diff options
author | kobewi <kobewi4e@gmail.com> | 2022-03-08 15:10:48 +0100 |
---|---|---|
committer | RĂ©mi Verschelde <rverschelde@gmail.com> | 2022-03-09 16:24:32 +0100 |
commit | 39d429e49705fe153a20dfb27421f1246237a683 (patch) | |
tree | ce97a5171b951dc2e31ff12b84ce3a0637862ddc | |
parent | 922348f4c00e694961a7c9717abdcd0310c11973 (diff) |
Change some math macros to constexpr
Changes `MAX`, `MIN`, `ABS`, `CLAMP` and `SIGN`.
-rw-r--r-- | core/io/image.cpp | 4 | ||||
-rw-r--r-- | core/templates/oa_hash_map.h | 4 | ||||
-rw-r--r-- | core/typedefs.h | 45 | ||||
-rw-r--r-- | drivers/gles3/rasterizer_canvas_gles3.cpp | 2 | ||||
-rw-r--r-- | drivers/vulkan/rendering_device_vulkan.cpp | 30 | ||||
-rw-r--r-- | editor/debugger/editor_visual_profiler.cpp | 2 | ||||
-rw-r--r-- | editor/plugins/canvas_item_editor_plugin.cpp | 8 | ||||
-rw-r--r-- | editor/plugins/node_3d_editor_plugin.cpp | 34 | ||||
-rw-r--r-- | modules/dds/texture_loader_dds.cpp | 4 | ||||
-rw-r--r-- | modules/lightmapper_rd/lightmapper_rd.cpp | 4 | ||||
-rw-r--r-- | scene/3d/voxelizer.cpp | 2 | ||||
-rw-r--r-- | servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp | 4 | ||||
-rw-r--r-- | servers/rendering/renderer_rd/renderer_scene_render_rd.cpp | 4 | ||||
-rw-r--r-- | servers/rendering/renderer_rd/renderer_scene_sky_rd.cpp | 12 | ||||
-rw-r--r-- | servers/rendering/renderer_rd/renderer_storage_rd.cpp | 3 |
15 files changed, 85 insertions, 77 deletions
diff --git a/core/io/image.cpp b/core/io/image.cpp index 577fc59807..766c84bdbe 100644 --- a/core/io/image.cpp +++ b/core/io/image.cpp @@ -1465,8 +1465,8 @@ template <class Component, int CC, bool renormalize, void (*renormalize_func)(Component *)> static void _generate_po2_mipmap(const Component *p_src, Component *p_dst, uint32_t p_width, uint32_t p_height) { //fast power of 2 mipmap generation - uint32_t dst_w = MAX(p_width >> 1, 1); - uint32_t dst_h = MAX(p_height >> 1, 1); + uint32_t dst_w = MAX(p_width >> 1, 1u); + uint32_t dst_h = MAX(p_height >> 1, 1u); int right_step = (p_width == 1) ? 0 : CC; int down_step = (p_height == 1) ? 0 : (p_width * CC); diff --git a/core/templates/oa_hash_map.h b/core/templates/oa_hash_map.h index c91d27ebe1..4e712fccf2 100644 --- a/core/templates/oa_hash_map.h +++ b/core/templates/oa_hash_map.h @@ -145,7 +145,7 @@ private: uint32_t old_capacity = capacity; // Capacity can't be 0. - capacity = MAX(1, p_new_capacity); + capacity = MAX(1u, p_new_capacity); TKey *old_keys = keys; TValue *old_values = values; @@ -367,7 +367,7 @@ public: OAHashMap(uint32_t p_initial_capacity = 64) { // Capacity can't be 0. - capacity = MAX(1, p_initial_capacity); + capacity = MAX(1u, p_initial_capacity); keys = static_cast<TKey *>(Memory::alloc_static(sizeof(TKey) * capacity)); values = static_cast<TValue *>(Memory::alloc_static(sizeof(TValue) * capacity)); diff --git a/core/typedefs.h b/core/typedefs.h index 2c32d102da..510b39177c 100644 --- a/core/typedefs.h +++ b/core/typedefs.h @@ -89,34 +89,43 @@ #undef ERROR // override (really stupid) wingdi.h standard definition #undef DELETE // override (another really stupid) winnt.h standard definition #undef MessageBox // override winuser.h standard definition -#undef MIN // override standard definition -#undef MAX // override standard definition -#undef CLAMP // override standard definition #undef Error #undef OK #undef CONNECT_DEFERRED // override from Windows SDK, clashes with Object enum #endif +// Make room for our constexpr's below by overriding potential system-specific macros. +#undef ABS +#undef SIGN +#undef MIN +#undef MAX +#undef CLAMP + // Generic ABS function, for math uses please use Math::abs. -#ifndef ABS -#define ABS(m_v) (((m_v) < 0) ? (-(m_v)) : (m_v)) -#endif +template <typename T> +constexpr T ABS(T m_v) { + return m_v < 0 ? -m_v : m_v; +} -#ifndef SIGN -#define SIGN(m_v) (((m_v) == 0) ? (0.0f) : (((m_v) < 0) ? (-1.0f) : (+1.0f))) -#endif +template <typename T> +constexpr const T SIGN(const T m_v) { + return m_v == 0 ? 0.0f : (m_v < 0 ? -1.0f : +1.0f); +} -#ifndef MIN -#define MIN(m_a, m_b) (((m_a) < (m_b)) ? (m_a) : (m_b)) -#endif +template <typename T, typename T2> +constexpr auto MIN(const T m_a, const T2 m_b) { + return m_a < m_b ? m_a : m_b; +} -#ifndef MAX -#define MAX(m_a, m_b) (((m_a) > (m_b)) ? (m_a) : (m_b)) -#endif +template <typename T, typename T2> +constexpr auto MAX(const T m_a, const T2 m_b) { + return m_a > m_b ? m_a : m_b; +} -#ifndef CLAMP -#define CLAMP(m_a, m_min, m_max) (((m_a) < (m_min)) ? (m_min) : (((m_a) > (m_max)) ? m_max : m_a)) -#endif +template <typename T, typename T2, typename T3> +constexpr auto CLAMP(const T m_a, const T2 m_min, const T3 m_max) { + return m_a < m_min ? m_min : (m_a > m_max ? m_max : m_a); +} // Generic swap template. #ifndef SWAP diff --git a/drivers/gles3/rasterizer_canvas_gles3.cpp b/drivers/gles3/rasterizer_canvas_gles3.cpp index 451960d772..f25b7047d5 100644 --- a/drivers/gles3/rasterizer_canvas_gles3.cpp +++ b/drivers/gles3/rasterizer_canvas_gles3.cpp @@ -605,7 +605,7 @@ void RasterizerCanvasGLES3::_render_item(RID p_render_target, const Item *p_item _bind_canvas_texture(RID(), current_filter, current_repeat, r_index, last_texture, texpixel_size); state.canvas_shader.version_bind_shader(state.current_shader_version, CanvasShaderGLES3::MODE_PRIMITIVE); - for (uint32_t j = 0; j < MIN(3, primitive->point_count); j++) { + for (uint32_t j = 0; j < MIN(3u, primitive->point_count); j++) { state.instance_data_array[r_index].points[j * 2 + 0] = primitive->points[j].x; state.instance_data_array[r_index].points[j * 2 + 1] = primitive->points[j].y; state.instance_data_array[r_index].uvs[j * 2 + 0] = primitive->uvs[j].x; diff --git a/drivers/vulkan/rendering_device_vulkan.cpp b/drivers/vulkan/rendering_device_vulkan.cpp index b86b5f1579..a7e3ed95e5 100644 --- a/drivers/vulkan/rendering_device_vulkan.cpp +++ b/drivers/vulkan/rendering_device_vulkan.cpp @@ -1176,7 +1176,7 @@ uint32_t RenderingDeviceVulkan::get_image_format_required_size(DataFormat p_form } w = MAX(blockw, w >> 1); h = MAX(blockh, h >> 1); - d = MAX(1, d >> 1); + d = MAX(1u, d >> 1); } return size; @@ -1184,20 +1184,20 @@ uint32_t RenderingDeviceVulkan::get_image_format_required_size(DataFormat p_form uint32_t RenderingDeviceVulkan::get_image_required_mipmaps(uint32_t p_width, uint32_t p_height, uint32_t p_depth) { //formats and block size don't really matter here since they can all go down to 1px (even if block is larger) - int w = p_width; - int h = p_height; - int d = p_depth; + uint32_t w = p_width; + uint32_t h = p_height; + uint32_t d = p_depth; - int mipmaps = 1; + uint32_t mipmaps = 1; while (true) { if (w == 1 && h == 1 && d == 1) { break; } - w = MAX(1, w >> 1); - h = MAX(1, h >> 1); - d = MAX(1, d >> 1); + w = MAX(1u, w >> 1); + h = MAX(1u, h >> 1); + d = MAX(1u, d >> 1); mipmaps++; } @@ -2556,8 +2556,8 @@ Error RenderingDeviceVulkan::_texture_update(RID p_texture, uint32_t p_layer, co } mipmap_offset = image_total; - logic_width = MAX(1, logic_width >> 1); - logic_height = MAX(1, logic_height >> 1); + logic_width = MAX(1u, logic_width >> 1); + logic_height = MAX(1u, logic_height >> 1); } //barrier to restore layout @@ -2755,9 +2755,9 @@ Vector<uint8_t> RenderingDeviceVulkan::texture_get_data(RID p_texture, uint32_t vkCmdCopyImageToBuffer(command_buffer, tex->image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, tmp_buffer.buffer, 1, &buffer_image_copy); - computed_w = MAX(1, computed_w >> 1); - computed_h = MAX(1, computed_h >> 1); - computed_d = MAX(1, computed_d >> 1); + computed_w = MAX(1u, computed_w >> 1); + computed_h = MAX(1u, computed_h >> 1); + computed_d = MAX(1u, computed_d >> 1); offset += size; } @@ -9050,10 +9050,10 @@ void RenderingDeviceVulkan::initialize(VulkanContext *p_context, bool p_local_de // Note: If adding new project settings here, also duplicate their definition in // rendering_server.cpp for headless doctool. staging_buffer_block_size = GLOBAL_DEF("rendering/vulkan/staging_buffer/block_size_kb", 256); - staging_buffer_block_size = MAX(4, staging_buffer_block_size); + staging_buffer_block_size = MAX(4u, staging_buffer_block_size); staging_buffer_block_size *= 1024; //kb -> bytes staging_buffer_max_size = GLOBAL_DEF("rendering/vulkan/staging_buffer/max_size_mb", 128); - staging_buffer_max_size = MAX(1, staging_buffer_max_size); + staging_buffer_max_size = MAX(1u, staging_buffer_max_size); staging_buffer_max_size *= 1024 * 1024; if (staging_buffer_max_size < staging_buffer_block_size * 4) { diff --git a/editor/debugger/editor_visual_profiler.cpp b/editor/debugger/editor_visual_profiler.cpp index 554a9dc6a5..e523a9157c 100644 --- a/editor/debugger/editor_visual_profiler.cpp +++ b/editor/debugger/editor_visual_profiler.cpp @@ -67,7 +67,7 @@ void EditorVisualProfiler::add_frame_metric(const Metric &p_metric) { updating_frame = true; cursor_metric_edit->set_max(frame_metrics[last_metric].frame_number); - cursor_metric_edit->set_min(MAX(frame_metrics[last_metric].frame_number - frame_metrics.size(), 0)); + cursor_metric_edit->set_min(MAX(frame_metrics[last_metric].frame_number - frame_metrics.size(), 0u)); if (!seeking) { cursor_metric_edit->set_value(frame_metrics[last_metric].frame_number); diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index 75f97efdbc..4ea30be373 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -60,12 +60,12 @@ // Min and Max are power of two in order to play nicely with successive increment. // That way, we can naturally reach a 100% zoom from boundaries. -#define MIN_ZOOM 1. / 128 -#define MAX_ZOOM 128 +constexpr real_t MIN_ZOOM = 1. / 128; +constexpr real_t MAX_ZOOM = 128; #define RULER_WIDTH (15 * EDSCALE) -#define SCALE_HANDLE_DISTANCE 25 -#define MOVE_HANDLE_DISTANCE 25 +constexpr real_t SCALE_HANDLE_DISTANCE = 25; +constexpr real_t MOVE_HANDLE_DISTANCE = 25; class SnapDialog : public ConfirmationDialog { GDCLASS(SnapDialog, ConfirmationDialog); diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp index 3927aaa438..d06553b3f6 100644 --- a/editor/plugins/node_3d_editor_plugin.cpp +++ b/editor/plugins/node_3d_editor_plugin.cpp @@ -56,31 +56,31 @@ #include "scene/resources/packed_scene.h" #include "scene/resources/surface_tool.h" -#define DISTANCE_DEFAULT 4 +constexpr real_t DISTANCE_DEFAULT = 4; -#define GIZMO_ARROW_SIZE 0.35 -#define GIZMO_RING_HALF_WIDTH 0.1 -#define GIZMO_PLANE_SIZE 0.2 -#define GIZMO_PLANE_DST 0.3 -#define GIZMO_CIRCLE_SIZE 1.1 -#define GIZMO_SCALE_OFFSET (GIZMO_CIRCLE_SIZE + 0.3) -#define GIZMO_ARROW_OFFSET (GIZMO_CIRCLE_SIZE + 0.3) +constexpr real_t GIZMO_ARROW_SIZE = 0.35; +constexpr real_t GIZMO_RING_HALF_WIDTH = 0.1; +constexpr real_t GIZMO_PLANE_SIZE = 0.2; +constexpr real_t GIZMO_PLANE_DST = 0.3; +constexpr real_t GIZMO_CIRCLE_SIZE = 1.1; +constexpr real_t GIZMO_SCALE_OFFSET = GIZMO_CIRCLE_SIZE + 0.3; +constexpr real_t GIZMO_ARROW_OFFSET = GIZMO_CIRCLE_SIZE + 0.3; -#define ZOOM_FREELOOK_MIN 0.01 -#define ZOOM_FREELOOK_MULTIPLIER 1.08 -#define ZOOM_FREELOOK_INDICATOR_DELAY_S 1.5 +constexpr real_t ZOOM_FREELOOK_MIN = 0.01; +constexpr real_t ZOOM_FREELOOK_MULTIPLIER = 1.08; +constexpr real_t ZOOM_FREELOOK_INDICATOR_DELAY_S = 1.5; #ifdef REAL_T_IS_DOUBLE -#define ZOOM_FREELOOK_MAX 1'000'000'000'000 +constexpr double ZOOM_FREELOOK_MAX = 1'000'000'000'000; #else -#define ZOOM_FREELOOK_MAX 10'000 +constexpr float ZOOM_FREELOOK_MAX = 10'000; #endif -#define MIN_Z 0.01 -#define MAX_Z 1000000.0 +constexpr real_t MIN_Z = 0.01; +constexpr real_t MAX_Z = 1000000.0; -#define MIN_FOV 0.01 -#define MAX_FOV 179 +constexpr real_t MIN_FOV = 0.01; +constexpr real_t MAX_FOV = 179; void ViewportRotationControl::_notification(int p_what) { switch (p_what) { diff --git a/modules/dds/texture_loader_dds.cpp b/modules/dds/texture_loader_dds.cpp index c422c3bd6b..7bfe849106 100644 --- a/modules/dds/texture_loader_dds.cpp +++ b/modules/dds/texture_loader_dds.cpp @@ -225,8 +225,8 @@ RES ResourceFormatDDS::load(const String &p_path, const String &p_original_path, ERR_FAIL_COND_V(!(flags & DDSD_LINEARSIZE), RES()); for (uint32_t i = 1; i < mipmaps; i++) { - w = MAX(1, w >> 1); - h = MAX(1, h >> 1); + w = MAX(1u, w >> 1); + h = MAX(1u, h >> 1); uint32_t bsize = MAX(info.divisor, w) / info.divisor * MAX(info.divisor, h) / info.divisor * info.block_size; //printf("%i x %i - block: %i\n",w,h,bsize); size += bsize; diff --git a/modules/lightmapper_rd/lightmapper_rd.cpp b/modules/lightmapper_rd/lightmapper_rd.cpp index a4b3bfdbd0..68b3a41b9a 100644 --- a/modules/lightmapper_rd/lightmapper_rd.cpp +++ b/modules/lightmapper_rd/lightmapper_rd.cpp @@ -1244,7 +1244,7 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d } break; } - push_constant.ray_count = CLAMP(push_constant.ray_count, 16, 8192); + push_constant.ray_count = CLAMP(push_constant.ray_count, 16u, 8192u); int max_region_size = nearest_power_of_2_templated(int(GLOBAL_GET("rendering/lightmapping/bake_performance/region_size"))); int max_rays = GLOBAL_GET("rendering/lightmapping/bake_performance/max_rays_per_pass"); @@ -1375,7 +1375,7 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d } push_constant.atlas_size[0] = probe_positions.size(); - push_constant.ray_count = CLAMP(push_constant.ray_count, 16, 8192); + push_constant.ray_count = CLAMP(push_constant.ray_count, 16u, 8192u); int max_rays = GLOBAL_GET("rendering/lightmapping/bake_performance/max_rays_per_probe_pass"); int ray_iterations = (push_constant.ray_count - 1) / max_rays + 1; diff --git a/scene/3d/voxelizer.cpp b/scene/3d/voxelizer.cpp index f56e3caa4b..bda3868fbb 100644 --- a/scene/3d/voxelizer.cpp +++ b/scene/3d/voxelizer.cpp @@ -872,7 +872,7 @@ Vector<uint8_t> Voxelizer::get_sdf_3d_image() const { if (d == 0) { w[i] = 0; } else { - w[i] = MIN(d, 254) + 1; + w[i] = MIN(d, 254u) + 1; } } } diff --git a/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp b/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp index 38234cf0e7..e6fc50afbf 100644 --- a/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp +++ b/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp @@ -694,9 +694,9 @@ void RendererCanvasRenderRD::_render_item(RD::DrawListID p_draw_list, RID p_rend _bind_canvas_texture(p_draw_list, RID(), current_filter, current_repeat, last_texture, push_constant, texpixel_size); - RD::get_singleton()->draw_list_bind_index_array(p_draw_list, primitive_arrays.index_array[MIN(3, primitive->point_count) - 1]); + RD::get_singleton()->draw_list_bind_index_array(p_draw_list, primitive_arrays.index_array[MIN(3u, primitive->point_count) - 1]); - for (uint32_t j = 0; j < MIN(3, primitive->point_count); j++) { + for (uint32_t j = 0; j < MIN(3u, primitive->point_count); j++) { push_constant.points[j * 2 + 0] = primitive->points[j].x; push_constant.points[j * 2 + 1] = primitive->points[j].y; push_constant.uvs[j * 2 + 0] = primitive->uvs[j].x; diff --git a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp index 6296e10962..14207c6620 100644 --- a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp +++ b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp @@ -1666,8 +1666,8 @@ void RendererSceneRenderRD::_allocate_blur_textures(RenderBuffers *rb) { if (i == 1) { // next 2 are half size - tf.width = MAX(1, tf.width >> 1); - tf.height = MAX(1, tf.height >> 1); + tf.width = MAX(1u, tf.width >> 1); + tf.height = MAX(1u, tf.height >> 1); } } diff --git a/servers/rendering/renderer_rd/renderer_scene_sky_rd.cpp b/servers/rendering/renderer_rd/renderer_scene_sky_rd.cpp index d39fe306f4..51874df0f2 100644 --- a/servers/rendering/renderer_rd/renderer_scene_sky_rd.cpp +++ b/servers/rendering/renderer_rd/renderer_scene_sky_rd.cpp @@ -362,8 +362,8 @@ void RendererSceneSkyRD::ReflectionData::update_reflection_data(RendererStorageR layer.views.write[j] = RD::get_singleton()->texture_create_shared_from_slice(RD::TextureView(), p_base_cube, p_base_layer + i * 6, j, 1, RD::TEXTURE_SLICE_CUBEMAP); - mmw = MAX(1, mmw >> 1); - mmh = MAX(1, mmh >> 1); + mmw = MAX(1u, mmw >> 1); + mmh = MAX(1u, mmh >> 1); } layers.push_back(layer); @@ -390,8 +390,8 @@ void RendererSceneSkyRD::ReflectionData::update_reflection_data(RendererStorageR layer.views.write[j] = RD::get_singleton()->texture_create_shared_from_slice(RD::TextureView(), p_base_cube, p_base_layer, j, 1, RD::TEXTURE_SLICE_CUBEMAP); - mmw = MAX(1, mmw >> 1); - mmh = MAX(1, mmh >> 1); + mmw = MAX(1u, mmw >> 1); + mmh = MAX(1u, mmh >> 1); } layers.push_back(layer); @@ -432,8 +432,8 @@ void RendererSceneSkyRD::ReflectionData::update_reflection_data(RendererStorageR } } - mmw = MAX(1, mmw >> 1); - mmh = MAX(1, mmh >> 1); + mmw = MAX(1u, mmw >> 1); + mmh = MAX(1u, mmh >> 1); } } } diff --git a/servers/rendering/renderer_rd/renderer_storage_rd.cpp b/servers/rendering/renderer_rd/renderer_storage_rd.cpp index e4ddc1b41f..f00931cf47 100644 --- a/servers/rendering/renderer_rd/renderer_storage_rd.cpp +++ b/servers/rendering/renderer_rd/renderer_storage_rd.cpp @@ -9510,8 +9510,7 @@ RendererStorageRD::RendererStorageRD() { static_assert(sizeof(GlobalVariables::Value) == 16); - global_variables.buffer_size = GLOBAL_GET("rendering/limits/global_shader_variables/buffer_size"); - global_variables.buffer_size = MAX(4096, global_variables.buffer_size); + global_variables.buffer_size = MAX(4096, (int)GLOBAL_GET("rendering/limits/global_shader_variables/buffer_size")); global_variables.buffer_values = memnew_arr(GlobalVariables::Value, global_variables.buffer_size); memset(global_variables.buffer_values, 0, sizeof(GlobalVariables::Value) * global_variables.buffer_size); global_variables.buffer_usage = memnew_arr(GlobalVariables::ValueUsage, global_variables.buffer_size); |