diff options
author | Aaron Franke <arnfranke@yahoo.com> | 2021-07-03 21:43:23 -0400 |
---|---|---|
committer | Aaron Franke <arnfranke@yahoo.com> | 2021-08-13 08:59:48 -0500 |
commit | 7094ccfbe98737e5ba5198f25a49dce252268a5e (patch) | |
tree | 316950a6d210e5dfd7513c3242f96bc1bce1335a | |
parent | 07c355c209c898f0696983f16cb2076366e0b283 (diff) |
Disable Node3D when compiling without 3D and fix disable_3d option
-rw-r--r-- | scene/3d/SCsub | 5 | ||||
-rw-r--r-- | scene/SCsub | 3 | ||||
-rw-r--r-- | scene/debugger/scene_debugger.cpp | 4 | ||||
-rw-r--r-- | scene/main/scene_tree.cpp | 13 | ||||
-rw-r--r-- | scene/main/viewport.cpp | 27 | ||||
-rw-r--r-- | scene/main/viewport.h | 4 | ||||
-rw-r--r-- | scene/resources/packed_scene.cpp | 8 |
7 files changed, 44 insertions, 20 deletions
diff --git a/scene/3d/SCsub b/scene/3d/SCsub index 40bdaee47d..fc61250247 100644 --- a/scene/3d/SCsub +++ b/scene/3d/SCsub @@ -2,7 +2,4 @@ Import("env") -if env["disable_3d"]: - env.add_source_files(env.scene_sources, "node_3d.cpp") -else: - env.add_source_files(env.scene_sources, "*.cpp") +env.add_source_files(env.scene_sources, "*.cpp") diff --git a/scene/SCsub b/scene/SCsub index ccd2bab8ff..92288211bb 100644 --- a/scene/SCsub +++ b/scene/SCsub @@ -10,7 +10,8 @@ env.add_source_files(env.scene_sources, "*.cpp") # Chain load SCsubs SConscript("main/SCsub") SConscript("gui/SCsub") -SConscript("3d/SCsub") +if not env["disable_3d"]: + SConscript("3d/SCsub") SConscript("2d/SCsub") SConscript("animation/SCsub") SConscript("audio/SCsub") diff --git a/scene/debugger/scene_debugger.cpp b/scene/debugger/scene_debugger.cpp index 869f2f68f7..df1aece80a 100644 --- a/scene/debugger/scene_debugger.cpp +++ b/scene/debugger/scene_debugger.cpp @@ -90,7 +90,7 @@ Error SceneDebugger::parse_message(void *p_user, const String &p_msg, const Arra ERR_FAIL_COND_V(p_args.size() < 1, ERR_INVALID_DATA); Transform2D transform = p_args[1]; scene_tree->get_root()->set_canvas_transform_override(transform); - +#ifndef _3D_DISABLED } else if (p_msg == "override_camera_3D:set") { ERR_FAIL_COND_V(p_args.size() < 1, ERR_INVALID_DATA); bool enable = p_args[0]; @@ -109,7 +109,7 @@ Error SceneDebugger::parse_message(void *p_user, const String &p_msg, const Arra scene_tree->get_root()->set_camera_3d_override_orthogonal(size_or_fov, near, far); } scene_tree->get_root()->set_camera_3d_override_transform(transform); - +#endif // _3D_DISABLED } else if (p_msg == "set_object_property") { ERR_FAIL_COND_V(p_args.size() < 3, ERR_INVALID_DATA); _set_object_property(p_args[0], p_args[1], p_args[2]); diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp index a76b6c91ee..5b707498a7 100644 --- a/scene/main/scene_tree.cpp +++ b/scene/main/scene_tree.cpp @@ -499,7 +499,7 @@ bool SceneTree::process(double p_time) { _call_idle_callbacks(); #ifdef TOOLS_ENABLED - +#ifndef _3D_DISABLED if (Engine::get_singleton()->is_editor_hint()) { //simple hack to reload fallback environment if it changed from editor String env_path = ProjectSettings::get_singleton()->get(SNAME("rendering/environment/defaults/default_environment")); @@ -522,8 +522,8 @@ bool SceneTree::process(double p_time) { get_root()->get_world_3d()->set_fallback_environment(fallback); } } - -#endif +#endif // _3D_DISABLED +#endif // TOOLS_ENABLED return _quit; } @@ -1333,15 +1333,16 @@ SceneTree::SceneTree() { root = memnew(Window); root->set_name("root"); +#ifndef _3D_DISABLED if (!root->get_world_3d().is_valid()) { root->set_world_3d(Ref<World3D>(memnew(World3D))); } + root->set_as_audio_listener_3d(true); +#endif // _3D_DISABLED // Initialize network state. set_multiplayer(Ref<MultiplayerAPI>(memnew(MultiplayerAPI))); - //root->set_world_2d( Ref<World2D>( memnew( World2D ))); - root->set_as_audio_listener_3d(true); root->set_as_audio_listener_2d(true); current_scene = nullptr; @@ -1397,6 +1398,7 @@ SceneTree::SceneTree() { ProjectSettings::get_singleton()->set_custom_property_info("rendering/2d/sdf/oversize", PropertyInfo(Variant::INT, "rendering/2d/sdf/oversize", PROPERTY_HINT_ENUM, "100%,120%,150%,200%")); ProjectSettings::get_singleton()->set_custom_property_info("rendering/2d/sdf/scale", PropertyInfo(Variant::INT, "rendering/2d/sdf/scale", PROPERTY_HINT_ENUM, "100%,50%,25%")); +#ifndef _3D_DISABLED { // Load default fallback environment. // Get possible extensions. List<String> exts; @@ -1428,6 +1430,7 @@ SceneTree::SceneTree() { } } } +#endif // _3D_DISABLED root->set_physics_object_picking(GLOBAL_DEF("physics/common/enable_object_picking", true)); diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index b85f1cc0b8..78fa0985a9 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -36,10 +36,12 @@ #include "core/templates/pair.h" #include "scene/2d/camera_2d.h" #include "scene/2d/collision_object_2d.h" +#ifndef _3D_DISABLED #include "scene/3d/camera_3d.h" #include "scene/3d/collision_object_3d.h" #include "scene/3d/listener_3d.h" #include "scene/3d/world_environment.h" +#endif // _3D_DISABLED #include "scene/gui/control.h" #include "scene/gui/label.h" #include "scene/gui/popup.h" @@ -377,14 +379,17 @@ void Viewport::_notification(int p_what) { current_canvas = find_world_2d()->get_canvas(); RenderingServer::get_singleton()->viewport_attach_canvas(viewport, current_canvas); _update_listener_2d(); +#ifndef _3D_DISABLED RenderingServer::get_singleton()->viewport_set_scenario(viewport, find_world_3d()->get_scenario()); _update_listener_3d(); +#endif // _3D_DISABLED add_to_group("_viewports"); if (get_tree()->is_debugging_collisions_hint()) { PhysicsServer2D::get_singleton()->space_set_debug_contacts(find_world_2d()->get_space(), get_tree()->get_collision_debug_contact_count()); contact_2d_debug = RenderingServer::get_singleton()->canvas_item_create(); RenderingServer::get_singleton()->canvas_item_set_parent(contact_2d_debug, find_world_2d()->get_canvas()); +#ifndef _3D_DISABLED PhysicsServer3D::get_singleton()->space_set_debug_contacts(find_world_3d()->get_space(), get_tree()->get_collision_debug_contact_count()); contact_3d_debug_multimesh = RenderingServer::get_singleton()->multimesh_create(); RenderingServer::get_singleton()->multimesh_allocate_data(contact_3d_debug_multimesh, get_tree()->get_collision_debug_contact_count(), RS::MULTIMESH_TRANSFORM_3D, true); @@ -394,10 +399,12 @@ void Viewport::_notification(int p_what) { RenderingServer::get_singleton()->instance_set_base(contact_3d_debug_instance, contact_3d_debug_multimesh); RenderingServer::get_singleton()->instance_set_scenario(contact_3d_debug_instance, find_world_3d()->get_scenario()); //RenderingServer::get_singleton()->instance_geometry_set_flag(contact_3d_debug_instance, RS::INSTANCE_FLAG_VISIBLE_IN_ALL_ROOMS, true); +#endif // _3D_DISABLED } } break; case NOTIFICATION_READY: { +#ifndef _3D_DISABLED if (listener_3d_set.size() && !listener_3d) { Listener3D *first = nullptr; for (Set<Listener3D *>::Element *E = listener_3d_set.front(); E; E = E->next()) { @@ -424,7 +431,7 @@ void Viewport::_notification(int p_what) { first->make_current(); } } - +#endif // _3D_DISABLED } break; case NOTIFICATION_EXIT_TREE: { _gui_cancel_tooltip(); @@ -462,6 +469,7 @@ void Viewport::_notification(int p_what) { RenderingServer::get_singleton()->canvas_item_add_rect(contact_2d_debug, Rect2(points[i] - Vector2(2, 2), Vector2(5, 5)), ccol); } } +#ifndef _3D_DISABLED if (get_tree()->is_debugging_collisions_hint() && contact_3d_debug_multimesh.is_valid()) { Vector<Vector3> points = PhysicsServer3D::get_singleton()->space_get_contacts(find_world_3d()->get_space()); int point_count = PhysicsServer3D::get_singleton()->space_get_contact_count(find_world_3d()->get_space()); @@ -474,6 +482,7 @@ void Viewport::_notification(int p_what) { RS::get_singleton()->multimesh_instance_set_transform(contact_3d_debug_multimesh, i, point_transform); } } +#endif // _3D_DISABLED } break; case NOTIFICATION_WM_MOUSE_EXIT: { _drop_physics_mouseover(); @@ -506,10 +515,6 @@ void Viewport::_process_picking() { _drop_physics_mouseover(true); - Vector2 last_pos(1e20, 1e20); - CollisionObject3D *last_object = nullptr; - ObjectID last_id; - PhysicsDirectSpaceState3D::RayResult result; PhysicsDirectSpaceState2D *ss2d = PhysicsServer2D::get_singleton()->space_get_direct_state(find_world_2d()->get_space()); if (physics_has_last_mousepos) { @@ -669,6 +674,11 @@ void Viewport::_process_picking() { } } +#ifndef _3D_DISABLED + Vector2 last_pos(1e20, 1e20); + CollisionObject3D *last_object = nullptr; + ObjectID last_id; + PhysicsDirectSpaceState3D::RayResult result; bool captured = false; if (physics_object_capture.is_valid()) { @@ -741,6 +751,7 @@ void Viewport::_process_picking() { last_pos = pos; } } +#endif // _3D_DISABLED } } @@ -2204,6 +2215,7 @@ void Viewport::_drop_physics_mouseover(bool p_paused_only) { _cleanup_mouseover_colliders(true, p_paused_only); +#ifndef _3D_DISABLED if (physics_object_over.is_valid()) { CollisionObject3D *co = Object::cast_to<CollisionObject3D>(ObjectDB::get_instance(physics_object_over)); if (co) { @@ -2214,6 +2226,7 @@ void Viewport::_drop_physics_mouseover(bool p_paused_only) { } } } +#endif // _3D_DISABLED } void Viewport::_cleanup_mouseover_colliders(bool p_clean_all_frames, bool p_paused_only, uint64_t p_frame_reference) { @@ -3063,6 +3076,7 @@ Viewport::SDFScale Viewport::get_sdf_scale() const { return sdf_scale; } +#ifndef _3D_DISABLED Listener3D *Viewport::get_listener_3d() const { return listener_3d; } @@ -3460,6 +3474,7 @@ void Viewport::set_use_xr(bool p_use_xr) { bool Viewport::is_using_xr() { return use_xr; } +#endif // _3D_DISABLED void Viewport::_bind_methods() { ClassDB::bind_method(D_METHOD("set_world_2d", "world_2d"), &Viewport::set_world_2d); @@ -3565,6 +3580,7 @@ void Viewport::_bind_methods() { ClassDB::bind_method(D_METHOD("_process_picking"), &Viewport::_process_picking); +#ifndef _3D_DISABLED ClassDB::bind_method(D_METHOD("set_world_3d", "world_3d"), &Viewport::set_world_3d); ClassDB::bind_method(D_METHOD("get_world_3d"), &Viewport::get_world_3d); ClassDB::bind_method(D_METHOD("find_world_3d"), &Viewport::find_world_3d); @@ -3587,6 +3603,7 @@ void Viewport::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "audio_listener_enable_3d"), "set_as_audio_listener_3d", "is_audio_listener_3d"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "own_world_3d"), "set_use_own_world_3d", "is_using_own_world_3d"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "world_3d", PROPERTY_HINT_RESOURCE_TYPE, "World3D"), "set_world_3d", "get_world_3d"); +#endif // _3D_DISABLED ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "world_2d", PROPERTY_HINT_RESOURCE_TYPE, "World2D", PROPERTY_USAGE_NONE), "set_world_2d", "get_world_2d"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "transparent_bg"), "set_transparent_background", "has_transparent_background"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "handle_input_locally"), "set_handle_input_locally", "is_handling_input_locally"); diff --git a/scene/main/viewport.h b/scene/main/viewport.h index 87cfef2e05..9c51f404d7 100644 --- a/scene/main/viewport.h +++ b/scene/main/viewport.h @@ -34,10 +34,12 @@ #include "scene/main/node.h" #include "scene/resources/texture.h" +#ifndef _3D_DISABLED class Camera3D; class CollisionObject3D; class Listener3D; class World3D; +#endif // _3D_DISABLED class Camera2D; class CanvasItem; @@ -573,6 +575,7 @@ public: void pass_mouse_focus_to(Viewport *p_viewport, Control *p_control); +#ifndef _3D_DISABLED bool use_xr = false; friend class Listener3D; Listener3D *listener_3d = nullptr; @@ -644,6 +647,7 @@ public: void set_use_xr(bool p_use_xr); bool is_using_xr(); +#endif // _3D_DISABLED Viewport(); ~Viewport(); diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp index eddbb9a842..54bfc427c4 100644 --- a/scene/resources/packed_scene.cpp +++ b/scene/resources/packed_scene.cpp @@ -162,12 +162,14 @@ Node *SceneState::instantiate(GenEditState p_edit_state) const { } WARN_PRINT(vformat("Node %s of type %s cannot be created. A placeholder will be created instead.", snames[n.name], snames[n.type]).ascii().get_data()); if (n.parent >= 0 && n.parent < nc && ret_nodes[n.parent]) { - if (Object::cast_to<Node3D>(ret_nodes[n.parent])) { - obj = memnew(Node3D); - } else if (Object::cast_to<Control>(ret_nodes[n.parent])) { + if (Object::cast_to<Control>(ret_nodes[n.parent])) { obj = memnew(Control); } else if (Object::cast_to<Node2D>(ret_nodes[n.parent])) { obj = memnew(Node2D); +#ifndef _3D_DISABLED + } else if (Object::cast_to<Node3D>(ret_nodes[n.parent])) { + obj = memnew(Node3D); +#endif // _3D_DISABLED } } |