diff options
author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2022-03-14 00:44:19 +0100 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2022-03-15 18:54:51 +0100 |
commit | 38995961dfbbd656f038e107fca75d94a71aa81a (patch) | |
tree | 6d02e4878717907b58096e106217a5cdc90d7729 | |
parent | 7a454842d4bb2c5f96a986df21a97888e1649887 (diff) |
Improve `--debug-stringnames` to be more useful
- Print all StringNames, not just the top 100.
- Print statistics at the end of the list of StringNames,
with unreferenced and rarely referenced StringNames.
- List the CLI argument in `--help` and shell completion.
-rw-r--r-- | core/string/string_name.cpp | 16 | ||||
-rw-r--r-- | main/main.cpp | 1 | ||||
-rw-r--r-- | misc/dist/shell/_godot.zsh-completion | 1 | ||||
-rw-r--r-- | misc/dist/shell/godot.bash-completion | 1 | ||||
-rw-r--r-- | misc/dist/shell/godot.fish | 1 |
5 files changed, 18 insertions, 2 deletions
diff --git a/core/string/string_name.cpp b/core/string/string_name.cpp index 11674629fc..2e941b8037 100644 --- a/core/string/string_name.cpp +++ b/core/string/string_name.cpp @@ -73,11 +73,23 @@ void StringName::cleanup() { d = d->next; } } - print_line("\nStringName Reference Ranking:\n"); + + print_line("\nStringName reference ranking (from most to least referenced):\n"); + data.sort_custom<DebugSortReferences>(); - for (int i = 0; i < MIN(100, data.size()); i++) { + int unreferenced_stringnames = 0; + int rarely_referenced_stringnames = 0; + for (int i = 0; i < data.size(); i++) { print_line(itos(i + 1) + ": " + data[i]->get_name() + " - " + itos(data[i]->debug_references)); + if (data[i]->debug_references == 0) { + unreferenced_stringnames += 1; + } else if (data[i]->debug_references < 5) { + rarely_referenced_stringnames += 1; + } } + + print_line(vformat("\nOut of %d StringNames, %d StringNames were never referenced during this run (0 times) (%.2f%%).", data.size(), unreferenced_stringnames, unreferenced_stringnames / float(data.size()) * 100)); + print_line(vformat("Out of %d StringNames, %d StringNames were rarely referenced during this run (1-4 times) (%.2f%%).", data.size(), rarely_referenced_stringnames, rarely_referenced_stringnames / float(data.size()) * 100)); } #endif int lost_strings = 0; diff --git a/main/main.cpp b/main/main.cpp index 0f33d2ced5..89457a0cce 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -348,6 +348,7 @@ void Main::print_help(const char *p_binary) { #if defined(DEBUG_ENABLED) OS::get_singleton()->print(" --debug-collisions Show collision shapes when running the scene.\n"); OS::get_singleton()->print(" --debug-navigation Show navigation polygons when running the scene.\n"); + OS::get_singleton()->print(" --debug-stringnames Print all StringName allocations to stdout when the engine quits.\n"); #endif OS::get_singleton()->print(" --frame-delay <ms> Simulate high CPU load (delay each frame by <ms> milliseconds).\n"); OS::get_singleton()->print(" --time-scale <scale> Force time scale (higher values are faster, 1.0 is normal speed).\n"); diff --git a/misc/dist/shell/_godot.zsh-completion b/misc/dist/shell/_godot.zsh-completion index 9a3cf5d069..031f9aab71 100644 --- a/misc/dist/shell/_godot.zsh-completion +++ b/misc/dist/shell/_godot.zsh-completion @@ -66,6 +66,7 @@ _arguments \ '--remote-debug[enable remote debugging]:remote debugger address' \ '--debug-collisions[show collision shapes when running the scene]' \ '--debug-navigation[show navigation polygons when running the scene]' \ + '--debug-stringnames[print all StringName allocations to stdout when the engine quits]' \ '--frame-delay[simulate high CPU load (delay each frame by the given number of milliseconds)]:number of milliseconds' \ '--time-scale[force time scale (higher values are faster, 1.0 is normal speed)]:time scale' \ '--disable-render-loop[disable render loop so rendering only occurs when called explicitly from script]' \ diff --git a/misc/dist/shell/godot.bash-completion b/misc/dist/shell/godot.bash-completion index b0c38969f3..bec77f8f6b 100644 --- a/misc/dist/shell/godot.bash-completion +++ b/misc/dist/shell/godot.bash-completion @@ -68,6 +68,7 @@ _complete_godot_options() { --remote-debug --debug-collisions --debug-navigation +--debug-stringnames --frame-delay --time-scale --disable-render-loop diff --git a/misc/dist/shell/godot.fish b/misc/dist/shell/godot.fish index 610a8c1a2f..f756e4cd8a 100644 --- a/misc/dist/shell/godot.fish +++ b/misc/dist/shell/godot.fish @@ -78,6 +78,7 @@ complete -c godot -l gpu-abort -d "Abort on GPU errors (usually validation layer complete -c godot -l remote-debug -d "Enable remote debugging" complete -c godot -l debug-collisions -d "Show collision shapes when running the scene" complete -c godot -l debug-navigation -d "Show navigation polygons when running the scene" +complete -c godot -l debug-stringnames -d "Print all StringName allocations to stdout when the engine quits" complete -c godot -l frame-delay -d "Simulate high CPU load (delay each frame by the given number of milliseconds)" -x complete -c godot -l time-scale -d "Force time scale (higher values are faster, 1.0 is normal speed)" -x complete -c godot -l disable-render-loop -d "Disable render loop so rendering only occurs when called explicitly from script" |