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authorMax Hilbrunner <m.hilbrunner@gmail.com>2023-05-18 19:22:23 +0200
committerYuri Sizov <yuris@humnom.net>2023-05-18 19:22:23 +0200
commit7f0d8bcade9005a053e9dbaf6444dda2724918e4 (patch)
tree7daf7d614cea3cc182040eb615cb3f7217a7b05d
parent3e8f0b4b7509e136dccbf315cab8ccce9396adb6 (diff)
Docs: Point to @GDScript in GDscript (script impl)
(cherry picked from commit ad21fb0f9261de6a3b82b5267253efb5f6a019fa)
-rw-r--r--modules/gdscript/doc_classes/GDScript.xml3
1 files changed, 2 insertions, 1 deletions
diff --git a/modules/gdscript/doc_classes/GDScript.xml b/modules/gdscript/doc_classes/GDScript.xml
index 1a102bd16f..0651d33e66 100644
--- a/modules/gdscript/doc_classes/GDScript.xml
+++ b/modules/gdscript/doc_classes/GDScript.xml
@@ -5,7 +5,8 @@
</brief_description>
<description>
A script implemented in the GDScript programming language. The script extends the functionality of all objects that instantiate it.
- [method new] creates a new instance of the script. [method Object.set_script] extends an existing object, if that object's class matches one of the script's base classes.
+ Calling [method new] creates a new instance of the script. [method Object.set_script] extends an existing object, if that object's class matches one of the script's base classes.
+ If you are looking for GDScript's built-in functions, see [@GDScript] instead.
</description>
<tutorials>
<link title="GDScript documentation index">$DOCS_URL/tutorials/scripting/gdscript/index.html</link>