animation == p_animation) return; diff --git a/scene/2d/area_2d.cpp b/scene/2d/area_2d.cpp index e9731f1cd4..a636eea285 100644 --- a/scene/2d/area_2d.cpp +++ b/scene/2d/area_2d.cpp @@ -321,10 +321,7 @@ void Area2D::_area_inout(int p_status, const RID &p_area, int p_instance, int p_ void Area2D::_clear_monitoring() { - if (locked) { - ERR_EXPLAIN("This function can't be used during the in/out signal."); - } - ERR_FAIL_COND(locked); + ERR_FAIL_COND_MSG(locked, "This function can't be used during the in/out signal."); { Map<ObjectID, BodyState> bmcopy = body_map; @@ -401,10 +398,7 @@ void Area2D::set_monitoring(bool p_enable) { if (p_enable == monitoring) return; - if (locked) { - ERR_EXPLAIN("Function blocked during in/out signal. Use set_deferred(\"monitoring\",true/false)"); - } - ERR_FAIL_COND(locked); + ERR_FAIL_COND_MSG(locked, "Function blocked during in/out signal. Use set_deferred(\"monitoring\", true/false)."); monitoring = p_enable; @@ -427,10 +421,7 @@ bool Area2D::is_monitoring() const { void Area2D::set_monitorable(bool p_enable) { - if (locked || (is_inside_tree() && Physics2DServer::get_singleton()->is_flushing_queries())) { - ERR_EXPLAIN("Function blocked during in/out signal. Use set_deferred(\"monitorable\",true/false)"); - ERR_FAIL(); - } + ERR_FAIL_COND_MSG(locked || (is_inside_tree() && Physics2DServer::get_singleton()->is_flushing_queries()), "Function blocked during in/out signal. Use set_deferred(\"monitorable\", true/false)."); if (p_enable == monitorable) return; diff --git a/scene/2d/canvas_item.cpp b/scene/2d/canvas_item.cpp index 7368efd21a..b605be47df 100644 --- a/scene/2d/canvas_item.cpp +++ b/scene/2d/canvas_item.cpp @@ -707,20 +707,14 @@ void CanvasItem::item_rect_changed(bool p_size_changed) { void CanvasItem::draw_line(const Point2 &p_from, const Point2 &p_to, const Color &p_color, float p_width, bool p_antialiased) { - if (!drawing) { - ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal."); - ERR_FAIL(); - } + ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal."); VisualServer::get_singleton()->canvas_item_add_line(canvas_item, p_from, p_to, p_color, p_width, p_antialiased); } void CanvasItem::draw_polyline(const Vector<Point2> &p_points, const Color &p_color, float p_width, bool p_antialiased) { - if (!drawing) { - ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal."); - ERR_FAIL(); - } + ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal."); Vector<Color> colors; colors.push_back(p_color); @@ -729,20 +723,14 @@ void CanvasItem::draw_polyline(const Vector<Point2> &p_points, const Color &p_co void CanvasItem::draw_polyline_colors(const Vector<Point2> &p_points, const Vector<Color> &p_colors, float p_width, bool p_antialiased) { - if (!drawing) { - ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal."); - ERR_FAIL(); - } + ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal."); VisualServer::get_singleton()->canvas_item_add_polyline(canvas_item, p_points, p_colors, p_width, p_antialiased); } void CanvasItem::draw_multiline(const Vector<Point2> &p_points, const Color &p_color, float p_width, bool p_antialiased) { - if (!drawing) { - ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal."); - ERR_FAIL(); - } + ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal."); Vector<Color> colors; colors.push_back(p_color); @@ -751,20 +739,14 @@ void CanvasItem::draw_multiline(const Vector<Point2> &p_points, const Color &p_c void CanvasItem::draw_multiline_colors(const Vector<Point2> &p_points, const Vector<Color> &p_colors, float p_width, bool p_antialiased) { - if (!drawing) { - ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal."); - ERR_FAIL(); - } + ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal."); VisualServer::get_singleton()->canvas_item_add_multiline(canvas_item, p_points, p_colors, p_width, p_antialiased); } void CanvasItem::draw_rect(const Rect2 &p_rect, const Color &p_color, bool p_filled, float p_width, bool p_antialiased) { - if (!drawing) { - ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal."); - ERR_FAIL(); - } + ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal."); if (p_filled) { if (p_width != 1.0) { @@ -819,20 +801,14 @@ void CanvasItem::draw_rect(const Rect2 &p_rect, const Color &p_color, bool p_fil void CanvasItem::draw_circle(const Point2 &p_pos, float p_radius, const Color &p_color) { - if (!drawing) { - ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal."); - ERR_FAIL(); - } + ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal."); VisualServer::get_singleton()->canvas_item_add_circle(canvas_item, p_pos, p_radius, p_color); } void CanvasItem::draw_texture(const Ref<Texture> &p_texture, const Point2 &p_pos, const Color &p_modulate, const Ref<Texture> &p_normal_map) { - if (!drawing) { - ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal."); - ERR_FAIL(); - } + ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal."); ERR_FAIL_COND(p_texture.is_null()); @@ -841,29 +817,20 @@ void CanvasItem::draw_texture(const Ref<Texture> &p_texture, const Point2 &p_pos void CanvasItem::draw_texture_rect(const Ref<Texture> &p_texture, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose, const Ref<Texture> &p_normal_map) { - if (!drawing) { - ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal."); - ERR_FAIL(); - } + ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal."); ERR_FAIL_COND(p_texture.is_null()); p_texture->draw_rect(canvas_item, p_rect, p_tile, p_modulate, p_transpose, p_normal_map); } void CanvasItem::draw_texture_rect_region(const Ref<Texture> &p_texture, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, const Ref<Texture> &p_normal_map, bool p_clip_uv) { - if (!drawing) { - ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal."); - ERR_FAIL(); - } + ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal."); ERR_FAIL_COND(p_texture.is_null()); p_texture->draw_rect_region(canvas_item, p_rect, p_src_rect, p_modulate, p_transpose, p_normal_map, p_clip_uv); } void CanvasItem::draw_style_box(const Ref<StyleBox> &p_style_box, const Rect2 &p_rect) { - if (!drawing) { - ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal."); - ERR_FAIL(); - } + ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal."); ERR_FAIL_COND(p_style_box.is_null()); @@ -871,10 +838,7 @@ void CanvasItem::draw_style_box(const Ref<StyleBox> &p_style_box, const Rect2 &p } void CanvasItem::draw_primitive(const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs, Ref<Texture> p_texture, float p_width, const Ref<Texture> &p_normal_map) { - if (!drawing) { - ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal."); - ERR_FAIL(); - } + ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal."); RID rid = p_texture.is_valid() ? p_texture->get_rid() : RID(); RID rid_normal = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID(); @@ -883,10 +847,7 @@ void CanvasItem::draw_primitive(const Vector<Point2> &p_points, const Vector<Col } void CanvasItem::draw_set_transform(const Point2 &p_offset, float p_rot, const Size2 &p_scale) { - if (!drawing) { - ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal."); - ERR_FAIL(); - } + ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal."); Transform2D xform(p_rot, p_offset); xform.scale_basis(p_scale); @@ -895,20 +856,14 @@ void CanvasItem::draw_set_transform(const Point2 &p_offset, float p_rot, const S void CanvasItem::draw_set_transform_matrix(const Transform2D &p_matrix) { - if (!drawing) { - ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal."); - ERR_FAIL(); - } + ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal."); VisualServer::get_singleton()->canvas_item_add_set_transform(canvas_item, p_matrix); } void CanvasItem::draw_polygon(const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs, Ref<Texture> p_texture, const Ref<Texture> &p_normal_map, bool p_antialiased) { - if (!drawing) { - ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal."); - ERR_FAIL(); - } + ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal."); RID rid = p_texture.is_valid() ? p_texture->get_rid() : RID(); RID rid_normal = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID(); @@ -918,10 +873,7 @@ void CanvasItem::draw_polygon(const Vector<Point2> &p_points, const Vector<Color void CanvasItem::draw_colored_polygon(const Vector<Point2> &p_points, const Color &p_color, const Vector<Point2> &p_uvs, Ref<Texture> p_texture, const Ref<Texture> &p_normal_map, bool p_antialiased) { - if (!drawing) { - ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal."); - ERR_FAIL(); - } + ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal."); Vector<Color> colors; colors.push_back(p_color); @@ -949,10 +901,7 @@ void CanvasItem::draw_multimesh(const Ref<MultiMesh> &p_multimesh, const Ref<Tex void CanvasItem::draw_string(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_text, const Color &p_modulate, int p_clip_w) { - if (!drawing) { - ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal."); - ERR_FAIL(); - } + ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal."); ERR_FAIL_COND(p_font.is_null()); p_font->draw(canvas_item, p_pos, p_text, p_modulate, p_clip_w); @@ -960,10 +909,7 @@ void CanvasItem::draw_string(const Ref<Font> &p_font, const Point2 &p_pos, const float CanvasItem::draw_char(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_char, const String &p_next, const Color &p_modulate) { - if (!drawing) { - ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal."); - ERR_FAIL_V(0); - } + ERR_FAIL_COND_V_MSG(!drawing, 0, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal."); ERR_FAIL_COND_V(p_char.length() != 1, 0); ERR_FAIL_COND_V(p_font.is_null(), 0); diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp index 936ba777b5..49da709a47 100644 --- a/scene/2d/physics_body_2d.cpp +++ b/scene/2d/physics_body_2d.cpp @@ -157,10 +157,7 @@ void PhysicsBody2D::add_collision_exception_with(Node *p_node) { ERR_FAIL_NULL(p_node); PhysicsBody2D *physics_body = Object::cast_to<PhysicsBody2D>(p_node); - if (!physics_body) { - ERR_EXPLAIN("Collision exception only works between two objects of PhysicsBody type"); - } - ERR_FAIL_COND(!physics_body); + ERR_FAIL_COND_MSG(!physics_body, "Collision exception only works between two objects of PhysicsBody type."); Physics2DServer::get_singleton()->body_add_collision_exception(get_rid(), physics_body->get_rid()); } @@ -168,10 +165,7 @@ void PhysicsBody2D::remove_collision_exception_with(Node *p_node) { ERR_FAIL_NULL(p_node); PhysicsBody2D *physics_body = Object::cast_to<PhysicsBody2D>(p_node); - if (!physics_body) { - ERR_EXPLAIN("Collision exception only works between two objects of PhysicsBody type"); - } - ERR_FAIL_COND(!physics_body); + ERR_FAIL_COND_MSG(!physics_body, "Collision exception only works between two objects of PhysicsBody type."); Physics2DServer::get_singleton()->body_remove_collision_exception(get_rid(), physics_body->get_rid()); } @@ -203,8 +197,7 @@ void StaticBody2D::set_friction(real_t p_friction) { return; } - ERR_EXPLAIN("The method set_friction has been deprecated and will be removed in the future, use physics material instead."); - WARN_DEPRECATED; + WARN_DEPRECATED_MSG("The method set_friction has been deprecated and will be removed in the future, use physics material instead."); ERR_FAIL_COND(p_friction < 0 || p_friction > 1); @@ -217,8 +210,7 @@ void StaticBody2D::set_friction(real_t p_friction) { real_t StaticBody2D::get_friction() const { - ERR_EXPLAIN("The method get_friction has been deprecated and will be removed in the future, use physics material instead."); - WARN_DEPRECATED; + WARN_DEPRECATED_MSG("The method get_friction has been deprecated and will be removed in the future, use physics material instead."); if (physics_material_override.is_null()) { return 1; @@ -233,8 +225,7 @@ void StaticBody2D::set_bounce(real_t p_bounce) { return; } - ERR_EXPLAIN("The method set_bounce has been deprecated and will be removed in the future, use physics material instead."); - WARN_DEPRECATED; + WARN_DEPRECATED_MSG("The method set_bounce has been deprecated and will be removed in the future, use physics material instead."); ERR_FAIL_COND(p_bounce < 0 || p_bounce > 1); @@ -247,8 +238,7 @@ void StaticBody2D::set_bounce(real_t p_bounce) { real_t StaticBody2D::get_bounce() const { - ERR_EXPLAIN("The method get_bounce has been deprecated and will be removed in the future, use physics material instead."); - WARN_DEPRECATED; + WARN_DEPRECATED_MSG("The method get_bounce has been deprecated and will be removed in the future, use physics material instead."); if (physics_material_override.is_null()) { return 0; @@ -630,8 +620,7 @@ void RigidBody2D::set_friction(real_t p_friction) { return; } - ERR_EXPLAIN("The method set_friction has been deprecated and will be removed in the future, use physics material instead."); - WARN_DEPRECATED; + WARN_DEPRECATED_MSG("The method set_friction has been deprecated and will be removed in the future, use physics material instead."); ERR_FAIL_COND(p_friction < 0 || p_friction > 1); @@ -643,8 +632,7 @@ void RigidBody2D::set_friction(real_t p_friction) { } real_t RigidBody2D::get_friction() const { - ERR_EXPLAIN("The method get_friction has been deprecated and will be removed in the future, use physics material instead."); - WARN_DEPRECATED; + WARN_DEPRECATED_MSG("The method get_friction has been deprecated and will be removed in the future, use physics material instead."); if (physics_material_override.is_null()) { return 1; @@ -659,8 +647,7 @@ void RigidBody2D::set_bounce(real_t p_bounce) { return; } - ERR_EXPLAIN("The method set_bounce has been deprecated and will be removed in the future, use physics material instead."); - WARN_DEPRECATED; + WARN_DEPRECATED_MSG("The method set_bounce has been deprecated and will be removed in the future, use physics material instead."); ERR_FAIL_COND(p_bounce < 0 || p_bounce > 1); @@ -672,8 +659,7 @@ void RigidBody2D::set_bounce(real_t p_bounce) { } real_t RigidBody2D::get_bounce() const { - ERR_EXPLAIN("The method get_bounce has been deprecated and will be removed in the future, use physics material instead."); - WARN_DEPRECATED; + WARN_DEPRECATED_MSG("The method get_bounce has been deprecated and will be removed in the future, use physics material instead."); if (physics_material_override.is_null()) { return 0; @@ -905,10 +891,7 @@ void RigidBody2D::set_contact_monitor(bool p_enabled) { if (!p_enabled) { - if (contact_monitor->locked) { - ERR_EXPLAIN("Can't disable contact monitoring during in/out callback. Use call_deferred(\"set_contact_monitor\",false) instead"); - } - ERR_FAIL_COND(contact_monitor->locked); + ERR_FAIL_COND_MSG(contact_monitor->locked, "Can't disable contact monitoring during in/out callback. Use call_deferred(\"set_contact_monitor\", false) instead."); for (Map<ObjectID, BodyState>::Element *E = contact_monitor->body_map.front(); E; E = E->next()) { diff --git a/scene/3d/area.cpp b/scene/3d/area.cpp index 19f43dd274..77682abcb3 100644 --- a/scene/3d/area.cpp +++ b/scene/3d/area.cpp @@ -218,10 +218,7 @@ void Area::_body_inout(int p_status, const RID &p_body, int p_instance, int p_bo void Area::_clear_monitoring() { - if (locked) { - ERR_EXPLAIN("This function can't be used during the in/out signal."); - } - ERR_FAIL_COND(locked); + ERR_FAIL_COND_MSG(locked, "This function can't be used during the in/out signal."); { Map<ObjectID, BodyState> bmcopy = body_map; @@ -291,10 +288,7 @@ void Area::_notification(int p_what) { void Area::set_monitoring(bool p_enable) { - if (locked) { - ERR_EXPLAIN("Function blocked during in/out signal. Use set_deferred(\"monitoring\",true/false)"); - } - ERR_FAIL_COND(locked); + ERR_FAIL_COND_MSG(locked, "Function blocked during in/out signal. Use set_deferred(\"monitoring\", true/false)."); if (p_enable == monitoring) return; @@ -441,10 +435,7 @@ Array Area::get_overlapping_bodies() const { void Area::set_monitorable(bool p_enable) { - if (locked || (is_inside_tree() && PhysicsServer::get_singleton()->is_flushing_queries())) { - ERR_EXPLAIN("Function blocked during in/out signal. Use set_deferred(\"monitorable\",true/false)"); - ERR_FAIL(); - } + ERR_FAIL_COND_MSG(locked || (is_inside_tree() && PhysicsServer::get_singleton()->is_flushing_queries()), "Function blocked during in/out signal. Use set_deferred(\"monitorable\", true/false)."); if (p_enable == monitorable) return; diff --git a/scene/3d/arvr_nodes.cpp b/scene/3d/arvr_nodes.cpp index 263a2d8de6..4c0449b68e 100644 --- a/scene/3d/arvr_nodes.cpp +++ b/scene/3d/arvr_nodes.cpp @@ -78,10 +78,7 @@ Vector3 ARVRCamera::project_local_ray_normal(const Point2 &p_pos) const { return Camera::project_local_ray_normal(p_pos); } - if (!is_inside_tree()) { - ERR_EXPLAIN("Camera is not inside scene."); - ERR_FAIL_COND_V(!is_inside_tree(), Vector3()); - }; + ERR_FAIL_COND_V_MSG(!is_inside_tree(), Vector3(), "Camera is not inside scene."); Size2 viewport_size = get_viewport()->get_camera_rect_size(); Vector2 cpos = get_viewport()->get_camera_coords(p_pos); @@ -106,10 +103,7 @@ Point2 ARVRCamera::unproject_position(const Vector3 &p_pos) const { return Camera::unproject_position(p_pos); } - if (!is_inside_tree()) { - ERR_EXPLAIN("Camera is not inside scene."); - ERR_FAIL_COND_V(!is_inside_tree(), Vector2()); - }; + ERR_FAIL_COND_V_MSG(!is_inside_tree(), Vector2(), "Camera is not inside scene."); Size2 viewport_size = get_viewport()->get_visible_rect().size; @@ -138,10 +132,7 @@ Vector3 ARVRCamera::project_position(const Point2 &p_point, float p_z_depth) con return Camera::project_position(p_point, p_z_depth); } - if (!is_inside_tree()) { - ERR_EXPLAIN("Camera is not inside scene."); - ERR_FAIL_COND_V(!is_inside_tree(), Vector3()); - }; + ERR_FAIL_COND_V_MSG(!is_inside_tree(), Vector3(), "Camera is not inside scene."); Size2 viewport_size = get_viewport()->get_visible_rect().size; diff --git a/scene/3d/camera.cpp b/scene/3d/camera.cpp index c7d6919a2b..9f8510248c 100644 --- a/scene/3d/camera.cpp +++ b/scene/3d/camera.cpp @@ -279,10 +279,7 @@ Vector3 Camera::project_ray_normal(const Point2 &p_pos) const { Vector3 Camera::project_local_ray_normal(const Point2 &p_pos) const { - if (!is_inside_tree()) { - ERR_EXPLAIN("Camera is not inside scene."); - ERR_FAIL_COND_V(!is_inside_tree(), Vector3()); - } + ERR_FAIL_COND_V_MSG(!is_inside_tree(), Vector3(), "Camera is not inside scene."); Size2 viewport_size = get_viewport()->get_camera_rect_size(); Vector2 cpos = get_viewport()->get_camera_coords(p_pos); @@ -304,10 +301,7 @@ Vector3 Camera::project_local_ray_normal(const Point2 &p_pos) const { Vector3 Camera::project_ray_origin(const Point2 &p_pos) const { - if (!is_inside_tree()) { - ERR_EXPLAIN("Camera is not inside scene."); - ERR_FAIL_COND_V(!is_inside_tree(), Vector3()); - } + ERR_FAIL_COND_V_MSG(!is_inside_tree(), Vector3(), "Camera is not inside scene."); Size2 viewport_size = get_viewport()->get_camera_rect_size(); Vector2 cpos = get_viewport()->get_camera_coords(p_pos); @@ -345,10 +339,7 @@ bool Camera::is_position_behind(const Vector3 &p_pos) const { } Vector<Vector3> Camera::get_near_plane_points() const { - if (!is_inside_tree()) { - ERR_EXPLAIN("Camera is not inside scene."); - ERR_FAIL_COND_V(!is_inside_tree(), Vector<Vector3>()); - } + ERR_FAIL_COND_V_MSG(!is_inside_tree(), Vector<Vector3>(), "Camera is not inside scene."); Size2 viewport_size = get_viewport()->get_visible_rect().size; @@ -372,10 +363,7 @@ Vector<Vector3> Camera::get_near_plane_points() const { Point2 Camera::unproject_position(const Vector3 &p_pos) const { - if (!is_inside_tree()) { - ERR_EXPLAIN("Camera is not inside scene."); - ERR_FAIL_COND_V(!is_inside_tree(), Vector2()); - } + ERR_FAIL_COND_V_MSG(!is_inside_tree(), Vector2(), "Camera is not inside scene."); Size2 viewport_size = get_viewport()->get_visible_rect().size; @@ -400,10 +388,7 @@ Point2 Camera::unproject_position(const Vector3 &p_pos) const { Vector3 Camera::project_position(const Point2 &p_point, float p_z_depth) const { - if (!is_inside_tree()) { - ERR_EXPLAIN("Camera is not inside scene."); - ERR_FAIL_COND_V(!is_inside_tree(), Vector3()); - } + ERR_FAIL_COND_V_MSG(!is_inside_tree(), Vector3(), "Camera is not inside scene."); if (p_z_depth == 0) { return get_global_transform().origin; diff --git a/scene/3d/physics_body.cpp b/scene/3d/physics_body.cpp index fa2bb300fa..19d5f1dd3c 100644 --- a/scene/3d/physics_body.cpp +++ b/scene/3d/physics_body.cpp @@ -129,10 +129,7 @@ void PhysicsBody::add_collision_exception_with(Node *p_node) { ERR_FAIL_NULL(p_node); CollisionObject *collision_object = Object::cast_to<CollisionObject>(p_node); - if (!collision_object) { - ERR_EXPLAIN("Collision exception only works between two CollisionObject"); - } - ERR_FAIL_COND(!collision_object); + ERR_FAIL_COND_MSG(!collision_object, "Collision exception only works between two CollisionObject."); PhysicsServer::get_singleton()->body_add_collision_exception(get_rid(), collision_object->get_rid()); } @@ -140,10 +137,7 @@ void PhysicsBody::remove_collision_exception_with(Node *p_node) { ERR_FAIL_NULL(p_node); CollisionObject *collision_object = Object::cast_to<CollisionObject>(p_node); - if (!collision_object) { - ERR_EXPLAIN("Collision exception only works between two CollisionObject"); - } - ERR_FAIL_COND(!collision_object); + ERR_FAIL_COND_MSG(!collision_object, "Collision exception only works between two CollisionObject."); PhysicsServer::get_singleton()->body_remove_collision_exception(get_rid(), collision_object->get_rid()); } @@ -192,8 +186,7 @@ void StaticBody::set_friction(real_t p_friction) { return; } - ERR_EXPLAIN("The method set_friction has been deprecated and will be removed in the future, use physics material instead."); - WARN_DEPRECATED; + WARN_DEPRECATED_MSG("The method set_friction has been deprecated and will be removed in the future, use physics material instead."); ERR_FAIL_COND(p_friction < 0 || p_friction > 1); @@ -206,8 +199,7 @@ void StaticBody::set_friction(real_t p_friction) { real_t StaticBody::get_friction() const { - ERR_EXPLAIN("The method get_friction has been deprecated and will be removed in the future, use physics material instead."); - WARN_DEPRECATED; + WARN_DEPRECATED_MSG("The method get_friction has been deprecated and will be removed in the future, use physics material instead."); if (physics_material_override.is_null()) { return 1; @@ -222,8 +214,7 @@ void StaticBody::set_bounce(real_t p_bounce) { return; } - ERR_EXPLAIN("The method set_bounce has been deprecated and will be removed in the future, use physics material instead."); - WARN_DEPRECATED; + WARN_DEPRECATED_MSG("The method set_bounce has been deprecated and will be removed in the future, use physics material instead."); ERR_FAIL_COND(p_bounce < 0 || p_bounce > 1); @@ -236,8 +227,7 @@ void StaticBody::set_bounce(real_t p_bounce) { real_t StaticBody::get_bounce() const { - ERR_EXPLAIN("The method get_bounce has been deprecated and will be removed in the future, use physics material instead."); - WARN_DEPRECATED; + WARN_DEPRECATED_MSG("The method get_bounce has been deprecated and will be removed in the future, use physics material instead."); if (physics_material_override.is_null()) { return 0; @@ -636,8 +626,7 @@ void RigidBody::set_friction(real_t p_friction) { return; } - ERR_EXPLAIN("The method set_friction has been deprecated and will be removed in the future, use physics material instead."); - WARN_DEPRECATED; + WARN_DEPRECATED_MSG("The method set_friction has been deprecated and will be removed in the future, use physics material instead."); ERR_FAIL_COND(p_friction < 0 || p_friction > 1); @@ -649,8 +638,7 @@ void RigidBody::set_friction(real_t p_friction) { } real_t RigidBody::get_friction() const { - ERR_EXPLAIN("The method get_friction has been deprecated and will be removed in the future, use physics material instead."); - WARN_DEPRECATED; + WARN_DEPRECATED_MSG("The method get_friction has been deprecated and will be removed in the future, use physics material instead."); if (physics_material_override.is_null()) { return 1; @@ -665,8 +653,7 @@ void RigidBody::set_bounce(real_t p_bounce) { return; } - ERR_EXPLAIN("The method set_bounce has been deprecated and will be removed in the future, use physics material instead."); - WARN_DEPRECATED; + WARN_DEPRECATED_MSG("The method set_bounce has been deprecated and will be removed in the future, use physics material instead."); ERR_FAIL_COND(p_bounce < 0 || p_bounce > 1); @@ -677,8 +664,7 @@ void RigidBody::set_bounce(real_t p_bounce) { physics_material_override->set_bounce(p_bounce); } real_t RigidBody::get_bounce() const { - ERR_EXPLAIN("The method get_bounce has been deprecated and will be removed in the future, use physics material instead."); - WARN_DEPRECATED; + WARN_DEPRECATED_MSG("The method get_bounce has been deprecated and will be removed in the future, use physics material instead."); if (physics_material_override.is_null()) { return 0; } @@ -867,10 +853,7 @@ void RigidBody::set_contact_monitor(bool p_enabled) { if (!p_enabled) { - if (contact_monitor->locked) { - ERR_EXPLAIN("Can't disable contact monitoring during in/out callback. Use call_deferred(\"set_contact_monitor\",false) instead"); - } - ERR_FAIL_COND(contact_monitor->locked); + ERR_FAIL_COND_MSG(contact_monitor->locked, "Can't disable contact monitoring during in/out callback. Use call_deferred(\"set_contact_monitor\", false) instead."); for (Map<ObjectID, BodyState>::Element *E = contact_monitor->body_map.front(); E; E = E->next()) { diff --git a/scene/3d/soft_body.cpp b/scene/3d/soft_body.cpp index 386e127f8b..6c3949a0a8 100644 --- a/scene/3d/soft_body.cpp +++ b/scene/3d/soft_body.cpp @@ -577,20 +577,14 @@ Array SoftBody::get_collision_exceptions() { void SoftBody::add_collision_exception_with(Node *p_node) { ERR_FAIL_NULL(p_node); CollisionObject *collision_object = Object::cast_to<CollisionObject>(p_node); - if (!collision_object) { - ERR_EXPLAIN("Collision exception only works between two CollisionObject"); - } - ERR_FAIL_COND(!collision_object); + ERR_FAIL_COND_MSG(!collision_object, "Collision exception only works between two CollisionObject."); PhysicsServer::get_singleton()->soft_body_add_collision_exception(physics_rid, collision_object->get_rid()); } void SoftBody::remove_collision_exception_with(Node *p_node) { ERR_FAIL_NULL(p_node); CollisionObject *collision_object = Object::cast_to<CollisionObject>(p_node); - if (!collision_object) { - ERR_EXPLAIN("Collision exception only works between two CollisionObject"); - } - ERR_FAIL_COND(!collision_object); + ERR_FAIL_COND_MSG(!collision_object, "Collision exception only works between two CollisionObject."); PhysicsServer::get_singleton()->soft_body_remove_collision_exception(physics_rid, collision_object->get_rid()); } diff --git a/scene/3d/spatial.cpp b/scene/3d/spatial.cpp index 1a41a31253..df831f92ef 100644 --- a/scene/3d/spatial.cpp +++ b/scene/3d/spatial.cpp @@ -684,15 +684,8 @@ void Spatial::look_at(const Vector3 &p_target, const Vector3 &p_up) { void Spatial::look_at_from_position(const Vector3 &p_pos, const Vector3 &p_target, const Vector3 &p_up) { - if (p_pos == p_target) { - ERR_EXPLAIN("Node origin and target are in the same position, look_at() failed"); - ERR_FAIL(); - } - - if (p_up.cross(p_target - p_pos) == Vector3()) { - ERR_EXPLAIN("Up vector and direction between node origin and target are aligned, look_at() failed"); - ERR_FAIL(); - } + ERR_FAIL_COND_MSG(p_pos == p_target, "Node origin and target are in the same position, look_at() failed."); + ERR_FAIL_COND_MSG(p_up.cross(p_target - p_pos) == Vector3(), "Up vector and direction between node origin and target are aligned, look_at() failed."); Transform lookat; lookat.origin = p_pos; diff --git a/scene/animation/animation_cache.cpp b/scene/animation/animation_cache.cpp index 84b3f103c5..e26bd5b5a1 100644 --- a/scene/animation/animation_cache.cpp +++ b/scene/animation/animation_cache.cpp @@ -80,8 +80,7 @@ void AnimationCache::_update_cache() { if (!node) { path_cache.push_back(Path()); - ERR_EXPLAIN("Invalid Track Path in Animation: " + np); - ERR_CONTINUE(!node); + ERR_CONTINUE_MSG(!node, "Invalid track path in animation: " + np + "."); } Path path; @@ -92,8 +91,7 @@ void AnimationCache::_update_cache() { if (np.get_subname_count() > 1) { path_cache.push_back(Path()); - ERR_EXPLAIN("Transform tracks can't have a subpath: " + np); - ERR_CONTINUE(animation->track_get_type(i) == Animation::TYPE_TRANSFORM); + ERR_CONTINUE_MSG(animation->track_get_type(i) == Animation::TYPE_TRANSFORM, "Transform tracks can't have a subpath: " + np + "."); } Spatial *sp = Object::cast_to<Spatial>(node); @@ -101,8 +99,7 @@ void AnimationCache::_update_cache() { if (!sp) { path_cache.push_back(Path()); - ERR_EXPLAIN("Transform track not of type Spatial: " + np); - ERR_CONTINUE(!sp); + ERR_CONTINUE_MSG(!sp, "Transform track not of type Spatial: " + np + "."); } if (np.get_subname_count() == 1) { @@ -113,15 +110,13 @@ void AnimationCache::_update_cache() { if (!sk) { path_cache.push_back(Path()); - ERR_EXPLAIN("Property defined in Transform track, but not a Skeleton!: " + np); - ERR_CONTINUE(!sk); + ERR_CONTINUE_MSG(!sk, "Property defined in Transform track, but not a Skeleton!: " + np + "."); } int idx = sk->find_bone(ps); if (idx == -1) { path_cache.push_back(Path()); - ERR_EXPLAIN("Property defined in Transform track, but not a Skeleton Bone!: " + np); - ERR_CONTINUE(idx == -1); + ERR_CONTINUE_MSG(idx == -1, "Property defined in Transform track, but not a Skeleton Bone!: " + np + "."); } path.bone_idx = idx; @@ -161,8 +156,7 @@ void AnimationCache::_update_cache() { if (np.get_subname_count() == 0) { path_cache.push_back(Path()); - ERR_EXPLAIN("Value Track lacks property: " + np); - ERR_CONTINUE(np.get_subname_count() == 0); + ERR_CONTINUE_MSG(np.get_subname_count() == 0, "Value Track lacks property: " + np + "."); } } else if (animation->track_get_type(i) == Animation::TYPE_METHOD) { @@ -170,8 +164,7 @@ void AnimationCache::_update_cache() { if (path.subpath.size() != 0) { // Trying to call a method of a non-resource path_cache.push_back(Path()); - ERR_EXPLAIN("Method Track has property: " + np); - ERR_CONTINUE(path.subpath.size() != 0); + ERR_CONTINUE_MSG(path.subpath.size() != 0, "Method Track has property: " + np + "."); } } diff --git a/scene/animation/animation_node_state_machine.cpp b/scene/animation/animation_node_state_machine.cpp index 6e69ee61e3..65bf1e0134 100644 --- a/scene/animation/animation_node_state_machine.cpp +++ b/scene/animation/animation_node_state_machine.cpp @@ -317,8 +317,7 @@ float AnimationNodeStateMachinePlayback::process(AnimationNodeStateMachine *p_st if (!playing) { String node_name = start_request; start_request = StringName(); - ERR_EXPLAIN("Can't travel to '" + node_name + "' if state machine is not playing."); - ERR_FAIL_V(0); + ERR_FAIL_V_MSG(0, "Can't travel to '" + node_name + "' if state machine is not playing."); } if (!_travel(p_state_machine, start_request)) { diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp index 54df346374..30aeebfdac 100644 --- a/scene/animation/animation_player.cpp +++ b/scene/animation/animation_player.cpp @@ -248,10 +248,7 @@ void AnimationPlayer::_ensure_node_caches(AnimationData *p_anim) { RES resource; Vector<StringName> leftover_path; Node *child = parent->get_node_and_resource(a->track_get_path(i), resource, leftover_path); - if (!child) { - ERR_EXPLAIN("On Animation: '" + p_anim->name + "', couldn't resolve track: '" + String(a->track_get_path(i)) + "'"); - } - ERR_CONTINUE(!child); // couldn't find the child node + ERR_CONTINUE_MSG(!child, "On Animation: '" + p_anim->name + "', couldn't resolve track: '" + String(a->track_get_path(i)) + "'."); // couldn't find the child node uint32_t id = resource.is_valid() ? resource->get_instance_id() : child->get_instance_id(); int bone_idx = -1; @@ -973,8 +970,7 @@ void AnimationPlayer::_animation_process(float p_delta) { Error AnimationPlayer::add_animation(const StringName &p_name, const Ref<Animation> &p_animation) { #ifdef DEBUG_ENABLED - ERR_EXPLAIN("Invalid animation name: " + String(p_name)); - ERR_FAIL_COND_V(String(p_name).find("/") != -1 || String(p_name).find(":") != -1 || String(p_name).find(",") != -1 || String(p_name).find("[") != -1, ERR_INVALID_PARAMETER); + ERR_FAIL_COND_V_MSG(String(p_name).find("/") != -1 || String(p_name).find(":") != -1 || String(p_name).find(",") != -1 || String(p_name).find("[") != -1, ERR_INVALID_PARAMETER, "Invalid animation name: " + String(p_name) + "."); #endif ERR_FAIL_COND_V(p_animation.is_null(), ERR_INVALID_PARAMETER); @@ -1158,10 +1154,7 @@ void AnimationPlayer::play(const StringName &p_name, float p_custom_blend, float if (String(name) == "") name = playback.assigned; - if (!animation_set.has(name)) { - ERR_EXPLAIN("Animation not found: " + name); - ERR_FAIL(); - } + ERR_FAIL_COND_MSG(!animation_set.has(name), "Animation not found: " + name + "."); Playback &c = playback; diff --git a/scene/animation/animation_tree_player.cpp b/scene/animation/animation_tree_player.cpp index 5c3e123ac3..8f6d53c21c 100644 --- a/scene/animation/animation_tree_player.cpp +++ b/scene/animation/animation_tree_player.cpp @@ -403,8 +403,7 @@ void AnimationTreePlayer::_notification(int p_what) { case NOTIFICATION_ENTER_TREE: { - ERR_EXPLAIN("AnimationTreePlayer has been deprecated. Use AnimationTree instead."); - WARN_DEPRECATED; + WARN_DEPRECATED_MSG("AnimationTreePlayer has been deprecated. Use AnimationTree instead."); if (!processing) { //make sure that a previous process state was not saved @@ -993,10 +992,9 @@ int AnimationTreePlayer::node_get_input_count(const StringName &p_node) const { ERR_FAIL_COND_V(!node_map.has(p_node), -1); return node_map[p_node]->inputs.size(); } -#define GET_NODE(m_type, m_cast) \ - ERR_FAIL_COND(!node_map.has(p_node)); \ - ERR_EXPLAIN("Invalid parameter for node type."); \ - ERR_FAIL_COND(node_map[p_node]->type != m_type); \ +#define GET_NODE(m_type, m_cast) \ + ERR_FAIL_COND(!node_map.has(p_node)); \ + ERR_FAIL_COND_MSG(node_map[p_node]->type != m_type, "Invalid parameter for node type."); \ m_cast *n = static_cast<m_cast *>(node_map[p_node]); void AnimationTreePlayer::animation_node_set_animation(const StringName &p_node, const Ref<Animation> &p_animation) { @@ -1209,10 +1207,9 @@ Point2 AnimationTreePlayer::node_get_position(const StringName &p_node) const { return node_map[p_node]->pos; } -#define GET_NODE_V(m_type, m_cast, m_ret) \ - ERR_FAIL_COND_V(!node_map.has(p_node), m_ret); \ - ERR_EXPLAIN("Invalid parameter for node type."); \ - ERR_FAIL_COND_V(node_map[p_node]->type != m_type, m_ret); \ +#define GET_NODE_V(m_type, m_cast, m_ret) \ + ERR_FAIL_COND_V(!node_map.has(p_node), m_ret); \ + ERR_FAIL_COND_V_MSG(node_map[p_node]->type != m_type, m_ret, "Invalid parameter for node type."); \ m_cast *n = static_cast<m_cast *>(node_map[p_node]); Ref<Animation> AnimationTreePlayer::animation_node_get_animation(const StringName &p_node) const { @@ -1367,8 +1364,7 @@ void AnimationTreePlayer::get_node_list(List<StringName> *p_node_list) const { void AnimationTreePlayer::remove_node(const StringName &p_node) { ERR_FAIL_COND(!node_map.has(p_node)); - ERR_EXPLAIN("Node 0 (output) can't be removed."); - ERR_FAIL_COND(p_node == out_name); + ERR_FAIL_COND_MSG(p_node == out_name, "Node 0 (output) can't be removed."); for (Map<StringName, NodeBase *>::Element *E = node_map.front(); E; E = E->next()) { diff --git a/scene/animation/tween.cpp b/scene/animation/tween.cpp index 4dee4e1d12..2609924f33 100644 --- a/scene/animation/tween.cpp +++ b/scene/animation/tween.cpp @@ -1185,35 +1185,29 @@ bool Tween::_build_interpolation(InterpolateType p_interpolation_type, Object *p // Validate and apply interpolation data // Give it the object - ERR_EXPLAIN("Invalid object provided to Tween!"); - ERR_FAIL_COND_V(p_object == NULL, false); // Is the object real - ERR_FAIL_COND_V(!ObjectDB::instance_validate(p_object), false); // Is the object a valid instance? + ERR_FAIL_COND_V_MSG(p_object == NULL, false, "Invalid object provided to Tween."); + ERR_FAIL_COND_V_MSG(!ObjectDB::instance_validate(p_object), false, "Invalid object provided to Tween."); data.id = p_object->get_instance_id(); // Validate the initial and final values - ERR_EXPLAIN("Initial value type does not match final value type!"); // TODO: Print both types to make debugging easier - ERR_FAIL_COND_V(p_initial_val.get_type() != p_final_val.get_type(), false); // Do the initial and final value types match? + ERR_FAIL_COND_V_MSG(p_initial_val.get_type() != p_final_val.get_type(), false, "Initial value type '" + Variant::get_type_name(p_initial_val.get_type()) + "' does not match final value type '" + Variant::get_type_name(p_final_val.get_type()) + "'."); data.initial_val = p_initial_val; data.final_val = p_final_val; // Check the Duration - ERR_EXPLAIN("Only non-negative duration values allowed in Tweens!"); - ERR_FAIL_COND_V(p_duration < 0, false); // Is the tween duration non-negative + ERR_FAIL_COND_V_MSG(p_duration < 0, false, "Only non-negative duration values allowed in Tweens."); data.duration = p_duration; // Tween Delay - ERR_EXPLAIN("Only non-negative delay values allowed in Tweens!"); - ERR_FAIL_COND_V(p_delay < 0, false); // Is the delay non-negative? + ERR_FAIL_COND_V_MSG(p_delay < 0, false, "Only non-negative delay values allowed in Tweens."); data.delay = p_delay; // Transition type - ERR_EXPLAIN("Invalid transition type provided to Tween"); - ERR_FAIL_COND_V(p_trans_type < 0 || p_trans_type >= TRANS_COUNT, false); // Is the transition type valid + ERR_FAIL_COND_V_MSG(p_trans_type < 0 || p_trans_type >= TRANS_COUNT, false, "Invalid transition type provided to Tween."); data.trans_type = p_trans_type; // Easing type - ERR_EXPLAIN("Invalid easing type provided to Tween"); - ERR_FAIL_COND_V(p_ease_type < 0 || p_ease_type >= EASE_COUNT, false); // Is the easing type valid + ERR_FAIL_COND_V_MSG(p_ease_type < 0 || p_ease_type >= EASE_COUNT, false, "Invalid easing type provided to Tween."); data.ease_type = p_ease_type; // Is the property defined? @@ -1221,8 +1215,7 @@ bool Tween::_build_interpolation(InterpolateType p_interpolation_type, Object *p // Check that the object actually contains the given property bool prop_valid = false; p_object->get_indexed(p_property->get_subnames(), &prop_valid); - ERR_EXPLAIN("Tween target object has no property named: " + p_property->get_concatenated_subnames()); - ERR_FAIL_COND_V(!prop_valid, false); + ERR_FAIL_COND_V_MSG(!prop_valid, false, "Tween target object has no property named: " + p_property->get_concatenated_subnames() + "."); data.key = p_property->get_subnames(); data.concatenated_key = p_property->get_concatenated_subnames(); @@ -1231,8 +1224,7 @@ bool Tween::_build_interpolation(InterpolateType p_interpolation_type, Object *p // Is the method defined? if (p_method) { // Does the object even have the requested method? - ERR_EXPLAIN("Tween target object has no method named: " + *p_method); // TODO: Fix this error message - ERR_FAIL_COND_V(!p_object->has_method(*p_method), false); + ERR_FAIL_COND_V_MSG(!p_object->has_method(*p_method), false, "Tween target object has no method named: " + *p_method + "."); data.key.push_back(*p_method); data.concatenated_key = *p_method; @@ -1301,8 +1293,7 @@ bool Tween::interpolate_callback(Object *p_object, real_t p_duration, String p_c ERR_FAIL_COND_V(p_duration < 0, false); // Check whether the object even has the callback - ERR_EXPLAIN("Object has no callback named: %s" + p_callback); - ERR_FAIL_COND_V(!p_object->has_method(p_callback), false); + ERR_FAIL_COND_V_MSG(!p_object->has_method(p_callback), false, "Object has no callback named: " + p_callback + "."); // Build a new InterpolationData InterpolateData data; @@ -1361,8 +1352,7 @@ bool Tween::interpolate_deferred_callback(Object *p_object, real_t p_duration, S ERR_FAIL_COND_V(p_duration < 0, false); // Confirm the callback exists on the object - ERR_EXPLAIN("Object has no callback named: %s" + p_callback); - ERR_FAIL_COND_V(!p_object->has_method(p_callback), false); + ERR_FAIL_COND_V_MSG(!p_object->has_method(p_callback), false, "Object has no callback named: " + p_callback + "."); // Create a new InterpolateData for the callback InterpolateData data; @@ -1505,10 +1495,8 @@ bool Tween::follow_method(Object *p_object, StringName p_method, Variant p_initi ERR_FAIL_COND_V(p_delay < 0, false); // Confirm both objects have the target methods - ERR_EXPLAIN("Object has no method named: %s" + p_method); - ERR_FAIL_COND_V(!p_object->has_method(p_method), false); - ERR_EXPLAIN("Target has no method named: %s" + p_target_method); - ERR_FAIL_COND_V(!p_target->has_method(p_target_method), false); + ERR_FAIL_COND_V_MSG(!p_object->has_method(p_method), false, "Object has no method named: " + p_method + "."); + ERR_FAIL_COND_V_MSG(!p_target->has_method(p_target_method), false, "Target has no method named: " + p_target_method + "."); // Call the method to get the target value Variant::CallError error; @@ -1641,10 +1629,8 @@ bool Tween::targeting_method(Object *p_object, StringName p_method, Object *p_in ERR_FAIL_COND_V(p_delay < 0, false); // Make sure both objects have the given method - ERR_EXPLAIN("Object has no method named: %s" + p_method); - ERR_FAIL_COND_V(!p_object->has_method(p_method), false); - ERR_EXPLAIN("Initial Object has no method named: %s" + p_initial_method); - ERR_FAIL_COND_V(!p_initial->has_method(p_initial_method), false); + ERR_FAIL_COND_V_MSG(!p_object->has_method(p_method), false, "Object has no method named: " + p_method + "."); + ERR_FAIL_COND_V_MSG(!p_initial->has_method(p_initial_method), false, "Initial Object has no method named: " + p_initial_method + "."); // Call the method to get the initial value Variant::CallError error; diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp index 3246b9f3ec..9b9fc863dd 100644 --- a/scene/gui/control.cpp +++ b/scene/gui/control.cpp @@ -1995,12 +1995,7 @@ Control *Control::find_next_valid_focus() const { Node *n = get_node(data.focus_next); if (n) { from = Object::cast_to<Control>(n); - - if (!from) { - - ERR_EXPLAIN("Next focus node is not a control: " + n->get_name()); - ERR_FAIL_V(NULL); - } + ERR_FAIL_COND_V_MSG(!from, NULL, "Next focus node is not a control: " + n->get_name() + "."); } else { return NULL; } @@ -2090,12 +2085,7 @@ Control *Control::find_prev_valid_focus() const { Node *n = get_node(data.focus_prev); if (n) { from = Object::cast_to<Control>(n); - - if (!from) { - - ERR_EXPLAIN("Previous focus node is not a control: " + n->get_name()); - ERR_FAIL_V(NULL); - } + ERR_FAIL_COND_V_MSG(!from, NULL, "Previous focus node is not a control: " + n->get_name() + "."); } else { return NULL; } @@ -2377,12 +2367,7 @@ Control *Control::_get_focus_neighbour(Margin p_margin, int p_count) { Node *n = get_node(data.focus_neighbour[p_margin]); if (n) { c = Object::cast_to<Control>(n); - - if (!c) { - - ERR_EXPLAIN("Neighbour focus node is not a control: " + n->get_name()); - ERR_FAIL_V(NULL); - } + ERR_FAIL_COND_V_MSG(!c, NULL, "Neighbor focus node is not a control: " + n->get_name() + "."); } else { return NULL; } diff --git a/scene/gui/graph_node.cpp b/scene/gui/graph_node.cpp index 222c75b21d..f7bef4ed39 100644 --- a/scene/gui/graph_node.cpp +++ b/scene/gui/graph_node.cpp @@ -592,8 +592,7 @@ void GraphNode::_gui_input(const Ref<InputEvent> &p_ev) { Ref<InputEventMouseButton> mb = p_ev; if (mb.is_valid()) { - ERR_EXPLAIN("GraphNode must be the child of a GraphEdit node."); - ERR_FAIL_COND(get_parent_control() == NULL); + ERR_FAIL_COND_MSG(get_parent_control() == NULL, "GraphNode must be the child of a GraphEdit node."); if (mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) { diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp index ccdc95696c..60a74066a4 100644 --- a/scene/gui/line_edit.cpp +++ b/scene/gui/line_edit.cpp @@ -1405,8 +1405,7 @@ void LineEdit::set_secret_character(const String &p_string) { // An empty string as the secret character would crash the engine // It also wouldn't make sense to use multiple characters as the secret character - ERR_EXPLAIN("Secret character must be exactly one character long (" + itos(p_string.length()) + " characters given)"); - ERR_FAIL_COND(p_string.length() != 1); + ERR_FAIL_COND_MSG(p_string.length() != 1, "Secret character must be exactly one character long (" + itos(p_string.length()) + " characters given)."); secret_character = p_string; update(); diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp index 2cac345dae..a7c6c5ccab 100644 --- a/scene/gui/popup_menu.cpp +++ b/scene/gui/popup_menu.cpp @@ -148,11 +148,9 @@ int PopupMenu::_get_mouse_over(const Point2 &p_over) const { void PopupMenu::_activate_submenu(int over) { Node *n = get_node(items[over].submenu); - ERR_EXPLAIN("Item subnode does not exist: " + items[over].submenu); - ERR_FAIL_COND(!n); + ERR_FAIL_COND_MSG(!n, "Item subnode does not exist: " + items[over].submenu + "."); Popup *pm = Object::cast_to<Popup>(n); - ERR_EXPLAIN("Item subnode is not a Popup: " + items[over].submenu); - ERR_FAIL_COND(!pm); + ERR_FAIL_COND_MSG(!pm, "Item subnode is not a Popup: " + items[over].submenu + "."); if (pm->is_visible_in_tree()) return; //already visible! diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index 81f2f46a80..6c8aa35e3c 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -2700,12 +2700,10 @@ void Tree::_gui_input(Ref<InputEvent> p_event) { bool Tree::edit_selected() { TreeItem *s = get_selected(); - ERR_EXPLAIN("No item selected!"); - ERR_FAIL_COND_V(!s, false); + ERR_FAIL_COND_V_MSG(!s, false, "No item selected."); ensure_cursor_is_visible(); int col = get_selected_column(); - ERR_EXPLAIN("No item column selected!"); - ERR_FAIL_INDEX_V(col, columns.size(), false); + ERR_FAIL_INDEX_V_MSG(col, columns.size(), false, "No item column selected."); if (!s->cells[col].editable) return false; diff --git a/scene/main/http_request.cpp b/scene/main/http_request.cpp index 05bd911014..e21e47f8a8 100644 --- a/scene/main/http_request.cpp +++ b/scene/main/http_request.cpp @@ -60,14 +60,10 @@ Error HTTPRequest::_parse_url(const String &p_url) { use_ssl = true; port = 443; } else { - ERR_EXPLAIN("Malformed URL"); - ERR_FAIL_V(ERR_INVALID_PARAMETER); + ERR_FAIL_V_MSG(ERR_INVALID_PARAMETER, "Malformed URL."); } - if (url.length() < 1) { - ERR_EXPLAIN("URL too short"); - ERR_FAIL_V(ERR_INVALID_PARAMETER); - } + ERR_FAIL_COND_V_MSG(url.length() < 1, ERR_INVALID_PARAMETER, "URL too short."); int slash_pos = url.find("/"); @@ -91,10 +87,7 @@ Error HTTPRequest::_parse_url(const String &p_url) { Error HTTPRequest::request(const String &p_url, const Vector<String> &p_custom_headers, bool p_ssl_validate_domain, HTTPClient::Method p_method, const String &p_request_data) { ERR_FAIL_COND_V(!is_inside_tree(), ERR_UNCONFIGURED); - if (requesting) { - ERR_EXPLAIN("HTTPRequest is processing a request. Wait for completion or cancel it before attempting a new one."); - ERR_FAIL_V(ERR_BUSY); - } + ERR_FAIL_COND_V_MSG(requesting, ERR_BUSY, "HTTPRequest is processing a request. Wait for completion or cancel it before attempting a new one."); if (timeout > 0) { timer->stop(); diff --git a/scene/main/node.cpp b/scene/main/node.cpp index beb7356bc7..0aaba5491a 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -327,14 +327,9 @@ void Node::_propagate_exit_tree() { void Node::move_child(Node *p_child, int p_pos) { ERR_FAIL_NULL(p_child); - ERR_EXPLAIN("Invalid new child position: " + itos(p_pos)); - ERR_FAIL_INDEX(p_pos, data.children.size() + 1); - ERR_EXPLAIN("child is not a child of this node."); - ERR_FAIL_COND(p_child->data.parent != this); - if (data.blocked > 0) { - ERR_EXPLAIN("Parent node is busy setting up children, move_child() failed. Consider using call_deferred(\"move_child\") instead (or \"popup\" if this is from a popup)."); - ERR_FAIL_COND(data.blocked > 0); - } + ERR_FAIL_INDEX_MSG(p_pos, data.children.size() + 1, "Invalid new child position: " + itos(p_pos) + "."); + ERR_FAIL_COND_MSG(p_child->data.parent != this, "Child is not a child of this node."); + ERR_FAIL_COND_MSG(data.blocked > 0, "Parent node is busy setting up children, move_child() failed. Consider using call_deferred(\"move_child\") instead (or \"popup\" if this is from a popup)."); // Specifying one place beyond the end // means the same as moving to the last position @@ -1165,25 +1160,9 @@ void Node::_add_child_nocheck(Node *p_child, const StringName &p_name) { void Node::add_child(Node *p_child, bool p_legible_unique_name) { ERR_FAIL_NULL(p_child); - - if (p_child == this) { - ERR_EXPLAIN("Can't add child '" + p_child->get_name() + "' to itself."); - ERR_FAIL_COND(p_child == this); // adding to itself! - } - - /* Fail if node has a parent */ - if (p_child->data.parent) { - ERR_EXPLAIN("Can't add child '" + p_child->get_name() + "' to '" + get_name() + "', already has a parent '" + p_child->data.parent->get_name() + "'."); - ERR_FAIL_COND(p_child->data.parent); - } - - if (data.blocked > 0) { - ERR_EXPLAIN("Parent node is busy setting up children, add_node() failed. Consider using call_deferred(\"add_child\", child) instead."); - ERR_FAIL_COND(data.blocked > 0); - } - - ERR_EXPLAIN("Can't add child while a notification is happening."); - ERR_FAIL_COND(data.blocked > 0); + ERR_FAIL_COND_MSG(p_child == this, "Can't add child '" + p_child->get_name() + "' to itself."); // adding to itself! + ERR_FAIL_COND_MSG(p_child->data.parent, "Can't add child '" + p_child->get_name() + "' to '" + get_name() + "', already has a parent '" + p_child->data.parent->get_name() + "'."); //Fail if node has a parent + ERR_FAIL_COND_MSG(data.blocked > 0, "Parent node is busy setting up children, add_node() failed. Consider using call_deferred(\"add_child\", child) instead."); /* Validate name */ _validate_child_name(p_child, p_legible_unique_name); @@ -1239,10 +1218,7 @@ void Node::_propagate_validate_owner() { void Node::remove_child(Node *p_child) { ERR_FAIL_NULL(p_child); - if (data.blocked > 0) { - ERR_EXPLAIN("Parent node is busy setting up children, remove_node() failed. Consider using call_deferred(\"remove_child\",child) instead."); - ERR_FAIL_COND(data.blocked > 0); - } + ERR_FAIL_COND_MSG(data.blocked > 0, "Parent node is busy setting up children, remove_node() failed. Consider using call_deferred(\"remove_child\", child) instead."); int child_count = data.children.size(); Node **children = data.children.ptrw(); @@ -1265,8 +1241,7 @@ void Node::remove_child(Node *p_child) { } } - ERR_EXPLAIN("Cannot remove child node " + p_child->to_string() + " as it is not in our list of children"); - ERR_FAIL_COND(idx == -1); + ERR_FAIL_COND_MSG(idx == -1, "Cannot remove child node " + p_child->get_name() + " as it is not a child of this node."); //ERR_FAIL_COND( p_child->data.blocked > 0 ); //if (data.scene) { does not matter @@ -1330,10 +1305,7 @@ Node *Node::get_node_or_null(const NodePath &p_path) const { return NULL; } - if (!data.inside_tree && p_path.is_absolute()) { - ERR_EXPLAIN("Can't use get_node() with absolute paths from outside the active scene tree."); - ERR_FAIL_V(NULL); - } + ERR_FAIL_COND_V_MSG(!data.inside_tree && p_path.is_absolute(), NULL, "Can't use get_node() with absolute paths from outside the active scene tree."); Node *current = NULL; Node *root = NULL; @@ -1394,10 +1366,7 @@ Node *Node::get_node_or_null(const NodePath &p_path) const { Node *Node::get_node(const NodePath &p_path) const { Node *node = get_node_or_null(p_path); - if (!node) { - ERR_EXPLAIN("Node not found: " + p_path); - ERR_FAIL_V(NULL); - } + ERR_FAIL_COND_V_MSG(!node, NULL, "Node not found: " + p_path + "."); return node; } @@ -1665,8 +1634,7 @@ NodePath Node::get_path_to(const Node *p_node) const { NodePath Node::get_path() const { - ERR_EXPLAIN("Cannot get path of node as it is not in a scene tree"); - ERR_FAIL_COND_V(!is_inside_tree(), NodePath()); + ERR_FAIL_COND_V_MSG(!is_inside_tree(), NodePath(), "Cannot get path of node as it is not in a scene tree."); if (data.path_cache) return *data.path_cache; @@ -2193,13 +2161,11 @@ void Node::_duplicate_and_reown(Node *p_new_parent, const Map<Node *, Node *> &p } else { Object *obj = ClassDB::instance(get_class()); - ERR_EXPLAIN("Node: Could not duplicate: " + String(get_class())); - ERR_FAIL_COND(!obj); + ERR_FAIL_COND_MSG(!obj, "Node: Could not duplicate: " + String(get_class()) + "."); node = Object::cast_to<Node>(obj); if (!node) { memdelete(obj); - ERR_EXPLAIN("Node: Could not duplicate: " + String(get_class())); - ERR_FAIL(); + ERR_FAIL_MSG("Node: Could not duplicate: " + String(get_class()) + "."); } } @@ -2297,14 +2263,12 @@ Node *Node::duplicate_and_reown(const Map<Node *, Node *> &p_reown_map) const { ERR_FAIL_COND_V(get_filename() != "", NULL); Object *obj = ClassDB::instance(get_class()); - ERR_EXPLAIN("Node: Could not duplicate: " + String(get_class())); - ERR_FAIL_COND_V(!obj, NULL); + ERR_FAIL_COND_V_MSG(!obj, NULL, "Node: Could not duplicate: " + String(get_class()) + "."); Node *node = Object::cast_to<Node>(obj); if (!node) { memdelete(obj); - ERR_EXPLAIN("Node: Could not duplicate: " + String(get_class())); - ERR_FAIL_V(NULL); + ERR_FAIL_V_MSG(NULL, "Node: Could not duplicate: " + String(get_class()) + "."); } node->set_name(get_name()); @@ -2441,8 +2405,7 @@ void Node::_replace_connections_target(Node *p_new_target) { if (c.flags & CONNECT_PERSIST) { c.source->disconnect(c.signal, this, c.method); bool valid = p_new_target->has_method(c.method) || Ref<Script>(p_new_target->get_script()).is_null() || Ref<Script>(p_new_target->get_script())->has_method(c.method); - ERR_EXPLAIN("Attempt to connect signal \'" + c.source->get_class() + "." + c.signal + "\' to nonexistent method \'" + c.target->get_class() + "." + c.method + "\'"); - ERR_CONTINUE(!valid); + ERR_CONTINUE_MSG(!valid, "Attempt to connect signal '" + c.source->get_class() + "." + c.signal + "' to nonexistent method '" + c.target->get_class() + "." + c.method + "'."); c.source->connect(c.signal, p_new_target, c.method, c.binds, c.flags); } } diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp index 2668acd3d5..98d63650d3 100644 --- a/scene/main/scene_tree.cpp +++ b/scene/main/scene_tree.cpp @@ -116,10 +116,7 @@ SceneTree::Group *SceneTree::add_to_group(const StringName &p_group, Node *p_nod E = group_map.insert(p_group, Group()); } - if (E->get().nodes.find(p_node) != -1) { - ERR_EXPLAIN("Already in group: " + p_group); - ERR_FAIL_V(&E->get()); - } + ERR_FAIL_COND_V_MSG(E->get().nodes.find(p_node) != -1, &E->get(), "Already in group: " + p_group + "."); E->get().nodes.push_back(p_node); //E->get().last_tree_version=0; E->get().changed = true; diff --git a/scene/main/timer.cpp b/scene/main/timer.cpp index 2ae950dad5..03d46fd28d 100755 --- a/scene/main/timer.cpp +++ b/scene/main/timer.cpp @@ -80,8 +80,7 @@ void Timer::_notification(int p_what) { } void Timer::set_wait_time(float p_time) { - ERR_EXPLAIN("time should be greater than zero."); - ERR_FAIL_COND(p_time <= 0); + ERR_FAIL_COND_MSG(p_time <= 0, "Time should be greater than zero."); wait_time = p_time; } float Timer::get_wait_time() const { diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index 9466b7c5c1..93eea2ad0b 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -65,13 +65,11 @@ void ViewportTexture::setup_local_to_scene() { } Node *vpn = local_scene->get_node(path); - ERR_EXPLAIN("ViewportTexture: Path to node is invalid"); - ERR_FAIL_COND(!vpn); + ERR_FAIL_COND_MSG(!vpn, "ViewportTexture: Path to node is invalid."); vp = Object::cast_to<Viewport>(vpn); - ERR_EXPLAIN("ViewportTexture: Path to node does not point to a viewport"); - ERR_FAIL_COND(!vp); + ERR_FAIL_COND_MSG(!vp, "ViewportTexture: Path to node does not point to a viewport."); vp->viewport_textures.insert(this); @@ -2393,8 +2391,7 @@ void Viewport::_gui_remove_from_modal_stack(List<Control *>::Element *MI, Object void Viewport::_gui_force_drag(Control *p_base, const Variant &p_data, Control *p_control) { - ERR_EXPLAIN("Drag data must be a value"); - ERR_FAIL_COND(p_data.get_type() == Variant::NIL); + ERR_FAIL_COND_MSG(p_data.get_type() == Variant::NIL, "Drag data must be a value."); gui.dragging = true; gui.drag_data = p_data; diff --git a/scene/resources/curve.cpp b/scene/resources/curve.cpp index cb710dde43..bb14cf3ab1 100644 --- a/scene/resources/curve.cpp +++ b/scene/resources/curve.cpp @@ -765,10 +765,7 @@ Vector2 Curve2D::interpolate_baked(float p_offset, bool p_cubic) const { //validate// int pc = baked_point_cache.size(); - if (pc == 0) { - ERR_EXPLAIN("No points in Curve2D."); - ERR_FAIL_V(Vector2()); - } + ERR_FAIL_COND_V_MSG(pc == 0, Vector2(), "No points in Curve2D."); if (pc == 1) return baked_point_cache.get(0); @@ -831,10 +828,7 @@ Vector2 Curve2D::get_closest_point(const Vector2 &p_to_point) const { //validate// int pc = baked_point_cache.size(); - if (pc == 0) { - ERR_EXPLAIN("No points in Curve2D."); - ERR_FAIL_V(Vector2()); - } + ERR_FAIL_COND_V_MSG(pc == 0, Vector2(), "No points in Curve2D."); if (pc == 1) return baked_point_cache.get(0); @@ -870,10 +864,7 @@ float Curve2D::get_closest_offset(const Vector2 &p_to_point) const { //validate// int pc = baked_point_cache.size(); - if (pc == 0) { - ERR_EXPLAIN("No points in Curve2D."); - ERR_FAIL_V(0.0f); - } + ERR_FAIL_COND_V_MSG(pc == 0, 0.0f, "No points in Curve2D."); if (pc == 1) return 0.0f; @@ -1336,10 +1327,7 @@ Vector3 Curve3D::interpolate_baked(float p_offset, bool p_cubic) const { //validate// int pc = baked_point_cache.size(); - if (pc == 0) { - ERR_EXPLAIN("No points in Curve3D."); - ERR_FAIL_V(Vector3()); - } + ERR_FAIL_COND_V_MSG(pc == 0, Vector3(), "No points in Curve3D."); if (pc == 1) return baked_point_cache.get(0); @@ -1381,10 +1369,7 @@ float Curve3D::interpolate_baked_tilt(float p_offset) const { //validate// int pc = baked_tilt_cache.size(); - if (pc == 0) { - ERR_EXPLAIN("No tilts in Curve3D."); - ERR_FAIL_V(0); - } + ERR_FAIL_COND_V_MSG(pc == 0, 0, "No tilts in Curve3D."); if (pc == 1) return baked_tilt_cache.get(0); @@ -1420,10 +1405,7 @@ Vector3 Curve3D::interpolate_baked_up_vector(float p_offset, bool p_apply_tilt) //validate// // curve may not have baked up vectors int count = baked_up_vector_cache.size(); - if (count == 0) { - ERR_EXPLAIN("No up vectors in Curve3D."); - ERR_FAIL_V(Vector3(0, 1, 0)); - } + ERR_FAIL_COND_V_MSG(count == 0, Vector3(0, 1, 0), "No up vectors in Curve3D."); if (count == 1) return baked_up_vector_cache.get(0); @@ -1491,10 +1473,7 @@ Vector3 Curve3D::get_closest_point(const Vector3 &p_to_point) const { //validate// int pc = baked_point_cache.size(); - if (pc == 0) { - ERR_EXPLAIN("No points in Curve3D."); - ERR_FAIL_V(Vector3()); - } + ERR_FAIL_COND_V_MSG(pc == 0, Vector3(), "No points in Curve3D."); if (pc == 1) return baked_point_cache.get(0); @@ -1530,10 +1509,7 @@ float Curve3D::get_closest_offset(const Vector3 &p_to_point) const { //validate// int pc = baked_point_cache.size(); - if (pc == 0) { - ERR_EXPLAIN("No points in Curve3D."); - ERR_FAIL_V(0.0f); - } + ERR_FAIL_COND_V_MSG(pc == 0, 0.0f, "No points in Curve3D."); if (pc == 1) return 0.0f; diff --git a/scene/resources/dynamic_font.cpp b/scene/resources/dynamic_font.cpp index 58fd883b0d..df8d4a7fed 100644 --- a/scene/resources/dynamic_font.cpp +++ b/scene/resources/dynamic_font.cpp @@ -118,8 +118,7 @@ Error DynamicFontAtSize::_load() { int error = FT_Init_FreeType(&library); - ERR_EXPLAIN(TTR("Error initializing FreeType.")); - ERR_FAIL_COND_V(error != 0, ERR_CANT_CREATE); + ERR_FAIL_COND_V_MSG(error != 0, ERR_CANT_CREATE, "Error initializing FreeType."); // FT_OPEN_STREAM is extremely slow only on Android. if (OS::get_singleton()->get_name() == "Android" && font->font_mem == NULL && font->font_path != String()) { @@ -177,19 +176,18 @@ Error DynamicFontAtSize::_load() { error = FT_Open_Face(library, &fargs, 0, &face); } else { - ERR_EXPLAIN("DynamicFont uninitialized"); - ERR_FAIL_V(ERR_UNCONFIGURED); + ERR_FAIL_V_MSG(ERR_UNCONFIGURED, "DynamicFont uninitialized."); } //error = FT_New_Face( library, src_path.utf8().get_data(),0,&face ); if (error == FT_Err_Unknown_File_Format) { - ERR_EXPLAIN(TTR("Unknown font format.")); + ERR_EXPLAIN("Unknown font format."); FT_Done_FreeType(library); } else if (error) { - ERR_EXPLAIN(TTR("Error loading font.")); + ERR_EXPLAIN("Error loading font."); FT_Done_FreeType(library); } @@ -509,8 +507,7 @@ DynamicFontAtSize::Character DynamicFontAtSize::_bitmap_to_character(FT_Bitmap b } break; // TODO: FT_PIXEL_MODE_LCD default: - ERR_EXPLAIN("Font uses unsupported pixel format: " + itos(bitmap.pixel_mode)); - ERR_FAIL_V(Character::not_found()); + ERR_FAIL_V_MSG(Character::not_found(), "Font uses unsupported pixel format: " + itos(bitmap.pixel_mode) + "."); break; } } diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp index a29e25174d..cff77acdd7 100644 --- a/scene/resources/font.cpp +++ b/scene/resources/font.cpp @@ -202,10 +202,7 @@ Error BitmapFont::create_from_fnt(const String &p_file) { FileAccess *f = FileAccess::open(p_file, FileAccess::READ); - if (!f) { - ERR_EXPLAIN("Can't open font: " + p_file); - ERR_FAIL_V(ERR_FILE_NOT_FOUND); - } + ERR_FAIL_COND_V_MSG(!f, ERR_FILE_NOT_FOUND, "Can't open font: " + p_file + "."); clear(); @@ -532,10 +529,7 @@ Size2 Font::get_wordwrap_string_size(const String &p_string, float p_width) cons void BitmapFont::set_fallback(const Ref<BitmapFont> &p_fallback) { for (Ref<BitmapFont> fallback_child = p_fallback; fallback_child != NULL; fallback_child = fallback_child->get_fallback()) { - if (fallback_child == this) { - ERR_EXPLAIN("Can't set as fallback one of its parents to prevent crashes due to recursive loop."); - ERR_FAIL_COND(fallback_child == this); - } + ERR_FAIL_COND_MSG(fallback_child == this, "Can't set as fallback one of its parents to prevent crashes due to recursive loop."); } fallback = p_fallback; diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp index 44bc862198..daa51aabd7 100644 --- a/scene/resources/material.cpp +++ b/scene/resources/material.cpp @@ -39,10 +39,7 @@ void Material::set_next_pass(const Ref<Material> &p_pass) { for (Ref<Material> pass_child = p_pass; pass_child != NULL; pass_child = pass_child->get_next_pass()) { - if (pass_child == this) { - ERR_EXPLAIN("Can't set as next_pass one of its parents to prevent crashes due to recursive loop."); - ERR_FAIL_COND(pass_child == this); - } + ERR_FAIL_COND_MSG(pass_child == this, "Can't set as next_pass one of its parents to prevent crashes due to recursive loop."); } if (next_pass == p_pass) diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp index aff274cd21..4afb07cb6f 100644 --- a/scene/resources/mesh.cpp +++ b/scene/resources/mesh.cpp @@ -883,10 +883,7 @@ int ArrayMesh::get_surface_count() const { void ArrayMesh::add_blend_shape(const StringName &p_name) { - if (surfaces.size()) { - ERR_EXPLAIN("Can't add a shape key count if surfaces are already created."); - ERR_FAIL_COND(surfaces.size()); - } + ERR_FAIL_COND_MSG(surfaces.size(), "Can't add a shape key count if surfaces are already created."); StringName name = p_name; @@ -914,10 +911,7 @@ StringName ArrayMesh::get_blend_shape_name(int p_index) const { } void ArrayMesh::clear_blend_shapes() { - if (surfaces.size()) { - ERR_EXPLAIN("Can't set shape key count if surfaces are already created."); - ERR_FAIL_COND(surfaces.size()); - } + ERR_FAIL_COND_MSG(surfaces.size(), "Can't set shape key count if surfaces are already created."); blend_shapes.clear(); } @@ -1109,8 +1103,7 @@ struct ArrayMeshLightmapSurface { Error ArrayMesh::lightmap_unwrap(const Transform &p_base_transform, float p_texel_size) { ERR_FAIL_COND_V(!array_mesh_lightmap_unwrap_callback, ERR_UNCONFIGURED); - ERR_EXPLAIN("Can't unwrap mesh with blend shapes"); - ERR_FAIL_COND_V(blend_shapes.size() != 0, ERR_UNAVAILABLE); + ERR_FAIL_COND_V_MSG(blend_shapes.size() != 0, ERR_UNAVAILABLE, "Can't unwrap mesh with blend shapes."); Vector<float> vertices; Vector<float> normals; @@ -1124,15 +1117,9 @@ Error ArrayMesh::lightmap_unwrap(const Transform &p_base_transform, float p_texe ArrayMeshLightmapSurface s; s.primitive = surface_get_primitive_type(i); - if (s.primitive != Mesh::PRIMITIVE_TRIANGLES) { - ERR_EXPLAIN("Only triangles are supported for lightmap unwrap"); - ERR_FAIL_V(ERR_UNAVAILABLE); - } + ERR_FAIL_COND_V_MSG(s.primitive != Mesh::PRIMITIVE_TRIANGLES, ERR_UNAVAILABLE, "Only triangles are supported for lightmap unwrap."); s.format = surface_get_format(i); - if (!(s.format & ARRAY_FORMAT_NORMAL)) { - ERR_EXPLAIN("Normals are required for lightmap unwrap"); - ERR_FAIL_V(ERR_UNAVAILABLE); - } + ERR_FAIL_COND_V_MSG(!(s.format & ARRAY_FORMAT_NORMAL), ERR_UNAVAILABLE, "Normals are required for lightmap unwrap."); Array arrays = surface_get_arrays(i); s.material = surface_get_material(i); diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp index 99286668ce..7d62873bbd 100644 --- a/scene/resources/packed_scene.cpp +++ b/scene/resources/packed_scene.cpp @@ -92,8 +92,7 @@ Node *SceneState::instance(GenEditState p_edit_state) const { if (i > 0) { - ERR_EXPLAIN(vformat("Invalid scene: node %s does not specify its parent node.", snames[n.name])); - ERR_FAIL_COND_V(n.parent == -1, NULL); + ERR_FAIL_COND_V_MSG(n.parent == -1, NULL, vformat("Invalid scene: node %s does not specify its parent node.", snames[n.name])); NODE_FROM_ID(nparent, n.parent); #ifdef DEBUG_ENABLED if (!nparent && (n.parent & FLAG_ID_IS_PATH)) { @@ -1093,10 +1092,7 @@ void SceneState::set_bundled_scene(const Dictionary &p_dictionary) { if (p_dictionary.has("version")) version = p_dictionary["version"]; - if (version > PACK_VERSION) { - ERR_EXPLAIN("Save format version too new!"); - ERR_FAIL(); - } + ERR_FAIL_COND_MSG(version > PACK_VERSION, "Save format version too new."); PoolVector<String> snames = p_dictionary["names"]; if (snames.size()) { @@ -1690,10 +1686,7 @@ bool PackedScene::can_instance() const { Node *PackedScene::instance(GenEditState p_edit_state) const { #ifndef TOOLS_ENABLED - if (p_edit_state != GEN_EDIT_STATE_DISABLED) { - ERR_EXPLAIN("Edit state is only for editors, does not work without tools compiled"); - ERR_FAIL_COND_V(p_edit_state != GEN_EDIT_STATE_DISABLED, NULL); - } + ERR_FAIL_COND_V_MSG(p_edit_state != GEN_EDIT_STATE_DISABLED, NULL, "Edit state is only for editors, does not work without tools compiled."); #endif Node *s = state->instance((SceneState::GenEditState)p_edit_state); diff --git a/scene/resources/resource_format_text.cpp b/scene/resources/resource_format_text.cpp index 6212066c3c..cd229732ba 100644 --- a/scene/resources/resource_format_text.cpp +++ b/scene/resources/resource_format_text.cpp @@ -1366,8 +1366,7 @@ String ResourceFormatSaverTextInstance::_write_resource(const RES &res) { String path = relative_paths ? local_path.path_to_file(res->get_path()) : res->get_path(); return "Resource( \"" + path + "\" )"; } else { - ERR_EXPLAIN("Resource was not pre cached for the resource section, bug?"); - ERR_FAIL_V("null"); + ERR_FAIL_V_MSG("null", "Resource was not pre cached for the resource section, bug?"); //internal resource } } diff --git a/scene/resources/text_file.cpp b/scene/resources/text_file.cpp index 37bdd691b4..b84f3f1f9e 100644 --- a/scene/resources/text_file.cpp +++ b/scene/resources/text_file.cpp @@ -67,10 +67,7 @@ Error TextFile::load_text(const String &p_path) { w[len] = 0; String s; - if (s.parse_utf8((const char *)w.ptr())) { - ERR_EXPLAIN("Script '" + p_path + "' contains invalid unicode (utf-8), so it was not loaded. Please ensure that scripts are saved in valid utf-8 unicode."); - ERR_FAIL_V(ERR_INVALID_DATA); - } + ERR_FAIL_COND_V_MSG(s.parse_utf8((const char *)w.ptr()), ERR_INVALID_DATA, "Script '" + p_path + "' contains invalid unicode (UTF-8), so it was not loaded. Please ensure that scripts are saved in valid UTF-8 unicode."); text = s; path = p_path; return OK; diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp index a5e9351753..e44b17584b 100644 --- a/scene/resources/texture.cpp +++ b/scene/resources/texture.cpp @@ -2351,8 +2351,7 @@ RES ResourceFormatLoaderTextureLayered::load(const String &p_path, const String texarr.instance(); lt = texarr; } else { - ERR_EXPLAIN("Unrecognized layered texture extension"); - ERR_FAIL_V(RES()); + ERR_FAIL_V_MSG(RES(), "Unrecognized layered texture extension."); } FileAccess *f = FileAccess::open(p_path, FileAccess::READ); @@ -2373,8 +2372,7 @@ RES ResourceFormatLoaderTextureLayered::load(const String &p_path, const String } } else { - ERR_EXPLAIN("Unrecognized layered texture file format: " + String((const char *)header)); - ERR_FAIL_V(RES()); + ERR_FAIL_V_MSG(RES(), "Unrecognized layered texture file format: " + String((const char *)header) + "."); } int tw = f->get_32(); diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp index eed255fd6e..24122a8d99 100644 --- a/scene/resources/tile_set.cpp +++ b/scene/resources/tile_set.cpp @@ -1006,8 +1006,7 @@ void TileSet::_tile_set_shapes(int p_id, const Array &p_shapes) { s.autotile_coord = default_autotile_coord; } else { - ERR_EXPLAIN("Expected an array of objects or dictionaries for tile_set_shapes"); - ERR_CONTINUE(true); + ERR_CONTINUE_MSG(true, "Expected an array of objects or dictionaries for tile_set_shapes."); } shapes_data.push_back(s); diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp index 843e33f11e..cd0c1b5b07 100644 --- a/scene/resources/visual_shader.cpp +++ b/scene/resources/visual_shader.cpp @@ -307,11 +307,7 @@ Error VisualShader::connect_nodes(Type p_type, int p_from_node, int p_from_port, VisualShaderNode::PortType from_port_type = g->nodes[p_from_node].node->get_output_port_type(p_from_port); VisualShaderNode::PortType to_port_type = g->nodes[p_to_node].node->get_input_port_type(p_to_port); - if (!is_port_types_compatible(from_port_type, to_port_type)) { - ERR_EXPLAIN("Incompatible port types (scalar/vec/bool) with transform"); - ERR_FAIL_V(ERR_INVALID_PARAMETER); - return ERR_INVALID_PARAMETER; - } + ERR_FAIL_COND_V_MSG(!is_port_types_compatible(from_port_type, to_port_type), ERR_INVALID_PARAMETER, "Incompatible port types (scalar/vec/bool) with transform."); for (List<Connection>::Element *E = g->connections.front(); E; E = E->next()) { |