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author | Max Hilbrunner <m.hilbrunner@gmail.com> | 2023-05-18 19:22:23 +0200 |
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committer | Yuri Sizov <yuris@humnom.net> | 2023-05-18 19:22:23 +0200 |
commit | 7f0d8bcade9005a053e9dbaf6444dda2724918e4 (patch) | |
tree | 7daf7d614cea3cc182040eb615cb3f7217a7b05d | |
parent | 3e8f0b4b7509e136dccbf315cab8ccce9396adb6 (diff) |
Docs: Point to @GDScript in GDscript (script impl)
(cherry picked from commit ad21fb0f9261de6a3b82b5267253efb5f6a019fa)
-rw-r--r-- | modules/gdscript/doc_classes/GDScript.xml | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/modules/gdscript/doc_classes/GDScript.xml b/modules/gdscript/doc_classes/GDScript.xml index 1a102bd16f..0651d33e66 100644 --- a/modules/gdscript/doc_classes/GDScript.xml +++ b/modules/gdscript/doc_classes/GDScript.xml @@ -5,7 +5,8 @@ </brief_description> <description> A script implemented in the GDScript programming language. The script extends the functionality of all objects that instantiate it. - [method new] creates a new instance of the script. [method Object.set_script] extends an existing object, if that object's class matches one of the script's base classes. + Calling [method new] creates a new instance of the script. [method Object.set_script] extends an existing object, if that object's class matches one of the script's base classes. + If you are looking for GDScript's built-in functions, see [@GDScript] instead. </description> <tutorials> <link title="GDScript documentation index">$DOCS_URL/tutorials/scripting/gdscript/index.html</link> |