diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2022-09-23 14:49:11 +0200 |
---|---|---|
committer | Rémi Verschelde <rverschelde@gmail.com> | 2022-09-23 15:21:26 +0200 |
commit | 26e9145c26e6a6c2794300a4a7cf5b19e8b6be37 (patch) | |
tree | b5f98590d90e8545b102f67de3e2f61f1fcd6404 | |
parent | 56e847ef653ce2b818b9f2095452b6c0c0c44d54 (diff) |
SCons: Cleanup `DEBUG`, `_DEBUG` and `NDEBUG` defines
- `_DEBUG` is MSVC specific so it didn't make much sense to define for
Android and iOS builds.
- iOS was the only platform to define `DEBUG`. We don't use it anywhere
outside thirdparty code, which we usually don't intend to debug, so it
seems better to be consistent with other platforms.
- Consistently define `NDEBUG` to disable assert behavior in both `release`
and `release_debug` targets. This used to be set for `release` for all
platforms, and `release_debug` for Android and iOS only.
- Due to the above, I removed the only use we made of `assert()` in Godot
code, which was only implemented for Unix anyway, should have been
`DEV_ENABLED`, and is in PoolAllocator which we don't actually use.
- The denoise and recast modules keep defining `NDEBUG` even for the `debug`
target as we don't want OIDN and Embree asserting all over the place.
-rw-r--r-- | SConstruct | 4 | ||||
-rw-r--r-- | core/os/os.cpp | 4 | ||||
-rw-r--r-- | core/os/os.h | 2 | ||||
-rw-r--r-- | core/os/pool_allocator.cpp | 8 | ||||
-rw-r--r-- | drivers/unix/os_unix.cpp | 5 | ||||
-rw-r--r-- | drivers/unix/os_unix.h | 1 | ||||
-rw-r--r-- | misc/dist/ios_xcode/godot_ios.xcodeproj/project.pbxproj | 1 | ||||
-rw-r--r-- | modules/denoise/SCsub | 2 | ||||
-rw-r--r-- | modules/raycast/SCsub | 3 | ||||
-rw-r--r-- | platform/android/detect.py | 5 | ||||
-rw-r--r-- | platform/ios/detect.py | 5 | ||||
-rw-r--r-- | platform/windows/detect.py | 1 |
12 files changed, 9 insertions, 32 deletions
diff --git a/SConstruct b/SConstruct index 200e8e5984..b64e0bddd8 100644 --- a/SConstruct +++ b/SConstruct @@ -386,6 +386,9 @@ if env_base["target"] == "debug": # DEV_ENABLED enables *engine developer* code which should only be compiled for those # working on the engine itself. env_base.Append(CPPDEFINES=["DEV_ENABLED"]) +else: + # Disable assert() for production targets (only used in thirdparty code). + env_base.Append(CPPDEFINES=["NDEBUG"]) # SCons speed optimization controlled by the `fast_unsafe` option, which provide # more than 10 s speed up for incremental rebuilds. @@ -669,7 +672,6 @@ if selected_platform in platform_list: print(" Use `tools=no target=release` to build a release export template.") Exit(255) suffix += ".opt" - env.Append(CPPDEFINES=["NDEBUG"]) elif env["target"] == "release_debug": if env["tools"]: suffix += ".opt.tools" diff --git a/core/os/os.cpp b/core/os/os.cpp index 526b31ae7e..ee8da21751 100644 --- a/core/os/os.cpp +++ b/core/os/os.cpp @@ -54,10 +54,6 @@ double OS::get_unix_time() const { return 0; } -void OS::debug_break() { - // something -} - void OS::_set_logger(CompositeLogger *p_logger) { if (_logger) { memdelete(_logger); diff --git a/core/os/os.h b/core/os/os.h index 0f79ff1a23..aa45a3b8a8 100644 --- a/core/os/os.h +++ b/core/os/os.h @@ -287,8 +287,6 @@ public: virtual Error move_to_trash(const String &p_path) { return FAILED; } - virtual void debug_break(); - virtual int get_exit_code() const; // `set_exit_code` should only be used from `SceneTree` (or from a similar // level, e.g. from the `Main::start` if leaving without creating a `SceneTree`). diff --git a/core/os/pool_allocator.cpp b/core/os/pool_allocator.cpp index f622e2c7c5..e7f2cff7c5 100644 --- a/core/os/pool_allocator.cpp +++ b/core/os/pool_allocator.cpp @@ -35,8 +35,6 @@ #include "core/os/os.h" #include "core/string/print_string.h" -#include <assert.h> - #define COMPACT_CHUNK(m_entry, m_to_pos) \ do { \ void *_dst = &((unsigned char *)pool)[m_to_pos]; \ @@ -169,11 +167,6 @@ bool PoolAllocator::find_entry_index(EntryIndicesPos *p_map_pos, const Entry *p_ PoolAllocator::ID PoolAllocator::alloc(int p_size) { ERR_FAIL_COND_V(p_size < 1, POOL_ALLOCATOR_INVALID_ID); -#ifdef DEBUG_ENABLED - if (p_size > free_mem) { - OS::get_singleton()->debug_break(); - } -#endif ERR_FAIL_COND_V(p_size > free_mem, POOL_ALLOCATOR_INVALID_ID); mt_lock(); @@ -482,7 +475,6 @@ void *PoolAllocator::get(ID p_mem) { ERR_FAIL_COND_V(!e, nullptr); } if (e->lock == 0) { - //assert(0); mt_unlock(); ERR_PRINT("e->lock == 0"); return nullptr; diff --git a/drivers/unix/os_unix.cpp b/drivers/unix/os_unix.cpp index ab298a0e49..c8a42e925e 100644 --- a/drivers/unix/os_unix.cpp +++ b/drivers/unix/os_unix.cpp @@ -51,7 +51,6 @@ #include <sys/sysctl.h> #endif -#include <assert.h> #include <dlfcn.h> #include <errno.h> #include <poll.h> @@ -104,10 +103,6 @@ static void _setup_clock() { } #endif -void OS_Unix::debug_break() { - assert(false); -} - static void handle_interrupt(int sig) { if (!EngineDebugger::is_active()) { return; diff --git a/drivers/unix/os_unix.h b/drivers/unix/os_unix.h index 8ef650f28b..b35f161524 100644 --- a/drivers/unix/os_unix.h +++ b/drivers/unix/os_unix.h @@ -86,7 +86,6 @@ public: virtual int get_processor_count() const override; - virtual void debug_break() override; virtual void initialize_debugging() override; virtual String get_executable_path() const override; diff --git a/misc/dist/ios_xcode/godot_ios.xcodeproj/project.pbxproj b/misc/dist/ios_xcode/godot_ios.xcodeproj/project.pbxproj index 467aa3ce83..b58f002f3c 100644 --- a/misc/dist/ios_xcode/godot_ios.xcodeproj/project.pbxproj +++ b/misc/dist/ios_xcode/godot_ios.xcodeproj/project.pbxproj @@ -249,7 +249,6 @@ GCC_DYNAMIC_NO_PIC = NO; GCC_OPTIMIZATION_LEVEL = 0; GCC_PREPROCESSOR_DEFINITIONS = ( - "DEBUG=1", "$(inherited)", ); GCC_SYMBOLS_PRIVATE_EXTERN = NO; diff --git a/modules/denoise/SCsub b/modules/denoise/SCsub index 97feea2b44..779ce165d2 100644 --- a/modules/denoise/SCsub +++ b/modules/denoise/SCsub @@ -103,9 +103,9 @@ env_oidn.Append( "__STDC_LIMIT_MACROS", "DISABLE_VERBOSE", "MKLDNN_ENABLE_CONCURRENT_EXEC", - "NDEBUG", ] ) +env_oidn.AppendUnique(CPPDEFINES=["NDEBUG"]) # No assert() even in debug builds. env_thirdparty = env_oidn.Clone() env_thirdparty.disable_warnings() diff --git a/modules/raycast/SCsub b/modules/raycast/SCsub index 074795759a..0670c7f468 100644 --- a/modules/raycast/SCsub +++ b/modules/raycast/SCsub @@ -63,7 +63,8 @@ if env["builtin_embree"]: thirdparty_sources = [thirdparty_dir + file for file in embree_src] env_raycast.Prepend(CPPPATH=[thirdparty_dir, thirdparty_dir + "include"]) - env_raycast.Append(CPPDEFINES=["EMBREE_TARGET_SSE2", "EMBREE_LOWEST_ISA", "TASKING_INTERNAL", "NDEBUG"]) + env_raycast.Append(CPPDEFINES=["EMBREE_TARGET_SSE2", "EMBREE_LOWEST_ISA", "TASKING_INTERNAL"]) + env_raycast.AppendUnique(CPPDEFINES=["NDEBUG"]) # No assert() even in debug builds. if not env.msvc: if env["arch"] == "x86_64": diff --git a/platform/android/detect.py b/platform/android/detect.py index f36e7e2a7f..2ff9cd3dc5 100644 --- a/platform/android/detect.py +++ b/platform/android/detect.py @@ -124,12 +124,9 @@ def configure(env): env.Append(CCFLAGS=[opt]) elif env["optimize"] == "size": # optimize for size env.Append(CCFLAGS=["-Oz"]) - env.Append(CPPDEFINES=["NDEBUG"]) elif env["target"] == "debug": env.Append(LINKFLAGS=["-O0"]) - env.Append(CCFLAGS=["-O0", "-g", "-fno-limit-debug-info"]) - env.Append(CPPDEFINES=["_DEBUG"]) - env.Append(CPPFLAGS=["-UNDEBUG"]) + env.Append(CCFLAGS=["-O0", "-g"]) # LTO diff --git a/platform/ios/detect.py b/platform/ios/detect.py index cb863e266d..0f277d6b3a 100644 --- a/platform/ios/detect.py +++ b/platform/ios/detect.py @@ -55,7 +55,7 @@ def configure(env): ## Build type if env["target"].startswith("release"): - env.Append(CPPDEFINES=["NDEBUG", ("NS_BLOCK_ASSERTIONS", 1)]) + env.Append(CPPDEFINES=[("NS_BLOCK_ASSERTIONS", 1)]) if env["optimize"] == "speed": # optimize for speed (default) # `-O2` is more friendly to debuggers than `-O3`, leading to better crash backtraces # when using `target=release_debug`. @@ -67,8 +67,7 @@ def configure(env): env.Append(LINKFLAGS=["-Os"]) elif env["target"] == "debug": - env.Append(CCFLAGS=["-gdwarf-2", "-O0"]) - env.Append(CPPDEFINES=["_DEBUG", ("DEBUG", 1)]) + env.Append(CCFLAGS=["-g", "-O0"]) ## LTO diff --git a/platform/windows/detect.py b/platform/windows/detect.py index 52a959b34a..095d688213 100644 --- a/platform/windows/detect.py +++ b/platform/windows/detect.py @@ -350,7 +350,6 @@ def configure_msvc(env, vcvars_msvc_config): elif env["target"] == "debug": env.AppendUnique(CCFLAGS=["/Zi", "/FS", "/Od", "/EHsc"]) - # Allow big objects. Only needed for debug, see MinGW branch for rationale. env.Append(LINKFLAGS=["/DEBUG"]) if env["debug_symbols"]: |