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authordankan1890 <mewuidev2@gmail.com>2020-01-03 22:49:22 +0100
committerdankan1890 <mewuidev2@gmail.com>2020-01-03 22:49:22 +0100
commit51c601d2e3e864364552656dba04d0c9cfc382f3 (patch)
tree93a164c48c82e6e71ea14ffdce76ca63b7077b86
parent399e53e8c328f47bc116b743cd19c66c83e1122b (diff)
[Mono]: the C# script icon is now visible in the editor.
-rw-r--r--editor/script_create_dialog.cpp2
-rw-r--r--modules/mono/icons/icon_c_sharp_script.svg (renamed from modules/mono/icons/icon_c_#.svg)0
2 files changed, 1 insertions, 1 deletions
diff --git a/editor/script_create_dialog.cpp b/editor/script_create_dialog.cpp
index 4c36e15eb4..e1f9ed497c 100644
--- a/editor/script_create_dialog.cpp
+++ b/editor/script_create_dialog.cpp
@@ -46,7 +46,7 @@ void ScriptCreateDialog::_notification(int p_what) {
case NOTIFICATION_THEME_CHANGED:
case NOTIFICATION_ENTER_TREE: {
for (int i = 0; i < ScriptServer::get_language_count(); i++) {
- String lang = ScriptServer::get_language(i)->get_name();
+ String lang = ScriptServer::get_language(i)->get_type();
Ref<Texture> lang_icon = get_icon(lang, "EditorIcons");
if (lang_icon.is_valid()) {
language_menu->set_item_icon(i, lang_icon);
diff --git a/modules/mono/icons/icon_c_#.svg b/modules/mono/icons/icon_c_sharp_script.svg
index 69664ca553..69664ca553 100644
--- a/modules/mono/icons/icon_c_#.svg
+++ b/modules/mono/icons/icon_c_sharp_script.svg